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The Real Problem with FFXI
Server: Asura
Game: FFXI
Posts: 487
By Asura.Beatsbytaru 2020-09-02 20:17:16
The fact that there are more people here trying to justify multi-boxing as opposed to speaking out against it just shows that this is an issue. Maybe the issue is actually you and your expectations from a dead *** game.
Server: Asura
Game: FFXI
Posts: 3113
By Asura.Aeonova 2020-09-02 20:21:47
Asura.Beatsbytaru said: »a dead *** game.
A dead *** game people still are lurking the forums for.
Server: Ragnarok
Game: FFXI
Posts: 45
By Ragnarok.Ragingmonkey 2020-09-02 20:23:06
Multiboxing isn't the problem, you just aren't made for Asura. That's the real problem, its a you problem, not a game problem
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Server: Asura
Game: FFXI
Posts: 9
By Asura.Dontclickme 2020-09-02 20:29:48
The fact that there are more people here trying to justify multi-boxing as opposed to speaking out against it just shows that this is an issue.
This comment seems petty.
"Since you guys disagree with ME proves that there's an issue with the community and not ME."
Me multi-boxing doesn't prevent me from playing with others. If anything, I use my mules to fill in slots that my LS/friend's can't. And if said LS/friend's are busy, I'm in a position to do things in the game that I would like to do at my convenience.
Leviathan.Kingkitt
Server: Leviathan
Game: FFXI
Posts: 518
By Leviathan.Kingkitt 2020-09-02 20:35:43
The fact that there are more people here trying to justify multi-boxing as opposed to speaking out against it just shows that this is an issue.
If you don’t have time to wait for people to do content then how do you have time to level multiple accounts up and cap their gear? This isn’t something mere mortals are capable of. Like—-I have multiple REMA. On one account. It took me a long time to get to this point. I can’t imagine doing it five more times. It seems like a HUGE time investment. Again—-something mere mortals aren’t capable of.
Most people here saying they have a limited amount of time. It's really not that hard, just steady casual grinding. Easier and more efficient to do boring quests/missions than sit and shout for 2 hours and accomplish nothing. You can create x amount of new characters and run them through all the same prereq trash missions/quests in a matter of probably 2 weeks casually playing a couple hours nightly and have access to endgame content. Get them gear starting with af/relic/empy upgrades and escha (deeds also made this much easier).
Can cruise through an aeonic cycle in 5-6 hours if you have a decent group already and make x amount of aeonics at once.
Can do x amount of mythic trash crap at once, and then just have to source thousands of alex and done.
I know this because i've done it.
Too many players today are fine with being "good". Whm's don't care to get yagrush, brds don't want 4 songs, geo's are okay with +5~7 and no Idris etc.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-09-02 20:46:17
I know nobody is going to outright admit this, but the primary reason multi boxing is so popular is simply due to greed and not need.
I want more Gil in less time - Merc/multi and keep profits to yourself
I want more monthly rewards (aman, login, ambuscade) - make endless mules and exploit free items
I want more DM augments - make endless characters and run them through missions for next PLUS campaign so you can brag about all the amazing augments you got
Don't feel like spending time shouting for content - just bring all of your alts and pick up one tank and be ready in five minutes. Less looting competition
I want volte - do it yourself (several top end players in this forum suggested this)
And the greed is not necessarily coming from a nefarious place; people's time is valuable and the time investment into this game is just not possible for people anymore. Automation just made this more of a problem due to the ease of access.
The players who suffer the most from this are people trying to return and get geared up. Why would you bring a new white mage to a PUG if you can use one of your DM mules you leveled and just send a full set of vanya to him and use curebot? Players have instant access to anything they need, even the trust system is largely irrelevant to most players.
Can't really say multiboxing killed/ruined the game when people had the most impossible standards for what was necessary to begin with. I remember strategy threads where players debated and bragged that they cleared content twenty seconds faster with a given strategy vs another. Or my favorite: best way to play XYZ job is to ignore [insert primary job function] and just mash DPS to the max. Any other way of playing the game is "wrong". Full buffs or why waste my time. R15, attack cap, perfect buffs all the time. What multiboxing really did was give a whole nother reason to brag "I cleared this by myself by 6 boxing, clock below for video".
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By zaxtiss 2020-09-02 20:55:53
The fact that there are more people here trying to justify multi-boxing as opposed to speaking out against it just shows that this is an issue.
If you don’t have time to wait for people to do content then how do you have time to level multiple accounts up and cap their gear? This isn’t something mere mortals are capable of. Like—-I have multiple REMA. On one account. It took me a long time to get to this point. I can’t imagine doing it five more times. It seems like a HUGE time investment. Again—-something mere mortals aren’t capable of. Also, yes having geared to the 9s mules is definitely helpful, I am rocking earth staffs at the moment and various other cheap upgrades, and they are indeed pulling their weight, where they can.
you don't need any REMA's on mules. must have missed this part.
As mentioned in last post. Multi boxers are filling some critical roles that just arent popular to play, or at least to have to play only.
you might as well say, "you know the problem with XI, no one wants to play a support role"
I am a career Bard. I like playing support. I’m a real player.
hmmm, your weird.
very few ppl like to play support jobs and only support jobs.
now if a person asked me to join in and can replace one of my mules then F yeah. less work for me lol.
sounds like you should just get off that toxic server.
By Jetackuu 2020-09-02 20:57:42
Leviathan.Kingkitt said: »Too many players today are fine with being "good". Whm's don't care to get yagrush, brds don't want 4 songs, geo's are okay with +5~7 and no Idris etc. ^
By zaxtiss 2020-09-02 20:58:13
Ragnarok.Ragingmonkey said: »Multiboxing isn't the problem, you just aren't made for Asura. That's the real problem, its a you problem, not a game problem ^
very true.
Leviathan.Kingkitt
Server: Leviathan
Game: FFXI
Posts: 518
By Leviathan.Kingkitt 2020-09-02 21:04:59
I know nobody is going to outright admit this, but the primary reason multi boxing is so popular is simply due to greed and not need.
IF greed, does one assume the extra characters are geared poorly? I treat each of my characters the same as my original character which means i NEED more beitetsu, boulders, alexandrite, etc.
I also don't merc or any of that cool stuff. I do however run SoupKitchen ls with some other multiboxer friends and have been helping returning friends, and friends of friends who are primarily single boxers.
For me 5 boxing now is a means to help friends because I've got everything I want, and by helping friends get better I can some day do less work and have to play 5 characters unless I'm specifically farming mats of some sort (HTBF, UNM, etc).
Asura.Syto
Server: Asura
Game: FFXI
Posts: 447
By Asura.Syto 2020-09-02 21:11:33
Although perfecting the art of multi-boxing has become the new end-game scene for Veterans, this new "multi-boxing-era" exists also because we are bored..
SE needs to release new mass content that is tougher and alliance based..
All the current content has been dominated.. we are waiting for the next challenge...
While waiting, we are more efficient than ever before with such a large time-gap between Dynamis-Wave 3 and Large Scale 18-man Content to come in the future..
Making new alt/account is fun, you really can't get this rich multiboxing experience in any other game if you look at the positive side of it..
Also when we see awesome Veteran Leaders like our brother Ejiin from Ragnarok multi-boxing and showing new players how to do the content, it ends up inspiring others to take their game to the next level just like him..
Evolution of the Player exists in an evolutionary plane somewhat like this:
Nasomi Reject/Returnee > Nooblet > Noobking > Noob > Amateur Noob > Normal Player (Ascended Noob) > Pre-Veteran > Veteran > Master Veteran/Leader > Multi-Boxer/Leader > God Level Multi-boxer/Crazy Mother *** Guy/Twitch Streamer/Legend (i.e Ejinn, Thorny, etc)
That's just how life is.. in FFXI.. you just gotta make your way.. and.. evolve...
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-09-02 21:13:34
If it doesn't apply, let it fly. Might not be the case with everyone but the financial advantage exists in having multiple characters. It can be a gift and a curse in some cases if you feel the need to optimize every single alt to Max efficiency. But then it just comes back to why you actually need to do all of that in the first place.
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By Afania 2020-09-02 21:25:06
you might as well say, "you know the problem with XI, no one wants to play a support role" Which is a truer statement than the OP.
There are real players that love support everywhere, the problem is peoples standards are way too high despite it's not necessary most of the time.
If I'm going to list a "yagrush only" reply I've ever seen in my life, it's going to be a very long list. I can never understand the yagrush obsession in the community, personally. It's not tough to use accession and divine seal.
Same can be said for "GEO needs idris" "BRD needs DD(as if /WHM is no longer acceptable). There are countless content that never needs any if these and people still demand it.
When people said "nobody plays brd geo whm", they really meant "nobody plays brd geo whm with rema".
Leviathan.Azhura
Server: Leviathan
Game: FFXI
Posts: 13
By Leviathan.Azhura 2020-09-02 21:32:59
Leviathan.Kingkitt said: »The fact that there are more people here trying to justify multi-boxing as opposed to speaking out against it just shows that this is an issue.
If you don’t have time to wait for people to do content then how do you have time to level multiple accounts up and cap their gear? This isn’t something mere mortals are capable of. Like—-I have multiple REMA. On one account. It took me a long time to get to this point. I can’t imagine doing it five more times. It seems like a HUGE time investment. Again—-something mere mortals aren’t capable of.
Most people here saying they have a limited amount of time. It's really not that hard, just steady casual grinding. Easier and more efficient to do boring quests/missions than sit and shout for 2 hours and accomplish nothing. You can create x amount of new characters and run them through all the same prereq trash missions/quests in a matter of probably 2 weeks casually playing a couple hours nightly and have access to endgame content. Get them gear starting with af/relic/empy upgrades and escha (deeds also made this much easier).
Can cruise through an aeonic cycle in 5-6 hours if you have a decent group already and make x amount of aeonics at once.
Can do x amount of mythic trash crap at once, and then just have to source thousands of alex and done.
I know this because i've done it.
Too many players today are fine with being "good". Whm's don't care to get yagrush, brds don't want 4 songs, geo's are okay with +5~7 and no Idris etc.
Kitt is probably the best example I can think of to poo poo the OP’s argument. When I was getting back into ffxi he was building a new char. He needed to get his char ambu and omen gear to progress, but there were several times he dropped one char so I could have a spot or wouldn’t lot against me (or other up and coming players) so we could get geared. He didn’t need to do this. He had good chars and powerful friends that could help him, but he genuinely wanted other players to prosper. He and I low manned a lot of stuff multi-boxing and we were able to accomplish our goals without crapping on other players or wasting a bunch of time trying to put groups together on a small server. He helped a whole ls of single boxers clear Kirin so we could get our first Aronics. Just showed up and gave us songs and dropped party. Didn’t have to. Didn’t get anything out of it, just did.
So the whole multi-boxing is destroying the community is just wrong. If a player is a jerk he will be a jerk no matter how many chars he runs and visa-versa.
Asura.Jdove
By Asura.Jdove 2020-09-02 21:35:35
Multi-boxing, duping, RoE exploits, bots, massive gil selling/buying, antisocial/condescending players, cheating, no one teams up outside their usual cliques, and the age of the game itself come to mind.
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Server: Shiva
Game: FFXI
Posts: 1052
By Shiva.Arislan 2020-09-02 21:35:57
When people said "nobody plays brd geo whm", they really meant "nobody plays brd geo whm with rema".
In my experience, DDs that don't die easily, can follow orders and are geared beyond a single weapon/ws are actually more rare than RMEA support players. :)
By ryukin182 2020-09-02 21:42:44
Anyone who talks ***about multiboxing is just upset they can't find friends to clear anything with. Sorry if I like this game but don't want to wait til the right people are on, and i'd rather do everything by myself. Can't get mad at someone lotting and warping, or *** up your run if its all you either. Get what you want and no taking turns or waiting 5 ppl in line just because you joined the party last. Multiboxing is YOUR problem.
Asura.Jdove
By Asura.Jdove 2020-09-02 21:44:51
Wouldn't that be the argument to multibox in the 1st place? (not having freinds to clear content with)
Server: Asura
Game: FFXI
Posts: 171
By Asura.Splendid 2020-09-02 21:44:53
you might as well say, "you know the problem with XI, no one wants to play a support role" Which is a truer statement than the OP.
There are real players that love support everywhere, the problem is peoples standards are way too high despite it's not necessary most of the time.
If I'm going to list a "yagrush only" reply I've ever seen in my life, it's going to be a very long list. I can never understand the yagrush obsession in the community, personally. It's not tough to use accession and divine seal.
Same can be said for "GEO needs idris" "BRD needs DD(as if /WHM is no longer acceptable). There are countless content that never needs any if these and people still demand it.
When people said "nobody plays brd geo whm", they really meant "nobody plays brd geo whm with rema".
I am a capped BRD. I have all the toys. I don’t just like playing BRD. I love it. The primary issue why most people don’t like playing supports is because many (not all) DDs who want to be the star of the show treat human support players like crap. Because many (not all) of these types of players can’t or refuse to cooperate with others they have resorted to the multi-boxing.
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Server: Sylph
Game: FFXI
Posts: 82
By Sylph.Chocobro 2020-09-02 21:57:03
Just stop giving individual drops that can be sold. Boxes would be less lucrative.
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Server: Shiva
Game: FFXI
Posts: 1052
By Shiva.Arislan 2020-09-02 21:57:30
hmmm, your weird.
very few ppl like to play support jobs and only support jobs.
now if a person asked me to join in and can replace one of my mules then F yeah. less work for me lol.
sounds like you should just get off that toxic server.
I honestly have no idea what's so great about playing DPS jobs...
Support, healing and tank have the most responsibility, have the highest skill requirement, and are the most frantic/dynamic jobs to play.
IMO, the NA community has it completely *** backwards. The best players should be in support/healing/tank roles and DPS should be left to the dummies.
Lakshmi.Lenus
Server: Lakshmi
Game: FFXI
Posts: 517
By Lakshmi.Lenus 2020-09-02 22:10:21
Yeah leave DPS to the dummies so your sam, war and drks parse lower than your run tank kek
Bahamut.Negan
Server: Bahamut
Game: FFXI
Posts: 2455
By Bahamut.Negan 2020-09-02 22:11:05
Support, healing and tank have the most responsibility, have the highest skill requirement, and are the most frantic/dynamic jobs to play.
IMO, the NA community has it completely *** backwards. The best players should be in support/healing/tank roles and DPS should be left to the dummies. ^^^^^^^^^^^^
I agree 110% (and I'm a DD). The BEST players ARE WHM or support.
as for the OP: EVERY multiboxer I know almost NEEDS to multitask to enjoy the game. Almost like they are bored as a single player. I consider multiboxers "the next level" of playing FFXI because I cant do it for ***.
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By Afania 2020-09-02 22:15:37
hmmm, your weird.
very few ppl like to play support jobs and only support jobs.
now if a person asked me to join in and can replace one of my mules then F yeah. less work for me lol.
sounds like you should just get off that toxic server.
I honestly have no idea what's so great about playing DPS jobs...
Support, healing and tank have the most responsibility, have the highest skill requirement, and are the most frantic/dynamic jobs to play.
IMO, the NA community has it completely *** backwards. The best players should be in support/healing/tank roles and DPS should be left to the dummies.
It really depends on the job and people, tbh. WHM and RDM is very fun to me, BRD is worse than most other jobs in FFXI. I find GEO worse than BRD.
DPS jobs can be difficult sometimes, especially in dynamis D. And I do believe DD makes a difference for success rate.
If I get to pick, I'd put the best player on DD and healer/CC, mid tier player on tank and worst player on BRD and GEO. I literally don't care if BRD GEO only do buff then afk.
Bahamut.Suph
Server: Bahamut
Game: FFXI
Posts: 414
By Bahamut.Suph 2020-09-02 22:20:04
The best players should be in support/healing/tank roles and DPS should be left to the dummies.
Definitely having the best player in healing and crowd control position makes the most difference.
Very few people actually want to play them though, in my LS's recent Aeonic Run, out of 18 pretty competent player, only 2 has WHM leveled and usably geared. One of them is me, and I'll confess i don't like playing WHM, it's yawn inducing.
RDM for this month's ambu is also not appetizing to play, but for the total opposite reason, if you can't land sleepga on most of the mobs, people die, if you don't addle all the mobs, people die, if mob wake up at an inconvenience time and you can't sleep them fast enough, people die. So stressful.
If I could, I'd choose to let better players play these jobs and just be a mindless DD with the only thing i have to react to being TP hitting 1000.
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By Afania 2020-09-02 22:23:44
One of them is me, and I'll confess i don't like playing WHM, it's yawn inducing.
I rarely ever get told to come WHM, I must play the job worse than you :/
This is probably going to offend somebody out there, but I can’t say that I care.
The real problem with FFXI is multi-boxers.
On Asura this is the cancer that has caused the community to go from a player base that tries to occasionally cooperate with one another into a bunch of “solo” players hijacking the economy by selling everything you can think of. Sure, multi-boxing makes sense from a logistical point of view, and yes, I have benefitted myself from knowing a few people who do this. But you know what? Pretty much everyone on Asura has benefited from people who do this. It’d be nice if the game could find a new normal with actual players as opposed to multi-boxing being embraced by the community. I’m not entirely sure that XI will ever be an actual game again until this practice is more closely scrutinized by SE. That said, I can’t blame them for turning a blind eye to it. They love money, but who doesn’t?
3000 people online on Asura. More like MAYBE 500 people and the rest are the legions of multi-boxed GEO/COR/BRD/WHM mules.
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