Presenting: Jingle
Plays a sound and displays a chat notification when a target (player, mob, or NPC) is nearby.
Download from Github repo
(Make sure to get the /data/sounds folder!)
Features
Tells you distance and direction to target when found.
Optional on-screen Target Tracker showing nearby targets distance and direction.
3 types of targets:
- Permanent - Found in all zones.
- Zone - Only found within a specified zone.
- Temporary - Only found until removed or you change zones.
Plays only once until the target moves out of range again.
Works using names, IDs, or Hex IDs (great for NM placeholders).
Specify an optional specific sound to play for each target.
- Plays the default.wav sound if no sound specified.
Will play any .wav file you save to the /data/sounds folder.
Chat notification and alert sound plays only once until the target moves out of range again.
Adjustable flood delay for those times when a target is right at the edge of detection range.
Default Targets
These targets are automatically added when first loaded.
??? (Apollyon and Temenos zones only)
Aurix
All wandering NMs in Sortie
All NMs in Limbus
Grimslight
Mog-Tablet
Chest
Runic Lamp (Nyzul Isle Lamps)
This started with a joke about needing to find a certain character on our server that bazaars low priced food, and needing an ice cream truck jingle to play when they run by. And then :lightbulb: wait I can make that. We quickly came to realize that this would be
fantastic for Sortie, and so I've included a number of targets by default. Have fun!