Going by this Famitsu post: http://www.famitsu.com/news/201503/13073769.html
My brother translated and organized as best he could. Special thanks to Falkirk for helping improve the layout of these tables. Enjoy!
Seems pretty relevant to this so I'll as here, BG says wsd+ can be leaf or dusk augment, if this is accurate would they combine into one stat or both separate?
Seems pretty relevant to this so I'll as here, BG says wsd+ can be leaf or dusk augment, if this is accurate would they combine into one stat or both separate?
If you mean BG wiki. It says leaf is ws "accuracy", and dusk is ws "damage".
now you can get snapshot on taeon with both dusktip and leaftip. I've never tried, but I imagine the two augments would be separate when viewing the equipment but still be additive.
Not completely true, Telchine can receive Pet: DT by using Duskorbs. So, because I used my Leaf stone slot to get Pet: Regen+3 on my Nehushtan, it would have been neat to augment some Pet: DT from a Duskorb, but they don't serve that purpose on weapons.
Thank you for posting this, you've probably just saved me several millions of gil worth of Duskorbs trying to get Summoning Magic Skill on my Telchine set.
I feel like I read this somewhere, but can't seem to find it. Seems as if, with armor at least, NQ stones can still reach maximum numbers, but has a wider range making it a lesser chance (I've gotten TA+2 on my Taeon with NQ stones). I've had much better luck with NQ leaf than I have NQ snow (though, better luck with NQ snowdims for MACC/MAB than NQ snowslits for ACC/ATK).
Does this also apply to weapons? Meaning, can you get WS Dmg+7 with an NQ stone on 2H/Ranged?
I don't know if its only me, but I've noticed a huge drop in quality augments just when I'm trading the body pieces. Head,hands,legs,feet always seem to be pretty consistent with what I see from all the stones, then when the body is up everything just kinda drops of the table to ***. I've spent more trying for body augs then all the other pieces combined with finished stats.
I've personally seen amazing augments from NQ stones, even with old skirmish stuff, like getting PDT-4% and accuracy+8 from NQ wailing stones. There's definitely a chance for great augments from cheaper stones, but it can take a considerable amount of tries, more so if the range of values is large, as with Snow stones.
edit: I also recall that when Alluvion stuff first came out, they mentioned that it was technically possible to get augments that don't normally correlate to the type of stone suffix, ie: getting -slit augments from -tip stones.
I feel like I read this somewhere, but can't seem to find it. Seems as if, with armor at least, NQ stones can still reach maximum numbers, but has a wider range making it a lesser chance (I've gotten TA+2 on my Taeon with NQ stones). I've had much better luck with NQ leaf than I have NQ snow (though, better luck with NQ snowdims for MACC/MAB than NQ snowslits for ACC/ATK).
Does this also apply to weapons? Meaning, can you get WS Dmg+7 with an NQ stone on 2H/Ranged?
Yes, you can get max-quality augments with normal-quality stones on weapons. My alt's Macbain has DMG+36 and DA+6, both with NQ stones.
edit: I also recall that when Alluvion stuff first came out, they mentioned that it was technically possible to get augments that don't normally correlate to the type of stone suffix, ie: getting -slit augments from -tip stones.
Happens all the time is even present on the tables.
Snow~ ~slit,tip,dim share and it's a bit of a frustration to get Ranged attack +20 with a snowdim because you want MAB. But it happens a lot...
For Kumbhakarna, I have seen a guy with Quad Atk. +2 on both of his axes. I am not sure if anyone has seen this on Asura? Does anyone know which stone it is from?
edit: I also recall that when Alluvion stuff first came out, they mentioned that it was technically possible to get augments that don't normally correlate to the type of stone suffix, ie: getting -slit augments from -tip stones.
Happens all the time is even present on the tables.
Snow~ ~slit,tip,dim share and it's a bit of a frustration to get Ranged attack +20 with a snowdim because you want MAB. But it happens a lot...
Exactly. This is where a bunch of the "but it comes from X too" arguments come in to play.
What's listed above is from the developers through Famitsu... Amusingly we've already known most, if not all of this. (Eg: single stats on armore cap at 10 while double cap at 7)
But what this data REALLY shows us is what's a "bad roll".
This is the natural rolls for the stones, getting an augment from a different stone means you rolled "bad" on that stone.
Luck is luck after all.
Going by this Famitsu post: http://www.famitsu.com/news/201503/13073769.html
My brother translated and organized as best he could. Special thanks to Falkirk for helping improve the layout of these tables. Enjoy!