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Boost in damage to useless weaponskills.
Ragnarok.Relapse
Server: Ragnarok
Game: FFXI
Posts: 16
By Ragnarok.Relapse 2014-06-12 08:25:38
For instance:
Quote: Ascetic's Fury STR: 50%, VIT: 50% TP bonus increased when the bearer has 1,000 or more TP The attack power of the weapon skill itself will also be raised.
will have increase attack power, whereas:
Quote: Gust Slash DEX: 40%, INT: 40% TP bonus increased when the bearer has 3,000 TP The magic accuracy of the weapon skill itself will also be raised.
is just an increase in magic acc.
Both have changed modifiers though.
Except Ascetic’s Fury has always been 50% STR and 50% VIT, looks like it’s just getting the attack boost. Regardless, I’m still pretty pumped.
Server: Ragnarok
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Posts: 585
By Ragnarok.Presidentobama 2014-06-12 08:26:07
Quetzalcoatl.Valli said: »From the look of it, all the empyrean ws are going from 60% to 80% mods, to make them equal to or better than their merited options, and (most) of the shitty mods are changing, alot still have vit, but a good bunch of int chr and mnd ws changed to str/vit.
So, it's going to turn things upside down again, for example, Rudra's and Evisceration look like you'll be able to drop exenterator merits, and use one/both of them instead unless you really think the acc- is worth it from exenterator.
Speak for yourself, nothing added to myrkr. A 119 myrkr is thevsame as 90 or a woe still. So sad.
Quetzalcoatl.Valli
Server: Quetzalcoatl
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Posts: 1420
By Quetzalcoatl.Valli 2014-06-12 08:27:30
Ragnarok.Presidentobama said: »Quetzalcoatl.Valli said: »From the look of it, all the empyrean ws are going from 60% to 80% mods, to make them equal to or better than their merited options, and (most) of the shitty mods are changing, alot still have vit, but a good bunch of int chr and mnd ws changed to str/vit.
So, it's going to turn things upside down again, for example, Rudra's and Evisceration look like you'll be able to drop exenterator merits, and use one/both of them instead unless you really think the acc- is worth it from exenterator.
Speak for yourself, nothing added to myrkr. A 119 myrkr is thevsame as 90 or a woe still. So sad.
Well Myrkr isn't even a ws, it's just an Ether with aftermath tbh... they may have changed the maximums though, who knows.
By Ophannus 2014-06-12 08:27:33
Camlanns is ridiculous now. Tachi fudo was always a solid ws. 3.0 and 60% str. Now drg has a 3.0 ws with 60%str/60%vit and 15% attack modifier(ignores def). Not bad SE.
Quetzalcoatl.Kenrusai
Server: Quetzalcoatl
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Posts: 1899
By Quetzalcoatl.Kenrusai 2014-06-12 08:27:44
@chaosx
my post was trolling op, but he edited title now
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Server: Asura
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By Asura.Ackeronll 2014-06-12 08:30:38
Like the Exenterator nerf slid in there.
Sylph.Traxus
Server: Sylph
Game: FFXI
Posts: 383
By Sylph.Traxus 2014-06-12 08:36:31
Like the Exenterator nerf slid in there.
I'm pretty sure they mean the first hit is getting a 2x attack multiplier.
Leviathan.Kaparu
Server: Leviathan
Game: FFXI
Posts: 949
By Leviathan.Kaparu 2014-06-12 08:36:59
Quetzalcoatl.Valli said: »Catastrophe!
STR: 40%, INT: 40%
Old: 40% AGI / 40% INT
While I love the change, it's too bad that Cata will still miss more than 50% of the time, and 100% of the time, when you REALLY need it to not miss..... Rather annoying this particular ws still is... though the same is true for (all?) relic/single hit ws.
Something I worry about though, AA ws's already do ridiculous amounts of damage, if they're getting the same buffs to their ws's, holy ***.
I think you meant 5% of the time?
Server: Asura
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By Asura.Ackeronll 2014-06-12 08:39:54
Like the Exenterator nerf slid in there.
I'm pretty sure they mean the first hit is getting a 2x attack multiplier.
Then they used some horrible wording.
Carbuncle.Sambb
Server: Carbuncle
Game: FFXI
Posts: 334
By Carbuncle.Sambb 2014-06-12 08:42:10
Camlanns is ridiculous now. Tachi fudo was always a solid ws. 3.0 and 60% str. Now drg has a 3.0 ws with 60%str/60%vit and 15% attack modifier(ignores def). Not bad SE.
I've been using camlanns recently and you can get some nice numbers off with da procs. If it beats stardiver or drakes (non mythic) this would be interesting.
Likewise with torcleaver and hell even scourge, I tend to try and use scourge after a light sc for double light this might actually make it even more feasible.
Leviathan.Syagin
Server: Leviathan
Game: FFXI
Posts: 999
By Leviathan.Syagin 2014-06-12 08:42:40
Quetzalcoatl.Valli said: »Yes, unfortunately Gust slash and cyclone are poorly chosen weaponskills... based on the fact that Aeolean Edge is the basically exact same thing, with higher mods... so yeah they dropped the ball on that one. It should've been a different element at least, but it is what it is, and yeah it will still remain useless except for procs, simplly because edge has the higher ftp (edge DOES actually have uses, yes it's pretty good really. like gears, it's better to do 1500 damage to 7 gears, than 6k damage to one gear, at least in raw numbers.) Exactly
Leviathan.Syagin
Server: Leviathan
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Posts: 999
By Leviathan.Syagin 2014-06-12 08:47:20
Very happy about the boost to magic weapon skills. Also op is dumb for considering this useless. How silly of me not consider using gust slash on AA: MR when she PD's *brain fart*
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-06-12 08:47:59
Dude a ton of ws got a HUGE boost, stop *** complaining. I reiterate, you're dumb.
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Sylph.Traxus
Server: Sylph
Game: FFXI
Posts: 383
By Sylph.Traxus 2014-06-12 08:48:40
Then they used some horrible wording.
The person translating it probably didn't understand the change. There is no reason to nerf exten, especially with the buffs to other dagger WS that make the old version look obsolete.
Quetzalcoatl.Valli said: »While I love the change, it's too bad that Cata will still miss more than 50% of the time, and 100% of the time, when you REALLY need it to not miss..... Rather annoying this particular ws still is... though the same is true for (all?) relic/single hit ws.
Something I worry about though, AA ws's already do ridiculous amounts of damage, if they're getting the same buffs to their ws's, holy ***.
I think you meant 5% of the time?
But 10% of the time it will still miss 50% of the time, especially when you really need it to not miss 50% of the time.
Cerberus.Weissberv
Server: Cerberus
Game: FFXI
Posts: 155
By Cerberus.Weissberv 2014-06-12 08:55:05
Regarding the 50% catastrophe miss rate which everyone is apparently confused about; it was clearly a joke from the guy.
When you use a job and constantly use it's 1 hit WS you can occasionally miss several of these WS in a row even on "trash" content where you most definitely are capped acc and you start to wonder out of annoyance: "is this REALLY a 5% hit rate???" as it starts to happen more and more. The 100% miss rate is understandable. Of course it's going to miss when you're on 50hp and NEED it to hit... it's one of SE's rules to screw you over; just like a 300% Fudo ALWAYS missing... just 'cause SE... IT'S A CONSPIRACY!!!
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Server: Asura
Game: FFXI
Posts: 73
By Asura.Hashtag 2014-06-12 08:57:52
Leaden Salute from 30% AGI to 100%
If Leaden Salute is better than Last Stand... I don't even
Leviathan.Chaosx
Server: Leviathan
Game: FFXI
Posts: 20284
By Leviathan.Chaosx 2014-06-12 09:00:35
Quetzalcoatl.Kenrusai said: »@chaosx
my post was trolling op, but he edited title now haha yeah I just saw that.
edit: hence my sunburst excitement lol.
Leviathan.Chaosx
Server: Leviathan
Game: FFXI
Posts: 20284
By Leviathan.Chaosx 2014-06-12 09:02:47
For instance:
Quote: Ascetic's Fury STR: 50%, VIT: 50% TP bonus increased when the bearer has 1,000 or more TP The attack power of the weapon skill itself will also be raised.
will have increase attack power, whereas:
Quote: Gust Slash DEX: 40%, INT: 40% TP bonus increased when the bearer has 3,000 TP The magic accuracy of the weapon skill itself will also be raised.
is just an increase in magic acc.
Both have changed modifiers though.
Except Ascetic’s Fury has always been 50% STR and 50% VIT, looks like it’s just getting the attack boost. Regardless, I’m still pretty pumped. I didn't look at the old modifier, don't remember them offhand either. just giving a generic basic summary, but yeah.
Cerberus.Krispy
Server: Cerberus
Game: FFXI
Posts: 64
By Cerberus.Krispy 2014-06-12 09:05:47
Titty sprinkles! This update is going to be massive! Loving some of the boosts/changes to weapons skills & most interested on how Atonement is going to work now!
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Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-06-12 09:08:03
Byrth raised an interesting point on bg though: we don't have to forget they're also gonna change the way we gain TP. So I guess it might be premature to rejoyce.
Cerberus.Krispy
Server: Cerberus
Game: FFXI
Posts: 64
By Cerberus.Krispy 2014-06-12 09:13:44
Byrth raised an interesting point on bg though: we don't have to forget they're also gonna change the way we gain TP. So I guess it might be premature to rejoyce.
Good point. I'm assuming they haven't released a date for the June update?
Server: Asura
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By Asura.Ackeronll 2014-06-12 09:14:03
Byrth raised an interesting point on bg though: we don't have to forget they're also gonna change the way we gain TP. So I guess it might be premature to rejoyce.
Yea some of the changes don't make sense. Like some of the WS get a TP bonus at 1000 TP which we are/were thinking is = to 100% TP. Why would a WS get an added boost at the base amount needed to use it? A lot of things are up in the air at this point for WSs.
Leviathan.Syagin
Server: Leviathan
Game: FFXI
Posts: 999
By Leviathan.Syagin 2014-06-12 09:14:49
Quetzalcoatl.Kenrusai said: »@chaosx my post was trolling op, but he edited title now So does that make the joke to be on you? :x
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By Asura.Hashtag 2014-06-12 09:17:23
SAM getting more buffs every damn patch
Leviathan.Syagin
Server: Leviathan
Game: FFXI
Posts: 999
By Leviathan.Syagin 2014-06-12 09:19:19
Dude a ton of ws got a HUGE boost, stop *** complaining. I reiterate, you're dumb. I don't see a complaint sir but if your gonna troll then expect a response don't get sour bruh. I'm just curious to know which of those "magic ws's" you're gonna use endgame?
Cerberus.Krispy
Server: Cerberus
Game: FFXI
Posts: 64
By Cerberus.Krispy 2014-06-12 09:20:21
SAM getting more buffs every damn patch
Oh lord. Not this again please. Please for the love of god.
Cerberus.Krispy
Server: Cerberus
Game: FFXI
Posts: 64
By Cerberus.Krispy 2014-06-12 09:22:00
Dude a ton of ws got a HUGE boost, stop *** complaining. I reiterate, you're dumb. I don't see a complaint sir but if your gonna troll then expect a response don't get sour bruh. I'm just curious to know which of those "magic ws's" you're gonna use endgame?
Kamihr is one off the top of my head.
Server: Odin
Game: FFXI
Posts: 182
By Odin.Ladyrikku 2014-06-12 09:22:10
Dude a ton of ws got a HUGE boost, stop *** complaining. I reiterate, you're dumb. I don't see a complaint sir but if your gonna troll then expect a response don't get sour bruh. I'm just curious to know which of those "magic ws's" you're gonna use endgame?
Leaden Salute with Death Penalty might actually be good now.
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By Sieha1 2014-06-12 09:31:02
SAM getting more buffs every damn patch
You are a drk or war arent you.
Asura.Kese
Server: Asura
Game: FFXI
Posts: 395
By Asura.Kese 2014-06-12 09:33:49
insurgency getting no love q.q
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http://forum.square-enix.com/ffxi/threads/42588
I guess it makes sense, but will make no differance?
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