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Which weapon should I get i'm too stupid to pick!
Server: Bahamut
Game: FFXI
Posts: 60
By Bahamut.Creaucent 2025-05-18 10:50:32
I get all that but then I'm stuck between Flametongue and Ice Brand. Ice works almost just as well as Flame but is obviously more magical oriented. I've been waiting for the testing to see, since they should be pretty comparable in a lot of situations.
Have never run the simulations so I'll see if I can figure that out before someone posts it :)
Naegling is still better than Flametongue and tp bonus is still better for the offhand. Ice Brand is really good for BLU nuking I saw a 2.3k increase to Tenebral Crush with Ice Brand over Maxentius.
By K123 2025-05-18 10:51:09
Have to agree here, what paper maths says and what feels right (actually based on real world play and not theoretical) are different. You need a proper offhand for Kalunga V25 on BLU anyway? Or do people TP bonus it?
I used TP Bonus Offhand with Sushi and standard SV songs, and didn't have issues hitting on BLU, but I used Anvil Lightning and the rest of the top DD set to compensate. I don't believe you can use Flametongue on Kalunga though; he absorbs all fire damage iirc, and during aura, its like affinity, it might spike to like 10k fire absorbs a hit, lol oh yeah I was thinking about Ice brand lol
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5034
By Carbuncle.Nynja 2025-05-18 10:55:11
picking a weapon for the sole reason of "I can use it on Kalunga" seems very short sighted.
By K123 2025-05-18 11:28:16
picking a weapon for the sole reason of "I can use it on Kalunga" seems very short sighted. Was thinking about the nuking mostly, but also as a somewhere else it could be used.
By SimonSes 2025-05-18 11:45:34
Assuming capped attack and accuracy in high buff scenario, Thibron is 20% dps ahead of Flametongue*, which I guess is closer than I expected. Also if you for some reason wont WS just above 1000TP with Thribon, then DPS with it goes down really fast.
*based on Kastra sim
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Valefor.Aspens
Server: Valefor
Game: FFXI
Posts: 50
By Valefor.Aspens 2025-05-18 11:56:29
Speaking of short sighted
Wizard Rod's look like it could be best for bumba kaustra
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By K123 2025-05-18 12:00:51
Assuming capped attack and accuracy in high buff scenario, Thibron is 20% dps ahead of Flametongue*, which I guess is closer than I expected. Also if you for some reason wont WS just above 1000TP with Thribon, then DPS with it goes down really fast.
*based on Kastra sim Who really WS the second they hit 1000TP every time though? This is exactly the problem with the paper math vs complexity of reality.
By K123 2025-05-18 12:02:00
Speaking of short sighted
Wizard Rod's look like it could be best for bumba kaustra I already thought that, but I'm gonna stick with thinking "well it can be done without it anyway" to not use this as a reason.
Does the shield help in any way for making a longer sc on Bumba to maximise MB damage for any jobs?
By Godfry 2025-05-18 12:06:01
Assuming capped attack and accuracy in high buff scenario, Thibron is 20% dps ahead of Flametongue*, which I guess is closer than I expected. Also if you for some reason wont WS just above 1000TP with Thribon, then DPS with it goes down really fast.
*based on Kastra sim Who really WS the second they hit 1000TP every time though? This is exactly the problem with the paper math vs complexity of reality.
Warrior fencer build and every single person with TP offhand?
By Shukudai 2025-05-18 12:07:08
Assuming capped attack and accuracy in high buff scenario, Thibron is 20% dps ahead of Flametongue*, which I guess is closer than I expected. Also if you for some reason wont WS just above 1000TP with Thribon, then DPS with it goes down really fast.
*based on Kastra sim Who really WS the second they hit 1000TP every time though? This is exactly the problem with the paper math vs complexity of reality.
I'm trying to think of options. Like, you'll like do a 3K TP to get Aftermath, so that leans a bit more to one of the swords. Depending on multiattack, you end up at 1200-1500 TP sometimes, but most of the time it's pretty damn close to 1000, 1100.
Asura.Eiryl
By Asura.Eiryl 2025-05-18 12:08:08
It's not literally 1k tp, it's ws as fast as possible, instead of hold for another anchor point
1k means somewhere between 1000 and 1750 where ever you catch it, but without waiting for 1750 on purpose.
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Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5034
By Carbuncle.Nynja 2025-05-18 12:17:34
According to Eiryl
means up to 3/4ths of the way to 2000 TP
Tarage, come get your rock.
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By Godfry 2025-05-18 12:20:07
It's not literally 1k tp, it's ws as fast as possible, instead of hold for another anchor point
1k means somewhere between 1000 and 1750 where ever you catch it, but without waiting for 1750 on purpose.
Yeah, going at 1k is implied that you aren't holding TP for the next 1k threshold.
And Naegling beats every sword. Idk why people insist in being "special" about their playstyle. I can see the argument of picking Flamethong because they already have Naegling, so *** it, they wanna have fun. Putting Flamethong against Naegling is just coping...
Asura.Eiryl
By Asura.Eiryl 2025-05-18 12:24:54
Theyre indeed only fooling themselves (for now)
However, any random moment of any random day they can decide next update to nerf naegling. (3/2019 it's been 6 years, thats still too new to worry about but 2028 better start worrying!)
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By Godfry 2025-05-18 12:28:39
Theyre indeed only fooling themselves (for now)
However, any random moment of any random day they can decide next update to nerf naegling.
Agreed. But then I think likely the prime sword will take over. Bonanza, in my opinion, are not there for the damage. They are there for the lolz.
By SimonSes 2025-05-18 12:39:28
To makes thing clear, when I say just above 1000TP, it means exactly what Eiryl said, which is WSing as soon as you have TP to WS. Simulation is not a spreadsheet, it actually simulate each attack round and goes past 1000 and even way past 1500 whenever it hits high multiattack at 900+ TP.
Who really WS the second they hit 1000TP every time though? This is exactly the problem with the paper math vs complexity of reality.
I'm not sure where you see the problem here. There is many scenarios when you spam WS as soon as you can, but there are still scenarios where you don't (doing skillchain or avoiding skillchain, being stunned in the wrong time, amnesia, etc.) Ofc there are also setups where DPS doesn't change if you hold TP to lets say 2000, because increase in WS damage produces same DPS as higher WS frequency. There are even scenarios where holding TP increases DPS. I think sweet spot for Tizona/Flame is for example WSing at 1500+, but it's not much better than WSing at 1000+ or 2000+.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5034
By Carbuncle.Nynja 2025-05-18 12:44:29
Bruh
You said "just above 1000TP". Dont change the definition of "just above" to mean "3/4ths of the way to 2000TP" to protect the local RMT because I've made it a habit of dunking on stupid people like him.
This obviously matters for a WS like Savage where the TP gains between 1k and 2k are significantly higher than the TP gains between 2k and 3k, and you have more to gain by doing a handful more SB's in the 1000-1250 range rather than 1500-1750 range.
By K123 2025-05-18 12:45:52
Who really WS the second they hit 1000TP every time though? This is exactly the problem with the paper math vs complexity of reality.
I'm not sure where you see the problem here. There is many scenarios when you spam WS as soon as you can, but there are still scenarios where you don't (doing skillchain or avoiding skillchain, being stunned in the wrong time, amnesia, etc.) Ofc there are also setups where DPS doesn't change if you hold TP to lets say 2000, because increase in WS damage produces same DPS as higher WS frequency. There are even scenarios where holding TP increases DPS. I think sweet spot for Tizona/Flame is for example WSing at 1500+, but it's not much better than WSing at 1000+ or 2000+. Mostly thinking Ody C, swapping mobs, ending mobs with TP >1000%, etc. etc. Real world is messier than paper maths. I would really love if someone could make an addon that tracks TP% WS used at and I will do a bunch of Ody C to build data and see average TP % used and the bell curve. Real world vs paper would be interesting to see.
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Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5034
By Carbuncle.Nynja 2025-05-18 12:49:01
People overkill mobs at 10% to win the parse.
Not entirely related to what you said, but these are things that need to be considered.
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Asura.Vyre
Forum Moderator
Server: Asura
Game: FFXI
Posts: 16151
By Asura.Vyre 2025-05-18 12:59:49
*watches Flametongue do the same or more WS damage than Naegling*
*watches Flametongue also do more auto attack damage, even before enfire*
Uhh yeah, Naegling is better damage bros. Less damage is more damage, some how.
(real talk is just that Naegling is obviously on 9 more jobs, and you can ignore Flametongue for that reason, but you legitimately can't say that Naegling does more damage, because it doesn't.)
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By Godfry 2025-05-18 13:03:41
*watches Flametongue do the same or more WS damage than Naegling*
*watches Flametongue also do more auto attack damage, even before enfire*
Uhh yeah, Naegling is better damage bros. Less damage is more damage, some how.
(real talk is just that Naegling is obviously on 9 more jobs, and you can ignore Flametongue for that reason, but you legitimately can't say that Naegling does more damage, because it doesn't.)
*Wakes up.
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Asura.Eiryl
By Asura.Eiryl 2025-05-18 13:20:53
It's not that naegling is stronger than flametongue, it isn't
Lower base damage, lower STR, and 15% WSD is a wash against 10% STR and 5% PDL
Where it loses, is 30% attack bonus from pro shell firestorm 5 songs 4 rolls embrava regen haste phalanx berserk food RR warcry
Situations gonna situate
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By K123 2025-05-18 13:26:47
30% attack bonus from pro shell firestorm 5 songs 4 rolls embrava regen haste phalanx berserk food RR warcry Was the % per buff confirmed somewhere?
Asura.Vyre
Forum Moderator
Server: Asura
Game: FFXI
Posts: 16151
By Asura.Vyre 2025-05-18 13:27:07
It's not that naegling is stronger than flametongue, it isn't
Lower base damage, lower STR, and 15% WSD is a wash against 10% STR and 5% PDL
Where it loses, is 30% attack bonus from pro shell firestorm 5 songs 4 rolls embrava regen haste phalanx berserk food RR warcry Naegling's atk bonus still doesn't win on WS there either, pal. It doesn't extend atk beyond capped attack, so it doesn't matter. You silly billy.
By Taint 2025-05-18 13:27:49
Aria would like a word with you.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5034
By Carbuncle.Nynja 2025-05-18 13:29:53
I believe Vyre posted a few months ago about finally finishing their first Aeonic, I highly doubt he's getting Aria.
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By Godfry 2025-05-18 13:42:10
I can only laugh at people saying stuff like this. Flamethong doesn't even get close to Naegling.
The only slashing damage capable of outparsing Naegling duhuh Savage Blade is REMA with skillchains (in situations where you can SC). I'm making Laphria just so I can have a slashing damage that's equivalent to Naegling. They still come close if you aren't SCing with Laphria.
Flamethong is a toy, as it was meant to be.
Asura.Eiryl
By Asura.Eiryl 2025-05-18 13:44:32
30% attack bonus from pro shell firestorm 5 songs 4 rolls embrava regen haste phalanx berserk food RR warcry Was the % per buff confirmed somewhere?
1% per buff
Aria would like a word with you.
And wherever there's no/nerfed frailty / no geo at all(segments)
And that this is all war only. Doesn't apply to any other naegling job as they can't wear flametongue (or wouldn't want to, zona, crocea)
By K123 2025-05-18 14:43:30
So more like 15%/15 buffs? Not sure who has 30 buffs for anything.
Asura.Eiryl
By Asura.Eiryl 2025-05-18 14:55:15
No, everyone is going to have exactly 30 buffs. At all times.
Not 31, not 29
The thread;
Fight to the death about which free mog bonanza weapon you're picking.
Miracle Cheer and Sage's Staves bout to be EVERYWHERE *(on multiboxes, not mains)
IF you get a Miracle Cheer and use Singer, you need to alter the file to add it @ line 253
local extra_song_harp = {
[22249] = 3, -- Miracle Cheer}
Also alter line 109
This line is going to be different based on the gear you have, but around 260.
local dur = 260
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