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capacity points parties are not fun
Lakshmi.Zerowone
Server: Lakshmi
Game: FFXI
Posts: 6949
By Lakshmi.Zerowone 2015-02-16 21:19:20
CP's are hard.
Asura.Crevox
Server: Asura
Game: FFXI
Posts: 375
By Asura.Crevox 2015-02-16 21:31:58
I don't know why people hold such super hate for CPs. I never played back in the day when merit parties were a thing, but these are fun to get. I understand the whole 2x CP fiasco, and I don't disagree with the fact that it probably should be permanent, but yeah.
Even now that I have all the job point categories, I still join CP parties when I see them because it's fun. I'm prepping for the future with more CP, getting sparks/accolades/seals, and interacting with people. It's pretty good money from the sparks, a very easy way to get accolades, and more seals never hurts because then I can spend them on orbs for chapters for my friends.
My only bummer is I know I won't be able to get the new elemental magic unless I focus on playing my black mage for CP parties, but that's fine anyways. Not everything should be handed to me on a job I barely play. Those dedicated BLMs out there will have something now that everyone else won't.
Either way, I understand some people find some things fun and other things not so much. I'm hoping they add some more methods of gaining CP through current content so that people who don't like partying in somewhere like Woh Gates can have some options, even if it's much slower. SKCNMs and Skirmish give CP right now, but the rate is abysmal. Delve was enough to get all my Geomancer gifts. Incursion is a decent amount, but nobody runs it.
And no, I didn't cheat/bot/whatever some crazy people do for job points. This was all gotten in Gates parties, delve, Incursion, etc.
Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2015-02-16 21:50:21
My highest job has 152 job points from mostly cp party/surgewoe spam.
A lot of times we stick to just doing a 90minute max session of JP farm.
Take a break then go dump sparks->Do some unity NMs->Burn 40 merits on some quick BCs on Difficult without using SPs and then call it a day.
No need to rush to cap, everything can already be beaten without JP/gift so I don't stress over it.
Ragnarok.Fasaga
Server: Ragnarok
Game: FFXI
Posts: 192
By Ragnarok.Fasaga 2015-02-16 22:25:55
My highest job has 152 job points from mostly cp party/surgewoe spam.
A lot of times we stick to just doing a 90minute max session of JP farm.
Take a break then go dump sparks->Do some unity NMs->Burn 40 merits on some quick BCs on Difficult without using SPs and then call it a day.
No need to rush to cap, everything can already be beaten without JP/gift so I don't stress over it.
Pretty much this. Job points have been out so long now that if you play the same jobs consistently and keep current with content it's hard not to have Su1 at the minimum. Delve and incursion both give CP, and over time you've needed tons of merits for KI fights. I understand that not all jobs are useful in all events, but all jobs can fit into a merit party. A lot of my CP came simply from 45 minute parties to get new KIs. Even if you just get a few here or there, it's being eaten away at for nearly a year. You could have spent an hour a week in woh gates and played a job at current events and been capped. I personally play warrior 90% of the time, and have capped points + an extra 160~. Hell, my sch has close to 30 just from stunning delve 1 before geo got it's boost. Like crevox said, sure it sucks I won't be able to hop on blm and try out the t6 nukes, but it's something unique for people who really care about the job. Play the jobs you like more often and you'd have CP on the job.
Server: Asura
Game: FFXI
Posts: 733
By Asura.Highwynn 2015-02-16 23:41:48
Only annoying thing about CP parties is when I see jerks shouting for SAM only. Kind defeats the point of CP. Can't we all agree as a community to make a pact to invite any dd job, within reason? I mean a rdm/nin can even put up 7-8k cdcs and brd can do 10k rudras. Stop only shouting for specific jobs, instead shout for roles. A smn can buff a CP party decently well. Hastega2 then summon ifrit for ifrits favor(like 20%+ double attack!) and throw down some 30k burning crushes. Every job is viable in cp parties, stop shouting for samx3 brd whm cor groups.
Sylph.Feary
Server: Sylph
Game: FFXI
Posts: 455
By Sylph.Feary 2015-02-17 00:45:01
Only annoying thing about CP parties is when I see jerks shouting for SAM only. Kind defeats the point of CP. Can't we all agree as a community to make a pact to invite any dd job, within reason? I mean a rdm/nin can even put up 7-8k cdcs and brd can do 10k rudras. Stop only shouting for specific jobs, instead shout for roles. A smn can buff a CP party decently well. Hastega2 then summon ifrit for ifrits favor(like 20%+ double attack!) and throw down some 30k burning crushes. Every job is viable in cp parties, stop shouting for samx3 brd whm cor groups.
however, sam can do 10k fudos and get there in 3-5 swings, with basic gear. when it takes another job or most players 10-20ws just to do maybe half of that. among many other factors.
yes, there are badass bards, ***, and lolmeleerdms who can put out decent numbers for their class that is not only better than most nobs on their standard DD job.
however when a informed/experienced shout/party organizer shouts, you are going to go for the majority that will save you the most time and get you the optimal result. which means if someone shouts for a cookie cutter job like sam, there is greater a reason, and not always what you think.
with that said. if you are good on you job and it can fit the need between DD, support, healing, you will get invites regardless of job selection. We all network in this game and word travels. ppl will invite any job, you have to network and have a good rep on that job among friends/associates, because ppl who make parties want results regardless of CP strats or job selection.
time is most valuable.
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Siren.Akson
Server: Siren
Game: FFXI
Posts: 2172
By Siren.Akson 2015-02-17 01:54:39
10k fudo is irrelevant since it won't one shot. I haven't seen many jobs incapable of 2 shotting through VT bats rapidly enough to where SAM is even remotely necessary. The only job that really matters is COR giving sam and corsair's rolls. Rest is fillable with Trusts and whatever. when it takes another job or most players 10-20ws just to do maybe half of that. among many other factors. WS > WS > SC > Dead > Next
Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2015-02-17 02:22:06
Only annoying thing about CP parties is when I see jerks shouting for SAM only. Kind defeats the point of CP. Can't we all agree as a community to make a pact to invite any dd job, within reason? I mean a rdm/nin can even put up 7-8k cdcs and brd can do 10k rudras. Stop only shouting for specific jobs, instead shout for roles. A smn can buff a CP party decently well. Hastega2 then summon ifrit for ifrits favor(like 20%+ double attack!) and throw down some 30k burning crushes. Every job is viable in cp parties, stop shouting for samx3 brd whm cor groups. The most specific i see people get in shouts is for "dd whm brd/cor" shouting for one spec DD is just people who cant think for themselves. It must suck to be on a server where people are so bad/meta minded that only sams work for them. Dont get me wrong, i've got my 110 jp ready for udate on sam, but most jp pts i join (english or japanese) dont care what job you come. Most of them dont even bother with buffers and we still make 350-450k/hr cp on bats, or worms/rabbit, or misc adoulin pop nm areas. Some even just grab 6 DD/dnc, as it really makes little impact on exp since we full clear the rooms anyways. My biggest problem with job points is that it seems people have gotten too used quick rewards, its hard to find a pt that last more than 1-2hrs at a time.
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Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2015-02-17 02:29:32
My biggest problem with job points is that it seems people have gotten too used quick rewards, its hard to find a pt that last more than 1-2hrs at a time. Come on, now. Maybe some people have other matters to attend to after playing for 2 hours. If you really want to continue you can find replacements, fill the missing slots with Trusts or just make a new group.
The only job that really matters is COR giving sam and corsair's rolls. SAM roll certainly helps some lower-tier DD jobs at least. It allows me self SC on GEO with Flash Nova > Flash Nova for Fragmentation to "2-shot" Woh Gates Bunnies/Worms whereas without SAM roll I'm unable to do that.
By Wordspoken 2015-02-17 03:05:56
I don't know why people hold such super hate for CPs. I never played back in the day when merit parties were a thing, but these are fun to get. That's the point. Keep doing CPs for 2-3 years and then come say it's fun.
By Crevox 2015-02-17 03:19:39
I don't know why people hold such super hate for CPs. I never played back in the day when merit parties were a thing, but these are fun to get. That's the point. Keep doing CPs for 2-3 years and then come say it's fun.
As far as I have been told, the gameplay style was completely different.
Back then it was sitting at a camp, very carefully pulling one mob at a time and DDing it down slowly while a tank held aggro. The killing was slow, the action was slow, and everything was very restrictive. A small mistake could lead to a wipe, and you had to spend a long time in order to get the right party setup. People were very picky and almost elitist about who joined their parties (job, gear, people). If someone left, you had to get a replacement immediately. You could spend hours and not get many merits. Often times you were also playing a job you didn't even enjoy because you had to play what you needed to play to get the party to be successful. This was even more the case because merits were character-wide (get on one job, spend wherever).
In CP parties, you basically just zerg the area. If you see a mob, you run up and kill it; everything dies. The mobs are still somewhat dangerous and can hurt, but you can survive thanks to your own self reliance and the rest of the party working together. It really doesn't matter what job you are as long as you are sufficiently geared, and you can bring almost any combination of jobs. Get 6 people together, kill some mobs. Yeah, a healer is nice, but you don't need a *MAIN HEALER* or anything. There are many jobs that have access to heals to heal other people. It's a team effort. Same for buffs.
CP parties, with at least a decent party, are fast-paced. There is no downtime at all. You pull and kill and kill and kill. Everything is more lax, so you can mess around or do whatever you want for the most part. However, it's not easy and mind numbing to the point of no chance of death (Abyssea worms) because there's still a sense of danger, which can lead to close calls. Pulling mobs faster or pulling more mobs at once means faster CP and chains, but get greedy and things can get dicey, and that leads to tense situations. As a Summoner, sometimes I try out other avatars, start stacking up like 9 buffs (bp wards) at once, blow my 1 hour for no reason, whatever. It doesn't matter. It's freeflow, and you can have fun. You still need to contribute, but what you do is up to you. If we take a break, I can even just switch jobs if I feel like it. No biggie. Either way, as long as my party is decent and everyone is contributing, we're making at least 10 job points per hour. Either way, if you really just don't like CP parties, there's still other options to get them.
I dunno, I enjoy it. Maybe you don't, maybe you enjoyed merit parties in the past and don't enjoy this, or maybe you didn't even enjoy merit parties, but I feel like the style of this is different enough that people should at least give it a try. Yeah, you're sitting in a place killing mobs, but there's a lot more freedom, and you can form groups so easily. If some friends and I want to get some CP, we don't have to sit here going "but we can't go like this, we don't have x job." We can just group up and go and play whatever we want.
In my opinion, that's how it always should have been. I'm sad when I see CP parties still shouting "need SAMx2 for bats/worms/rabbits." No, you don't. Get any kind of DD. I feel like a lot of people are still stuck under the assumption that they can't play their favorite job. Yeah, you can. Go do it.
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Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2015-02-17 03:28:24
I don't know why people hold such super hate for CPs. I never played back in the day when merit parties were a thing, but these are fun to get. That's the point. Keep doing CPs for 2-3 years and then come say it's fun.
As far as I have been told, the gameplay style was completely different.
Back then it was sitting at a camp, very carefully pulling one mob at a time and DDing it down slowly while a tank held aggro. The killing was slow, the action was slow, and everything was very restrictive. A small mistake could lead to a wipe, and you had to spend a long time in order to get the right party setup. You've been told wrong.
I don't remember meripo mobs lasting more than 3 seconds. And that's pushing it.
It was really fast in term of action, but very slow in term of merits earned.
I disagree with the guy that everyone has to grow bored of it, though. But from what I remember, most people hated meriting as many, many, many would fall down to 74 when events happened.
I personally enjoyed Gekkoing/Pentaing stuff for hours, it was fun, but you felt drained at the end of it.
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By Crevox 2015-02-17 03:30:29
Cerberus.Senkyuutai said: »I don't know why people hold such super hate for CPs. I never played back in the day when merit parties were a thing, but these are fun to get. That's the point. Keep doing CPs for 2-3 years and then come say it's fun.
As far as I have been told, the gameplay style was completely different.
Back then it was sitting at a camp, very carefully pulling one mob at a time and DDing it down slowly while a tank held aggro. The killing was slow, the action was slow, and everything was very restrictive. A small mistake could lead to a wipe, and you had to spend a long time in order to get the right party setup. You've been told wrong.
I don't remember meripo mobs lasting more than 3 seconds. And that's pushing it.
I've seen videos and people have told me this for things like Colibri. Maybe I've been misinformed too, who knows.
Still doesn't change my opinion and the state of the game right now.
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Server: Cerberus
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By Cerberus.Senkyuutai 2015-02-17 03:31:13
Yes, colibris were dying within a few seconds as they'd die in one or two weapon skills, or even one or two AAs (relics).
Any SAM, WAR or DRG with Berserk up (except for DRG) would kill a Colibri everytime they'd WS. Relics weren't even part of the scenery.
By Crevox 2015-02-17 03:34:21
Oh well then. Either way, my opinion and point remains.
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Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2015-02-17 03:37:00
That's not the point.
It has been like this ever before TOAU even came out with decopons in Sky or the weapons at Moon.
It has always been like this.
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By Crevox 2015-02-17 03:42:25
Cerberus.Senkyuutai said: »That's not the point.
It has been like this ever before TOAU didn't even exist with decopons in Sky or the weapons at Moon.
It has always been like this.
And the game is still different than it was how many years ago. Even if the style of play is the same as you say, there's still a very large amount more jobs that are viable, along with many camp choices, easy to form parties, and a largely changed game in general (abilities, equipment, etc).
Either way, people are allowed to not like CP parties. I'm not saying everyone should like them or should do them. There's other options for CP, and hopefully they will add even more viable ones.
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Lakshmi.Saevel
Server: Lakshmi
Game: FFXI
Posts: 2228
By Lakshmi.Saevel 2015-02-17 05:05:10
Quote: As far as I have been told, the gameplay style was completely different.
You've been told wrong, it was exactly the same.
Quote: Even if the style of play is the same as you say, there's still a very large amount more jobs that are viable, along with many camp choices, easy to form parties, and a largely changed game in general (abilities, equipment, etc).
Nope it's still the exact same. Party organizers want the most bang for the buck when getting random people from shout and thus will go with extremely cookie cutter setups. Thus you see the exact same job requirements, WHM BRD COR GEO 119 DD x 2. The COR is technically optional but COR's roll gives a very nice boost and I usually see people bring some mule they dualbox for it. There are very few "good" camps that have plentiful mobs (15+) that don't get HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE status ailments. It's pretty much the same situation we were in at CoP and ToAU. Before ToAU it was deco's at main camp, demons up on the mountain or tigers / cockatrices / wyverns down in the hole. ToAU offered Colibri, Mamools, or if both were taken .. Trolls. For inexperienced or PUG groups Colibri was best as its the lowest chance of people dying, top Mamools gave best XP/hr though and Trolls absolutely sucked but would suffice.
Then Abyssea arrived and everyone could get XP regardless of party size, they key to this was that XP wasn't penalized for having additional members. All that "must have X job" evaporated because your no longer forced to compress the most optimal setup into six slots, eighteen was more then enough to full clear any camp and so you could take non-optimal and still get ridiculously high XP / Merits (for that time). Now SE is introducing another form of "point based job growth" except instead of levels or meritable abilities, it's now "Job Points". Exact same thing except we are now constrained to six people again but with the further requirement that we must actually be on that job to get credit for it and the points required for growth exploded.
I can't be the only one that noticed all jobs get about a levels worth of growth from the first 100 JP's spent. It seems small but when combined with the JP categories it equates into more levels. They even have gear (that is kind of shitty) locked behind this growth. So instead of labeling a piece of gear Lv 100 / iLevel 119, they just stick su1 iLevel 119 on it.
Server: Cerberus
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Posts: 148
By Cerberus.Flaminglegion 2015-02-17 05:14:08
You say the style of the game has changed, but the style of xping you are referring to is the same. If anything in my experience the playstyle was more efficient than the standard we put up with now, so with the newer style of fast rewards for small (relative) amounts of play maybe that's why a lot of current players aren't very enthusiastic to go back to the long grind for small rewards.
For me and my friends the enjoyment of meripo was the competitive nature, the merits weren't very important even after we had capped out. Whilst it's still possible to do it with this mindset (and it did come back for a brief period on Cerberus in plasm farming!), it doesn't feel as fun any more, it's rare to get optimal party setups and in the last CP parties I bothered joining they had multiple BLUs as healers who weren't doing much else whilst the other DDs were on sub 40% accuracy. Just feels like why bother if we can solo/box better and stop carrying?
It's not easier to form parties than back then (at least on cerb), I haven't seen anyone use the party flag or non-JP use search comments etc for years, the only way I've seen CP parties is through shout advertising or linkshells.
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By Crevox 2015-02-17 05:16:31
Quote: Nope it's still the exact same. Party organizers want the most bang for the buck when getting random people from shout and thus will go with extremely cookie cutter setups. Thus you see the exact same job requirements
Just because some people can't understand the fact that they do not require such cookie cutter setups does not mean that those are required. Like I said, I make over 300k per hour in just about any group setup. In a good group, it goes to 350-390k. In a COR group, higher. The only reason I would make less is because the people in the party are unskilled/undergeared players, not because of the jobs they're playing.
People take that setup because they think they need it to be optimal or think it's required. It's not, by far. I know this because in my parties I'm already killing the mobs faster than they can spawn. What are they doing to do, make more spawn magically?
This is a fault of the community, not the game. There are groups that go with other setups (me). I just shout (Job) (anything) and go with what we get. As long as the people are competently geared, it doesn't matter what we get as long as it's not a silly setup like 6 healers. If you want to ensure you get the bare minimum functionality to operate, you can just do:
-Some kind of healer (WHM, SCH, DNC, SMN full moon, any caster that says "I'll heal us!")
-Some kind of buffer (BRD, GEO, SMN, COR, RDM, any person that says "I'll haste us!" and probably more). Yeah, accuracy helps, but everyone should be fine with just Sole Sushi (which is dirt cheap).
-4 of whatever as long as it's not a duplicate role of above
Quote: The COR is technically optional
Of course it is, and so is the rest of the setup. Generally all you need to be "optimal" is someone (or multiple people) that can keep the party alive, and buffs (basically just haste, which a bajillion mages have access to). At that point, you're fine. Are more buffs bad? No, of course not. Are they required? Again, no.
Quote: So instead of labeling a piece of gear Lv 100 / iLevel 119, they just stick su1 iLevel 119 on it.
Su1 is just craftable 119 gear. It's sidegrade like everything else, no better or worse than any other 119 piece in most cases. What's the issue with this?
Quote: You say the style of the game has changed, but the style of xping you are referring to is the same.
As has been stated multiple times now. Like I said, I didn't play in the past. I go based on what my friends have told me, which apparently, I was misinformed.
There is a reason I gave a disclaimer.
Quote: It's not easier to form parties than back then (at least on cerb), I haven't seen anyone use the party flag or non-JP use search comments etc for years, the only way I've seen CP parties is through shout advertising or linkshells.
It's easier to form parties because of looser job and role requirements.
In the end, if you can't find a party that will accept you because they're being silly and stingy on their setup, make your own and people will join. It's that simple.
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Lakshmi.Saevel
Server: Lakshmi
Game: FFXI
Posts: 2228
By Lakshmi.Saevel 2015-02-17 05:29:35
Quote: -Some kind of healer (WHM, SCH, DNC, SMN full moon, any caster that says "I'll heal us!")
-Some kind of buffer (BRD, GEO, SMN, COR, RDM, any person that says "I'll haste us!" and probably more). Yeah, accuracy helps, but everyone should be fine with just Sole Sushi (which is dirt cheap).
-4 of whatever as long as it's not a duplicate role of above
No
You do that and you'll be sucking mud all day long. Might as well go solo it with trusts since you won't have to divide up your CP with other people. You need specific buffers because your going to need capped magic haste along with ridiculously high accuracy, or did you miss the fact that monsters are now rocking 950~1170 evasion. So we're talking Haste II (RDM) + March + Mad x 2 or Haste + March x 2 Mad x1 for basic camps. Woh gates you really want a GEO or RDM for respective buffs / debuffs, otherwise your just wasting your time. When I said COR was "optional" it was a joke, anyone concerned with their CP/hr (the people building parties) is going to want one because of what it can do to that number.
Anyhow you've already made up your mind and debating with you is pointless. You've been given the necessary information, what you do with it is up to you.
Bahamut.Shirai
Server: Bahamut
Game: FFXI
By Bahamut.Shirai 2015-02-17 05:37:49
Sorry Saevel, but buffing/Healing wise any decent SMN will take that RDM's spot any day.
Especially if Haste 2 is what you're basing the RDM's spot on.
That said, in most parties I've been, even with non-conventional setups the biggest chainbreaker wasn't slow melee but the room running out of mobs to kill.
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By Crevox 2015-02-17 05:40:37
Quote: You do that and you'll be sucking mud all day long.
My experience in parties says otherwise.
Quote: Might as well go solo it with trusts since you won't have to divide up your CP with other people.
There is essentially very little to no division in a gates party. That's why gates are good, they are special zones for this purpose, as stated by SE.
Quote: need capped magic haste
Definitely not. Haste is the most important buff of them all by far, sure, hence my statement, but it does not need to be capped. You want a good source of it for the party to be efficient, but it doesn't need to be capped. Again, very few of my parties have even had a BRD or a way to cap magic haste, and it was going at 300k+ per hour.
Quote: ridiculously high accuracy
Most gates mobs need 1000-1100 (the ones you'll actually be killing for CP) to cap. All that means is "get accuracy on gear, use sushi." Hey look, you're good on accuracy.
Would accuracy buffs help achieve that and maybe allow you to use other gear? Sure it would, but again, not required.
Quote: otherwise your just wasting your time.
300k/hr is wasting my time? I've only had a GEO in my party at Woh Gates once or twice, and never had a RDM. Dang, I must be doing it wrong, especially with maxed job points.
Quote: When I said COR was "optional" it was a joke, anyone concerned with their CP/hr (the people building parties) is going to want one because of what it can do to that number.
Yeah, it boosts it, but not by some crazy insane amount. Even at an XI roll it's only a 24% increase. It might be increased by the ring, but even if it did, I've had CORs in my party and it's not a huge difference.
I've seen CP parties shout for an hour trying to get a COR, when they could've gotten more CP in that hour killing than they're going to even get in total bonus from finally getting that COR.
Quote: Anyhow you've already made up your mind and debating with you is pointless. You've been given the necessary information, what you do with it is up to you.
Because I have experience in gates AND making parties for multiple camps. I know how this works. I've had bad people, I've had good people, I've had a bajillion mixes of party setup. This is my experience on how this goes. My capped job points screenshot should be proof enough of that.
Ultimately, the more time you spend in town shouting for that super "optimal" group setup that's going to at best net you slightly more CP/hr, the less time you're going to be out there just killing and getting the CP.
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Lakshmi.Amymy
Server: Lakshmi
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Posts: 881
By Lakshmi.Amymy 2015-02-17 06:21:15
Only annoying thing about CP parties is when I see jerks shouting for SAM only. Kind defeats the point of CP. Can't we all agree as a community to make a pact to invite any dd job, within reason? I mean a rdm/nin can even put up 7-8k cdcs and brd can do 10k rudras. Stop only shouting for specific jobs, instead shout for roles. A smn can buff a CP party decently well. Hastega2 then summon ifrit for ifrits favor(like 20%+ double attack!) and throw down some 30k burning crushes. Every job is viable in cp parties, stop shouting for samx3 brd whm cor groups.
Sam only? Lol the shouter must not know thief or dancer is better lol.
Asura.Taidis
Server: Asura
Game: FFXI
Posts: 251
By Asura.Taidis 2015-02-17 06:22:14
Only annoying thing about CP parties is when I see jerks shouting for SAM only. Kind defeats the point of CP. Can't we all agree as a community to make a pact to invite any dd job, within reason? I mean a rdm/nin can even put up 7-8k cdcs and brd can do 10k rudras. Stop only shouting for specific jobs, instead shout for roles. A smn can buff a CP party decently well. Hastega2 then summon ifrit for ifrits favor(like 20%+ double attack!) and throw down some 30k burning crushes. Every job is viable in cp parties, stop shouting for samx3 brd whm cor groups.
Sam only? Lol the shouter must not know thief or dancer is better lol. Well they aren't, but they're still very strong.
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Server: Asura
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By Asura.Vinedrius 2015-02-17 07:56:22
Quote: -Some kind of healer (WHM, SCH, DNC, SMN full moon, any caster that says "I'll heal us!")
-Some kind of buffer (BRD, GEO, SMN, COR, RDM, any person that says "I'll haste us!" and probably more). Yeah, accuracy helps, but everyone should be fine with just Sole Sushi (which is dirt cheap).
-4 of whatever as long as it's not a duplicate role of above
No
You do that and you'll be sucking mud all day long. Might as well go solo it with trusts since you won't have to divide up your CP with other people. You need specific buffers because your going to need capped magic haste along with ridiculously high accuracy, or did you miss the fact that monsters are now rocking 950~1170 evasion. So we're talking Haste II (RDM) + March + Mad x 2 or Haste + March x 2 Mad x1 for basic camps. Woh gates you really want a GEO or RDM for respective buffs / debuffs, otherwise your just wasting your time. When I said COR was "optional" it was a joke, anyone concerned with their CP/hr (the people building parties) is going to want one because of what it can do to that number.
Anyhow you've already made up your mind and debating with you is pointless. You've been given the necessary information, what you do with it is up to you.
I have done parties with no COR, BRD or GEO for acc buff and was totally fine by stacking acc on gear and sushi. If the player misses too much, it isn't really the fault of the setup for a CP party. Of course, it won't be just as effective but like Shirai said, it is usually running out of mobs, not killing too slow.
As long as you don't invite some newb who doesn't care about whiffing all the time, the party should be fine with any buffer and healer or a multi-purpose job or two. If ws set misses too much acc, just ws with acc gear, better than nothing when you miss that first hit. It is all about accommodating to the situation really.
I would go anyday with suboptimal setups rather than waiting for a COR or BRD or whatever for an hour, if at all.
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Bahamut.Tychefm
Server: Bahamut
Game: FFXI
Posts: 902
By Bahamut.Tychefm 2015-02-17 08:14:20
My only bummer is I know I won't be able to get the new elemental magic unless I focus on playing my black mage for CP parties, but that's fine anyways. Not everything should be handed to me on a job I barely play. Those dedicated BLMs out there will have something now that everyone else won't.
With the upcoming patch JPs have started manaburn JP parties again. 1 Puller, 3 BLM, MP healer and HP healer. Just pull some Acuex and -aga/-ja them. I think they usually use Acuex camp you access from ceizak entering thru the "Beam me up" thingy.
Caitsith.Mahayaya
Server: Caitsith
Game: FFXI
Posts: 3341
By Caitsith.Mahayaya 2015-02-17 08:32:52
Sorry Saevel, but buffing/Healing wise any decent SMN will take that RDM's spot any day.
Especially if Haste 2 is what you're basing the RDM's spot on.
That said, in most parties I've been, even with non-conventional setups the biggest chainbreaker wasn't slow melee but the room running out of mobs to kill.
RDM is pretty good if you remember the new debuff they get. Haste II all members, Refresh II healer, Distract II pull on mobs (can ditch the accuracy buffs), additional healing, and extra DD if healing's already there.
Distract II is essentially doing double madrigals as it's 40-50 evasion down. Blade caps at 30 and Sword caps at 15 before merits and gear.
But yeah, I'd be fine with RDM or SMN, not gonna say one is definitely better than the other for this situation though.
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Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2015-02-17 08:44:33
My only bummer is I know I won't be able to get the new elemental magic unless I focus on playing my black mage for CP parties, but that's fine anyways. Not everything should be handed to me on a job I barely play. Those dedicated BLMs out there will have something now that everyone else won't.
With the upcoming patch JPs have started manaburn JP parties again. 1 Puller, 3 BLM, MP healer and HP healer. Just pull some Acuex and -aga/-ja them. I think they usually use Acuex camp you access from ceizak entering thru the "Beam me up" thingy. Yeah Sih Gates right now is getting manaburned by multiple parties.
Bring a paladin and you can pull an entire camp and burn it down with pld+geo+2blm+2support.
Even the scary looking Dullahan+Umbil room on the way to the respite cloak NM can easily melt.
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By Keido 2015-02-17 08:57:11
Only annoying thing about CP parties is when I see jerks shouting for SAM only. Kind defeats the point of CP. Can't we all agree as a community to make a pact to invite any dd job, within reason? I mean a rdm/nin can even put up 7-8k cdcs and brd can do 10k rudras. Stop only shouting for specific jobs, instead shout for roles. A smn can buff a CP party decently well. Hastega2 then summon ifrit for ifrits favor(like 20%+ double attack!) and throw down some 30k burning crushes. Every job is viable in cp parties, stop shouting for samx3 brd whm cor groups. The most specific i see people get in shouts is for "dd whm brd/cor" shouting for one spec DD is just people who cant think for themselves. It must suck to be on a server where people are so bad/meta minded that only sams work for them. Dont get me wrong, i've got my 110 jp ready for udate on sam, but most jp pts i join (english or japanese) dont care what job you come. Most of them dont even bother with buffers and we still make 350-450k/hr cp on bats, or worms/rabbit, or misc adoulin pop nm areas. Some even just grab 6 DD/dnc, as it really makes little impact on exp since we full clear the rooms anyways. My biggest problem with job points is that it seems people have gotten too used quick rewards, its hard to find a pt that last more than 1-2hrs at a time.
All of this!! Also you see shouts for specific jobs only eh. Ok make your own shout?
Camps a problem... not really here are some examples for Woh.
Woh Gates - Bats <--- Defacto THIS IS THE BESTEST EVER hint its also the most boring and lots of solo *** come take bats breaking your chain. Chains of 300+ easy to do provided you avoid the ***. Realistic chain about 50-75 before it breaks because you ran out of bats. 400-450k an hour.
Woh Gates - Rabbit/Worm <--- Amazing camp but your DD need to have ACC here or it will be a little rough not impossible but certainly harder. Chains more realistic here of 150+ as high as 250 realistic chains about 100ish before a bunny decides to not go quietly. 350-450k an hour
Currently the best CP's I'm aware of is farming Woh gates or Doh gates, this is not fun; I would love to continue playing this game, but if SE really thinks I'm gonna kill the same bat for 6 hrs straight... I mean really, need to 119 Campaign battle or add CP's to to VW, or something. I refuse to kill a bat all day long. I'm very ready to quit. SE make lvl'ing more rewarding and less boring. how can you not see this is a huge flaw in your game?
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