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WhiteMage GearSets
Bismarck.Xzerper
Server: Bismarck
Game: FFXI
Posts: 29
By Bismarck.Xzerper 2019-08-08 13:42:44
Are there any benefits to having Queller's Rod anymore? Or is that just some Hypetrain Rod that many WHMs use with Solace Shield?
Do any of these gearsets take into consideration being 1200JP WHM?
Thank you for answering, and sorry if its already been answered.
By gistofanything 2019-08-08 14:30:37
Are there any benefits to having Queller's Rod anymore? Or is that just some Hypetrain Rod that many WHMs use with Solace Shield?
Do any of these gearsets take into consideration being 1200JP WHM?
Thank you for answering, and sorry if its already been answered.
From what I understand, Queller Rod is popular as a starting option for WHM due to it being relatively easy to obtain (Ru'aun T2). 2 cure potency ii as well as 2 decent augment paths for cheap. I believe Chatoyant Staff is seen as the go-to curing weapon, though due to the Iridescence bonus (assume you keep up Aurorastorm on yourself).
As for being 1200jp on WHM, you get Full Cure, which you'd really only be realistically be using when you're getting MP back with Mystic Boon, nothing really changes as the most notable upgrade you're really getting from JP is your barspell potency and regen duration.
Leviathan.Isiolia
Server: Leviathan
Game: FFXI
Posts: 487
By Leviathan.Isiolia 2019-08-08 15:27:56
Are there any benefits to having Queller's Rod anymore? Or is that just some Hypetrain Rod that many WHMs use with Solace Shield?
Do any of these gearsets take into consideration being 1200JP WHM?
Thank you for answering, and sorry if its already been answered.
Queller Rod, particularly with a Sors shield, still offers a nice chunk of -enmity, Cure potency, and (with path D) Cure Cast Time reduction, among other small benefits. You can cap those stats in other ways, so the benefit would hinge on what the rest of your set looks like (and in turn, perhaps, how much effort you intend to put into the job).
I think most can still find use in Queller/Sors in precast, and I use it in my default cure sets that get used if latent isn't active.
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Bismarck.Xzerper
Server: Bismarck
Game: FFXI
Posts: 29
By Bismarck.Xzerper 2019-11-11 03:22:14
Since our nice guide at On Healing Hands - A Comprehensive WHM Guide (V2) are no longer updated with current gearsets I Decided to make this little post for putting in optimal and El' cheapo gearsets.
This is also for debate about optimal/good gearsets so if you have a Gearset that you want to suggest, putt it in here.
--- The Wardrobe ---
Cure are probably the most important gearsets so lets start with those
ItemSet 365112
Stats:
Cure potency: 51
Cure Potency II: 16
Enmity-: 56
Conserve MP: 20 (that around 5% reduction in cost)
Haste: 20 ( not counting cape)
Fast Cast: 14 (not counting cape)
Spell interruption rate: -20
Cure to MP: 6%
Weather bonus: yes
Solace Boost : 24
Augments and swaps: Head: Path C
Boots: path D
Cape: can be fastcast or haste
ItemSet 360041
Stats:
Cure Power: 717 (not calculating in cape)
Cure Potency: 50
Cure Potency 2: 7
Enmity-: 21
Conserve MP: 17
Recast: 32%
Cure to MP: 6%
Weather bonus: yes
Solace Boost : 24
Augments and where to get itMain: Iridal Staff - Cheap on AH 100k
Sub: Achaq Grip - from wkr. can use kupon from ROE to get it or cheap on AH 10K
ammo: Clarus Stone - Abyssea NM or cheap on AH 10k
head: Vanya Hood (PathD: MP+50,Fast Cast+10,Haste+2%) - escha Zitah T1
neck: Nodens Gorget - Escha ruan T1
ear: Glorious Earring - Quested and easy
ear: Mendi. Earring - Escha Zitah T1
body: Ebers Bliaud +1 - Emp gear. Does not need to be reforged to be used
hands: Vanya Cuffs PathA (MP+50,Cure potency +7%,Enmity-6) - Escha Zitah T1
ring: Lebeche Ring - Hightier battlefield
ring: Janniston Ring - from completing Aodolin missions
back: Alaunuss Cape (10% FastCast) - from ambuscade
waist: Korin Obi/Hachirin-no-Obi - sea farming belts
legs: Ebers Pant. +1 - emp pants. does not need to be reforged to be ues
feet: Vanya Clogs PathE (Cure potency +5%,Cure spellcasting time -15%,Conserve MP+6) - Another Zitah T1
Everything here is either:
- Cheap on ah (below 100k per item)
- highest level is T1 from escha (potential only escha Zitah)
- A lot of the items are also BiS for optimal HQ set and/or have other BiS uses
Some rotation/tweaks:- You might want to spend the gil on getting Chatoyant Staff for some more resist in your idle set)
- If you cant get nodens neck or lebech ring you can replaced the Vaya hands to bhokus gloves. (13% Cure Potency)
This will keep you out of Ruan or avoid grinding a HTBF
- Reti Pendant can be used in neck instead if you do the above gloves swap to gain 4 conserve MP (Escha ru'aun T1)
- Only doing Korin Obi Will make you loose 1% no MP used, which is approx the same as 4 ConserveMP. Making it faster to farm
- You can replace mendicant earring with Nourish. Earring (+1) or Roundel Earring (75k on AH). You are only loosing 2ConMP
- You can replace ammo slot for esper stone or white tahlum to trade in 3ConMP for 2enmity- (This set is just shown with ConMP piece because it's going to be more useful later on when you cap emnity- easily with cleric's torque)
Cursna Sets
ItemSet 365323
No dual wield setup. I assume /sch here
Stats
AoE: Yes
Cursna Effect: +116%
Healing skill: +129
Haste:24
FastCast:17*
Enmity-: 3*
ConMP: 10
65.16% doom removal rate
* not counted in divine benison effect from WHM job nor yagrush
Augments:
Head: Path B - B) Healing magic skill +20, cure cast time -7%, MDT -3%
Feet: Path B - Healing magic skill +20, cure cast time -7%, MDT -3%
Cape: FastCast 10
Alternative pieces:
P.S.
Im slowly updating from work o this is currently in a "work in progress state" What would you suggest for a Curaga set? I keep trying to make sets, but I always end up over the 50% cap, quite a bit. Trying to keep Cleric's Torque +2 in the set, due to the Emnity and vast amount of MND it provides.
Going over the cap should be fine I guess? But not too sure about possible options that would be relevant.
Thank you for your response.
By Wotasu 2019-11-11 04:11:14
Asura.Alfylicious said: »Nice! Love seeing more whm stuff! Raetic Rod +1 shouldn't be left out. Xpost from the Healing Guide forum:
This is what I currently run and when aurorastorm is active I just swap Ninurta's sash with hachirin-no-obi.
That gives a straight 10% boost to cure output and 1% chance at free cure at the expense of +6 Haste and +6% Spell Interruption Rate Down. Once enmity is capped you can really start customizing what you want to aim for be it conserve MP or DT/M.eva etc. You can upgrade the neck to +2 if you want / need.
Node 354The very next post on 1st page is probably the BiS setup.
Bismarck.Xzerper
Server: Bismarck
Game: FFXI
Posts: 29
By Bismarck.Xzerper 2019-11-11 10:48:32
Only issue with that, is it likely doesn't return MP back to you.
Situations where you do not have a COR, or BRD, or RDM and are /SCH..I don't want to mindlessly blow it away unless that set can truly at least make the Curaga III go dead even, or gain MP back.
Ambuscade is a prime example of what I spam curagas in. So it would be bad if I ran out because of the strain on my MP w/o any support to supplement it.
I have no way of testing it either before I'd invest in it.
By Wotasu 2019-11-11 11:35:24
You mean the club? Can just change that to Chatoyant Staff w/ storm.
Like this maybe?
ItemSet 369654
Asura.Nebohh
Server: Asura
Game: FFXI
Posts: 141
By Asura.Nebohh 2019-11-11 11:56:30
Only issue with that, is it likely doesn't return MP back to you.
Situations where you do not have a COR, or BRD, or RDM and are /SCH..I don't want to mindlessly blow it away unless that set can truly at least make the Curaga III go dead even, or gain MP back.
Ambuscade is a prime example of what I spam curagas in. So it would be bad if I ran out because of the strain on my MP w/o any support to supplement it.
I have no way of testing it either before I'd invest in it. If you are concerned about MP returned, I would make a hybrid set more focused on conserve MP then. That's what I currently use along with a good idle (15mp) refresh set. I never worry about running out of MP and I don't even need ballads, etc. With all that's available along with mastered WHM, it's not hard to do just that.
Asura.Airoh
Server: Asura
Game: FFXI
Posts: 39
By Asura.Airoh 2019-11-17 12:41:46
Trying to get into whm for the first time. Does someone have a lua they can share? Also are the other utility sets from the guide, like fastcast, still good?
[+]
By Wotasu 2019-11-17 13:04:38
This is what I use more or less for FC. Code main={ name="Gada", augments={'"Fast Cast"+5','MND+7','Mag. Acc.+19','"Mag.Atk.Bns."+9',}},
ammo="Sapience Orb",
head={ name="Vanya Hood", augments={'MP+50','"Fast Cast"+10','Haste+2%',}},
body="Inyanga Jubbah +2",
hands={ name="Gende. Gages +1", augments={'Phys. dmg. taken -3%','Magic dmg. taken -4%','Song spellcasting time -5%',}},
legs="Aya. Cosciales +2",
feet="Regal Pumps +1",
neck="Cleric's Torque +1",
waist="Witful Belt",
left_ear="Malignance Earring",
right_ear="Loquac. Earring",
left_ring="Prolix Ring",
right_ring="Kishar Ring",
back={ name="Alaunus's Cape", augments={'MND+20','Eva.+20 /Mag. Eva.+20','"Fast Cast"+10','Occ. inc. resist. to stat. ailments+10',}},
for -CCT Code main={ name="Queller Rod", augments={'Healing magic skill +15','"Cure" potency +10%','"Cure" spellcasting time -7%',}},
sub="Sors Shield",
ammo="Impatiens",
head={ name="Vanya Hood", augments={'MP+50','"Fast Cast"+10','Haste+2%',}},
body="Inyanga Jubbah +2",
hands={ name="Gende. Gages +1", augments={'Phys. dmg. taken -3%','Magic dmg. taken -4%','Song spellcasting time -5%',}},
legs="Ebers Pant. +1",
feet={ name="Vanya Clogs", augments={'"Cure" potency +5%','"Cure" spellcasting time -15%','"Conserve MP"+6',}},
neck="Cleric's Torque +1",
waist="Witful Belt",
left_ear="Malignance Earring",
right_ear="Mendi. Earring",
left_ring="Kishar Ring",
right_ring="Lebeche Ring",
back="Perimede Cape",
By Jetackuu 2019-11-17 13:46:12
Why do you even bother with cct?
By Chimerawizard 2019-11-17 13:54:45
Why do you even bother with cct? looks like it's so he can cap Quick Cast as well.
By Jetackuu 2019-11-17 13:56:11
Why do you even bother with cct? looks like it's so he can cap Quick Cast as well. Hmm, I optimized for recast, but iirc I don't have many qc pieces.
By Wotasu 2019-11-17 14:12:18
Why do you even bother with cct? looks like it's so he can cap Quick Cast as well. yes it's for Quickcast
By Jetackuu 2019-11-17 14:37:49
word
By AsAller 2019-11-21 19:53:13
What is longest duration for regen that is possible?
And what would be ideal set?
By Wotasu 2019-11-22 02:00:35
This is ~3min20s and I think is the best option for potency and duration.
ItemSet 369805
This would be max duration at ~4min30s
ItemSet 369807
By AsAller 2019-11-22 13:39:25
Thanks and assuming Telchine is +10%?
By Wotasu 2019-11-22 21:32:27
Thanks and assuming Telchine is +10%? Yepp. And 5~6 on the Gada.
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[57 days between previous and next post]
Server: Asura
Game: FFXI
Posts: 7
By Asura.Focaubiont 2020-01-19 00:49:59
what are the cure 1/2/3/4/5 values for the BiS setup so we can see how it compares to our existing setups?
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[95 days between previous and next post]
By Galkapryme 2020-04-22 18:30:44
My current Cure Solace set. I use /SCH, Aurastorm, and Boost-MND. I can still stand to get some additional gear, but it would just be overkill:
ItemSet 372509
Cure Potency = 60 (Caps at 50%)
Cure Potency II = 25
Cure Power = +50
Afflatus Solace = 24
Healing Magic Skill = 101
MND = 200
VIT = 91
Conserve MP = 15
Enmity Down = 60 (Caps at 50%)
Haste = 22 (Caps at 25%)
Spell Interruption Down = 24%
Kaykaus + 1 gear = Path C
I didn't include information pertaining to FC, because that should be a precast set anyway. But my FC set also breaks 80% cap; with or without cure spellcasting down gear. I also have a set for curing people I'm not partied with out in the wild at random. I don't think Solace gives Stoneskin outside of party/alliance, so Theophany might be better.
By gistofanything 2020-04-22 18:33:05
Isn't chatoyant staff/irenic strap +1 better for curing under aurorastorm though?
Server: Asura
Game: FFXI
Posts: 94
By Asura.Crowned 2020-04-22 18:34:56
Not better than raetic rod +1, no.
By Galkapryme 2020-04-22 18:35:50
It's about equal with Raetic in terms of the cure itself. Raetic + 1 wins out by a meager amount of HP. I'm not sure about MP consumed because there's almost always a BRD and/or RDM and/or GEO.
By gistofanything 2020-04-22 18:37:08
I feel like having the meva from the strap in your midcast set will do you more favors than the recast from thuelleic shield though
By Galkapryme 2020-04-22 18:44:49
Thuellic is more about the MP conservation.
By gistofanything 2020-04-22 18:47:53
4% conserve MP > 15 meva/5 mdt? Mmmmm, even with raetic... To each their own, I suppose.
Server: Asura
Game: FFXI
Posts: 377
By Asura.Slyshenx 2020-04-22 20:11:46
It's about equal with Raetic in terms of the cure itself. Raetic + 1 wins out by a meager amount of HP. I'm not sure about MP consumed because there's almost always a BRD and/or RDM and/or GEO.
So would Raetic Rod +1 still be useful without having a support job to make up for the MP+30% consumed?
Or does the cure boosts take care of that in itself?
Asura.Arico
Server: Asura
Game: FFXI
Posts: 535
By Asura.Arico 2020-04-22 21:39:04
It's about equal with Raetic in terms of the cure itself. Raetic + 1 wins out by a meager amount of HP. I'm not sure about MP consumed because there's almost always a BRD and/or RDM and/or GEO.
So would Raetic Rod +1 still be useful without having a support job to make up for the MP+30% consumed?
Or does the cure boosts take care of that in itself?
It's the Ebers Pantaloons that make up for the +30% MP consumed.
Server: Asura
Game: FFXI
Posts: 377
By Asura.Slyshenx 2020-04-22 21:53:28
It's about equal with Raetic in terms of the cure itself. Raetic + 1 wins out by a meager amount of HP. I'm not sure about MP consumed because there's almost always a BRD and/or RDM and/or GEO.
So would Raetic Rod +1 still be useful without having a support job to make up for the MP+30% consumed?
Or does the cure boosts take care of that in itself?
It's the Ebers Pantaloons that make up for the +30% MP consumed.
Didn't even think of that, good lookin' out, thanks. Maybe I'll try to make one later for my WHM to try out.
Since our nice guide at On Healing Hands - A Comprehensive WHM Guide (V2) are no longer updated with current gearsets I Decided to make this little post for putting in optimal and El' cheapo gearsets.
This is also for debate about optimal/good gearsets so if you have a Gearset that you want to suggest, putt it in here.
-- Starting to update this again as some sets appears missing from from the V3 and the fact im borred at work
--- The Wardrobe ---
Cure are probably the most important gearsets so lets start with those
ItemSet 377736
ItemSet 365112
Stats:
Cure potency: 51
Cure Potency II: 16
Enmity-: 56
Conserve MP: 20 (that around 5% reduction in cost)
Haste: 20 ( not counting cape)
Fast Cast: 14 (not counting cape)
Spell interruption rate: -20
Cure to MP: 6%
Weather bonus: yes
Solace Boost : 24
Augments and swaps: Head: Path C
Boots: path D
Cape: can be fastcast or haste
ItemSet 360041
Stats:
CurePot : 49
CurePot2: 7
Enmity: 31~35
Haste: 22
FastCast: 20
Weather: yes + 10%
Solace: +24
MP from cures: 6%
ConMP: 24 (~6%)
MP not depleted when used : 1%
Augment:
Head D: FastCast 10
Hands A: Cure Potency 7 Enmity 6
Feet A: Cure potency +7% Enmity -6
Cape : FastCast 10
where to get itMain: Iridal Staff - Cheap on AH 100k
Sub: Achaq Grip - from wkr. can use kupon from ROE to get it or cheap on AH 10K
ammo: Clarus Stone - Abyssea NM or cheap on AH 10k
head: Vanya Hood - Escha Zitah T1
neck: Nodens Gorget - Escha Ruan T1
ear: Glorious Earring - Quested and easy
ear: Mendi. Earring - Escha Zitah T1
body: Ebers Bliaud +1 - Emp gear. Does not need to be reforged to be used
hands: Vanya Cuffs - Escha Zitah T1
ring: Mephitas ring +1 - UNM
ring: Janniston Ring - Completing Aodolin missions
back: Alaunuss Cape - from ambuscade
waist: Korin Obi/Hachirin-no-Obi - sea farming belts
legs: Ebers Pant. +1 - emp pants. does not need to be reforged to be used
feet: Vanya Clogs - Escha Zitah T1
Everything here is either:
- Cheap on ah (below 100k per item)
- highest level is T1 from escha (potential only escha Zitah)
- A lot of the items are also BiS for optimal HQ set and/or have other BiS uses
Some rotation/tweaks:- You might want to spend the gil on getting Chatoyant Staff for some more resist in your idle set)
- If you cant get nodens neck or lebech ring you can replaced the Vaya hands to bhokus gloves. (13% Cure Potency)
This will keep you out of Ruan or avoid grinding a HTBF
- Reti Pendant can be used in neck instead if you do the above gloves swap to gain 4 conserve MP (Escha ru'aun T1)
- Only doing Korin Obi Will make you loose 1% no MP used, which is approx the same as 4 ConserveMP. Making it faster to farm
- You can replace mendicant earring with Nourish. Earring (+1) or Roundel Earring (75k on AH). You are only loosing 2ConMP
- You can replace ammo slot for esper stone or white tahlum to trade in 3ConMP for 2enmity- (This set is just shown with ConMP piece because it's going to be more useful later on when you cap emnity- easily with cleric's torque)
Cursna Sets
ItemSet 365323
No dual wield setup. I assume /sch here
Stats
AoE: Yes
Cursna Effect: +116%
Healing skill: +129
Haste:24
FastCast:17*
Enmity-: 3*
ConMP: 10
65.16% doom removal rate
* not counted in divine benison effect from WHM job nor yagrush
Augments:
Head: Path B - B) Healing magic skill +20, cure cast time -7%, MDT -3%
Feet: Path B - Healing magic skill +20, cure cast time -7%, MDT -3%
Cape: FastCast 10
Alternative pieces:
No Potency sets for spells that has a static potency or to fill in empty slots
ItemSet 377720
ConMP: 82
Emnity: 51~55
FC: 26
haste: 21
|
ConMP |
Emnity |
FastCast |
Haste |
Rubicundity |
7 |
|
|
|
thuellaic ecu+1 |
4 |
|
|
2 |
Pemphredo Tathlum |
4 |
|
|
|
Vanya Hood |
6 |
|
10 |
6 |
cleric toruqe+2 |
|
25 |
|
|
Glorious earring |
|
5 |
|
|
magnetic earring |
5 |
|
|
|
Inyanga |
|
|
14 |
2 |
Fanatic gloves |
7 |
|
7 |
3 |
mephita's ring |
15 |
3~7 |
|
|
Janniston ring |
|
8 |
|
|
Alaunus cape |
|
10 |
|
|
Shinjutsu-no-obi +1 |
15 |
|
5 |
|
Vanya slops |
12 |
|
|
5 |
kaykas boots +1 |
7 |
|
|
3 |
|
|
|
|
|
Total |
81 |
51~55 |
36 |
21 |
This is a recast focused No potency set. Very good for Arise
ItemSet 378526
FastCast 81 (80 if you just use Gadda)
Haste: 25
ConMP: 68
Due to rounding we are not fully capped on haste but pretty close. but i see no other slots to get haste from that would not have a negative effect on ConMP.
you can however replace tathlum with hasty pinion +1 to cap Haste with a 4ConMP loss
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