to follow up with some stat information
how stats effect secondary stats
the race with the lowest stat will be 0, all other numbers are positive when compared to that value.
accuracy- galka gain roughly 2.25 acc, elvaan 0, hume 2.25, mithra 7.5, taru 2.25
evasion- galka 1.5, elvaan 0, hume 3, mithra 5.5, taru 4.5
defence- galka 16.5, elvaan 9, huma 9, mithra 0, taru 0
attack- this will vary by weapon type, 1 handed offhand being the lowest and 2 handed and ranged being the highest
galka 4.5-9, elvaan 5.5-11, hume 3-5, mithra 1.5-3, taru 0
magic acc- galka 3, elvaan 0, hume 6, mithra 6, taru 13
song acc- galka 0, elvaan 6, hume 6, mithra 0, taru 6
waltz potency- galka 1.1-2.2%, elvaan 1.2-2.4%, hume 1.2-2.4%, mithra 0, taru .6-1.2%
black magic damage- for formula has changed so it will vary by spell and tier, but suffice it to say the spread would be identical to that of magic acc in that elvaan would have the least and taru the most.
holy magic damage- I couldn't find accurate information on this, but assuming it follows the black magic line, but using mind as the stat- taru would be the lowest with elvaan being the highest