On Healing Hands - A Comprehensive WHM Guide (v3)

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On Healing Hands - A Comprehensive WHM Guide (v3)
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 Asura.Wotasu
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By Asura.Wotasu 2025-07-05 04:52:15
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I added a Flash Nova/Seraph Strike set, which is basically the same set, aside from the Moonshade.
But Seraph Strike is better since it scales with TP.
1000 Tp Flash Nova hits harder, around 1600tp Seraph pass Flash Nova.

Also seems Flash Nova isnt in the DPS tool.

I've also updated magic sets sort of, I've added a Holy set and a Banish Potency set.
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By crazy00 2025-08-20 02:30:15
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I don't know how to put gear sets in the forum. Here's an updated max dt / magic evasion set.

MaxDTMagicEvasion...
By crazy00 2025-08-20 02:32:29
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Carbuncle.Maletaru said: »
crazy00 said: »
Are there any rings that give whm DA, maybe a better neckpiece? The only other thing I can think of is maybe making the Ambuscade cape with 10DA. This would push me to a total of 56DA vs 53DA with Null Shawl. But then I'd lose that 30 accuracy...

I'd like to introduce you to my friend, power search. With some limitations, most notably augmented gear, it can answer most questions about what gear exists for you. The answer to your question is: there are some DA rings but none of them hold a candle to Chirich Rings, it's not even close (IMO). You might be focusing entirely too much on DA. It's a nice stat, but needs to be balanced better with STP and (when dual wielding) dual wield. You'll get much better DPS by weighing stats rather than going whole-hog on a single one.

Side note but you don't actually lose 30 accuracy with an ambu cape because you can put DEX on (which converts to accuracy) and up to 30 accuracy with fully augmented cape. It's more like ~5 accuracy difference, though there are lots of other differences, and I'd argue STP or DW is better than DA for that cape.

crazy00 said: »
PS One more question. I can't find a flash nova set. I'm pulling in 10k Flash Novas in Limbus Temenos. Yes its not a lot but this is with Nyame. Should I be focusing on MA instead?

Another case where you're focusing way too much on MA. Flash Nova is a magic WS, it can't multi-attack at all. I think learning a bit more about the different WS types (ftp replicating, non-ftp replicating, crit, magical, physical, multi-hit, the cap on number of hits in a WS, etc. etc.) will help a lot. Gearing for each WS depends a lot on which modifiers it has, whether ftp replicates, how it scales with TP, if it's magical, physical, or hybrid, how much attack you have and what the mob's DEF is, and lots of other factors.

The DPS tool is another great resource for testing your TP and WS sets to see what could be better.


that was my engaged set, not flash nova set :)

I made a lot of changes to it however lol
By crazy00 2025-08-20 02:47:50
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Here's the a copy of my whm engaged set as of now.

WHMEngaedSet
 Asura.Mims
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By Asura.Mims 2025-08-20 11:12:05
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Godfry said: »
What about Asclepius? Worth it?
Since I saw folks talking about it a page ago, Asclepius is for the Esuna lovers out there. I know they are a rare breed, but they do exist, because I am one.
For the record, Esuna came out in 2009, I got my first Ascplepius in 2019, and I (finally) made my Yagrush in 2020.

tldr; I have a lot of experience being an Esuna stan.
Esuna/Asclepius are not replacements for Yagrush, but they do have overlapping use cases and there are still some areas where they are superior.

Esuna/Asclepius shines when you need to get rid of a whole boatload of erasables at once, especially when you are dealing with persistent effects like auras that interfere with AoE erase. An extreme example would be a Whm dual wielding Asclepius could clear an entire cast of Impact in a single cast of Esuna, while under the effect of an AoE def down aura. That is something that would take a minimum of 4 casts of erase with Yagrush, up to a maximum of 7 casts, depending on the RNG of the aura versus Cleric's Torque. And that is plenty of time for other things to go wrong.
We all know how awful it can be to have to cut through a wall of debuffs to get at one or two truly horrible ones; think of TP moves that dump a bunch of minor debuffs on top of a horrible max HP down. Those are the situations where Misery/Esuna/Asclepius can be the best option.

Consider these scenarios:
Does your strat have you staying in AoE range of your party?
While the most common answer is "Not a chance, I'm gonna stand way back out of range of everything!" there are other considerations.
Any time you are packing yourself together with your party because you are expecting to favor curagas over cures, Esuna is there. I've personally had these scenarios come up in content with massive AoE range, where spacing people out only increases cure load. Or in a fast paced DD party where its safer to curaga over single target, in case another DD gets smacked in the face while you are in the middle of casting. Both these scenarios come up in Dyna-D for instance, though you need to know exactly when to gtfo to a safe distance.
Esuna is so strong in there that I had at least 2 linkshells try to poach me from my Dyna-D group before I even had finished my Yag. They told me to my face that I was clearing debuffs better than their Yag Whms, and were floored when they found out I didn't even have one, they just assumed I did.
Maybe you are doing an event where there are TP moves that dump absolutely critical debuffs in the midst of debuff spam, Esuna might be the way to go. I've done Ambuscades where, rather than myself standing at max range, a Brd/Whm was out there and had the sole job of dropping stona/paralyna on me while I handled everything else with AoE.

Make no mistake, these are niche circumstances, but they do give Misery/Esuna/Asclepius a place. There are things that work against it, obviously you don't want to rely on it in situations where you could be disabled yourself. The Magic Evasion meta actively works against this too, as you want to be hit by as many debuffs as possible to be sure that you don't leave residuals hanging around to be erased later.
Esuna is should ideally be used for erasables, not -na clearable debuffs. You want to be able to spot remove those with their appropriate spell so that you can abuse Divine Caress.

One easily overlooked downside to Esuna is that it has a 30 second recast timer. If you are packed in with your group you are probably getting marches anyway, which helps mitigate this, but you will notice it if you have to clear Slowga, for instance. I actually used a path B Asclepius for soloing Lilith HTBF (I think I pulled an N clear? Time was the limiting factor) and that was one case where Esuna recast was quite relevant and the difference between path B and path C was noticeable.

Anyway, I've been rambling. Asclepius is good if you know when to use Esuna.

/edit
Thanks for pointing out a potentially misleading bit, SimonSes
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 Fenrir.Jinxs
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By Fenrir.Jinxs 2025-08-20 11:39:30
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Thanks for the insight this is something I have always been curious about
Especially if you bring a non yagrush whm to e and g sortie
Ensuna can remove poison on the whole party?
And remove things like bind and paralyze on g?
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By SimonSes 2025-08-20 11:40:57
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Fenrir.Jinxs said: »
Thanks for the insight this is something I have always been curious about
Especially if you bring a non yagrush whm to e and g sortie
Ensuna can remove poison on the whole party?
And remove things like bind and paralyze on g?

He wrote the answer to that question, Edit but I guess that is wrong look posts below.
Asura.Mims said: »
Esuna is for erasables, not -na clearable debuffs.
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By Nariont 2025-08-20 11:43:45
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Esuna can do that, though id be wary on having to use esuna for para or whm getting para'd at all really
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By SimonSes 2025-08-20 11:49:17
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I guess Mims post can spread misinformation about that subject then. What he wanted to say was

"Esuna is should ideally be used for erasables, not -na clearable debuffs. You want to be able to spot remove those with their appropriate spell so that you can abuse Divine Caress.
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 Asura.Mims
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By Asura.Mims 2025-08-20 12:11:54
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Fenrir.Jinxs said: »
Thanks for the insight this is something I have always been curious about
Especially if you bring a non yagrush whm to e and g sortie
Ensuna can remove poison on the whole party?
And remove things like bind and paralyze on g?
SimonSes said: »
I guess Mims post can spread misinformation about that subject then. What he wanted to say was

"Esuna is should ideally be used for erasables, not -na clearable debuffs. You want to be able to spot remove those with their appropriate spell so that you can abuse Divine Caress.
Thank you, that is what I meant by that statement.

In general, paralyze is one of the status effects that contra-indicate using Esuna, unless you have someone who's specific job is casting paralyna on the white mage. Esuna is great for bind, on the other hand.
E and G sortie you would want to be using poisona with divine caress to block reapplications of poison
In general, if Esuna is clearing -na removable debuffs, it's a convenience thing on nuisance debuffs like blind when you are focused on removing something else.
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By DaneBlood 2025-08-20 20:51:47
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crazy00 said: »
I don't know how to put gear sets in the forum. Here's an updated max dt / magic evasion set.

MaxDTMagicEvasion...

I dont think that is max DT/eva.
Your shield provides you the elemental resistance to get the "Extra savings through" so there is no need to nerf MEva on for ele resistan
Null loop would be better i believe provide oyu and instant boost in Meva
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By DaneBlood 2025-08-20 20:56:55
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crazy00 said: »
I don't know how to put gear sets in the forum. Here's an updated max dt / magic evasion set.

MaxDTMagicEvasion...

I wnet over ytou numbers real quick and please corret my if i missed anything

ele rest +15+15
Ressist all 11+5+15 = 31

mnd 3+36+43+47+34+29 = 192
Meva 135+8+139+112+12+50+167+167 = 790
dt 15+3+6+10+8+10 =52
MDB 8+11+7+9+8 = 43


MY hQ idle set seems to imrpove on it on all metrics
https://www.bg-wiki.com/ffxi/Universal_Healthcare_-_A_Dane%27s_Guide_to_White_Mage_Gear#Idle_-_5+_weeks_of_yearly_vacation_is_nice

refresh 5, Regen 18
DT 54, MDB 45
Meva 794, Resist Rate 31, MND 262
Absorb magic 5%. Annul magic 13%

And it incoporates other defensive benefits

A pure DT/Meva could be pushed higher and you could drop the rare items. Ill see what i can figure out

However i do find the shield you are using highly interesting


P.S.
im trying to build a brute forcer for whm related stats (instead of the many DPS focussed ones we have) but im not that great at it.
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By DaneBlood 2025-09-05 03:05:00
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crazy00 said: »
Here's the a copy of my whm engaged set as of now.

WHMEngaedSet

So i spend a little time in excel



This is a gearset builder/comparions tool that lest you select gear from dropwdown boxes and see that defensive stats on the items and the set combined

You can set up 2 sets to compared where they are doing better/worse
There are still tons of tweaks and progress to be made

But if you want a copy let me know
 Asura.Wotasu
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By Asura.Wotasu 2025-09-05 05:36:02
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Asura.Mims said: »
Esuna/Asclepius shines when you need to get rid of a whole boatload of erasables at once, especially when you are dealing with persistent effects like auras that interfere with AoE erase.
Are there still auras that work like that? I feel like those have been coded away. I remember them being an issue in Gaol when they came out, but that vanished early on in Gaol.
 Asura.Volteczero
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By Asura.Volteczero 2025-09-05 06:55:49
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Asclepius is my Arise stick
 Bahamut.Creaucent
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By Bahamut.Creaucent 2025-09-05 07:14:44
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DaneBlood said: »
crazy00 said: »
I don't know how to put gear sets in the forum. Here's an updated max dt / magic evasion set.

MaxDTMagicEvasion...

I wnet over ytou numbers real quick and please corret my if i missed anything

ele rest +15+15
Ressist all 11+5+15 = 31

mnd 3+36+43+47+34+29 = 192
Meva 135+8+139+112+12+50+167+167 = 790
dt 15+3+6+10+8+10 =52
MDB 8+11+7+9+8 = 43


MY hQ idle set seems to imrpove on it on all metrics
https://www.bg-wiki.com/ffxi/Universal_Healthcare_-_A_Dane%27s_Guide_to_White_Mage_Gear#Idle_-_5+_weeks_of_yearly_vacation_is_nice

refresh 5, Regen 18
DT 54, MDB 45
Meva 794, Resist Rate 31, MND 262
Absorb magic 5%. Annul magic 13%

And it incoporates other defensive benefits

A pure DT/Meva could be pushed higher and you could drop the rare items. Ill see what i can figure out

However i do find the shield you are using highly interesting


P.S.
im trying to build a brute forcer for whm related stats (instead of the many DPS focussed ones we have) but im not that great at it.

That's nice and all but your idle set assumes people went with niche or one off items like Diamond Aspis and Meva TVR ring so of course it's going to be better. Let's also include stage 5 Prime yo that "HQ idle" set.

The shield they are using is one of the better elemental resistance shields outside Diamond Aspis's huge Meva.

PS your top idle set should have Daybreak instead of full timing the Prime club. You can just macro or toggle in the Prime club if you get slept this then gives you back 1hp/mp a tick.

Edit: nvm is the stage 5 Prime and not the wake up stick.... I'm sorry for your loss.
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 Quetzalcoatl.Jakey
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By Quetzalcoatl.Jakey 2025-09-05 07:51:54
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Ya i don't think I can support an idle set that lacks darkness resistance especially for someone who destroyed their wake up stick.
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By Dodik 2025-09-05 07:56:48
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That Diamond Aspis been in Dane's "HQ idle set" even before SE gave everyone bonanza weapons.

Cause winning rank1 bonanza is the true sign of a good whm.
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 Bahamut.Creaucent
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By Bahamut.Creaucent 2025-09-05 08:22:39
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Dodik said: »
That Diamond Aspis been in Dane's "HQ idle set" even before SE gave everyone bonanza weapons.

Cause winning rank1 bonanza is the true sign of a good whm.

It just screams of "HERES MY BETTER SET LOOK AT MY SUPERIOR SHINIES".
 Ragnarok.Daffel
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By Ragnarok.Daffel 2025-09-05 11:56:43
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Dodik said: »
That Diamond Aspis been in Dane's "HQ idle set" even before SE gave everyone bonanza weapons.

Cause winning rank1 bonanza is the true sign of a good whm.

I’m showing my LS this for our next Odyssey wipe. (We got mass fluid spread by the slimes yesterday)
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By Bahamut.Zedoma 2025-09-05 12:43:20
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Fluid spread/toss is physical damage and needs to be respected especially on the 4th floor. The old barwater helps myth is a long-established tale from the first whitemages in Vanadiel.
https://www.bluegartr.com/threads/43170-Fluid-Spread-and-Barwater

On a related tangent barwater does help against Torrent but possibly not Rising Swell. Both TP moves are my PLD's archenemies on 2nd floor triple pull. I no longer ever see full equipment removal just shield removal very rarely.
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By Cerberus.Dekar 2025-09-05 12:58:54
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Quetzalcoatl.Jakey said: »
Ya i don't think I can support an idle set that lacks darkness resistance especially for someone who destroyed their wake up stick.

I'm of this opinion, too. I hate not having all 8 elemental resistances in my idle sets. Light might not be necessary, but I personally like to have all of my bases covered.

Bahamut.Creaucent said: »
The shield they are using is one of the better elemental resistance shields outside Diamond Aspis's huge Meva.

I concur with this, the Numinous Shield +1 is still a nice option for getting all 8 elemental resistances/magic evasion. It frees up your waist slot for something like the Platinum Moogle Belt or the Null Belt.

Bahamut.Creaucent said: »
That's nice and all but your idle set assumes people went with niche or one off items like Diamond Aspis and Meva TVR ring so of course it's going to be better.

I'm one of the very few that went with the Gurebu's Ring for my TVR ring and I love it. It pair very well with the Shadow Ring, but I can certainly understand why most people wouldn't bother. Giving up your TVR ring is too big a price.

I'm in the process of screwing around with FoV to try and get an earring augmented with both Light and Dark resistances. I've been told doing so goes from niche to bordering on literal insanity.

For anyone that's interested, there's a few different combos of gear that I use with the Warder's Charm +1 to get 8/8:

  • Wuji Ring has 20 Light/Dark resistance and is easy to get.

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By Ragnarok.Daffel 2025-09-05 14:14:30
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Bahamut.Zedoma said: »
Fluid spread/toss is physical damage and needs to be respected especially on the 4th floor. The old barwater helps myth is a long-established tale from the first whitemages in Vanadiel.
https://www.bluegartr.com/threads/43170-Fluid-Spread-and-Barwater

On a related tangent barwater does help against Torrent but possibly not Rising Swell. Both TP moves are my PLD's archenemies on 2nd floor triple pull. I no longer ever see full equipment removal just shield removal very rarely.

The PLD didn’t even take a dent but the rest of us were corpses. Well noted, thank you!
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