The Last Dance III: A Dancer's Guide *New*

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The Last Dance III: A Dancer's Guide *New*
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By Agerine 2025-08-10 16:46:04
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Cool, yeah that's about what I was hoping it would do. A nice mix of Melee and Utility/Support. Right up my alley, thanks!
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By Agerine 2025-08-11 00:26:44
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Thanks for a good response. Ive played this game off and on since release and been serious since 2016 or so as mage jobs. DNC seemed like a neat job to jump into but I wasn't exactly sure what to expect. I very much agree that Job Point farming is the main entry to playin new jobs but I was hoping to get an idea ahead of time.

Early observations - Building Flourish ends a Skillchain for big WS and Skillchain Damage. Saber Dance is worth keepin up full time if healers are involved. IDK how to utilize Flourish III yet... Maybe these should be used right before a WS? I was doin CP tonight and didnt notice big boosts from this over Building Flourish use.

Presto seems to cap Steps at double their max while giving max Step? low cooldown seems to mean to spam it? DNC is JA focued SC machine like SCH?

sorry to ask so much here but im tryin to jump from rdm to dnc and its fun to actually talk with people instead of reading endless guides....
 Asura.Melliny
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By Asura.Melliny 2025-08-11 00:46:11
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Quote:
IDK how to utilize Flourish III yet... Maybe these should be used right before a WS?

Flourish III is your most powerful offensive ability. With 5 finishing moves stored your next 5 hits will be forced criticals, and just like forced criticals from thief's sneak attack they work on weaponskills. Climactic flourish + rudra's storm can hit the 99k damage ceiling very easily against most mobs once you have enough buffs and WSD. And even when you're looking at low buffs or very high defense mobs it still does far more damage than anything else.

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Presto seems to cap Steps at double their max while giving max Step?

Presto gives you 5 finishing moves and raises the step to level 5. Two uses will cap the potency at 10 and give you 10 finishing moves. Always use presto before steps and as a general rule of thumb don't bother using steps when presto is on cooldown. It's only a 15 second recast timer and steps are too inefficient without it. JA delay timer and whatnot. You're better off just swinging until it's ready again.
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By Carbuncle.Maletaru 2025-08-11 00:53:27
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Asura.Melliny said: »
It's only a 15 second recast timer and steps are too inefficient without it. JA delay timer and whatnot. You're better off just swinging until it's ready again.

FTFY
 Asura.Melliny
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By Asura.Melliny 2025-08-11 08:03:39
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Did I write that last night shortly before I retired for the evening? I did didn't I. Didn't even notice the typo. Yeah, presto is on a 15 second timer. Fixed. The rest of the post stands though.
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By SimonSes 2025-08-11 12:01:44
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Asura.Melliny said: »
With 5 finishing moves stored your next 5 hits will be forced criticals

6 with empy head and empy head is a must have piece for DNC to use with Climactic too.
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