EDIT 11-29-24: Added time targets for you and your group to follow (underlined and bolded). If your group is new to 9 boss clears then I advise that you ignore the mini NMs and the extra objectives and focus on getting all 9 killed in a run. This way your group can do it daily. Once your groups timing and kills gets faster you can start adding in the mini NMs, Naaktuals and the extra objectives. Don’t get discouraged if time is way off, it will get better the more times your group does it. Aminon kill speed can vary depending if Hard or Easy mode, and if Wildcard rolls a 5/6. Just for reference our fastest Easy kill is between 5-6min. I don’t track it daily so I can’t get you actual times.
Would like to share what my group is doing. My goal is to see players gain more muffins per run, more +2 opportunities, and more stage 5s out there.
Job comp: PLD/WHM, COR/DRK, GEO/DRK, RDM/DRK, BRD/DRK, DNC/DRG
Prebuff:
We do naturalist, and we prebuff with an outside SCH. Mainly regen, and shell from the SCH. The RDM will haste 2 the party.
1 HOUR TIMER STARTS (optional: kill Obdella, Porxie, DD if in the objective areas)
Once inside we do basic BRD songs, most important is everyone capping haste. COR will crooked SAM, random, then bolters. PLD will barbliz, barpara, auspice, and holy circle.
We split to do objectives:
COR goes to B and does objectives on fire elementals.
PLD and BRD goes towards D and does objective on fomors.
DNC and geo goes to C and does objectives on corses.
RDM runs towards D and does A objectives on acuex.
Gather at boss D and kill. Will need to SV here to guarantee SV for aminon. BRD will do honor, mad, min, min, aria, and will pianissimo ballad to pld. COR will CC brd.
TIME REMAINING TARGET AFTER DEGEI DEATH 53MIN
After boss D kill, we run back to start and port to D > H.
Notes for H Aita:
PLD goes to area before the reive to check for blitzer.
PLD: Fealty prepull, kite out if fetters are either orange (they will floor accuracy) or 4 fetters are out. Prebuff auspice, barpara, barblizz, phalanx, crusade. Priority is heals. Fight in the center. As required kite towards the right and stand to fight, again kite away if either orange or if more than 4 fetters, Ideally towards the door.
COR and GEO in charge of procing Aita.
Will need panacea when you have DOT, def down or slow. Everyone follow tank running out when they run out. Always fight near tank to receive cures.
GEO: Indi fury, entrust haste, geo frailty.
DNC: Haste samba, box step, ruthless stroke.
COR: Crooked chaos, sam, SB ws. Lightshot to upgrade dia.
RDM: Dia 3, black halo ws.
BRD: Open with shell crusher and switch to sb.
Aita can be stunned.
Ideal kill time is before fealty expires. Para can be a bitch to get off if it get’s on the PLD. Almost wiped once due to para not coming off with paralyna or remedy.
After Aita kill, port back to start.
TIME REMAINING TARGET AFTER AITA DEATH 47MIN (optional: kill Obdella if on the way to A boss if wasn't killed during objectives)
From start travel north to A boss.
After A boss kill hug the left wall to B boss.
TIME REMAINING TARGET AFTER GHATJOT DEATH 43MIN
After B boss kill hug left wall to C boss.
TIME REMAINING TARGET AFTER LESHONN DEATH 39MIN
After C boss kill run to G. Note: jig and bolters here.
TIME REMAINING TARGET AFTER SKOMORA DEATH 35MIN (optional: on the way to G porter kill Bhoot near Corses, can also reapply songs during this time)
Notes for G Triboulex:
PLD: Prebuff with holy circle, barpara, barblizz, auspice, phalanx, crusade. Open with fealty, flash, sentinel, rampart, sepulcher, banish2. Tank in the center.
BRD: Songs honor, mad, min, min, aria. Open with Shell Crusher.
GEO: Indi fury, Geo Frailty, judgment ws.
COR: Crooked chaos, sam. SB ws. Lightshot to upgrade dia.
DNC: Haste samba, box step, Ruthless ws.
RDM: Haste 2 everyone prefight. Dia 3, Frazzle, distract, Black Halo ws.
Can absorb TP Triboulex.
Bolters + chocobo jig after kill.
After G kill go to B > F boss.
TIME REMAINING TARGET AFTER TRIBOULEX DEATH 28MIN
PLD goes to area before reive to check if blitzer is there.
Notes for F Gartell:
If wind hand, everyone removes protect and no phalanx.
PLD: Prebuff auspice, crusade. Barwind if windhand and barthunder if thunderhand. If thunderhand pro 5, phalanx. Flash, sentinel, rampart, invincible, palisade under 24.9 yalms. Due to server and client ping, safer to do at 22-23 yalms. Kite around ring. Be sure to panacea or erase if hit with gravity. Stay out of 20+ yalms during kiting.
RDM: Haste 2 party, stymie + saboteur + grav 2 on pld pull, dia 3, distact 3, impact. Black halo ws.
BRD: Honor, mad, mad, min, min. Wind threnody 2. Shell crusher after wind threnody. SB ws.
GEO: Indi frailty, entrust fury, geo grav, widened compass.
COR: Crooked chaos/sam. SB ws. Upgrade dia with lightshot. SB ws.
DNC: Haste samba, box step. Jumps to shed hate. Rudra/ruthless ws.
After F kill go to A > E boss.
TIME REMAINING TARGET AFTER GARTELL DEATH 21MIN
Notes for E Dhartok:
PLD: Kites mob, stay past 18+ yalms to avoid poison. Keep hate so the front line doesn’t get poisoned. Phalanx, auspice, pro, shell, crusade, stoneskin.
BRD: Songs honor, mad, min, min, aria. Shell crusher then sb spam.
GEO: Geo frailty, stun. Judgment ws.
DNC: Box step, jumps to shed hate. Ruthless ws.
RDM: Haste 2 party if needed, saboteur + gravity 2, dia 3, frazzle 3, distract 3. Black halo ws.
COR: Chaos/sam. Upgrade dia with lightshot. SB ws.
After E kill go to Aminon.
TIME REMAINING TARGET AFTER DHARTOK DEATH 15MIN
Notes for Aminon:
During the Dhartok fight, RDM could have made sure everyone had haste 2 and refresh 2.
Wait until after PLD pulls before songs and rolls are applied due to possibility of pld buff wipe.
Everyone needs to be equipped with proper absorb TP gear and will need to absorb accordingly to keep Aminons TP down. And ws when applicable. 300+ Aminon TP is danger zone.
Even during buffing and while fighting, people need to absorb in between their respective roles. For example brd will absorb TP in between their songs.
PLD: Prebuff with crusade, phalanx, stoneskin. Flash at 21 yalms. Run back towards entrance for about 5 yalms and wait for roughly 2 seconds. After the 2 seconds keep running to the entrance, this should get you out of a buff wipe situation if timed correctly. After pull everyone gather together and setup and continue buffs. In the event of a PLD buff wipe, have the RDM shell 5, refresh 2 and haste 2 PLD asap. PLD needs to keep majesty, stoneskin and phalanx up at all times. I keep auspice and enlight up throughout the fight. KoR ws. I use divine emblem, palisade, sentinel, and or rampart when available. Excalibur and Aegis locked. A good server ping helps greatly to run out of the wipe move.
RDM: Critical to haste 2, shell 5, and refresh 2 pld if wiped. Dia 3 > saboteur > frazzle 3 > poison 2, para 2, absorb mind > absorb str > impact. Black halo ws.
COR: Crooked tact, misers. Upgrade dia with lightshot. SB ws. Use WC and randoms when applicable.
BRD: SV dark threnody 2 > honor > mad > mad > min > aria. Ruthless ws.
GEO: Bolster geo frailty, indi fury, entrust str. Judgment ws.
DNC: Box step, climactic, reverse, presto, trance and grand pas. Use jumps to shed hate. Rotating ruthless and rudras for ws.
TIME REMAINING TARGET AFTER AMINON DEATH 5-8MIN (optional: if time allows, kill remaining unkilled mini top floor NMs, kill fomor family order, then get H box, then Naaktuals in H zone)
Final notes:
As your prep and timing gets tweaked and perfected, you will have more time to fit in roaming nms, other box objectives or reive fights.
Be aware of what aggros what and to apply required sneaks or invis accordingly. Aggros could prevent successive 9 boss runs. The timing gets tighter as more mistakes are made.
I do not play a lot of jobs so I’m leaving it up to the community here to explain in detail should any job questions get asked. I’ve only ever been PLD or COR for a 9 boss run. It would be a disservice for me to explain a perfected DNC Aminon play.
There are many different routes your team could explore but for my team, we found this route to be the most consistent and time saving for us. We have the use of SV for D, H, etc and have it guaranteed for Aminon. We also noticed that traversing the upper floors from start to clockwise was less aggro prone vs traversing from start to counter-clockwise.
Not being able to voice chat (discord) increases the level of difficulty for this activity.
Our runs has been made possible with the help of players that has been there before us and was slightly tailored to our needs. The tidbits of information, data and strategies that was collectively gathered by the static and friends that was shared and applied accordingly.
Lastly, feel free to share your strats or if there’s anything you would like to share and add-on, thanks for reading and I’ll see ya online.