Really easy actually. So much multi-hit, haste and store TP that you can chain lights. Also you can do darkness with Req -> CDC. Technically you can multi-step double light, but its generally not worth it cause you gotta use some weaker WS's to make fusion.
Related questions:
- How much Acc is generally needed to reliably self-light the newer Apex mobs?
- What spell set would be best for these mobs in a PLD, BLU, GEO, SCH, BLM, WHM type setup? Typically for meleeing JP mobs solo, I go with...
Quad. Continuum
Delta Thrust
Barbed Crescent
Blazing Bound
Molting Plumage
Sickle Slash
Tail Slap
Fantod
Sudden Lunge
Diffusion Ray
Empty Thrash
Heavy Strike
Thrashing Assault
Paralyzing Triad
Sinker Drill
Nat. Meditation
Searing Tempest or Anvil Lightning
My thoughts on that set for the above mentioned setup are 1) might want Tenebral Crush for this setup, 2) depending on the target mobs, probably want to bring along Magic Hammer if I want to keep Mighty Guard up, and 3) need to get Erratic Flutter in there, since I won't have Haste II from trusts this time.
Would trading out Paralyzing Triad, Sinker Drill and Searing Tempest for Erratic Flutter, Magic Hammer, Tenebral Crush and Glutinous Dart be the best course of action? While loosing those traits obviously hurts, the main goal is to reliably generate a SC for the mages to MB on. Thoughts on this?