Killer Instinct: The Beastmaster Compendium

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Killer Instinct: The Beastmaster Compendium
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 Fenrir.Skarwind
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By Fenrir.Skarwind 2025-05-16 10:49:17
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I feel like the shield is the better choice for BST.
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By Wendee 2025-05-16 10:53:24
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This is sad news to hear but it makes sense
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 Asura.Eiryl
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By Asura.Eiryl 2025-05-16 10:56:17
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Pet items are often disappointing.

As are mage weapons.

And support weapons.

It's always (often) singularly dps and never something someone would actually care about.
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By Khaeos 2025-05-16 15:17:40
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And what about the shield? How would it fare against the usual dw setup? You get 100% uptime on KI. Pair it with aymur or another rema and could it compete?
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By Dodik 2025-05-16 15:20:48
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Also works on subjob JAs so yes, best shield bst can use.
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By Phoenix.Capuchin 2025-05-16 15:31:16
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Khaeos said: »
And what about the shield? How would it fare against the usual dw setup? You get 100% uptime on KI. Pair it with aymur or another rema and could it compete?

Fulltiming it won't compete, but since you aren't using buff JAs very often on BST you could just swap the shield in for using Killer Instinct (5min timer) and then swap back to an actual offhand weapon for a loss of a little TP. And of course, if no subjob (i.e., Sheol Gaol) you could just leave it equipped if you're not swapping to something like a Sacro Bulwark.
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By Phoenix.Capuchin 2025-05-16 15:34:12
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Dodik said: »
Also works on subjob JAs so yes, best shield bst can use.

What subjob JAs would BST use that would be affected?

/DNC Haste Samba - does that work? That's prob the most useful.

/WAR really isn't used, /NIN doesn't have anything, /DRG has almost nothing (Ancient Circle). An extra Meditate tic from /SAM (meh)? Some weird /DRK Last Resort setup?
 Bahamut.Unagihito
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By Bahamut.Unagihito 2025-05-16 18:32:58
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Someone test if the shield affects the duration of the pet shared buffs!
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 Fenrir.Skarwind
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By Fenrir.Skarwind 2025-05-16 19:20:05
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Bahamut.Unagihito said: »
Someone test if the shield affects the duration of the pet shared buffs!

I'll check it out later with the Warthog/Fazz
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By Minaras84 2025-05-16 20:23:27
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Bahamut.Unagihito said: »
Someone test if the shield affects the duration of the pet shared buffs!

I don't even know if this would help me making a decision.

I totally get the Aymur/Farsha + shield combo appeal.
Not only for the mab but the extended SC window is great for the single hit ws too, easier to self sc.
But in reality...im always either /dnc or /nin.
Malevolence, ikenga and even agwu's are great off hand weapons for magical ws already, so the magic boosts from the shield becomes less appealing, even if they are stronger.

I always wanted KI up all the time, but i use zhivago/sefina/angelina + naegling for light basically everywhere, so the monster correlation _for me_ is useful only in sheol, and i dont do much sheol on bst honestly.

Sure, the shield works also with sj abilities but then again, does that mean i will use /war over /dnc or /nin?
Maybe if bst had a higher tier of fencer.

I think i'll go with onion sword.
There are plenty of multi hit gear options out there, bst can wear gleti and, above all, it's all jobs.
 Carbuncle.Hawi
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By Carbuncle.Hawi 2025-05-17 10:54:43
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Does anyone know if Dolichenus WSD+% mod is uncapped? Pair it with Diamond aspis and infinite L2 SC seems broken if it is uncapped. 3-10 second windows indefinitely.
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By SimonSes 2025-05-17 12:05:34
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Carbuncle.Hawi said: »
Does anyone know if Dolichenus WSD+% mod is uncapped? Pair it with Diamond aspis and infinite L2 SC seems broken if it is uncapped. 3-10 second windows indefinitely.

I mean even assuming it works, what would you chain? Spinning axe and Calamity? All the gains you will get on Calamity won't cover the damage loss from doing Spinning Axe.
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 Carbuncle.Hawi
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By Carbuncle.Hawi 2025-05-18 02:07:55
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Level 2 SCs: Primal rend > Cloud splitter > Ruinator> Decimation > Primal Rend > and repeat indefinitely.
 Quetzalcoatl.Falkirk
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By Quetzalcoatl.Falkirk 2025-05-18 14:16:26
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diamond aspis
Confirming some things others have generously tested by this point in time.
Killer Instinct duration for the shield wielder is extended to the full 5 minutes with 5/5 Killer Instinct Merits and Reforged Relic Helm.

KI Duration - 180 seconds (3 minutes)
5 KI Merits - +40 seconds (+10 seconds per merit after the first)
Relic Helm - +20 seconds (+4 seconds per merit)
= 240 seconds

240 x 1.25 = 300 (5 minutes)

Xilkk tested Pet Buffs (Spur, Zealous Snort, etc) and there was no additional duration granted; Standard Abilities seems to be the key wording.
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 Asura.Sechs
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By Asura.Sechs 2025-05-18 14:56:34
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It doesn't increase buffs, it increases the duration of non-SP JAs.
Wonder what happens to JAs that give a buff do the pet though. Like Spur or Run Wild.
Would it increase the duration of these? Spur... possibly. Run Wild I doubt because the pet dies... but maybe it can die 1.25% later lol
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 Quetzalcoatl.Falkirk
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By Quetzalcoatl.Falkirk 2025-05-18 15:35:16
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Asura.Sechs said: »
It doesn't increase buffs, it increases the duration of non-SP JAs.
Wonder what happens to JAs that give a buff do the pet though. Like Spur or Run Wild.
Would it increase the duration of these? Spur... possibly. Run Wild I doubt because the pet dies... but maybe it can die 1.25% later lol
Quetzalcoatl.Falkirk said: »
Xilkk tested Pet Buffs (Spur, Zealous Snort, etc)
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 Asura.Sechs
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By Asura.Sechs 2025-05-18 17:36:51
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Unghh missed that, thought it was just buffs granted by pets, shame!

:<

Sadface
 Quetzalcoatl.Falkirk
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By Quetzalcoatl.Falkirk 2025-05-18 19:52:18
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It's okay, there's a lot going on in that post.
---
malefic axe
I got Malefic Axe on a mule and it's working as advertised.

When the Axe wielder completes a skillchain step the current Ready charge time gets reduced by 1 second.

Skillchain steps that are completed by Pets or Trusts (that were called by the Malefic Axe wielder) do not reduce the timer.
Malefic Axe does work in the offhand.
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-05-18 20:18:44
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Should have been "Resets 1 Ready Charge". I feel like 1 second for completing a SC is practically nothing.
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By Minaras84 2025-05-18 20:33:25
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I honestly don't understand what was in SE's mind when they added that axe lol.
I'm curious to see if there is dmg boost to primal Rend/Cloudsplitter with the shield equipped instead of mal/agwu/ikenga
 Bahamut.Mayoyama
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By Bahamut.Mayoyama 2025-05-19 11:17:16
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I was looking at the guide and noticed that the main LUA it recommends is no longer available (pastebin says it was removed for security reasons earlier this year?). I noticed there's another one just below (https://pastebin.com/raw/wm8AYzxq) is it still up to date? What was the other one like?

I have a friend who is wanting to play BST so I'm just searching for some information for them. I haven't played in a few years so I'm not up to date with current stuff
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By Qiqirnmercenary 2025-05-19 13:23:11
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Can Killer Instinct be used with a charmed pet? And if so, would it be possible to charm a Puk, use Killer Instinct and give everyone in range Demon Killer?

I tried using google and ah.com's search and couldn't find this information, so apologies if this was already said!
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By Lakshmi.Buukki 2025-05-19 15:47:25
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Qiqirnmercenary said: »
Can Killer Instinct be used with a charmed pet? And if so, would it be possible to charm a Puk, use Killer Instinct and give everyone in range Demon Killer?

Falkirk might have some ideas, but I have struck out several times trying to test this.

First, you need a zone where both charmable Puks and Demons exist. I tried Abyssea-Vunkerl and apparently abyssea monsters are immune to charm. Ended up going to Escha-Zitah (This is the only zone I could find where both Puks + demons exist, but lmk if I missed one and I can try again). Had to remove my 3 Killer Effects Vorseals (because Trusts get them too), then re-zoned, and then summoned two tank trusts. Went to Escha-2, charmed a Puk, then went to 6 south and popped Revetaur, a Tauros (demon) NM. Engaged and let AAEV/Valaineral take hate, then disengaged. Killer effects are nerfed vs NMs (10%), so it's possible that it just never procced, but for the entire 3~minutes Revetaur was wailing on them, I didn't see one intimidation effect. Wanted to be sure so I repeated the process and never saw an intimidation for the entire duration (didn't bring Relic helm).

Went to test if charmed pets' can activate Killer instinct at all, so I went and grabbed a monkey, then popped Killer instinct, went to fight a Tarichuk (lizard) and let trusts hold it for a few moments. Got several intimidations in a few seconds, so it does work with charmed pets. So unless something in particular is going on with Revetaur NM (like maybe Tauri areimmune to intimidation, idk), I think it's more than likely that the killer effects gained from killer instinct bonus only applies to Ecosystems 1&2.

By the way, charmed pets immediately despawn in Escha when you pop a Gaes Fete (Confrontation effect). Also, I managed to charm pets in Escha but then had to hop on a call, bathroom, do work etc, looked back at my computer and noticed almost a 30 minutes later the monster was still charmed. Didn't use Familiar. Don't ever recall normal monsters staying charmed for that long, and I didn't wear any specific Charm+ gear.
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By Minaras84 2025-05-19 19:26:29
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Lakshmi.Buukki said: »
By the way, charmed pets immediately despawn in Escha when you pop a Gaes Fete (Confrontation effect).

This annoys me so much, it's the same for every forced spawn fight (i think?)
VNM and UNm for sure cause i tried them both.
Out of curiosity i tried as brd too with the charm song, same result.

Lakshmi.Buukki said: »
Also, I managed to charm pets in Escha but then had to hop on a call, bathroom, do work etc, looked back at my computer and noticed almost a 30 minutes later the monster was still charmed. Didn't use Familiar. Don't ever recall normal monsters staying charmed for that long, and I didn't wear any specific Charm+ gear.

Maybe a bug?
I mean, its the same for summoned pets, they should have a set duration but there are times they can last days (went afk for 3 days in Escha Zi'tah and when i came back bertha was still there lol)
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