Without seeing your code, it's hard to give an answer.
Here it is:
enfeeb_maps = {
['Dia']='TH', ['Dia II']='potency', ['Dia III']='potency',
['Bio']='TH', ['Bio II']='potency', ['Bio III']='potency',
['Paralyze']='mndpot', ['Paralyze II']='mndpot',
['Slow']='mndpot', ['Slow II']='mndpot',
['Addle']='mndpot', ['Addle II']='mndpot',
['Sleep']='macc', ['Sleep II']='macc', ['Sleepga']='macc', ['Sleepga II']='macc',
['Silence']='macc',
['Inundation']='macc',
['Dispel']='macc',
['Break']='macc',
['Bind']='macc',
['Blind']='intpot', ['Blind II']='intpot',
['Gravity']='potency', ['Gravity II']='potency',
-- We leave Frazzle and FrazzleII as pure macc to help land it in cases its a high resist.
-- This lets us follow up with a high potency Frazzle3
['Frazzle']='macc', ['Frazzle II']='macc', ['Frazzle III']='skillmndpot',
['Distract']='skillmndpot', ['Distract II']='skillmndpot', ['Distract III']='skillmndpot',
['Poison']='skillpot', ['Poison II']='skillpot', ['Poisonga']='skillpot',
}
I added the 'TH' set myself a while back and never got those spells to map either. Here is that set:
-- Type G-potency from "Potency" gear combined with Treasure Hunter 4 -Mapped to Bio & Dia-
sets.midcast.Enfeebling.TH = {
main="Bunzi's Rod",
sub="Ammurapi Shield",
range="Regal Gem",
head="Wh. Rarab Cap +1",
body=EMPY.Body,
hands="Regal Cuffs",
legs=EMPY.Legs,
feet={ name="Chironic Slippers", augments={'STR+7','Mag. Acc.+21','"Treasure Hunter"+2',}},
neck={ name="Dls. Torque +2", augments={'Path: A',}},
waist="Chaac Belt",
left_ear="Snotra Earring",
right_ear=EMPY.Ear,
left_ring={name="Stikini Ring +1", bag="wardrobe1"},
right_ring="Kishar Ring",
back=RDMCape.POT,
Perhaps that has something to do with me not beeing able to map Sleepga II?