Fujito Ruined The Game!

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Fujito ruined the game!
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By K123 2025-07-22 08:07:44
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Avaera said: »
12 is excessive too. All the low pop servers can't break 600 people online, they could merge it into maybe 6 servers and move the low into the mid-pop servers like Shiva.
Avaera said: »
12 is excessive too. All the low pop servers can't break 600 people online, they could merge it into maybe 6 servers and move the low into the mid-pop servers like Shiva.
I know, I was going to say 8 but there'd be loads of crying. 12 seems to be a fair middleground.
 Bahamut.Negan
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By Bahamut.Negan 2025-07-22 08:09:25
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K123 said: »
12 seems to be a fair middleground.
How bout XI! :O
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 Asura.Eiryl
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By Asura.Eiryl 2025-07-22 08:11:00
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If they merged cerb quetz and levi without announcing it, the players literally wouldn't even notice.

It's a waste of resources to even run servers that small.

There are advantages to playing on the smallest servers. For sure. You can walk into any instanced zone or any abyssea zone and never see another player and that's great. But you are ***out of luck when your supply of AH materials and equipment isn't being smuggled in every month.
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 Phoenix.Gavroches
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By Phoenix.Gavroches 2025-07-22 08:16:51
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http://www.playonline.com/pcd/topics/ff11us/detail/22644/detail.html


Asura was so nice with the amount of people playing there(zone can have more players than some entire server), but also so painful for the wait for instance (5-10-15 minutes wait… even saw 30 min for the first vanabout disaster…). I can see why they have problems because of the amount of people and its data. SE should provide free public transportation out of Asura, so entire groups can go to others servers and “rebalance”.
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By K123 2025-07-22 08:17:59
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Asura.Eiryl said: »
It's a waste of resources to even run servers that small.
Isn't that basically nothing now? It all runs on one small server hardware right?
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By K123 2025-07-22 08:20:14
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If they dropped down to 8 servers (I think even 6 would be feasible, but let's not) then other servers than Asura would have populations which make the game playable on them. The solution is so easy.
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By waffle 2025-07-22 08:39:17
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K123 said: »
Asura.Eiryl said: »
It's a waste of resources to even run servers that small.
Isn't that basically nothing now? It all runs on one small server hardware right?
It all runs on a virtual server now. From my understanding, the game no longer even has server hardware dedicated specifically to it.
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By Carbuncle.Nynja 2025-07-22 08:46:42
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Quote:
merge smaller servers
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-07-22 08:50:04
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The ability to server transfer is a thing and has been a thing forever at this point. People who play on smaller servers do so by their own volition. Similarly how people on Asura do so by their own volition.
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 Bahamut.Negan
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By Bahamut.Negan 2025-07-22 08:51:59
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Carbuncle.Nynja said: »
Quote:
merge smaller servers
+10000000000000000000000
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 Shiva.Thorny
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By Shiva.Thorny 2025-07-22 08:53:50
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It's virtualized, there's no problem running small servers. They cost less per user in all likelihood, because busy zones can cost exponentially more compute.

They also can't spend more on servers to make Asura run better, because some parts of their code are single-threaded. There's no reasonable way to make single threaded code utilize multiple cpu threads besides rewriting it, and there just aren't better single-thread server cpus. Current technology doesn't have a pathway to meaningfully speed up a single thread.

It's the right move for SE to do something about it, because performance and queue times on Asura have been an issue for years. I'm not really sold on this approach. I expect there's going to be a short-term rush to move any RMT farming that isn't currently on Asura to Asura. There's probably also going to be a degree of FOMO from people who have been tourists and bought occasional mercs. So, I think we see a short-term increase in players on Asura from this.

I can't see a whole lot of people willing to give up their social connections to leave Asura, so the question is how many full groups can be convinced to do so. The kind of folks who are willing to give up social connections are probably not the kind who can function outside of Asura. Longer term, if player numbers hold up, I'd imagine Bahamut gets capped and Ragnarok or Phoenix ends up the new merc server. Some concerns about attrition, though. Splitting up Asura only to have the limbus/free trial/weapon bump fall off would be kind of silly.
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By K123 2025-07-22 09:22:44
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2500 online was optimal. 3000 pushed it. Now 3500 online always on Asura, it is way too much.

Banish people like this to small servers:
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By Felgarr 2025-07-22 09:30:14
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K123 said: »
2500 online was optimal. 3000 pushed it. Now 3500 online always on Asura, it is way too much.

Banish people like this to small servers:

This guy is gonna have a hard time finding an R30 DD Paladin ...but a man can dream. :P
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By K123 2025-07-22 09:32:06
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I saw he has taken a WAR wearing R4 Sakpata Feet. Clearly a moron or a troll.
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By Felgarr 2025-07-22 09:32:45
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Carbuncle.Nynja said: »
Quote:
merge smaller servers

Yes and no. You can lose your name when you transfer (and in a server merge too). (Incentives are there to move but ...the de-incentivization is there too).
 Asura.Eiryl
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By Asura.Eiryl 2025-07-22 09:36:25
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The odds of there being name overlap on 2 ghost towns are nearly zero.

The odds of an overlap of 2 existing characters, who are current players and not 20 year old quitters or mules is actually zero.

And if you don't announce it first, so no one can force an overlap first, is literally zero.
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By Bahamut.Negan 2025-07-22 09:36:46
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Felgarr said: »
You can lose your name when you transfer
Hmmm. New RMT service?? Eiryl, get on it!
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By waffle 2025-07-22 09:49:24
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A server merge deletes everything in your dbox iirc. Doing one without announcing it would be a rather serious problem.
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By Fenrir.Niflheim 2025-07-22 09:57:49
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Asura.Eiryl said: »
so no one can force an overlap first,
I might have known a guy, who did that to Unicorn's linkshells when they merged with Fenrir. As a teenager that was hilarious, but now would be less so.
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By Dodik 2025-07-22 10:00:13
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Asura.Eiryl said: »
The odds of there being name overlap on 2 ghost towns are nearly zero.

The odds of an overlap of 2 existing characters, who are current players and not 20 year old quitters or mules is actually zero.

You say that, but I lost this character's 20 year old name when I transferred to Asura for 3 days to buy some stuff off the AH.
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By Carbuncle.Nynja 2025-07-22 10:02:38
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You used your main to go to the black market???

Amateur.
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By Dodik 2025-07-22 10:03:47
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It was a 20 year old alt.. I was rather attached to the name, hence the forum account.
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 Asura.Eiryl
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By Asura.Eiryl 2025-07-22 10:03:52
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Dodik said: »
Asura.Eiryl said: »
The odds of there being name overlap on 2 ghost towns are nearly zero.

The odds of an overlap of 2 existing characters, who are current players and not 20 year old quitters or mules is actually zero.

You say that, but I lost this character's 20 year old name when I transferred to Asura for 3 days to buy some stuff off the AH.

Bullet 3, someone who doesn't like you forced an overlap
 Fenrir.Brimstonefox
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By Fenrir.Brimstonefox 2025-07-22 10:04:36
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Asura.Eiryl said: »
The odds of there being name overlap on 2 ghost towns are nearly zero.

The odds of an overlap of 2 existing characters, who are current players and not 20 year old quitters or mules is actually zero.

And if you don't announce it first, so no one can force an overlap first, is literally zero.

Pretty sure this is false as I assume the "low pop" servers have thousands of inactive accounts (and mules) on them and in any of those people reactivated their accounts, they still keep their name (I could be wrong), maybe it would give preference to the active account and if the inactive one tried to activate it would make them change their name first (although I doubt that)
 Fenrir.Niflheim
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By Fenrir.Niflheim 2025-07-22 10:18:19
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the chance of overlap is not some absolute, like my name is a thing that anyone might pick, and in fact there are 15 someones who also used Niflheim.

though i would just change it to nifim if i ever had to
 Asura.Certainly
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By Asura.Certainly 2025-07-22 10:33:17
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By Lili 2025-07-22 11:22:00
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Asura.Eiryl said: »
If they merged cerb quetz and levi without announcing it, the players literally wouldn't even notice.

We would

K123 said: »
other servers than Asura would have populations which make the game playable on them

The game is perfectly playable on Cerberus, you just need to build a good reputation and OH WOW INCREDIBLE PEOPLE SUDDENLY WANT TO PLAY WITH YOU

We are not lacking Bumba v25 clears nor prime weapons nor master trials.
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 Cerberus.Kylos
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By Cerberus.Kylos 2025-07-22 12:04:55
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Lili said: »
Asura.Eiryl said: »
If they merged cerb quetz and levi without announcing it, the players literally wouldn't even notice.

We would

K123 said: »
other servers than Asura would have populations which make the game playable on them

The game is perfectly playable on Cerberus, you just need to build a good reputation and OH WOW INCREDIBLE PEOPLE SUDDENLY WANT TO PLAY WITH YOU

We are not lacking Bumba v25 clears nor prime weapons nor master trials.

Can second this. Players on big servers assume you can't play the game on a "ghost town" server, which is far from true. Just don't expect any PUG yells, excessive RMT activity, or an AH full of everything you could possibly desire.

What you will definitely find is no congestion for anything, and if you look hard enough, good groups having a fun time. However, I won't lie that it isn't always smooth sailing, especially if you are missing people and want to replace them quickly.
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 Cerberus.Dekar
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By Cerberus.Dekar 2025-07-22 12:54:38
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I'm in 100% agreeance with Lili and Kylos. I love my "empty" server. No wait times and I don't have to deal with some of the lunacy that comes with overly populated servers. The idea of having to wait over a minute to enter Ambu sounds awful.
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 Asura.Eiryl
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By Asura.Eiryl 2025-07-22 12:55:31
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It is awful, but the trade off is you can buy food on the AH
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