Share Your Archeytpe

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share your archeytpe
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By Kaffy 2025-06-12 17:27:31
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Eiryl raised an interesting point in the update thread, and I agree most FFXI posters here are probably Achievers, but let's find out shall we?

https://matthewbarr.co.uk/bartle/

Here's mine:

Quote:
You are 73% Achiever
What Bartle says:

♦ Achievers regard points-gathering and rising in levels as their main goal, and all is ultimately subserviant to this. Exploration is necessary only to find new sources of treasure, or improved ways of wringing points from it. Socialising is a relaxing method of discovering what other players know about the business of accumulating points, that their knowledge can be applied to the task of gaining riches. Killing is only necessary to eliminate rivals or people who get in the way, or to gain vast amounts of points (if points are awarded for killing other players).
You are also:

60% Explorer
33% Socialiser
33% Killer
[+]
 Asura.Otomis
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By Asura.Otomis 2025-06-12 18:37:09
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The Bartle Test of Gamer Psychology
You are 67% Achiever
What Bartle says:

♦ Achievers regard points-gathering and rising in levels as their main goal, and all is ultimately subserviant to this. Exploration is necessary only to find new sources of treasure, or improved ways of wringing points from it. Socialising is a relaxing method of discovering what other players know about the business of accumulating points, that their knowledge can be applied to the task of gaining riches. Killing is only necessary to eliminate rivals or people who get in the way, or to gain vast amounts of points (if points are awarded for killing other players).
You are also:

60% Explorer
53% Socializer
20% Killer
This result may be abbreviated as AESK
[+]
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By Dodik 2025-06-12 19:03:20
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Quote:

You are 73% Achiever

You are also:
67% Killer

47% Explorer

13% Socialiser

This result may be abbreviated as AKES
[+]
 Bahamut.Negan
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user: Negan
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By Bahamut.Negan 2025-06-12 19:15:21
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Quote:
You are 73% Explorer
What Bartle says:

♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:

53% Achiever
53% Socialiser
20% Killer
This result may be abbreviated as EASK

Damn all you achievers!
[+]
 Bahamut.Negan
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By Bahamut.Negan 2025-06-12 19:17:09
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Dodik said: »
Quote:


You are also:
67% Killer


DAMN Dodik a KILLERRRRRRRRRR
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By Mistressfifi 2025-06-12 19:26:16
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you are 73% killer

you are also:
53% explorer
53% achiever
20% socialiser

welp. that checks out
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By CrAZYVIC 2025-06-12 22:06:29
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You are 73% Socialiser
What Bartle says:

♥ Socialisers are interested in people, and what they have to say. The game is merely a backdrop, a common ground where things happen to players. Inter-player relationships are important: empathising with people, sympathising, joking, entertaining, listening; even merely observing people play can be rewarding - seeing them grow as individuals, maturing over time. Some exploration may be necessary so as to understand what everyone else is talking about, and points-scoring could be required to gain access to neat communicative spells available only to higher levels (as well as to obtain a certain status in the community). Killing, however, is something only ever to be excused if it's a futile, impulsive act of revenge, perpetrated upon someone who has caused intolerable pain to a dear friend. The only ultimately fulfilling thing is not how to rise levels or kill hapless drips; it's getting to know people, to understand them, and to form beautiful, lasting relationships.
You are also:

60% Killer
40% Achiever
27% Explorer
This result may be abbreviated as SKAE
 Asura.Vyre
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By Asura.Vyre 2025-06-12 22:42:27
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[+]
 Fenrir.Niflheim
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By Fenrir.Niflheim 2025-06-13 08:48:10
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Quote:
The Bartle Test of Gamer Psychology
You are 87% Explorer
What Bartle says:

♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:

47% Achiever
47% Socialiser
20% Killer

87% explorer and i still disagree with RA on the topic of the datamining.
[+]
 Garuda.Chanti
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By Garuda.Chanti 2025-06-13 09:24:48
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Too many of those questions don't have any answer that I can even relate to.

Example:

Quote:
You're a player in an online game, and about to go into an unknown dungeon. You have your choice of one more person for your party. Do you bring:
A bard, who's a good friend of yours and who's great for entertaining you and your friends A wizard, to identify the items that you find there?

I want another healer or someone else who has raise because I die a lot.
[+]
 Asura.Eiryl
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By Asura.Eiryl 2025-06-13 09:47:19
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Many of the questions are "neither"

They're very obvious, too. Would you rather kill stuff or explore... Gee if that's not on the *** nose.

Literally every question is do you self identify as A or E. Do you self identify as E or S. Do you self identify as S or K.

Only an outside perspective can identify you accurately.
[+]
 Fenrir.Brimstonefox
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By Fenrir.Brimstonefox 2025-06-13 10:08:04
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Quote:
You are 93% Explorer

What Bartle says:

♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.

You are also:
53% Achiever

33% Socialiser

20% Killer

This result may be abbreviated as EASK
 Asura.Melliny
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user: melphina
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By Asura.Melliny 2025-06-13 10:24:08
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Quote:
The Bartle Test of Gamer Psychology
You are 87% Explorer
What Bartle says:

♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:

53% Achiever
40% Socialiser
20% Killer
This result may be abbreviated as EASK

Methinks Brimstone is a kindred spirit
 Shiva.Eightball
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By Shiva.Eightball 2025-06-13 10:28:07
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The Bartle Test of Gamer Psychology

You are 100% Explorer

What Bartle says:

♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:

53% Achiever

33% Killer

13% Socialiser


This test is missing things, for instance, the first question was something like “ kill something or talk to people”, it needs a third option of somthing like “research strategies for future battles”.

If I’m honest, I probably enjoy the preparations for battles more than the battles, in some games I’ll farm and grind for months to have the perfect setup for some battle and the fact that I could have face rolled w/e boss it was right away is irrelevant.
[+]
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By Kaffy 2025-06-13 10:29:26
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yeah there is also this one, but be warned I think it wants you to make an account to show you your results. I didn't bother.

https://apps.quanticfoundry.com/surveys/start/gamerprofile/

seems account is not required



https://apps.quanticfoundry.com/profiles/gamerprofile/APFAgFFrYy68s8FXEgz5iU/
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By Genoxd 2025-06-13 10:58:24
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Quote:
You are 73% Achiever

What Bartle says:

♦ Achievers regard points-gathering and rising in levels as their main goal, and all is ultimately subserviant to this. Exploration is necessary only to find new sources of treasure, or improved ways of wringing points from it. Socialising is a relaxing method of discovering what other players know about the business of accumulating points, that their knowledge can be applied to the task of gaining riches. Killing is only necessary to eliminate rivals or people who get in the way, or to gain vast amounts of points (if points are awarded for killing other players).

You are also:
67% Killer

47% Explorer

13% Socialiser

This result may be abbreviated as AKES
 Lakshmi.Avereith
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user: Lilianna
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By Lakshmi.Avereith 2025-06-13 11:03:00
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100% explorer
47% achiever
47% socializer
7% killer
 Fenrir.Brimstonefox
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user: Brimstone
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By Fenrir.Brimstonefox 2025-06-13 11:22:32
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Asura.Melliny said: »
Quote:
The Bartle Test of Gamer Psychology
You are 87% Explorer
What Bartle says:

♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:

53% Achiever
40% Socialiser
20% Killer
This result may be abbreviated as EASK

Methinks Brimstone is a kindred spirit

I guess so we must've answered 1 question differently (maybe 2?) haha.
 Fenrir.Jinxs
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By Fenrir.Jinxs 2025-06-13 11:41:16
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You are 87% Achiever
What Bartle says:

♦ Achievers regard points-gathering and rising in levels as their main goal, and all is ultimately subserviant to this. Exploration is necessary only to find new sources of treasure, or improved ways of wringing points from it. Socialising is a relaxing method of discovering what other players know about the business of accumulating points, that their knowledge can be applied to the task of gaining riches. Killing is only necessary to eliminate rivals or people who get in the way, or to gain vast amounts of points (if points are awarded for killing other players).
You are also:

40% Explorer
40% Killer
33% Socialiser

Lol does this make me a try hard
 Bahamut.Raineer
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user: Raineer
Posts: 33
By Bahamut.Raineer 2025-06-13 14:41:26
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You are 93% Explorer

What Bartle says:

♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.

You are also:
53% Achiever
40% Socialiser
13% Killer

I do love new areas.