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List Of FFXI Areas With No Music
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4611
By Cerberus.Kylos 2022-09-11 10:53:36
I was recently going through each area for music and noticed how so many don't. Does anyone have a list? If not, here's one that I'm working on:
Battlefield entries, Konschtat Highlands, Valkurm Dunes, Pashhow Marshlands, Uleguerand Range, Beaucedine Glacier, La Theine Plateau, Jugner Forest, Carpenter's Landing, Qufim Island, Behemoth's Dominion, Bibiki Bay, Buburimu Peninsula, Attohwa Chasm, Tahrongi Canyon, Meriphataud Mountains, Cape Terrigan, Riverne Site A/B, Mount Zhayolm, Grauberg, Pashhow Marshlands(S), Jugner Forest(S), Vunkerl Inlet, Fort Karugo-Narugo, Meriphitaud Mountains (S)
An incredible amount of dungeons have no music, so here's a list of those that do:
Promies, Movalpolos, Pso'Xja, Ve'Lugannon Palace/Shrine, Garden of Ru'Hmet, Aydeewa, Arrapago, La Vaule/Oztroja/Beaudeaux(S) use the same song, Castle Zvahl (S), Rala Waterways, Ra'Kaznar
Feel free to add more. Thank you.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2022-09-11 11:11:21
Many of the HTBF zones and I think all of the Burning Circle NM zones don't have any music.
I mean, there's a lot of zones without music. QSC, Delkfutt's Tower, lot of the older zones/dungeons
Asura.Eiryl
By Asura.Eiryl 2022-09-11 11:18:34
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4611
By Cerberus.Kylos 2022-09-11 11:54:18
Are there only eleven dungeon themes in the entire game? That's mad.
Asura.Eiryl
By Asura.Eiryl 2022-09-11 12:02:59
Give or take, sounds about right 8 Bolded (some are doubles) Original dungeons
Inner Horutoto Ruins
Outer Horutoto Ruins
Toraimarai Canal
Giddeus
Maze of Shakhrami
Castle Oztroja
Garlaige Citadel
King Ranperre's Tomb
Ghelsba Outpost
Fort Ghelsba
Yughott Grotto
Ordelle's Caves
Davoi
Monastic Cavern
The Eldieme Necropolis
Zeruhn Mines
Dangruf Wadi
Palborough Mines
Gusgen Mines
Beadeaux
Crawlers' Nest
Lower Delkfutt's Tower
Middle Delkfutt's Tower
Upper Delkfutt's Tower
Ranguemont Pass
Fei'Yin
Castle Zvahl Baileys
Castle Zvahl Keep
Rise of the Zilart
Korroloka Tunnel
Quicksand Caves
Kuftal Tunnel
Gustav Tunnel
Labyrinth of Onzozo
Sea Serpent Grotto
Temple of Uggalepih
Den of Rancor
Ifrit's Cauldron
The Boyahda Tree
Ve'Lugannon Palace
The Shrine of Ru'Avitau
Chains of Promathia
Promyvion - Dem
Promyvion - Holla
Promyvion - Mea
Promyvion - Vahzl
Phomiuna Aqueducts
Sacrarium
Riverne - Site A01
Riverne - Site B01
Pso'Xja
Oldton Movalpolos
Newton Movalpolos
Grand Palace of Hu'Xzoi
The Garden of Ru'Hmet
Treasures of Aht Urhgan
Aydeewa Subterrane
Mamook
Halvung
Arrapago Reef
Alzadaal Undersea Ruins
Wings of the Goddess
Garlaige Citadel [S]
Crawlers' Nest [S]
The Eldieme Necropolis [S]
Castle Oztroja [S]
Beadeaux [S]
La Vaule [S]
Castle Zvahl Baileys [S]
Castle Zvahl Keep [S]
Seekers of Adoulin
Cirdas Caverns
Dho Gates
Moh Gates
Sih Gates
Rala Waterways
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4611
By Cerberus.Kylos 2022-09-11 12:22:36
Looks like that's it for dungeon themes, stops at 12 and some of those are shared across two zones. Not sure about other areas but I'm open to adding more if they are pointed out. Thanks.
Lakshmi.Stepth
Server: Lakshmi
Game: FFXI
Posts: 2036
By Lakshmi.Stepth 2022-09-11 20:35:15
Give or take, sounds about right 8 Bolded (some are doubles) Original dungeons
Inner Horutoto Ruins
Outer Horutoto Ruins
Toraimarai Canal
Giddeus
Maze of Shakhrami
Castle Oztroja
Garlaige Citadel
King Ranperre's Tomb
Ghelsba Outpost
Fort Ghelsba
Yughott Grotto
Ordelle's Caves
Davoi
Monastic Cavern
The Eldieme Necropolis
Zeruhn Mines
Dangruf Wadi
Palborough Mines
Gusgen Mines
Beadeaux
Crawlers' Nest
Lower Delkfutt's Tower
Middle Delkfutt's Tower
Upper Delkfutt's Tower
Ranguemont Pass
Fei'Yin
Castle Zvahl Baileys
Castle Zvahl Keep
Rise of the Zilart
Korroloka Tunnel
Quicksand Caves
Kuftal Tunnel
Gustav Tunnel
Labyrinth of Onzozo
Sea Serpent Grotto
Temple of Uggalepih
Den of Rancor
Ifrit's Cauldron
The Boyahda Tree
Ve'Lugannon Palace
The Shrine of Ru'Avitau
Chains of Promathia
Promyvion - Dem
Promyvion - Holla
Promyvion - Mea
Promyvion - Vahzl
Phomiuna Aqueducts
Sacrarium
Riverne - Site A01
Riverne - Site B01
Pso'Xja
Oldton Movalpolos
Newton Movalpolos
Grand Palace of Hu'Xzoi
The Garden of Ru'Hmet
Treasures of Aht Urhgan
Aydeewa Subterrane
Mamook
Halvung
Arrapago Reef
Alzadaal Undersea Ruins
Wings of the Goddess
Garlaige Citadel [S]
Crawlers' Nest [S]
The Eldieme Necropolis [S]
Castle Oztroja [S]
Beadeaux [S]
La Vaule [S]
Castle Zvahl Baileys [S]
Castle Zvahl Keep [S]
Seekers of Adoulin
Cirdas Caverns
Dho Gates
Moh Gates
Sih Gates
Rala Waterways
Corrections to this list:
-Castle Zvahl Baileys in the present does not have music.
-Pso'Xja has music (Words Unspoken).
-Grand Palace of Hu'Xzoi does not have music.
-Castle Zvahl Baileys and Keep (S) have shared music (Troubled Shadows).
-La Vaule, Castle Oztroja (S), and Beadeaux (S) have shared music (Where Lords Rule Not).
The rest looks right to me.
[+]
Asura.Eiryl
By Asura.Eiryl 2022-09-11 20:46:11
Was doing it purely by memory, without checking them all lol
I know there's music in baileys/bailey_s just not which one/both, same with sea
I was recently going through each area for music and noticed how so many don't. Does anyone have a list? If not, here's one that I'm working on:
Battlefield entries, Konschtat Highlands, Valkurm Dunes, Pashhow Marshlands, Uleguerand Range, Beaucedine Glacier, La Theine Plateau, Jugner Forest, Carpenter's Landing, Qufim Island, Behemoth's Dominion, Bibiki Bay, Buburimu Peninsula, Attohwa Chasm, Tahrongi Canyon, Meriphataud Mountains, Cape Terrigan, Riverne Site A/B, Mount Zhayolm, Grauberg, Pashhow Marshlands(S), Jugner Forest(S), Vunkerl Inlet, Fort Karugo-Narugo, Meriphitaud Mountains (S)
An incredible amount of dungeons have no music, so here's a list of those that do:
Promies, Movalpolos, Pso'Xja, Ve'Lugannon Palace/Shrine, Garden of Ru'Hmet, Aydeewa, Arrapago, La Vaule/Oztroja/Beaudeaux(S) use the same song, Castle Zvahl (S), Rala Waterways, Ra'Kaznar
Feel free to add more. Thank you.
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