lol
DRG was top tier as well for a long while. Mind you, you had to have a Mythic.
Top tier is considered a job that average people can do great damage with moderate gear much like now with blue. Drg hasn't been there before unless you consider penta thrust days with tp. Sir we must agree to disagree. Now do you need your shoes shined sir?
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no it's not. Average people suck on BLU precisely because they think this way. Even giving someone a mythic won't fix this as the skill isn't in actually hitting macros but in planning and preparation ahead of time. I've seen a huge rash of people trying to bandwagon BLU lately and they suck horribly at it. Proth's guide does a lot to get a person starting, but it's just the first step. I could take my account with my gearswap and give it to a new person and they would crash and burn trying to do the stuff I do on BLU.
Well the people I know that are playing Blu that I would consider average are parsing very well against people who are knowledgeable in their respective job. It's quite possible that the people I call average and have never really played Blu as anything other than a level job are anomalies of your average definition. I think otherwise myself. The point can be made at this time the underlying meaning is more of the fact the tools used by Blu or other jobs with a knowledgeable person on said jobs have far greater impact in damage than someone who pushes a drk or drg to its limits still getting their butts handed to them with both things being equal.
I just hope drg and drk get some good weapons at the end of the day that can be useful to go to events with a group as DD without persecution from others for it being less than useful.
Yeah, an average player on BLU could probably dish out loads of damage. Just take the DD gearsets, the DD spell sets and go and do SR. Bam, depending on gear you've outparsed even BLUs who have played the job for years and if you have the gil to spend on +1 abjuration gear, pretty easy to do.
But, I really think the best BLUs aren't the ones doing the parse grabs (unless that's your sole role in the party, then I suppose that's your purpose). The best BLUs can adapt to their situation. Perform the best possible next action you could make. If the best action is to continue DD'ing to close your self light CDC, then do so. But sometimes, the best action involves healing other players, debuffing monsters (not just Tenebral Crush), trying to hold hate, or AoE mobs down, casting shadows to block a big nuke.
The thing about that is as someone said before, planning and preparation. To go directly from a Sinister Reign run to a Delve run, to Escha NMs and only changing your subjob and spellsets, and still providing the best you can for the party.
Another big thing is doing things based on your party setups. Lacking a job or player who could reliably silence something that saves a lot of DPS, risk, and time if its silenced? Then set the spell ahead of time in preparation. One example is Tojil. Easy enough to silence and saves having to deal with Sleepga, Breakga, Kaustra, Meteor. I know you'll be thinking "Ugh! Have the GEO or WHM silence it". That's a DD's mindset. If you picked up a few random players, you just have to expect the worst. Sure, you can expect a PUG WHM to cure mostly, and a PUG GEO to have indi/loupon up at least 70%+ of the time, but outside of that, set your expections low. If you've got a reliable person who can silence, you can remove it from your spell set and carry on, but if not, set a spell. Silent Storm lasts 5 minutes which these days is usually more than it takes to kill him.
And sometimes you may not even have those jobs available in the time frame you want to play.
I haven't felt like shouting for a stunner, so I just decided to /blm for Tojil. We can cap haste, so don't need BRD songs to reach the reduction on stun to keep Tojil's moves locked. You can WS between stuns, or if needed throw out a White Wind for the other DDs. You can even set a backup Temporal Shift stun too if needed.
I use this same strat on Hanbi, since if you stun his moves he won't spawn an add. Stun+Temporal Shift can pretty much lock him out of making adds if you're quick. And an add is a HUGE DPS loss for that fight, so it's almost stupid not to do it. If you invited a person specifically for stunning, you could DPS more yourself, but the mob's HP could increase. This turns BLU into a stunner, tank (actinic burst and stun to generate hate), and DD for that fight. Now you only need Apururu trust, and some good player DDs and you're set.