|
June 2025 Version Update
Fenrir.Lillaly
Server: Fenrir
Game: FFXI
Posts: 104
By Fenrir.Lillaly 2025-06-10 16:32:05
just spent 20 min writing out some angry rant then did the whole go take some meds and come back... had me rolling, could not let it go to waste.
Threw it in the spoiler.... someone get me that image of Grandpa Simpson yelling at a cloud
As someone who has returned after a long long hiatus, i am glad to see the same whining about content updates have not changed in the last 15 years.
To everyone complaining about the stats. Be HAPPY they are still giving Content. It might not be the best content and it might not change much for many, but what its providing is more than you had before.
Look at how many MMO's out there are still alive after 5, 10, 15 years.
You have a team, who is trying to make an impact on a spaghetti code of a game. It's not going to be an overnight change.
They are both trying to keep with the spirit of the game, the grind the exploration, the trial and error, and so on and so forth.
The way you are all complaining about small stat boosts and this and that, it seems to me you want every damn item to be god teir.
Here have a GK with atacks 2-5 times 500 acc 500 str 500 FTP 300 Parry Skill - Enhance Zanshin to 100% crit for 1000% damage.
RING of WHINE - DT -200% you get hit and you heal your party.
get over youselfs. shits been like this since OG release Spend 6 weeks in Sky just to get a small upgrade because you got a lucky craft to HQ a Cursed item over the NQ you put 2 months into getting.
BE HAPPY YOU HAVE DEVS THAT WANT TO TRY TO MAKE MORE OF IT.
Asura.Smobo
Server: Asura
Game: FFXI
Posts: 8
By Asura.Smobo 2025-06-10 16:42:28
Look on the bright side, more easy to get going content for solo, new and returning players is a win for everyone. Including some vets too. The same pieces getting better isn't bad, my RDM is happy to keep ignoring those AF boots.
By Meeble 2025-06-10 16:54:34
The overall event design seems very accessible and player-friendly so far. If players respond well, maybe the dev team will consider opening up Sheol A/B/C or even Sortie to alliances at some point.
Omen was party only at first too, so it's not out of the question, just didn't seem likely to happen with the dev team so out of touch. Between the MOGB kupons and iLimbus design it feels like they may be more aligned with players now.
[+]
By Seun 2025-06-10 17:01:58
The fact that they changed:
Shortens magic recast time for spirits
into
Decreases Elemental Magic recast delay
is extra egregious because that changed the meaning so much it no longer actually makes sense for what it does. Anyone reading that would rightly suspect that it decreases elemental magic recast time, when it's actually elemental SUMMON recast time.
Yes, they should have copy pasted.
That said, there's really no way that anyone would be confused by this. If you're upgrading to +4 then you would already have seen the correct description on earlier versions.
Now if only we could make spirit recast meaningful enough to be upset about it...
By Dildonunchucks 2025-06-10 17:05:04
MPK is back baby!
This player had a train of mobs
They hit the floor right in front of me
While i was busy with a few mobs
Next thing i know
I'm face down
*** up
By Seun 2025-06-10 17:14:34
I was going to ask about the mob behavior earlier, but I didn't want to be the first one to open that curtain.
By Mistressfifi 2025-06-10 17:14:56
MPK is back baby!
This player had a train of mobs
They hit the floor right in front of me
While i was busy with a few mobs
Next thing i know
I'm face down
*** up yep. someone died near me with a few mobs.. i died shortly after.
makes the content a bit more fun if you ask me lol
i think this is the most MPK-friendly event/content they have ever added
I also like it that you can work together with other players that arent in pt (can pull mobs. sleep. they melee some you melee some)
if they want to do a Nerf i would sugguest simply removing exm loss (is there exm loss even? i dont pay attention)
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-06-10 17:15:51
How soon before someone (Assura, of course) nonstop trains a ton of mobs to the portal, and every one zoning up gets obliterated?
Yall be safe in these streets.
[+]
Bahamut.Raineer
Server: Bahamut
Game: FFXI
Posts: 28
By Bahamut.Raineer 2025-06-10 17:26:53
MPK is back baby!
This player had a train of mobs
They hit the floor right in front of me
While i was busy with a few mobs
Next thing i know
I'm face down
*** up yep. someone died near me with a few mobs.. i died shortly after.
makes the content a bit more fun if you ask me lol
i think this is the most MPK-friendly event/content they have ever added
I also like it that you can work together with other players that arent in pt (can pull mobs. sleep. they melee some you melee some)
if they want to do a Nerf i would sugguest simply removing exm loss (is there exm loss even? i dont pay attention) There is loss on death because one of the buffs you earn over time by opening chests is reduced loss on death lol
[+]
By Mistressfifi 2025-06-10 17:31:21
MPK is back baby!
This player had a train of mobs
They hit the floor right in front of me
While i was busy with a few mobs
Next thing i know
I'm face down
*** up yep. someone died near me with a few mobs.. i died shortly after.
makes the content a bit more fun if you ask me lol
i think this is the most MPK-friendly event/content they have ever added
I also like it that you can work together with other players that arent in pt (can pull mobs. sleep. they melee some you melee some)
if they want to do a Nerf i would sugguest simply removing exm loss (is there exm loss even? i dont pay attention) There is loss on death because one of the buffs you earn over time by opening chests is reduced loss on death lol ....oh.. well people either bot/buy Mlvl. or are like me and just Don't care. (although there might be a few who care and are legit)
i could see the less loss upon death thing though becoming a permenant thing & always active (if its not already?)
Quetzalcoatl.Xilkk
Server: Quetzalcoatl
Game: FFXI
Posts: 1441
By Quetzalcoatl.Xilkk 2025-06-10 18:31:33
MMO players have zero self control, so they will eat this stuff up and then be disappointed there is no surprise or anything mysterious. This is not about me it's about the community, and in effect Funk wants the dopamine hit from finding all this stuff out before anyone else.
No one aside from yourself is or should be responsible for you "lack of self control"
You don't speak for the community, you speak for yourself. 1 voice in the community. I see a couple others might agree with you, but alot more do not.
You are showing the entitled attitude of a karen who should rightfully be despised. you are not justified in any way shape or form with any of your whining and demanding. you came to this thread voluntarily. This update thread has been an ongoing tradition on these forums for YEARS.
Server: Fenrir
Game: FFXI
Posts: 3471
By Fenrir.Skarwind 2025-06-10 18:44:20
Is there a noticeable Geomancy penalty in Limbus?
Phoenix.Capuchin
Server: Phoenix
Game: FFXI
Posts: 3820
By Phoenix.Capuchin 2025-06-10 18:55:03
just spent 20 min writing out some angry rant then did the whole go take some meds and come back... had me rolling, could not let it go to waste.
I appreciate the sentiment that supporting the game with new content is a good thing, even if said content is not perfect. And I think most people complaining about the gear probably agree with that too - they WANT new events to be successful, but there is reasonable skepticism that these truly tiny stat increases provide enough motivation for players to engage with the new event. People just worried this is going to die on the vine due to lame rewards.
It's not a matter of unreasonable players wanting everything to be god tier - it's that the upgrades are SO small as to have no practical impact. I'm not aware of a single piece where the +3 was not previously recommended, but upgrading to +4 would change that decision.
So for the vast majority of these pieces, it's no different than if SE had given us a Scorpion Harness +2 with an extra Acc+10 Eva+10 STR+5. It's true that those are improvements over the +1 stats. It's also true that people spent millions on the +1 back in the day for minor stat bumps. But nobody's gonna use a new SH+2 in 2025, because there are better pieces that aren't any tier of Scorpion Harness.
There are a handful of AF/Relic +3 pieces that were recommended before this update for TP/WS gear. Those pieces will remain useful at +4, and people will grind out the upgrade and get the tiny stat bump. Once they do that, then what happens? SE better come pretty quick with NMs that have desirable drops, or +5 gear with actual meaningful upgrades that would make people want to use it over what they already have today. Otherwise this event is DOA.
By Mistressfifi 2025-06-10 18:58:34
someone said something about osmosis so;
arm block steal: 10 minute defense buff. gives ~25% defense (eyeballing all these)
orc warcry: went from 1207 attack to 1508, lasts 3 minutes.
(more to come... patience..)
tested at lvl 130
sigh is 200 evasion bonus. lasts about 30 seconds
oh and silence does seem to work as long as you use it after aggro
[+]
Shiva.Liam
Server: Shiva
Game: FFXI
Posts: 143
By Shiva.Liam 2025-06-10 19:08:15
I lack the vocabulary to describe the level of discontent I feel right now. :(
I don't even feel the need to update my game client. I'm just going to bed.
SE seems to lack the vocabulary also, three typos in the first conversation with the Apollyon npc /sigh
makes it feel like even cheaper content
[+]
Bahamut.Senaki
Server: Bahamut
Game: FFXI
Posts: 224
By Bahamut.Senaki 2025-06-10 19:12:34
Came across a ??? For 3k near Dark Faries in Central.
[+]
Valefor.Philemon
Server: Valefor
Game: FFXI
Posts: 535
By Valefor.Philemon 2025-06-10 20:05:28
just spent 20 min writing out some angry rant then did the whole go take some meds and come back... had me rolling, could not let it go to waste.
I appreciate the sentiment that supporting the game with new content is a good thing, even if said content is not perfect. And I think most people complaining about the gear probably agree with that too - they WANT new events to be successful, but there is reasonable skepticism that these truly tiny stat increases provide enough motivation for players to engage with the new event. People just worried this is going to die on the vine due to lame rewards.
It's not a matter of unreasonable players wanting everything to be god tier - it's that the upgrades are SO small as to have no practical impact. I'm not aware of a single piece where the +3 was not previously recommended, but upgrading to +4 would change that decision.
So for the vast majority of these pieces, it's no different than if SE had given us a Scorpion Harness +2 with an extra Acc+10 Eva+10 STR+5. It's true that those are improvements over the +1 stats. It's also true that people spent millions on the +1 back in the day for minor stat bumps. But nobody's gonna use a new SH+2 in 2025, because there are better pieces that aren't any tier of Scorpion Harness.
There are a handful of AF/Relic +3 pieces that were recommended before this update for TP/WS gear. Those pieces will remain useful at +4, and people will grind out the upgrade and get the tiny stat bump. Once they do that, then what happens? SE better come pretty quick with NMs that have desirable drops, or +5 gear with actual meaningful upgrades that would make people want to use it over what they already have today. Otherwise this event is DOA. I pretty much agree with this. The gear is better than it was but it sure does remind me of when they introduced Alluvion Skirmish gear. Anybody remember that? That was pretty poorly received at the time, and in many ways, the difference between most AF+3 and AF+4 is even smaller.
So we'll see how this goes. The upgrade is seems commensurate with the level of effort expended but you kinda wonder why even add something in now when the difference is this small.
Asura.Eiryl
By Asura.Eiryl 2025-06-10 20:09:52
That's the primary complaint I see.
Limbus was going to be this big thing. And the +4 would match the spectacle.
Unfortunately, the gear does match the event. They're both mediocre.
You can be happy with mediocre if you want. But remember in two weeks when you've exhausted the content, that was all you get until 2026.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5247
By Carbuncle.Nynja 2025-06-10 20:18:14
You dont even play the game, shut the *** up my god
[+]
Lakshmi.Konvict
Server: Lakshmi
Game: FFXI
Posts: 879
By Lakshmi.Konvict 2025-06-10 20:48:42
The goats have spoketh
lol
By Seun 2025-06-10 21:15:22
Limbus was going to be this big thing. And the +4 would match the spectacle.
The idea was to even out JSE. I don't know why anyone would expect more than a healthy dose of side-grade with the odd few pieces of accidental genius mixed in. That's what the expectation should be.
Fenrir.Zenion
Server: Fenrir
Game: FFXI
Posts: 316
By Fenrir.Zenion 2025-06-10 21:36:19
There is loss on death because one of the buffs you earn over time by opening chests is reduced loss on death lol
Can confirm; I've gained the same master level about four times now. Temenos is rough.
[+]
Asura.Eiryl
By Asura.Eiryl 2025-06-10 21:39:57
Theyre not sidegrades, they're 200/220 downgrades and 20/220 wsd +2
And saying they're free is a lie, if that's your angle, you still have to buy +2 and +3 even if +4 has no cost.
[+]
By Seun 2025-06-10 22:27:09
Compare the finished AF and relic to the finished empyrean. Didn't think I'd have to explain that part.
You will end up using mostly the same ***you use now, with a few pieces that get upgrades that make them useful. Ultimately, if you're current with other gear then you're already past the point of adequate, so it's not going to be meaningful anyway.
Asura.Saevel
Server: Asura
Game: FFXI
Posts: 10232
By Asura.Saevel 2025-06-10 22:46:01
Limbus was going to be this big thing. And the +4 would match the spectacle.
The idea was to even out JSE. I don't know why anyone would expect more than a healthy dose of side-grade with the odd few pieces of accidental genius mixed in. That's what the expectation should be.
Cause they expected the items to have +100 to stats and +20 WSD, cause reasons. Like people really set themselves up for disappointment by expecting some massive new thing every content, only to be let down. That or they just like to complain.
[+]
By Shichishito 2025-06-10 23:14:21
New released FFXI content is always in full handbreaks mode where the time investment/reward ratio is far from the sweet spot. Best to not look at new content at all for at least 3-4 years.
Sucks that they'll release it spread out over multiple months, without knowing what we'll grind for the next decade I don't feel comfortable picking my bonanza weapon. Guess the resub will have to wait.
By Seun 2025-06-11 00:06:01
Sucks that they'll release it spread out over multiple months, without knowing what we'll grind for the next decade I don't feel comfortable picking my bonanza weapon. Guess the resub will have to wait.
I think if your bonanza choice has to be meaningful, you should target other content. It's not that much of a gap between AF/relic and empyrean so the difficulty of the content should adhere.
Besides, there's no bonanza weapon that allows you to break the unit cap :P
Phoenix.Capuchin
Server: Phoenix
Game: FFXI
Posts: 3820
By Phoenix.Capuchin 2025-06-11 00:30:24
Cause they expected the items to have +100 to stats and +20 WSD, cause reasons. Like people really set themselves up for disappointment by expecting some massive new thing every content, only to be let down. That or they just like to complain.
Absolutely no one here is saying they expected some overwhelming improvements on that level.
But is it really that unreasonable that people might have thought that in a signifcant revamp, we'd get at least a handful of +4 pieces that took an item that wasn't commonly used in its +3 form immediately prior to the update, and bumped it up enough to make it desirable at +4?
That's pretty much what has always happened with past JSE armor set upgrades. Happened when they rolled out reforged 109/119 versions of old pre-ilevel AF/Relic/Empy armor that was good for nothing but JA macros until the ilevel versions released. Happened again when they released Omen and the +2/+3 versions of the reforged 119AF made those pieces relevant again. Happened again when they introduced 119Relic +2/+3 with Dyna Divergence. Happened yet again with Sortie and 119Empy +2/+3, which was an especially strong boost (and that's also the most recent example we've had, so these new upgrades taking a VERY different approach is a bit surprising).
This is really the first time we've ever seen new tiers of JSE armor where the upgrades are so meager that they result in almost no changes in gearing recommendations. If the previous AF/Relic+3 piece was still used in 2025, it remains worth using and gets a tiny stat bump. OK cool. But if you weren't already using a +3 AF/Relic piece for your TP or WS sets a month ago, you still aren't going to be using it now at +4. That's a bit of a bummer.
Maybe +5 gets some big jump, maybe NMs and additional armor sets or accessories are coming and will make things more interesting. But the initial reaction of disappointment to the +4 tier doesn't feel like it's just a matter of people having unrealistically sky high expectations.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10507
By Asura.Sechs 2025-06-11 00:59:39
Day after the patch, a few comments on my side while I'm still fresh and need more time to carefully gauge the content as a whole, keeping in consideration that it's still incomplete atm and that in a couple of months we'll get part 2.
1) Unlike most people, I had my expectations pretty low so I can't say I'm overly disappointed, at the same time though I think they could've done something slightly more attractive eh.
2) The perma KI White/Black cards entry is nice
3) No map! Boo!
4) The fact that the monster level gets adjusted automatically after you pull/aggro is a bit uhm, I dunno, guess we'll get used to it. No big deal either way but it feels a bit off.
5) Spent a bit less than 2hrs doing Apo SW with 2 friends (130) and Apo SW alone (119), both on BLU. Ended up with a bit more than 3k Apollyon Units. Given that for each single piece you need 10/30k and the KI you get from completing all Apo zones, this feels like maybe a bit too much of a grind for solo? But maybe rates will be fine in a proper party I guess. The fact the upgrades are in general so small, doesn't do miracles for one's motivation though...
6) For EP/kill, expecting values just as good as real EP camp was unrealistical, but I was honestly expecting something a bit better than what we got, sadly :(
7) Damage received by targets feels ok at both 119 and 130. But the DT-50% feels a bit... too much? Those guys didn't feel like 119 when it took so much to kill solo. Maybe I would've used dynamic DT scaling from X% DT at 119 and going up to 50% at 130.
[+]
By Seun 2025-06-11 01:06:32
But is it really that unreasonable that people might have thought that in a signifcant revamp, we'd get at least a handful of +4 pieces that took an item that wasn't commonly used in its +3 form immediately prior to the update, and bumped it up enough to make it desirable at +4?
Do we really want our developers wasting time trying to balance gear that's going to be upgraded in a matter of weeks? That part of what you're asking for is unreasonable.
|
|