you're the only one who said it's an anti-rmt measure, i just said it degrades the gameplay path
however you feel about the last 7 years, it's pretty obvious that giving fresh players a way to jump straight to the highest gear/content without contributing will result in attrition.. there's not really any point arguing if you don't understand that much
edit:
catchup gear like unauged odyssey gear serves a purpose: it gets your stats high enough to be somewhat viable in a variety of content without removing the incentive to actually engage in top content
if all you need to do to get full emp+3 is join a group that isn't already 18/18, you have next to no reason to do any other content because every upgrade after that is relatively marginal
since sortie is the primary ongoing endgame, you no longer have any reason to learn to play or improve your sets either, since you can just continue to sit in your group until you have a prime
