The effects are locked to each weapon and they are only visible when engaged.
They're all the same animation as the old pulse weapons with the same mesh.
With the staff getting the same as Adflictio, and the bow getting white sparkles like Dukka.
Axe = Aytanri (dropping rocks)
Chopper = Himthige (fire)
Claymore = Borealis (icy mist)
Katana = Ikarigiri (swirly wind)
Knife = Coruscanti (electric sparks)
Knuckles = Girru (fire)
Lance = Delphinius (electric sparks)
Rod = Dukkha (sparkles, like glitter)
Scythe = Adflictio (dark mist)
Sword = Ephemeron (windy distortion... the katana and dagger version is better)
Tachi = Murasamemaru (drips water)