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April 2022 Version Update
By Mattelot 2022-04-11 13:46:25
Has it been firmly established that it makes the decision when you interact with it or when you enter the zone? One is a single random roll, the other is however many you interact with, that makes a difference.
Nobody has confirmed it yet. While I do not think Seun is necessarily wrong by any means, people used to think that some other stuff in this game was completely 100% random only to find out that things like placeholders or even shared holders exist. The idea of them being completely 100% random was "common sense" and people were ridiculed for thinking otherwise. Then when those people were found to be right, they were told "you just got lucky".
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By Valefor.Prothescar 2022-04-11 16:41:29
It's far less than that. $12.95 for the main character. Additional $12.95 for each alt. If you reactivate a mule the day before monthly renewal, pro rata rate will reduce the $1 reactivation down to around $0.05. Then immediately cancel the mule's subscription so you dont get full charged at the next billing cycle.
So for 26 mules, it will cost an additional $1.30 each month.
Which can be further reduced if you do on day of maintenance update. So you can pop 2 months of trove in one day reducing it to $0.65 a month for 26 mules.
this community is absolutely finished
(i'm low key astounded at the pure payment cycle manipulation shenanigans at play here)
worth mentioning this would only work if you pay via crysta, debit cards have a $1 minimum charge via SE
By Seun 2022-04-11 16:46:33
It's a simple game of chance Thorny. The only place for predetermined in this luck-based event is the mimic. Aside from the random event procs, everything else is rolled when you interact with it.
It's random because random works.
Has it been firmly established that it makes the decision when you interact with it or when you enter the zone? One is a single random roll, the other is however many you interact with, that makes a difference.
Functionally, I believe all of the unidentified chests operate in the same way. The chests roll a range. Noise, thud and loud thud are distributed across that range based on rarity, but modified by orb type. The location of the mimic is random.
I don't like the idea of predetermined layouts or lucky templates because it's false luck. Sure you could load a super rare template that has 6 LT, but who's to say you'd keep going after you got the first? Technically, we're lucky finding the 1/10 mimic...
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By Asura.Geriond 2022-04-11 16:53:32
The Belligerent Bangs seem to point away from chests be undetermined until you click them.
Asura.Eiryl
By Asura.Eiryl 2022-04-11 17:09:55
The Belligerent Bangs seem to point away from chests be undetermined until you click them.
Like you always say, not necessarily.
It could be loud thuds remain within the random pool which could be bigger than the chests remaining. It doesn't know for certain that a loud thud can be found, only that the possibility of a loud thud remains. Schrodinger's thuds.
By RadialArcana 2022-04-11 17:13:26
If I was in charge of this I would put caps on how many of every item can drop in a month / week / day. Very few companies ever allow things to just drop without some kind of restrictions.
Which would mean if you did it at the end of the month, you would have a much lower chance of getting anything good / very rare.
Just cause rng jesus says you can get something, doesn't mean you will if the max number allowed to drop in a set period has been reached.
By Vaerix 2022-04-11 17:27:27
One thing I'd like to see tested is the guaranteed visible rainbow at the start, open 3 chests and see if you get a bang, if you don't it defeats the "loud thud is in pool" is what it means.
My personal opinion is belligerent bang is saying that a worthwhile drop is in pool from the newer additions to trove. Just from cursory observation people with belligerent walk away with volte pieces, crep pieces, etc. I've seen one belligerent personally that was a scale which was a huge letdown. But until someone risks that guaranteed loud thud to test if you receive belligerent for any loud thud, I think it really is a case of the tootsie roll pop...
The world may never know...
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By Asura.Geriond 2022-04-11 17:36:27
The Belligerent Bangs seem to point away from chests be undetermined until you click them.
Like you always say, not necessarily.
It could be loud thuds remain within the random pool which could be bigger than the chests remaining. It doesn't know for certain that a loud thud can be found, only that the possibility of a loud thud remains. Schrodinger's thuds. That would still be a system that he's saying he doesn't think is being used, because it involves something being calculated outside of the chests themselves.
By Seun 2022-04-11 19:02:52
The Belligerent Bangs seem to point away from chests be undetermined until you click them.
I addressed this in an earlier post if you were responding to me. I think the BB means that one of the remaining unidentified chests has been upgraded to LT. It's essentially the same as the 9th chest proc, but the chest isn't discovered so you have to find it.
BB is pretty rare occurrence so it would be a difficult test, but I plan on opening at least 1 chest past the LT if I can get that far. I'd feel pretty solid about my theory if the message disappears after the specific chest is located.
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By Asura.Geriond 2022-04-11 19:09:34
If a chest was being "upgraded" to LT, that means it wouldn't be only rolled when you interact with it, as you said you thought was likely how all the non-mimics work.
By Seun 2022-04-11 20:49:52
If a chest was being "upgraded" to LT, that means it wouldn't be only rolled when you interact with it, as you said you thought was likely how all the non-mimics work.
I was specific about interaction here...
Seun said: If this happens it means that one of the non-mimic outer chests has been forced to a loud thud. This chest will remain undiscovered(ie. no color change).
I think that opening chests is what initiates the BB. We're already sure it's the opening of the 8th chest that initiates the gold/colorful 9th chest. What is the confusion?
Bismarck.Firedemon
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By Bismarck.Firedemon 2022-04-11 21:01:21
If I was in charge of this I would put caps on how many of every item can drop in a month / week / day. Very few companies ever allow things to just drop without some kind of restrictions.
Which would mean if you did it at the end of the month, you would have a much lower chance of getting anything good / very rare.
Just cause rng jesus says you can get something, doesn't mean you will if the max number allowed to drop in a set period has been reached.
Thank *** you’re not in charge. This is a terrible idea for anyone that has a job. Imagine being penalized for not being able to drop your life to get a chance at a good pool of items.
Asura.Eiryl
By Asura.Eiryl 2022-04-11 21:05:15
12th
Hours Until Start: 7
By cuddlyhamster 2022-04-11 22:05:43
BB is pretty rare occurrence so it would be a difficult test, but I plan on opening at least 1 chest past the LT if I can get that far. I'd feel pretty solid about my theory if the message disappears after the specific chest is located.
One method, if anyone wants to test, is to get the rainbow-on-entering chest and pop 3 other chests first to see if BB happens.
Maybe someone with 26 AMAN mules perhaps...
By SimonSes 2022-04-12 00:56:59
BB is pretty rare occurrence so it would be a difficult test, but I plan on opening at least 1 chest past the LT if I can get that far. I'd feel pretty solid about my theory if the message disappears after the specific chest is located.
One method, if anyone wants to test, is to get the rainbow-on-entering chest and pop 3 other chests first to see if BB happens.
Maybe someone with 26 AMAN mules perhaps...
But why? How would test like that even work? If you get a message, how would you know it's from rainbow Loud Thud and not from other chest? Also why would you even want to know that? Situation with rainbow on start is super rare, so how Bang works under that would be completely useless for 98%+ scenarios (or even 99.9% because however it works, people would still take rainbow and leave lol).
By Vaerix 2022-04-12 01:51:01
How would test like that even work?
So the question is basically a true false equation we're trying to separate out, if a single person opens 3 chests before a guaranteed loud thud and DOESN'T get a belligerent bang, it completely removes the chance that belligerent bang has anything to do with "a loud thud being present" if you get bb and take the chest and exit, no harm no foul and supports the original hypothesis. It only takes one event where you can see a loud thud and not getting the belligerent bang to disprove the hypothesis.
Personally I believe it has more to do with the quality of loot a loud thud possesses than there just being one present.
Leviathan.Andret
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By Leviathan.Andret 2022-04-12 02:26:33
If I was in charge of this I would put caps on how many of every item can drop in a month / week / day. Very few companies ever allow things to just drop without some kind of restrictions.
Which would mean if you did it at the end of the month, you would have a much lower chance of getting anything good / very rare.
Just cause rng jesus says you can get something, doesn't mean you will if the max number allowed to drop in a set period has been reached.
So every bots and their mama will try to queue up on everything during the 1st part of the month and everyone will be bored out of their minds near the end because there is nothing to do with low drop rate.
By SimonSes 2022-04-12 02:31:45
But how would you know rainbow chest is even part of Bang mechanic? It could be completely separate thing. We have no idea how it works really.
For example whole AMAN could work like that:
1. You have random pool of noises/Thud/LoudThud/mimic
2. None of that is connected to any of the chests
3. When you open chest, system choose one value from that pool, which means, every chest can be a loud thud if loud thud is in the pool of possible values. None is preselected as chest with Loud Thud
4. Bang tells you that Loud Thud is in pool, but it doesn't mean any specific chest
5. Rainbow chest could have completely separate mechanic when it has its own pool with only one value being Loud Thud.
That is just a guess. It might work completely differently and that's the problem. Without knowing the method it uses to choose what's inside the chest, you shouldn't assume anything as fact.
By Seun 2022-04-12 03:33:09
Ideally we would want someone to get a BB, locate the LT and get no more BB message and then get another LT before 9th. It would answer whether or not BB is targeting a single chest or the remaining outer chests and possibly whether or not those/all chests are predetermined.
My expectation is that the BB is focused at a single chest, but I'm going to be pushing to find out for sure. That kind of luck will surely take time so don't get mad when I necro this thread in 6 years...
By SimonSes 2022-04-12 04:24:39
Ideally we would want someone to get a BB, locate the LT and get no more BB message and then get another LT before 9th. It would answer whether or not BB is targeting a single chest or the remaining outer chests and possibly whether or not those/all chests are predetermined.
My expectation is that the BB is focused at a single chest, but I'm going to be pushing to find out for sure. That kind of luck will surely take time so don't get mad when I necro this thread in 6 years...
It would tell you nothing, since BB is not guaranteed afaik.
By RadialArcana 2022-04-12 05:24:35
Most mars orbs don't give a BB message.
Shiva.Thorny
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By Shiva.Thorny 2022-04-12 07:19:01
I think Thorny's point was that without seeing the code itself, it's hard to know exactly, this, you can't say that it's determined at time of opening chest because you have no way of knowing how they coded it
we have no test that would conclusively tell us if:
-Chest is determined at time you open it. Mimic uses a function to simulate the same probability as predetermining mimic location.
-Mimic is determined at the time you enter, but other chests are determined at the time you open them.
-All chests are determined at the time you enter.
I'm not suggesting you can game it in any way, or saying it's worth listening to these inane suggestions about patterns. I'm saying that you're making statements that exceed the level of information we can actually have.
By Chimerawizard 2022-04-12 09:15:33
Has there been a 9th chest not turn gold/candy?
I definitely have seen 9x noise prior to this month.
Whether a chest can change or not only seems relevant on the 9th chest since that's where one will change color.
Asura.Eiryl
By Asura.Eiryl 2022-04-12 09:19:40
People said they've seen 9th not change.
Assume it changes only if you don't get a loud thud so that it's impossible to get the 9 noise trash. Which was always really stupid.
By SimonSes 2022-04-12 09:34:02
People said they've seen 9th not change.
Assume it changes only if you don't get a loud thud so that it's impossible to get the 9 noise trash. Which was always really stupid.
What? None said it didn't change. You are a master of creating chaos in threads.
It always change, just not always to Rainbow(loud thud). Sometimes it changes to Gold(thud).
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By Asura.Geriond 2022-04-12 10:34:53
People said they've seen 9th not change.
Assume it changes only if you don't get a loud thud so that it's impossible to get the 9 noise trash. Which was always really stupid.
What? None said it didn't change. You are a master of creating chaos in threads.
It always change, just not always to Rainbow(loud thud). Sometimes it changes to Gold(thud). Mrxi did, though maybe he was mistaken, idk.
By Umma2424 2022-04-12 11:18:57
I will add my two cents. I made it to box 9 at least 20 times, maybe more. It changed every time for me. All on mars orbs. Again, I don't have the energy to keep official data. But ballpark, I would say 75% turned to rainbow and 25% to gold.
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