This version adds new features, enhanced visuals, and improved support for SCH as a sub job.
Key Features:
- Dark Arts: Displays the book in a Necronomicon style and glows purple when Addendum: Black is active.
- Light Arts: Displays the book in an Altana Sun style and glows yellow when Addendum: White is active.
- Now supports SCH as a sub job.
- The number of stratagems and timers are now positioned to resemble page numbering.
- New in-game commands for customization:
- Adjust HUD scale:
Code
//schud scale <number>
Code
//schud scale 1.2
- Move HUD position:
Code
//schud pos <x> <y>
Code
//schud pos 900 1050
- Settings are now saved and persist after reloading the addon.
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Screenshots:
Dark Arts:

Addendum Black:

Light Arts:

Addendum White:

In-game Render:

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Check out the README:
For installation instructions and more details.
https://github.com/Tetsouo/Sch-Hud-Reworked/blob/main/README.md
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Download Links:
https://github.com/Tetsouo/Sch-Hud-Reworked/releases/tag/Sch-Hud-Reworked-1.3
Sch-Hud-Reworked v1.3 Latest Release
This release brings several significant improvements:
- Odyssey Sheol Gaol Fix: Resolved errors that occurred when the game sets the sub job to level 0, ensuring proper functionality in this zone.
- Dynamis Support: Fixed issues where the sub job is absent or restricted.
- Self-Sufficient Addon: The addon is now fully independent and no longer requires GearSwap for automatic HUD display. Whether SCH is your main or sub-job, the HUD will manage itself seamlessly.
- Title Screen Fix: Fixed an error message that appeared on the title screen when a character had not yet been loaded.
- Refactored UI Scaling & Positioning: Improved the visual experience and ensured consistent behavior across different resolutions.
Let me know if you have any feedback or suggestions!