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By K123 2025-05-29 15:44:01
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Cerberus.Kylos said: »
Even so, they are called “Ultimate Weapons” for a reason, and I believe they shouldn’t be handed out like sweets.
But aeonics are ez and lots are very good. These should have been harder really, but now they should just make mythics easier. It would benefit everyone if there were more carn's and yagrushes around.
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By Cerberus.Kylos 2025-05-29 15:46:34
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K123 said: »
Cerberus.Kylos said: »
Even so, they are called “Ultimate Weapons” for a reason, and I believe they shouldn’t be handed out like sweets.
But aeonics are ez and lots are very good. These should have been harder really, but now they should just make mythics easier. It would benefit everyone if there were more carn's and yagrushes around.

Aeonic is only easier because of the power creep. It has nothing else outside of killing bosses. If someone has a Mythic, I know they have put in some effort, and didn't just pay to stand around for a few hours while a merc killed for them. If anything, SE should upgrade Aeonics and significantly raise the difficulty to complete them.
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By K123 2025-05-29 15:55:27
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Cerberus.Kylos said: »
K123 said: »
Cerberus.Kylos said: »
Even so, they are called “Ultimate Weapons” for a reason, and I believe they shouldn’t be handed out like sweets.
But aeonics are ez and lots are very good. These should have been harder really, but now they should just make mythics easier. It would benefit everyone if there were more carn's and yagrushes around.

Aeonic is only easier because of the power creep. It has nothing else outside of killing bosses. If someone has a Mythic, I know they have put in some effort, and didn't just pay to stand around for a few hours while a merc killed for them. If anything, SE should upgrade Aeonics and significantly raise the difficulty to complete them.
But then they'd be even better than mythics when most are already. Non solution.

I have mythics, I put less effort into getting them than the aeonics I have (never paid RMT).
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By Asura.Sensarity 2025-05-29 16:09:32
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Naegling is better than most REMA so giving out a free REMA to everyone is about as much of an impact as free bonanza weapons
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By Cerberus.Kylos 2025-05-29 16:13:08
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K123 said: »
Cerberus.Kylos said: »
K123 said: »
Cerberus.Kylos said: »
Even so, they are called “Ultimate Weapons” for a reason, and I believe they shouldn’t be handed out like sweets.
But aeonics are ez and lots are very good. These should have been harder really, but now they should just make mythics easier. It would benefit everyone if there were more carn's and yagrushes around.

Aeonic is only easier because of the power creep. It has nothing else outside of killing bosses. If someone has a Mythic, I know they have put in some effort, and didn't just pay to stand around for a few hours while a merc killed for them. If anything, SE should upgrade Aeonics and significantly raise the difficulty to complete them.
But then they'd be even better than mythics when most are already. Non solution.

I have mythics, I put less effort into getting them than the aeonics I have (never paid RMT).

It's all subjective. Some will say you can make an Aeonic in a day, so it's easier. Others will say if you want to make an Aeonic properly without paying, you need to have a decent group with the right jobs, which makes it more difficult than soloing a Mythic over a few months.
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By Shiva.Thorny 2025-05-29 16:15:26
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The market says that aeonics are a joke and mythics are the most expensive weapon. I agree.

You don't really need 'a decent group' any more either, even Sortie+2 is an absolutely insane level of power compared to what was available when they released.
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By Carbuncle.Nynja 2025-05-29 16:16:08
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Cerberus.Kylos said: »
K123 said: »
Cerberus.Kylos said: »
Even so, they are called “Ultimate Weapons” for a reason, and I believe they shouldn’t be handed out like sweets.
But aeonics are ez and lots are very good. These should have been harder really, but now they should just make mythics easier. It would benefit everyone if there were more carn's and yagrushes around.

Aeonic is only easier because of the power creep. It has nothing else outside of killing bosses. If someone has a Mythic, I know they have put in some effort, and didn't just pay to stand around for a few hours while a merc killed for them. If anything, SE should upgrade Aeonics and significantly raise the difficulty to complete them.
I'd rather they fixed the shitty REMA weapons. And by shitty I mean the bottom of the barrel absolutely *** useless ones that no one will ever use.
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By Cerberus.Kylos 2025-05-29 16:18:34
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Shiva.Thorny said: »
The market says that aeonics are a joke and mythics are the most expensive weapon. I agree.

You don't really need 'a decent group' any more either, even Sortie+2 is an absolutely insane level of power compared to what was available when they released.

Yeah. When I said "decent group", I'm not talking best in slot veterans to the point no casual could ever dream of taking part. I'm talking from a casual players perspective.
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By Fenrir.Richybear 2025-05-29 16:29:08
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The fact that all Alex is in singles (Cats Eye being the exception from bonanza) - that's the worst *** part. The *** punch that you can't convert into 100 pieces or even go the relic route and a 10,000 piece that you need 3 of is the sequel to Philadelphia, only this time it's super aids. Yes you can turn them in as you go, but if you're saving as you go from farming/ambu etc that's a whoooole lotta slots.



Disclaimer: I'm dumb and did the same exact thing I hated myself for when I made a Carn. I've been pre hoarding all the items on a mule which means forget the tedium of assaults, Ein, Nyzul when you get to dbox 8 stacks at a time for 30,000 Alex and then do it again for the 10,000 rocks you've saved up.
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By Ovalidal 2025-05-29 16:39:03
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Quote:
今迄の公式の情報だと シュッシュないと思います。 いつでも誰でも入れて 共有のスペースという仕様。

ただ入る時に

各自が難易度を設定して、

難易度によってポイントが

変動するシステム。

共有スペースなので

等しく敵は見えてるけど

各自ヘイトに乗った際に

その難易度になるらしい。

Translation

Based on the official information so far, I don't think there will be any instances.

It is a shared space that anyone can enter at any time.

However, when you enter, you set the difficulty level for yourself.

A system in which points change depending on the difficulty level.

Since it's a shared space, everyone can see the enemies equally, but the difficulty level seems to change when each person gains hate.

The current JP community's speculation. Sounds a little speculative imo, but the official statements haven't been any more comprehensible.
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By Seun 2025-05-29 16:51:46
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Did someone say mob-tagging?
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 Cerberus.Kylos
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By Cerberus.Kylos 2025-05-29 18:04:45
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Any idea what the image with the announcement for the next version update could be suggesting?
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By Nariont 2025-05-29 18:11:47
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Af/relic augment thing and something to do with besriged, likely some adfitional reward/change to saving npcs
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By Lakshmi.Buukki 2025-05-29 18:34:11
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Shows crucible for crafting in Limbus zone. Second picture is just a captured NPC from Al Zahbi with a roaming monster around that needs to be saved. This was a thing before but since Besieged is so weak, you never see captured NPCs anymore. Hinting at what's coming with the level increase to Besieged.
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By Draylo 2025-05-29 19:47:59
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If you win the bonanza rank 2 on a mule you can skip tokens by sending the book to yourself, the best thing to get ever.
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By Lakshmi.Buukki 2025-05-29 22:04:24
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Ovalidal said: »
Translation

Based on the official information so far, I don't think there will be any instances.

It is a shared space that anyone can enter at any time.

However, when you enter, you set the difficulty level for yourself.

A system in which points change depending on the difficulty level.

Since it's a shared space, everyone can see the enemies equally, but the difficulty level seems to change when each person gains hate.

I don't understand how this is even possible. Does the game currently have anything like this in place currently? It's starting to make sense why they had to completely scrap Limbus and redo it, since this was their plan all along.
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By Asura.Eiryl 2025-05-29 22:12:47
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It happens in reisenjima, yes

If you are attacking a plant or a naraka and someone on the mission attacks it, its level drops, I'm not certain if it goes back up though the other way around.
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By Asura.Bronzequadav 2025-05-30 00:13:45
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I mean don't domain invasion mobs scale based on amount of people on it(up to a certain point)? their HP at least.

Doubt monster damage is going to scale, prob just HP so x amount of people can engage the same mobs

Edit: just saw the part about setting difficulty level, bold of them to do scalable mobs that multiple people can engage if that is the case, expect many bugs.
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By Asura.Eiryl 2025-05-30 02:55:31
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Bold actions make the most spectacular failures

The flameout when they close it and admit you can't have a zone this small be open because everyone and their mother will flood it 24/7 will be glorious.

That's just the player aspect, not even the miracle it will be if it works mechanically with zero field testing.

Conversely; the armor is so bad that it's never a problem because no one wants to do it.

The window for success is small.
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By Atusuki 2025-05-30 04:04:55
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A little more details from the Freshly picked summary on OF

Google translation:
Quote:
This is a plan to renew "Limbus" for high-level players. The concept is that it does not occupy an area, can be participated in by party or solo, and will be a new way to strengthen artifact/relic costumes.
To enter, you must possess a white card or black card. The conditions to obtain this card have not changed from before, and once you obtain it, you do not need to go back to get it again. You will also need "Starsong Sparkle [Final]" Scintillating Rhapsody, which you can obtain by clearing "Starsong of Vana'diel".
There is no time limit in the content, and you can enter as many times as you like as long as you meet the conditions to enter. Up to three Trusts per party.
The difficulty of the content is set by having players set their desired level when entering, and when they fight, monsters of the set level will attack them. The higher the level you set, the more points you can earn to strengthen your equipment.
In this update, only normal monsters will be added, but in future updates, boss-like NMs will be added, and you will need to work hard together.

The "Records of Eminence" based on the old Limbus will no longer be clearable due to this change, so if you have already received them, please discard them. They will remain in the menu for a while, but we plan to change this in a future update.

Artifact/relic gear can be strengthened using special points that can be acquired in content. There are different points for Temenas and Apollyon, so choose your destination based on the equipment you want to strengthen. Strengthening can be done by trading items required for the furnace in Limbus. The furnace looks similar to the furnace, but does not require any refining skills or operations.

The basic parts will be implemented in June, and even stronger monsters and notorious monsters will be added in future updates, so please check the update information.
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By Asura.Volteczero 2025-05-30 04:11:36
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Segfarm/Legion with no time limit?
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By Asura.Sensarity 2025-05-30 04:32:31
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Calling it now, every camp is gonna be run by bots selling points 24/7
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By Asura.Psylo 2025-05-30 04:46:34
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Asura.Sensarity said: »
Calling it now, every camp is gonna be run by bots selling points 24/7

Even no bot, on Asura, its gonna be a nightmare, around 3000 3500 players ...
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By Lakshmi.Buukki 2025-05-30 04:50:28
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So phase 1 sounds like the very early stages of how we used to farm Plasm parties for delve. Go in, get a few points, warp out, buy gear. Repeat until you got the entire Manibozho set or whatever. But worse, because it's completely open and not instances.

It's going to be a real hoot trying to claim a furnace to upgrade your armor
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By Nariont 2025-05-30 04:53:08
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Asura.Sensarity said: »
Calling it now, every camp is gonna be run by bots selling points 24/7

SAM JINPU 99K FAST PARTY {Do you need it?} 10M/1K PTS
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By Seun 2025-05-30 05:47:00
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Lakshmi.Buukki said: »
It's going to be a real hoot trying to claim a furnace to upgrade your armor

It doesn't sound like it operates the way a normal furnace does. Sounds more like a normal NPC that accepts your armor and points, probably makes you wait some amount of time and then allows you to reclaim the upgrade.

Claiming the mobs to get the points in the first place will likely be the hardest part of this process. The idea that we can play this content 24/7 makes me think the requirements for fully upgraded armor will be astronomical.
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By Dodik 2025-05-30 05:50:00
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Dodik said: »
This is my theory on neo-Rimbus (love that name).

  • It's like old-Dyna, enter anytime, can see everyone in the zone.

  • You obtain temporary currency while defeating mobs in the area.

  • This reward is individual, no lotting, everyone in the party gets same reward.

  • Upgrading armor costs X amount of temporary currency, which you need to use along with your existing +3 armor at the provided reforging.. furnace.. within the zone.

  • First upgrade costs a little temporary currency, so little you can get it in one run.

  • Upgrading further costs a ***-Tm of temporary currency, enough that you will be farming for several months for it.

  • Temporary currency is not tradable outside the zones nor usable anywhere else.

  • There are separate temporary currencies for AF and for relic upgrades, per zone.



Let's see how much if any of this pans out.

These were my theories a few weeks ago.
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By Fenrir.Svens 2025-05-30 05:50:38
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They may use the same system as the exemplar campaign- can gain X upgrade points for reforge per day/week, take as much time as you need until reset, any excess fighting is just for cp/exemplar/boss pops in later updates. Will probably still be congested/botted to hell though if exemplar is decent. It would encourage teaming up/alliances potentially if it's faster to do so, but I'm sure there would still be issues.
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By K123 2025-05-30 06:02:38
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Dodik said: »
Dodik said: »
This is my theory on neo-Rimbus (love that name).

  • It's like old-Dyna, enter anytime, can see everyone in the zone.

  • You obtain temporary currency while defeating mobs in the area.

  • This reward is individual, no lotting, everyone in the party gets same reward.

  • Upgrading armor costs X amount of temporary currency, which you need to use along with your existing +3 armor at the provided reforging.. furnace.. within the zone.

  • First upgrade costs a little temporary currency, so little you can get it in one run.

  • Upgrading further costs a ***-Tm of temporary currency, enough that you will be farming for several months for it.

  • Temporary currency is not tradable outside the zones nor usable anywhere else.

  • There are separate temporary currencies for AF and for relic upgrades, per zone.



Let's see how much if any of this pans out.

These were my theories a few weeks ago.
And if you leave the zone or disconnect you lose all accumulated points :)
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