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June 2025 Version Update
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5472
By Carbuncle.Nynja 2025-07-08 21:01:32
Compare the active subscriber count from 2009 to the active subscriber count in 2025.
Also item duping is an extremely egregious violation.
Server: Asura
Game: FFXI
Posts: 642
By Asura.Dexprozius 2025-07-09 01:01:14
Chemist and Gunbreaker are the coolest options in my mind. I want more healer options and more Tank/Ranged options
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Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-09 01:57:35
Chemist and Gunbreaker are the coolest options in my mind. I want more healer options and more Tank/Ranged options
A combination of both of these jobs would be kind of fitting in a way. Monberaux is a Chemist, but he also has the JA "Cover", which makes him by definition a Paladin or sub PLD. He's literally a Chemist-Tank (though, I think his lore is simply that he's a Doctor, so he cares for his patients via medicine and protects them from harm mid-battle). He also doesn't move much mid-battle, always standing at "Range" xD. If he was given a gun, that would be your Gun Mage
I think that would be a fascinating idea to explore: A hybrid tank~healer job. It's kind of what they envisioned DNC would be, except it's got a lot going on (melee dps, healer, and tanking capabilities) and most people just use it as a spike DD and rarely the other two. They gave PLD Majesty recently, though, and current meta already uses PLD as a main healer and tank-in-one.
Chemist would be my pick for a new job. All of the "bones" of the job are coded in Monberaux, they'd just need to figure out the weaponry aspect.
Server: Asura
Game: FFXI
Posts: 1460
By Asura.Toralin 2025-07-09 02:17:56
I guess ask 10 different people get 10 different answers. the v25 atonement 3 fights were the best fights IMO. Truthfully the most fun and challenging single fights I have ever done and enjoyed. I still remember getting the first v25 Ongo down on Asura, and just like sweating all over watching the timer count down and trying to get the last 1%. Getting a double wild card luck, the silence on the discord on the last skillchain. Adreline took hours to wear off.
Oh my god...Playing FFXI (and romanticizing Ody v25) is exactly like being in a relationship with a narcissistic abuser. *** ...lmao. If you love it so much, why don't you go help the 90% of the player base that doesn't have it? ...oh god, I want to throw up. You do know I helped get you your bumba 25 win right? Or are you trolling me
By Kadokawa 2025-07-09 03:27:16
I guess ask 10 different people get 10 different answers. the v25 atonement 3 fights were the best fights IMO. Truthfully the most fun and challenging single fights I have ever done and enjoyed. I still remember getting the first v25 Ongo down on Asura, and just like sweating all over watching the timer count down and trying to get the last 1%. Getting a double wild card luck, the silence on the discord on the last skillchain. Adreline took hours to wear off.
Oh my god...Playing FFXI (and romanticizing Ody v25) is exactly like being in a relationship with a narcissistic abuser. *** ...lmao. If you love it so much, why don't you go help the 90% of the player base that doesn't have it? ...oh god, I want to throw up. You do know I helped get you your bumba 25 win right? Or are you trolling me
yes, so you could sell he's account later lol.
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By Dodik 2025-07-09 05:30:22
Regarding bidder/auctionhelper - someone, I think it was Thorny, mentioned SE does monitor multiple bids done within 1sec, which is not possible in game.
Auctionhelper will not let you bid too quickly if you have the AH window open while you're using it.
Isn't that just Ranger?
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3353
By Shiva.Thorny 2025-07-09 05:50:18
Probably 3-4 years ago at this point, but I had an account suspended within 2 days of using AH packets to buy Alexandrite(at a rate of one bid/3sec, not even max speed). I wasn't leaving it running, my version autostops when a bid fails, so I just cleared out AH. I assumed it was for botting at the time, so I logged back in and did nothing besides buy alex the same way the following few days before it got permaed. I didn't even leave Nashmau.
So, I can decisively say that at one point in time it was clearly banworthy. Not a whole lot of things where you can tie a ban to one specific activity, so I've been ultra cautious about sticking to the legit cooldown since then.
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Caitsith.Sepo
Server: Caitsith
Game: FFXI
Posts: 13
By Caitsith.Sepo 2025-07-09 06:19:45
Code Bosses
Source Gallimaufry
Basement Bosses 40000
Aminon 30000
Upper Floor Bosses 8000
Area E
Source Gallimaufry Notes
Average Mob Galli 75
E Mob Count 49
E Mob Galli 3675 49 Mobs × 75
Rematerialize 2756
E Casket #1 300
Esurient Botulus 435
Total Galli 7166
Area D
Source Gallimaufry Notes
Average Mob Galli 69
D Mob Count 87
D Mob Galli 6003 87 Mobs × 69
Rematerialize 1 4502
Rematerialize 2 3376
Demisang Deleterious 375
Coffer 500
Chest 100
Total Galli 14856
Area C
Source Gallimaufry Notes
Average Mob Galli 56
C Mob Count 61
C Mob Galli 3416 61 Mobs × 56
Rematerialize 1 2562
Rematerialize 2 1921
Cachaemic Bhoot 315
Coffer 500
Chest 100
Total Galli 8814
Area B
Source Gallimaufry Notes
Average Mob Galli 45
B Mob Count 88
B Mob Galli 3960 88 Mobs × 45
Rematerialize 1 2970
Rematerialize 2
Biune Porxie 255
Coffer 500
Chest 100
Total Galli 7785
Area A
Source Gallimaufry Notes
Average Mob Galli 33
A Mob Count 92
A Mob Galli 3036 92 Mobs × 33
Rematerialize 1
Rematerialize 2
Abject Obdella 195
Coffer 500
Chest 100
Aurum Coffer 1000
Total Galli 4831
Area H
Source Gallimaufry Notes
Average Mob Galli 87
H Mob Count 69
H Mob Galli 6003 69 Mobs × 87
Haughty Tulittia 480
Casket #1 + #2 600
Total Galli 7083
G Naakuals 2058
H Naakuals 2058
E Naakuals 2058
F Naakuals 2058
Basement Aurum Coffer 3000
Area F
Source Gallimaufry Notes
Average Mob Galli 81
F Mob Count 39
F Mob Galli 3159 39 Mobs × 81
Fetid Ixion 450
Casket #2 300
Total Galli 3909
Area G
Source Gallimaufry Notes
Average Mob Galli 85
G Mob Count 53
G Mob Galli 4505 53 Mobs × 87
Gyvewrapped Naraka 465
Casket #2 300
Total Galli 5270
Gallimaufry Notes
Midrun Total 70946
Boss Total 78000
Combined Total 148946 Midrun + Boss
Preliminary calculations as I've only spent a couple days getting a feel for cleaving the new sectors, but this seems reasonable with a better pulling approach.
Something funny I also realized is it's possible to do this with no risk of 5/6 of the accounts of being banned, as technically only the Paladin needs to use Tako.
So hypothetically speaking, someone could run a setup with 5/6 "mains" and 1 burner account (being the PLD) and be able to get potentially 130k-140k/run without any of the main accounts being banned, since they aren't using Tako at all, assuming that's the trigger that causes people to get banned here.
That being said, it still requires using packet injection on the Bitzers, but it is yet to be seen whether SE flags/bans for that specifically. It's also difficult to pinpoint since it's likely anyone who injects Bitzers is also using Tako to some degree.
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By Dodik 2025-07-09 06:27:31
Bro, no one cares. Pissing in the wind.
Server: Asura
Game: FFXI
Posts: 1460
By Asura.Toralin 2025-07-09 06:32:05
Probably 3-4 years ago at this point, but I had an account suspended within 2 days of using AH packets to buy Alexandrite(at a rate of one bid/3sec, not even max speed). I wasn't leaving it running, my version autostops when a bid fails, so I just cleared out AH. I assumed it was for botting at the time, so I logged back in and did nothing besides buy alex the same way the following few days before it got permaed. I didn't even leave Nashmau.
So, I can decisively say that at one point in time it was clearly banworthy. Not a whole lot of things where you can tie a ban to one specific activity, so I've been ultra cautious about sticking to the legit cooldown since then. I can confirm an account that only stood in town, same result. They will absolutely ban for abusing bidder (at least years ago)
By SimonSes 2025-07-09 06:34:22
Something funny I also realized is it's possible to do this with no risk of 5/6 of the accounts of being banned, as technically only the Paladin needs to use Tako.
So hypothetically speaking, someone could run a setup with 5/6 "mains" and 1 burner account (being the PLD) and be able to get potentially 130k-140k/run without any of the main accounts being banned, since they aren't using Tako at all, assuming that's the trigger that causes people to get banned here.
That being said, it still requires using packet injection on the Bitzers, but it is yet to be seen whether SE flags/bans for that specifically. It's also difficult to pinpoint since it's likely anyone who injects Bitzers is also using Tako to some degree.
I think if you have a track record of being in a group with person hacking the game in front of your eyes in like 50 sortie runs, then you would be banned for clearly continuously accepting the fact that you benefit from hacks done by someone else, but I might be wrong.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5472
By Carbuncle.Nynja 2025-07-09 06:47:37
Were you banned "for using bidder"?
Or were you banned for making repeated bids on the auction house at a rate the client would not permit to be done?
Or were you banned for making repeated bids on the auction house at a rate the client would not permit to be done while nowhere near the auction house?
//buy alexandrite 1 450,000 sends the exact same packet as if I were at the auction house and made that same bid through the GUI, does it not?
I think if you have a track record of being in a group with person hacking the game in front of your eyes in like 50 sortie runs, then you would be banned for clearly continuously accepting the fact that you benefit from hacks done by someone else, but I might be wrong. 99% sure some people got perma'd for being present in the salvage bans or partaking in nyzul runs where people were clipping through walls.
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Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3353
By Shiva.Thorny 2025-07-09 06:55:16
Or were you banned for making repeated bids on the auction house at a rate the client would not permit to be done?
This one, which I thought I made clear. I didn't even say 'bidder', my own tool always runs to the AH and pokes it before sending the packets.
//buy alexandrite 1 450,000 sends the exact same packet as if I were at the auction house and made that same bid through the GUI, does it not? More or less. I think client uses uninitialized memory for the fields that aren't populated, while bidder zeros it. I do not think that is the reason for being banned.
I also don't think that distance is likely to get you actioned, but my experience is solely relating to speed.
it's possible to do this with no risk of 5/6 of the accounts of being banned, as technically only the Paladin needs to use Tako. Even if you assume that being present in the run isn't a ban risk, you still need to use 0x5C warps to get the rest of your members from boss to boss. So, they're in for it regardless. And yes, bans by association have precedent in both neo-nyzul and Dynamis-D. If your group is flagrantly POS/speeding then you're at risk.
it is yet to be seen whether SE flags/bans for that specifically. It isn't tracked the same way as a position warp, so it's unlikely anyone has been banned for it. What's possible is that when enough people talk about it, SE patches it and bans people who've used it recently. For this type of exploit, it's pretty much all or nothing: nobody will get hit until something is done about it, then you're gambling that you weren't touching it in the month or so prior or they decide to let it slide.
Problem with Sortie is that it's a continuous activity, so if you normalize using that you're almost certainly going to have been using it prior to the fix. It's already pretty well known, won't be long until someone reports it.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5472
By Carbuncle.Nynja 2025-07-09 07:18:58
This one, which I thought I made clear. I didn't even say 'bidder', my own tool always runs to the AH and pokes it before sending the packets. I know you did
I was gonna edit my post saying you specified doing exactly that, but Toralin was saying "they banned just for using bidder".
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3353
By Shiva.Thorny 2025-07-09 07:20:19
I interpreted it as lazy typing, not implying bidder on its own was unsafe. Fully on the same page as you as far as it being safe when used in the same way you'd use AH. I still think it's something to be aware of though, since a fresh user could easily link it with a command repeater or keystroke->up->enter and end up bidding too fast. (If they're using a version without safeguards.)
By K123 2025-07-09 07:22:18
bans by association have precedent in both neo-nyzul and Dynamis-D Tell us more
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3353
By Shiva.Thorny 2025-07-09 07:29:52
People have been banned for being in party with speed/maint users in neo-nyzul and pos users in dyna. Not much more to tell than that.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5472
By Carbuncle.Nynja 2025-07-09 07:37:23
99% sure some people got perma'd for being present in the salvage bans or partaking in nyzul runs where people were clipping through walls.
By K123 2025-07-09 07:54:09
People have been banned for being in party with speed/maint users in neo-nyzul and pos users in dyna. Not much more to tell than that. I'm asking how you know this. Was it you? Why POS hack in Dyna?
Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3353
By Shiva.Thorny 2025-07-09 07:56:32
I'm asking how you know this. Was it you? Why POS hack in Dyna?
Multiple customers. People relied on having their puller POS when Dyna-D was newish and the mid groups couldn't clear wave 3 without it. Lot of people seem to think that being in an instance makes it automatically safe to use whatever they want.
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By K123 2025-07-09 08:15:37
POS to pull all the mobs to one place to aoe them or pull the nms or the boss only? Glad they got banned for that ***.
I'm more surprised SE detected running through walls in Nyzul, glad I never did that, as appealing as it is.
By Avaera 2025-07-09 08:55:10
Guessing they have some automated ways to detect abnormal movement and pos changing. At least I hope they do.
99% sure some people got perma'd for being present in the salvage bans or partaking in nyzul runs where people were clipping through walls.
I'm fairly certain I heard of people getting banned just being in the same party when the dupe was a thing back in the day in Salvage. You could be unaware of and still get hit.
By Felgarr 2025-07-09 10:00:05
deleted because I can't computer.
By K123 2025-07-09 10:15:52
I'm fairly certain I heard of people getting banned just being in the same party when the dupe was a thing back in the day in Salvage. You could be unaware of and still get hit.
They did but they were more complicit in the act. You had to break parties to do it so anyone in the party was guilty really. You couldn't expect SE to work out which had party leader for the parties.
Bismarck.Nickeny
Server: Bismarck
Game: FFXI
Posts: 2410
By Bismarck.Nickeny 2025-07-09 10:50:58
People I did v25 bumba with are long-time friends with whom I cherish our time together dearly.
“It was the best of times, it was the worst of times, it was the age of wisdom, it was the age of foolishness, it was the epoch of belief, it was the epoch of incredulity, it was the season of light, it was the season of darkness, it was the spring of hope, it was the winter of despair.”
By Kaffy 2025-07-09 10:55:15
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By Felgarr 2025-07-09 11:04:00
You do know I helped get you your bumba 25 win right? Or are you trolling me
My posts are always for entertainment purposes only (so please don't take it personally). But if what you're saying is true, then which character is yours?
Respectfully, it's not really "helping" if you needed the win on one of your characters either. However, I do understand where you're coming from. If you remove all of the frustrating randomness, then the Odyssey v25 T3/T4 fights are a rare opportunity for a demanding display of player coordination and synergy in a restricted group setting. (But everything, literally every bit of preparation is required: player response time, in-depth knowledge of mechanics, optimal gear sets, and even the extent of LUA-optimizations for min-maxing potential).
Still...I personally wouldn't romanticize Odyssey because I hated the climb and the abysmal lack of replay value. (Stating the obvious here: I was fortunate enough to have an Odyssey static so I didn't rely on your services). I also strongly dislike how the content forced many casual players to farm segments with a random PUG (and then spend those segments with yet another PUG). Odyssey has some cool mechanical moments, but I could do without all of the randomness and frustration.
Another core reason why I dislike Odyssey (Bumba v25): I don't think we ever figured out how SE intended us to kill it? (Always do less than 10k damage, proc an element weakness by looking at the dust circle beneath him ...and then what?) Anyway, it's cool that you like Odyssey.
I laughed so hard at this. Thank you.
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Bismarck.Nickeny
Server: Bismarck
Game: FFXI
Posts: 2410
By Bismarck.Nickeny 2025-07-09 11:21:52
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RIP - Miss him to this day
Another core reason why I dislike Odyssey (Bumba v25): I don't think we ever figured out how SE intended us to kill it? (Always do less than 10k damage, proc an element weakness by looking at the dust circle beneath him ...and then what?) Anyway, it's cool that you like Odyssey.
This is 1 fight - The rest were fun - While I hated v25 bumba, I was on discord making jokes with the homies, having fun. I like fighting bosses, but Bumba is just silly. I think talking badly about one fight hurts the overall viewpoint of the event, but if there were skill issues fighting other mobs, I can see why you disliked it.
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Server: Asura
Game: FFXI
Posts: 1484
By Asura.Pergatory 2025-07-09 11:27:22
Another core reason why I dislike Odyssey (Bumba v25): I don't think we ever figured out how SE intended us to kill it? (Always do less than 10k damage, proc an element weakness by looking at the dust circle beneath him ...and then what?) Always doing less than 10k won't help. The BGWiki is a bit inaccurate here, the DT increase is cumulative not per hit. 10k is just where the breakpoints are. Meaning two 5k hits or ten 1k hits will also have the same effect as one 10k hit.
This is why it's crucial for everyone to remove as much magic damage as possible from their activities, like the RDM's Impact can't be doing 2k damage it needs to be doing a few hundred at most.
I see only three possibilities for how SE intended us to approach the fight:
1. DoT, the way we're doing it more or less.
2. By proccing him consistently (which is damn near impossible to do a few times in a row, let alone for an entire fight)
3. They didn't want us to beat him. This was to be the new AV.
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