Artifact/Relic +4 Armor Speculation Thread

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Artifact/Relic +4 Armor Speculation Thread
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 Asura.Lunafreya
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By Asura.Lunafreya 2025-06-03 09:52:21
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NIN: moar dual wield, please look forward to it ™
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 Ragnarok.Marquiss
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By Ragnarok.Marquiss 2025-06-03 10:01:29
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More pet MAB so I can cap out my magic burst damage on BLM PUP, or maybe they give em’ t6 nukes instead.
 Asura.Rankyaku
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By Asura.Rankyaku 2025-06-03 10:14:51
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I actually *** LOVE this idea.

The ONLY thing that really limits it, is what do you do with the content once you've upgraded all your mats?

AND I HAVE A SOLUTION!

Make it so you can use this process to upgrade Relic Weapons or AF weapons or Oboro weapons even further!
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By Dodik 2025-06-03 10:15:18
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I expect Sam to get a full turtle counter tanking set that also has tons of Store TP and throw on some crit damage+ just for kicks.

Everyone else gets a +1 to every stat on their AF+3.

Glorious.
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By K123 2025-06-03 10:29:17
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tbh I will be SURPRISED if we see stats in this patch, I reckon they will just let us start accumulating points and finalise the armor for the next patch. Just like they did with galli before showing weapons or segs before adding NM fights.
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 Leviathan.Draugo
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By Leviathan.Draugo 2025-06-03 10:30:25
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Asura.Lunafreya said: »
NIN: moar dual wield, please look forward to it ™
My Gokotai approves this message, ;p
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By Chimerawizard 2025-06-03 11:44:42
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I'd imagine the stat puke from AF/Relic+4 would be equal to empy+2, or if they don't plan to make a +5, then equal to empy+3.
minor increases to what the pieces already do like BLM AF body's MP recovery based on nuke dmg going from 2% to 3.
Hopefully giving pieces acc/macc/atk/mab on gear that didn't have them like the RDM AF set where some pieces had acc and others had macc, but never both.

Really hoping pet jobs get some love with additional stats. would like to see pet: dt somewhere else more current than abjuration gear that isn't nyame path D, because only path B exists.
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 Asura.Sechs
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By Asura.Sechs 2025-06-03 12:23:28
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What I expect from Relic and AF reforge is first and foremost an adjustment to the WS mod, which I expect it's gonna be AT LEAST 12% like Empy.
I wouldn't be surprised to see DT magically appearing somewhere, and then a generic but very small stat boost that can be applied to all pieces in an equal, automatic way, because I really don't see them manually adjusting and balancing 220 different pieces of armor.

Maybe some very rare exception here and there, but I wouldn't hold my breath for it.


Regardless, it's still gonna be interesting. Some AF pieces and some Relic pieces are still incredibly good. This update is gonna make them even better and, in turn, it's gonna make viable some other pieces which we no longer use.
Sounds good to me, no?
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-06-03 12:26:31
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Leviathan.Draugo said: »
Asura.Lunafreya said: »
NIN: moar dual wield, please look forward to it ™
My Gokotai approves this message, ;p

It caps at +100 Dual Wield: Regain ratio, including native job traits. Adding more Dual Wield gear benefits Gokotai zero. Which is a shame, would have been cool to hit like 200 regain/tick.
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 Shiva.Liam
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By Shiva.Liam 2025-06-03 15:14:50
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+15 seconds to SP2s to compliment the OG SP1 augments would be awesome.

for sp2s without durations something like an invisible 7 on cutting cards so it resets itself etc. (or +5 min reduction)

the real challenge will be managing inventory since i bet these things wont be storable until fully upgraded
 Asura.Lunafreya
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By Asura.Lunafreya 2025-06-03 15:21:51
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Lakshmi.Buukki said: »
Leviathan.Draugo said: »
Asura.Lunafreya said: »
NIN: moar dual wield, please look forward to it ™
My Gokotai approves this message, ;p

It caps at +100 Dual Wield: Regain ratio, including native job traits. Adding more Dual Wield gear benefits Gokotai zero. Which is a shame, would have been cool to hit like 200 regain/tick.

Lol the ONE thing that all this unnecessary dual wield + could actually do something for is, wait for it, useless. Shocker.

inb4: but what if you're not haste capped, Luna?!? Yea yea yea ok.
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By Shichishito 2025-06-03 15:24:42
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Can't wait for Monster correlation effects +8 on BLU head, chain affinity +26 on boots and burst affinity +18 on pants (without adding any matt).
It's going to be... wait for it...
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By SimonSes 2025-06-03 15:33:03
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Shiva.Liam said: »
+15 seconds to SP2s to compliment the OG SP1 augments would be awesome.

for sp2s without durations something like an invisible 7 on cutting cards so it resets itself etc. (or +5 min reduction)

the real challenge will be managing inventory since i bet these things wont be storable until fully upgraded

This will be a deal breaker. I have only room for 1 JSE set and porter packer is my best friend.
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By Genoxd 2025-06-03 16:51:13
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I can't wait to summon Bahamut
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By Nariont 2025-06-03 18:23:10
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Pet acc/racc/macc +50
 Bahamut.Alseyn
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By Bahamut.Alseyn 2025-06-03 19:31:10
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Asura.Sechs said: »
What I expect from Relic and AF reforge is first and foremost an adjustment to the WS mod, which I expect it's gonna be AT LEAST 12% like Empy.

Am I weird for thinking that I'd like to see something like a truckload of crit damage appearing out of nowhere to bring WS like CDC back from the grave? Surely we can stop buffing Savage Blade now?
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 Odin.Demhar
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By Odin.Demhar 2025-06-03 19:58:30
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I want this!
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 Leviathan.Draugo
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By Leviathan.Draugo 2025-06-03 20:18:10
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Lakshmi.Buukki said: »
Leviathan.Draugo said: »
Asura.Lunafreya said: »
NIN: moar dual wield, please look forward to it ™
My Gokotai approves this message, ;p

It caps at +100 Dual Wield: Regain ratio, including native job traits. Adding more Dual Wield gear benefits Gokotai zero. Which is a shame, would have been cool to hit like 200 regain/tick.
Noice, didn't know that, my thanks good sir! May I ask what a full ml NIN needs in minimal gear dw to truly cap Gokotai's regain? I am lazyish.
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By Nariont 2025-06-03 20:54:48
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Bahamut.Alseyn said: »
Am I weird for thinking that I'd like to see something like a truckload of crit damage appearing out of nowhere to bring WS like CDC back from the grave? Surely we can stop buffing Savage Blade now?

Youd need atma levels of crit rate/dmg to start changing the tides imo, that or the removal of tp bonus OH, as that pushes you to save to higher tp and then we can weigh that vs spamming something like cdc/evis

Piles of wsd and having it all focused into a 99% acc hit vs relying on 3-4+ hits to land, for a few/all of them to crit, sometimes even go to fish for MAs to close the gap or overtake a strong frontloaded ftp ws
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-06-03 21:01:02
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Leviathan.Draugo said: »
Lakshmi.Buukki said: »
Leviathan.Draugo said: »
Asura.Lunafreya said: »
NIN: moar dual wield, please look forward to it ™
My Gokotai approves this message, ;p

It caps at +100 Dual Wield: Regain ratio, including native job traits. Adding more Dual Wield gear benefits Gokotai zero. Which is a shame, would have been cool to hit like 200 regain/tick.
Noice, didn't know that, my thanks good sir! May I ask what a full ml NIN needs in minimal gear dw to truly cap Gokotai's regain? I am lazyish.


You get 35 DW at 99, so you only need 65 in gear.

Relic body +3 - 9 (you could use af+3 body, but I never made it)
relic legs +3 - 10
ambu cape - 10
ryuo somen +1 - 9 (you can use empyrean +3 head for 7, which puts you exactly at 65, but I like the STP from somen)
Reiki Yotai - 7
Floral Gauntlets - 5
Hizamaru Sune-Ate +2 - 8
Eabani Earring - 4
Suppanomimi - 5

Gives you 67
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 Leviathan.Draugo
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By Leviathan.Draugo 2025-06-03 21:01:51
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Thanks Buuki!
 Asura.Sechs
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By Asura.Sechs 2025-06-04 02:03:34
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Nariont said: »
Youd need atma levels of crit rate/dmg to start changing the tides imo
To be fair, given how you can't force a WS to Crit if it's not natively like that (let's ignore SATA please), I'm surprised it didn't happen already.
More gear with huge amount of crit damage and a bit of crit rate.

Many, many, many years ago it would've been unthinkable to have something like Razed Ruins outside of Abyssea, but given all the WSD and PDL we've got in recent years, it doesn't seem like it would be that OP?
Actually I don't even think it would make crit WS super OP again, but if anything it would definitely close the gap for some WS like CDC, Evisceration, and so on.

Wouldn't be a bad idea actually, would it?
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 Bahamut.Alseyn
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By Bahamut.Alseyn 2025-06-04 02:17:28
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Nariont said: »
Youd need atma levels of crit rate/dmg to start changing the tides imo, that or the removal of tp bonus OH, as that pushes you to save to higher tp and then we can weigh that vs spamming something like cdc/evis

Like Sechs said, maybe that's not so unreasonable at this point. We already live in a world where this thing exists: maculele tiara +3
 Asura.Sechs
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By Asura.Sechs 2025-06-04 02:24:18
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They've clearly been extremely wary about adding crit rate and especially crit damage over these last years.

It made a lot of sense, given the experience we had with early post abyssea, but now in 2025?
I mean they certainly haven't been "wary" of adding stuff like DT, WSD and PDL so I think it would make sense to change their approach when it comes to crit related stuff.

As I said above, prove me wrong if you will but I think it wouldn't drastically change the current game meta, if anything it would just add a few more viable options and that sounds like a good thing to me, not a bad one.
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By Dodik 2025-06-04 02:24:32
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I'm fully expecting jobs like Mnk and Thf to get more multi-attack options for WS sets with the upgraded AF/Relic.

Mnk WSs in particular lag behind all other dds and Mnk lacks a front loaded WS that isn't the Prime WS.

Pushing MA higher would close the gap, while still not doing enough to overtake Naegling.
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By Nariont 2025-06-04 02:28:24
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multi-hits need something that is certain, but again it mostly fixes itself if you take off the OH/ranged TP bonus aspect. At least for 1 handers, but 2 handers arent generally big on multi-hits to begin with.

Otherwise a minor ftp boost would be nice, multi hits rely too much on you landing all your hits and MA hits to match the simple consistency of a frontloaded WS stacked with WSD.

Same goes for crit WS really, even with tauret boost evis is still relying on MAs to compete with just basic spam at 1k~1.5k rudras for example
 Fenrir.Skarwind
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By Fenrir.Skarwind 2025-06-04 02:28:56
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Be nice if "HP+%" returned on MNK pieces.

They removed it on reforged relic...
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 Asura.Sensarity
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By Asura.Sensarity 2025-06-04 04:21:26
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Put TP bonus on everything so we can start using all the cool offhand weapons we're currently ignoring for 15 year old magian offhands

I'm so *** sick of Thibron and Centovente
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By K123 2025-06-04 06:24:21
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Asura.Sensarity said: »
Put TP bonus on everything so we can start using all the cool offhand weapons we're currently ignoring for 15 year old magian offhands

I'm so *** sick of Thibron and Centovente
Wouldn't work unless it was WSD+TP bonus since Nyame pieces are strong. They could do this though, TP Bonus+500 on each of the WSD AF+Relic pieces (except for on WAR which would be OP, and maybe COR) would negate these offhands and boost single wielder's (BLU NIN THF DNC) DPS a little
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By waffle 2025-06-04 08:32:31
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Asura.Sensarity said: »
Put TP bonus on everything so we can start using all the cool offhand weapons we're currently ignoring for 15 year old magian offhands

I'm so *** sick of Thibron and Centovente
They could raise the aeonic tp bonuses to 1000 and make them work in the offhand. It would give people a reason to make some of those. But then everyone would just be using those instead and ignoring all other options.
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