Mastery Rank Data

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Mastery Rank Data
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 Asura.Sechs
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By Asura.Sechs 2025-11-11 08:26:24
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Lakshmi.Byrth said: »
Same for me. I think it was probably always a bit overstated
Matter of points of view? If anything I find it was UNDERstated.

I mean we're talking about at least 100 days of 20-30 mins wasted doing something incredibly obnoxious, useless, boring, irritating, with an infernally awful UI in a system that was probably developed by the devil (if there was one) as a punishment for living people.

You know how many other things that actually provide you joy and entertainment you could do in those 20-30mins for 100 days? Realistically more than that because not many people would be able to do that every single day.

Now if you do get personal enjoyment for that sort of things, as strange as it may sound to the likes of me, that's... an entirely different story of course, I won't judge.
But to me, who would do something I absolutely loath and devastates me just so that after 4+ months I might get a rank up, well, nope?
Which reminds me why it's one of the very very very few things I never bothered with so far.


And I forget about the chocobo raising! Omg that thing was so annoying as well, and sadly not compensated by the super cute and beautifully coloured different birds.
It could've been somewhat nice with a decent, modern UI, clear messages, less RNG and annoying items and unskippable CS and loading times and stuff, I suppose.
Went through that hell once years ago and that was way more than enough for me xD
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By LightningHelix 2025-11-11 08:26:48
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Is there a way to see your digging skill? I know you used to be able to see it by checking really really fast after zoning, so I assume it can be sent clientside and exposed by a lua.
 Asura.Sechs
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By Asura.Sechs 2025-11-11 08:27:44
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LightningHelix said: »
Is there a way to see your digging skill? I know you used to be able to see it by checking really really fast after zoning, so I assume it can be sent clientside and exposed by a lua.
You can deduce it from the amount of seconds of delay you get for digging after zoning and after previous dig.
There's a beautifully crafted table on BG-wiki for that!
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By LightningHelix 2025-11-11 08:30:48
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Asura.Sechs said: »
LightningHelix said: »
Is there a way to see your digging skill? I know you used to be able to see it by checking really really fast after zoning, so I assume it can be sent clientside and exposed by a lua.
You can deduce it from the amount of seconds of delay you get for digging after zoning and after previous dig.
There's a beautifully crafted table on BG-wiki for that!
I knew this, then I forgot it. So I'm gonna pretend I was asking because I love to have cheaty luas instead.

(...well, I do, I love stupid stuff like "instantly check for pirates by zone id" even if you can tell by whether the door's targetable on ferry zone load)
 Asura.Sechs
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By Asura.Sechs 2025-11-11 08:33:17
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I remember being able to see it quickly after zoning, and if things were still like that I'm pretty sure some crafty LUA addon maker could easily pull that data off somewhere from the client.
Thing is I seem to recall that such info was removed client side a long time ago and as a matter of fact the "being able to see it by quickly checking the menu after zoning" stopped being a thing.

I think? I could be misremembering hey!
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By LightningHelix 2025-11-11 09:00:08
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You know what, as long as I'm asking really stupid questions - is there a way to track your lifetime Moblin Maze Mongers clears?

Like, I know I'm short of 1,000 because they won't sell me that title. But I have no idea how short.

(still haven't gotten a Lycopodium Earring in 50+ attempts)

edit: also I can't win this chocobo race, I keep losing to a sheep because a plant slows me down or whatever. maybe 255/200/64/64 or whatever my build is was a mistake and I needed more of the mind stats.
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By Lakshmi.Byrth 2025-11-11 09:06:19
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Asura.Sechs said: »
Lakshmi.Byrth said: »
Same for me. I think it was probably always a bit overstated
I mean we're talking about at least 100 days of 20-30 mins wasted doing something incredibly obnoxious, useless, boring, irritating, with an infernally awful UI in a system that was probably developed by the devil (if there was one) as a punishment for living people.

you're describing playing the game, IMO

but also, how does it compare to farming RP in Odyssey or doing Sortie for the 10,000th time? FFXI is secretly a chat client with minigames.
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By LightningHelix 2025-11-11 09:35:13
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Asura.Sechs said: »
I remember being able to see it quickly after zoning, and if things were still like that I'm pretty sure some crafty LUA addon maker could easily pull that data off somewhere from the client.
Thing is I seem to recall that such info was removed client side a long time ago and as a matter of fact the "being able to see it by quickly checking the menu after zoning" stopped being a thing.

I think? I could be misremembering hey!
Pinged my guy, dug into this - craft skills are sent in 0x62 when you zone, and there's no Chocobo Digging field in there anymore that I can tell. Couple of paddings, value 65535, bunch of unknowns, value 0, but nothing with values between those two and my skill is not 0 so it's seemingly not sending it at all anymore.
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By Shichishito 2025-11-11 09:41:28
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Most activities in FFXI are extremely repetititve but activities like the old version of fishing or chocobo digging are 100% designed around bots. You can tell that there went zero effort into them and no one in the design process asked themself whether this is fun or not.

Stuff like this is fine to occupy the OCD no lifers (actually it's not fine, it's sinister) and botters as long as no real rewards are attached to them. The fact that they now force it on everyone for BiS rewards is just evil.

The most two interesting items of this update, Hoxne Ampulla and Earring, primarily seem to cater towards players who take shortcuts and automate.

It's sad.
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By Fenrir.Brimstonefox 2025-11-11 09:44:19
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Lakshmi.Byrth said: »
FFXI is secretly a chat client with minigames.

Can confirm.

Also I suspect we're going about this the wrong way, maybe the people with rank 9 should be describing what content they feel they're missing?

I think I was rank 7 before update (been a while since I checked) I'm rank 8 now.

Done:
All missions
All jobs mastered, all AF quests.
decent chunk of titles from NM and VD HTB clears. (missing some though).
110 WW with stage 3 shield, all subcrafts 70, fishing 67 synergy 5
Max Fame in all areas of the game (I think)
Over 1k RoEs
Pretty high percentage of all the quests given in the various towns but I'm sure there's some I have not done.
I have at least 1 ultimate weapon of each type (but only stage 2 prime)

Missing:
some NM titles (notably 3 sortie bosses, Tumult curator, v25 oddy clears, but there's a few older ones too, a few VD clears on HTB)
Some quests, a few RoEs, some fishing/synergy levels, stage 4 shield.
stage3+ prime.
I've done probably minimal monstrosity and chocobo stuff and MMM.

Its probably some simple formula (similar to the server ranking o this site):
number of job levels + number of craft levels * 2 + number of RoEs complete * 3 + number of titles * 4

(totally made up and we still don't know what limits would be or the exact weighting between different different things. And their might be anchor points (i.e. limit breaks) or stuff like missions or certain titles that represent content clear that are worth more if not done.

Is there a way we can just count the number of titles we have?
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By Valefor.Philemon 2025-11-11 09:47:49
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LightningHelix said: »
You know what, as long as I'm asking really stupid questions - is there a way to track your lifetime Moblin Maze Mongers clears?

Like, I know I'm short of 1,000 because they won't sell me that title. But I have no idea how short.

(still haven't gotten a Lycopodium Earring in 50+ attempts)

edit: also I can't win this chocobo race, I keep losing to a sheep because a plant slows me down or whatever. maybe 255/200/64/64 or whatever my build is was a mistake and I needed more of the mind stats.
Those races are kinda about luck. But yes, receptivity is the second most important stat after strength. Also I don't think there's a way to tell where you're at maze-wise other than the titles available from the npc.
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By Kayte 2025-11-11 20:22:16
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LightningHelix said: »
You know what, as long as I'm asking really stupid questions - is there a way to track your lifetime Moblin Maze Mongers clears?

Like, I know I'm short of 1,000 because they won't sell me that title. But I have no idea how short.

Yes, you can, but not without third party software.

I wrote an addon for MMM to speed up various parts of the grind, and one of the things I found in the menu parameters of one of the NPCs is a count of total maze clears. I verified this by clearing mazes on multiple chars and always seeing it increment exactly by the amount I did, and when it ticked from 499 to 500 I was able to buy the fourth title.

I can see if I can throw together a really simple addon that would just spit out the specific parameter if there's enough desire for it, right now it was just part of the overall one I wrote that lets me command line deal with the NPCs so I'd have to split the logic out.

On an unrelated note, you can client side modify those same parameters so it thinks you have 1000+ and it'll let you buy the title, which is pretty funny. Tested that for shits and giggles on an alt with only 3 clears and now it's a Maze Overlord. But you won't be able to re-buy the title for 1 marble unless you modify it again. So I could cheat that title, but eh, I'm halfway there and I'd rather have it legit so I could swap it back any time I wanted.
 Bismarck.Sterk
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By Bismarck.Sterk 2025-11-11 20:26:54
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Is there a trick to getting NQ WoEs? I've had #2 surged 7 times in a row and wondering if I'm fulfilling some kind of criteria to significantly increase the odds of it being surged. I'm tri-boxing and unfortunately cleared #2 NQ without my other 2 characters qualifying for treasure and they missed the title, but now I'm having trouble even having NQ #2 to start.

Edit: Just leaving it inactive for an hour demotes it to an NQ walk. All done.
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By Asura.Dexprozius 2025-11-11 20:36:44
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Kayte said: »
LightningHelix said: »
You know what, as long as I'm asking really stupid questions - is there a way to track your lifetime Moblin Maze Mongers clears?

Like, I know I'm short of 1,000 because they won't sell me that title. But I have no idea how short.

Yes, you can, but not without third party software.

I wrote an addon for MMM to speed up various parts of the grind, and one of the things I found in the menu parameters of one of the NPCs is a count of total maze clears. I verified this by clearing mazes on multiple chars and always seeing it increment exactly by the amount I did, and when it ticked from 499 to 500 I was able to buy the fourth title.

I can see if I can throw together a really simple addon that would just spit out the specific parameter if there's enough desire for it, right now it was just part of the overall one I wrote that lets me command line deal with the NPCs so I'd have to split the logic out.

On an unrelated note, you can client side modify those same parameters so it thinks you have 1000+ and it'll let you buy the title, which is pretty funny. Tested that for shits and giggles on an alt with only 3 clears and now it's a Maze Overlord. But you won't be able to re-buy the title for 1 marble unless you modify it again. So I could cheat that title, but eh, I'm halfway there and I'd rather have it legit so I could swap it back any time I wanted.

Care to share the tracker?
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By Carbuncle.Maletaru 2025-11-11 20:55:31
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Shichishito said: »
Most activities in FFXI are extremely repetititve but activities like the old version of fishing or chocobo digging are 100% designed around bots. You can tell that there went zero effort into them and no one in the design process asked themself whether this is fun or not.

Stuff like this is fine to occupy the OCD no lifers (actually it's not fine, it's sinister) and botters as long as no real rewards are attached to them. The fact that they now force it on everyone for BiS rewards is just evil.

The most two interesting items of this update, Hoxne Ampulla and Earring, primarily seem to cater towards players who take shortcuts and automate.

It's sad.

It's really sad how you just assume everything you don't like is a bot or an RMT.

Loads of people enjoy fishing, some people enjoy chocobo digging, and lot of people like doing crap like MMM, Monstrosity, etc. Very few people are botting chocobo digging (I've never even heard of a chocobo digging bot), nobody is botting MMM, or monstrosity, or campaign ops.

Most of the mastery rank stuff isn't botted, it's just for people who are bored or like checklists or whatever.

Also: having gil isn't "taking shortcuts and automating". Some people make gil by playing the game, not by automating or "taking shortcuts", whatever the hell that means.
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 Asura.Dexprozius
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By Asura.Dexprozius 2025-11-11 20:59:13
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Also can someone point me in the direction of any good Chocobo Raising/Racing resources while we're at it? If im gonna need blue race silks to skill up digging, i might as well triple dip and finally raise a good one (recommendations on stats welcome) and get some of the racing titles, since i'll need chocobucks... unless you can buy items to trade in for chocobucks?
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By Odin.Upbeat 2025-11-11 22:59:00
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for racing you want high str a little endurance high discernment and decent receptivity. mostly focusing on str and discernment to run at cap speed and leave the gate faster. endurance doesn't do much so about 30 35 is fine. receptivity allows you to avoid items other chocos use which is kinda nice.
my bird has high str endurance and low discernment and receptivity it isn't perfect but I can get my 150 points a day easy. I can't win all the quest races though with my set up.

I recommend the sky blue silk for skilling at earlier lvls just to get it done quicker maybe around 7+ switch to blue since you can actually make a little money.
I dig daily on 8 chars 1 rank 8 the other 7 rank 5 and pull about 800k every other day but it'll be much higher when I switch from sky blue to blue and they all rank up to 7+

the digging section or the raising guide is a good place to look also googling ffxi choco raising plans to see which stats each plans give, will give a good idea

to the previous post
dig bots been around a long time. very easy to make. just need navigation and a way to spam dig. very easy to achieve. there is even dig hacks now that can allow you to fatigue in about 2 mins. digs happen without the animation and can dig hundreds of times a minute. lua are available for digging, programs exist and have for many years.

choco ropes and silks can be sent to chars on the same account. hardest part about having multiple diggers is getting past the limit breaks to equip the lvl 85 choco rope.

and digging you want endurance and receptivity. str and discernment really don't do much, discern to save on greens but meh. bore or burrow is alright for mats but if you want to focus on the good stuff just treasure finder no bore or burrow
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 Asura.Sechs
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By Asura.Sechs 2025-11-12 01:34:01
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Lakshmi.Byrth said: »
but also, how does it compare to farming RP in Odyssey or doing Sortie for the 10,000th time?
I was about to say that things are different, that all those repetitive activities you mentioned and many more are "well structured" and different from Chocobo Digging and many of those old 2002 thought activities plagued by bad game design, ugly UI, unskippable cut-scenes, no real purpose and blah blah but... when I tried to think about objective differences that would emphasize my point of view and make it obvious, I had to face the real obviousness: I'm simply biased.

You're absolutely right on what you were trying to say and I do apologize for my previous rant (which was only half a joke, half real)
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By Ranoutofspace 2025-11-12 06:24:06
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Bahamut.Navius said: »
I've done a lot of stuff in game, so I'm not sure what exactly pushes me over, but I'll try to answer what I can.
- I have done a crafting shield (Bonecraft)
- I've done a lot of Monstrosity. I have every monster unlocked, and most of them to 99. All of my vermin are mostly level 60, with the diremite at 70, and the spriggan and DQ slime are also at 60. The rest are all 99.
- I have a lot of titles. The only ones I'm missing are the two newest Master Trials, the Besieged titles, the Ballista Royale titles, the *other* crafting shield titles, Matchmaker (I play a male character- I guess I can get that now with the race change service), and the completely unobtainable ones from the .DATs.
- I have all of the relics (though not all ilvl yet), all the aeonics, and several mythics / empyreans. The list on my profile page looks to be up to date. I also have one stage 5 prime weapon.
- I have one ML50 job, and 2 others in the 40s.
- I've done all of the ROEs, missions, quests, campaign ops, etc.
- I do have V25 clears in Odyssey.

I've been out for over a year so just wanted to check up on a few things since I've been gone:

1. What's your total ROE objective cleared? (Is 1084 still the cap with a shield?)
2. Have you done a full clear for Limbus in both zones?
3. If my numbers are right, there are 1082 obtainable titles (1083 with Matchmaker) you're missing the Besieged BCNMs (3), new Master Trials (2), Matchmaker (1) (not sure how that works for gender swapping), but have all the other job specific Ballista titles? So you have 1076~1077 titles? I'm at 1039 with the biggest chunk being Ballista.
4. Is there any newer content that's been added that you've completed?
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By LightningHelix 2025-11-12 07:21:00
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Kayte said: »
LightningHelix said: »
You know what, as long as I'm asking really stupid questions - is there a way to track your lifetime Moblin Maze Mongers clears?

Like, I know I'm short of 1,000 because they won't sell me that title. But I have no idea how short.

Yes, you can, but not without third party software.

I wrote an addon for MMM to speed up various parts of the grind, and one of the things I found in the menu parameters of one of the NPCs is a count of total maze clears. I verified this by clearing mazes on multiple chars and always seeing it increment exactly by the amount I did, and when it ticked from 499 to 500 I was able to buy the fourth title.

I can see if I can throw together a really simple addon that would just spit out the specific parameter if there's enough desire for it, right now it was just part of the overall one I wrote that lets me command line deal with the NPCs so I'd have to split the logic out.

On an unrelated note, you can client side modify those same parameters so it thinks you have 1000+ and it'll let you buy the title, which is pretty funny. Tested that for shits and giggles on an alt with only 3 clears and now it's a Maze Overlord. But you won't be able to re-buy the title for 1 marble unless you modify it again. So I could cheat that title, but eh, I'm halfway there and I'd rather have it legit so I could swap it back any time I wanted.
holding out on me here, ship the full lua ;_;

(if nothing else I just bought all the runes for Marbles and would have loved better menuing)
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By Lakshmi.Byrth 2025-11-12 07:59:58
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Right now there are 1101 titles in the game. I have always assumed that they only have one record of "the player got this title" and our best proxy for it is the title NPCs.

I think these are not selectable via title NPCs:
* N/A - just the zero-index title
* Matchmaker - not assigned to any Title NPC
* High Roller / Fortune's Favorite - Venture Roll or Chocobo races?
* Giant Killer / Overlord Executioner / Manifest Mauler / Adamantking Killer - Very old titles that were not implemented
* Fulmination Disrupter - Counts towards Mastery Rank when you're wearing it and is assigned to a title NPC, but is bugged and does not show up on title NPCs even if you have gotten it
* Champion of the Dawn - Another one that is assigned to a title NPC but doesn't show up on title NPCs even if you have gotten it
* Waking the Beast titles - One of the two is always inaccessible on title NPCs
* Insignificant/Irresponsible/Odorous/Random Adventurer titles are randomly given by title NPCs, but cannot be selected

So that's 1101 - 15 = 1086 possible on title NPCs.

I'm missing 74, mostly 80+ crafting items (eschuteons inc.), Ballista, and some Master Fights.
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By Asura.Darksheer 2025-11-12 08:52:23
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From yesterday, to today, I went down one rank. Are they adjusting it on the fly?
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By LightningHelix 2025-11-12 09:04:35
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This thread's alive but chocobo racing isn't. If I want to change the stats on a capped-stat retired chocobo, can I do that with the items?
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By Lakshmi.Byrth 2025-11-12 09:05:16
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Asura.Darksheer said: »
From yesterday, to today, I went down one rank. Are they adjusting it on the fly?

There are some things you can do that lower your rank. Known ones are:
1. Losing the Medal of Altana by changing allegiance in the shadowreign zones
2. Possibly switching title away from Fulmination Disrupter (VD Ramuh)
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By Valefor.Philemon 2025-11-12 09:37:40
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LightningHelix said: »
This thread's alive but chocobo racing isn't. If I want to change the stats on a capped-stat retired chocobo, can I do that with the items?
Yes with the 100-chocobuck training tokens.
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By Felgarr 2025-11-12 10:59:36
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Lakshmi.Byrth said: »
Right now there are 1101 titles in the game. I have always assumed that they only have one record of "the player got this title" and our best proxy for it is the title NPCs.

I think these are not selectable via title NPCs:
* N/A - just the zero-index title
* Matchmaker - not assigned to any Title NPC
* High Roller / Fortune's Favorite - Venture Roll or Chocobo races?
* Giant Killer / Overlord Executioner / Manifest Mauler / Adamantking Killer - Very old titles that were not implemented
* Fulmination Disrupter - Counts towards Mastery Rank when you're wearing it and is assigned to a title NPC, but is bugged and does not show up on title NPCs even if you have gotten it
* Champion of the Dawn - Another one that is assigned to a title NPC but doesn't show up on title NPCs even if you have gotten it
* Waking the Beast titles - One of the two is always inaccessible on title NPCs
* Insignificant/Irresponsible/Odorous/Random Adventurer titles are randomly given by title NPCs, but cannot be selected

So that's 1101 - 15 = 1086 possible on title NPCs.

I'm missing 74, mostly 80+ crafting items (eschuteons inc.), Ballista, and some Master Fights.

Do you even have Extremely Discerning Individual? :o
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By Asura.Hya 2025-11-12 12:31:53
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Lakshmi.Byrth said: »
Asura.Darksheer said: »
From yesterday, to today, I went down one rank. Are they adjusting it on the fly?

There are some things you can do that lower your rank. Known ones are:
1. Losing the Medal of Altana by changing allegiance in the shadowreign zones
2. Possibly switching title away from Fulmination Disrupter (VD Ramuh)
Wanted to share my experience on losing Medal of Altana. It's not a guaranteed rank reduction (not saying you were implying it is, just confirming that it is possible to survive). I lost my Medal of Altana before the Mastery Rank changes this update, did not lose a rank at the time, and went up a rank upon the update.
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By Leviathan.Linsivi 2025-11-12 12:52:42
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This is just random trivia at this point, but there are fish that are only able to be caught at a certain point on the raft ride, during a certain period of time (due to the raft schedule).

https://www.bg-wiki.com/ffxi/Lungfish
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By Phoenix.Enochroot 2025-11-12 14:43:46
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Adding some data points: after the update I'm at rank 8 with only 841 titles - which seems a bit low?

Things that might offset:
1072 RoE completed
99'd all Monstrosity species
buncha rema's
huge playtime, mostly afk

Think I might hit 850 titles after conquest tally when I can switch nations and spend a bunch of conquest points.
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By Asura.Eiryl 2025-11-12 14:48:00
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It's a bit low, for previous standards. New stuff and maybe new calculation.

The lack of info before this update existed, now it's greater
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