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The 6th Ministry's Secret: A Summoner's Guide (v2)
Phoenix.Iocus
Server: Phoenix
Game: FFXI
Posts: 1869
By Phoenix.Iocus 2024-09-07 22:21:37
They don't stack and Fenrir is a flat number based on skill instead of % as I recall so it's probably significantly worse on most or all end game content
Thanks for the response on stacking, that clears up anything I needed to know.
Server: Phoenix
Game: FFXI
Posts: 246
By Phoenix.Gavroches 2024-09-08 10:33:14
I know. I waited until the last day of card campaign to 99 smn :/
Think it only comes like once every 3 months or so. Traded all my THF+BLU cards to get the 10 needed to make the +2 body, so need 49 more. Would be a long grind to solo but it's not pertinent to have +3 body right now, since nobody will ever ask me to play this job, maybe ever.
If you can farm daily omen for detritus, then you should score about 100+ cards/month, so by the time you get to next campaign, that’s about 200 of useless cards, swap them to what you want, 20 cards for smn, painless and probably 6 stacks of detritus by then (60M +/-).
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3333
By Carbuncle.Maletaru 2024-09-08 10:49:22
Phoenix.Gavroches said: »I know. I waited until the last day of card campaign to 99 smn :/
Think it only comes like once every 3 months or so. Traded all my THF+BLU cards to get the 10 needed to make the +2 body, so need 49 more. Would be a long grind to solo but it's not pertinent to have +3 body right now, since nobody will ever ask me to play this job, maybe ever.
If you can farm daily omen for detritus, then you should score about 100+ cards/month, so by the time you get to next campaign, that’s about 200 of useless cards, swap them to what you want, 20 cards for smn, painless and probably 6 stacks of detritus by then (60M +/-).
If he wants 49 SMN cards to +3 his SMN body, your plan will take him ~5 months, optimistically, of using every single tag. I think he's asking for the sub-5 month plan.
The real answer is: don't solo cards on SMN. Get a friend or two or 5, yell for teammates, or do anything you can to NOT solo Omen on SMN. Barring that, sure you can slowly grind down mobs with single BPs, it sucks.
By Chimerawizard 2024-09-08 14:26:18
SMN is a good job for getting JA & cure objectives while also giving a party some buffs.
just build yourself a cure cheat macro so you can do that quick. SMN HP pingpongs so easily.
Sadly blood pacts don't count toward weaponskill or magic objectives so you're sitting on your hands with those really.
6step, 15k nuke, & 30k ws/mb would be difficult to hit on SMN.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3333
By Carbuncle.Maletaru 2024-09-08 14:31:00
6step, 15k nuke, & 30k ws/mb would be difficult to hit on SMN.
The word you're looking for here is "impossible". You can't hit a 15k nuke or 30k MB with SMN. 30k WS is probably possible with a REALLY good set and a SC (set up by your pet). 6-step won't actually be a 6-step if you're solo, it will be a (2-step?) lower number of SC. Should be possible. IDK how possible a 2k attack round is, maybe with an AM3 triple attack? Good luck though...
The rest should be fine, WS, Physical WS, magical WS, spells, abilities, eliminating foes, crits. But you're potentially missing out on 4/14 objectives which is...not great...also runs will be very slow.
You do you, if you absolutely can't find people to go with, it's certainly possible to do solo SMN runs, but I think missing ~1/3 of the objectives is not great for trying to farm cards specifically.
Quetzalcoatl.Khajit
Server: Quetzalcoatl
Game: FFXI
Posts: 454
By Quetzalcoatl.Khajit 2024-09-08 15:54:14
Iroha II solos a multistep SC, so that one is a freebie unless you have a full party or more.
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By Shichishito 2024-09-23 18:27:39
I thought we collectively agreed if you're in need of cards you're supposed to get a omen merc and pretend to be interested in a body drop?
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By Genoxd 2024-10-06 21:03:30
So I'm pretty sad that Summoner is the only job without an "all jobs gear sets" page https://www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets
I'd like to change that. I suspect that the python script might be lacking SMN gear. Anyone know what pieces might be missing? I'm happy to add them.
I'd like to at least see Oshala, Garland of Bliss, Shattersoul, Earth Crusher, and Retribution sets. Any others you think are worthwhile for WS?
Free nuke and MB sets would be situationally useful too.
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By Markimoise 2024-11-26 19:30:06
I'm about to do Mboze fight is there a macro I can make that will say in party how much TP was left/absorbed.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3333
By Carbuncle.Maletaru 2024-11-26 20:39:59
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Cerberus.Dekar
Server: Cerberus
Game: FFXI
Posts: 260
By Cerberus.Dekar 2024-12-30 11:46:09
I'm in the process of gearing up my SMN but I had a quick question. Is there any negative consequence to switching between the Sancus Sachet +1 and the Epitaph for different blood pacts? Will it cause my Avatar's level to dip momentarily or negatively impact my Blood Pacts such as Wind's Blessing?
By Genoxd 2024-12-30 11:53:17
They're both 119, it shouldn't. That said, Epitaph ties at around level 18 as I recall. After that it starts to win. If yours isn't at least 18 yet, I probably wouldn't swap for the BP dmg+1 vs +20 acc/m.acc
By eliroo 2025-01-14 15:15:28
Quote: Body can be a nice temporary option to reach the necessary thresholds of Perpetuance and SMN skill (need to never go below a certain number of SMN skill to mantain the boons of Avatar's Favor, read further in the thread or BGwiki to see the tiers) but that's it.
The body seems kind of sleeper good for well-rounded Idle setups. High DT and it + Nirvana overcap your perpetuation allowing you to focus your other pieces on skill, meva or more DT.
Probably a super necro but working through my SMN sets again and thought I'd throw some two-cents into the pot. Also on asura Unity ranks are a meme, so I've decided to leave out assiduity +1 in my sets.
Quote: Main = 'Nirvana', -- 8 perp
Sub = 'Oneiros Grip',
Head = 'Beckoner\'s Horn +2',
Neck = { Name = 'Smn. Collar +2', AugPath='A' },
Ear1 = 'C. Palug Earring',
Ear2 = { Name = 'Beck. Earring +1', Augment = { [1] = 'Pet: Rng. Acc.+11', [2] = 'Damage taken-3%', [3] = 'Pet: Accuracy+11', [4] = 'Pet: Mag. Acc.+11' } },
Body = 'Beck. Doublet +2',
Hands = 'Baayami Cuffs +1',
Ring1 = 'Stikini Ring +1',
Ring2 = 'C. Palug Ring',
Back = { Name = 'Campestres\'s Cape', Augment = { [1] = 'Phys. dmg. taken -10%', [2] = 'Pet: R.Acc.+20', [3] = 'Pet: R.Atk.+20', [4] = 'Pet: Haste+10', [5] = 'Pet: Atk.+20', [6] = 'Mag. Evasion+30', [7] = 'Pet: Acc.+20', [8] = 'Evasion+20' } },
Waist = 'Carrier\'s Sash',
Legs = 'Nyame Flanchard',
Feet = 'Baaya. Sabots +1',
The above set nearly caps my PDT, +11 total refresh, and 10th tier favor at ML0, at higher MLs I bet you could drop the cuffs for more DT, allowing you to swap to warders or something else.
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10517
By Asura.Sechs 2025-02-23 18:27:20
What are you guys using for your TP and Garland sets?
Need to undust mine which haven't been updated since almost 8 years lol, that's preposterous.
Server: Bahamut
Game: FFXI
Posts: 147
By Bahamut.Boposhopo 2025-02-23 19:18:16
What are you guys using for your TP and Garland sets?
Need to undust mine which haven't been updated since almost 8 years lol, that's preposterous.
ItemSet 383065
ItemSet 383066
This is what I'm using these days minus the O. Sash. I just use a Macc piece in waist slot until I remember to buy an O. Sash one day.
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10517
By Asura.Sechs 2025-02-24 03:18:39
Khonsu is tempting but ultimately not on point imho.
Well it depends... if you're doing trials or messing around then it's good.
But most of the time you're meleeing on SMN is to get the TP to put up AM3 on Nirvana. Which kinda means you're bound on the regular BP damage grip, otherwise you're gonna lose TP and/or AM3.
Server: Bahamut
Game: FFXI
Posts: 147
By Bahamut.Boposhopo 2025-02-24 10:44:19
Ya I guess to be fair I mostly use Opashoro these days and gear more acc since my smn wsdmg trumps bp dmg now. And without the bp dmg grip I’m still getting mostly capped flaming crush (depending on content) so I felt the trade was worth it for me.
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Server: Asura
Game: FFXI
Posts: 99
By Asura.Bronzequadav 2025-04-04 02:50:52
Do avatars get +stats from master levels or just acc/atk?
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10517
By Asura.Sechs 2025-05-16 16:17:18
Anybody mind posting what they're using with Nirvana to reach 670+ skill in Idle for the Avatar's Favor tier?
By Tarage 2025-05-16 16:24:59
Anybody mind posting what they're using with Nirvana to reach 670+ skill in Idle for the Avatar's Favor tier? I'll do it when I get home if someone doesn't beat me to it.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3333
By Carbuncle.Maletaru 2025-05-16 18:06:51
ItemSet 397164
Depending on your ML, you can swap some pieces for more DT/meva
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10517
By Asura.Sechs 2025-05-16 18:21:49
Aren't you missing 1 perp in that set? Or did I miscount?
Server: Asura
Game: FFXI
Posts: 1473
By Asura.Pergatory 2025-05-16 18:30:30
Empy+3 body is good for that set, for that very reason. Use that and you can ditch all the other perp down stuff.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10517
By Asura.Sechs 2025-05-16 19:22:02
I'm using a set trying to condense as much refresh as possible, capped Perp, some DT and of course 670 skill.
All of this without losing any of the "Avatar lv +1".
With this one I reach 670 exactly but I'm reliant on the +3 skill grip.
ItemSet 397165
What can I change? Can get +1 in the belt but that's not enough to reach 670 without the grip anyway.
Could also get another +1 in the neck but 1) it still wouldn't be enough, 2) I don't wanna lose the avatar regain in that slot.
I see no solution other than losing the +2 Refresh in the hands slot (Baayami +1) or the +1 Refresh in one of the ring slots (evoker's ring)
Or using the SMN+10 skill in place of Cath Palug. Gaining +5 skill and losing +1 refresh. Meeeeh...
By Tarage 2025-05-16 20:10:11
Are you trying to be in your favor set for long periods of time? Why? If you're just trying to hit BP cap, you can just swap into it and swap back out.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10517
By Asura.Sechs 2025-05-16 20:31:46
This specific set I activate when I want to offer the maximum Favor to my party members, with a set that's a bit of a compromise.
I also have a 735+ set but I've never used it.
This set instead can be nice in some situations, I like it!
Was trying to keep the 670+ skill without using the Grip slot and without renouncing to any of the perp, refresh or avatar level stats, but I guess that's not possible atm XD
Server: Asura
Game: FFXI
Posts: 1473
By Asura.Pergatory 2025-05-16 20:50:57
Belt & amulet seem like no-brainers, you'd still be 1 short I assume? I don't suppose gaining one ML is in the fold?
If not, I'd say swap those two plus Evoker Ring. My gut tells me having a useful grip would be far better than 1 refresh and a little bit of avatar regain.
Edit: Come to think of it, are you really gaining 2 refresh from those hands? If it's only 1 most of the time, swapping those out may be the superior choice here.
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