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[dev1210] Merit Point Category Expansion
A new entry, Maximum Merit Points, will be added to the “HP/MP” merit point category.
Placing one point in this category adjusts the character’s maximum number of merit points by one, up to a possible fifteen.
The maximum number of points that can be spent in the following general categories will be increased.
Category Pre-adjustment Post-adjustment
HP/MP 15 → 45
Attributes 24 → 45
Combat Skills 32 → 56
Magic Skills 32 → 48
The maximum number of points that can be spent in the following specific categories will be increased.
Category Pre-adjustment Post-adjustment
Specific Attributes 12 → 15
Guarding, Parrying, Shield, and Evasion skills 4 → 8
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If you wish to discuss or submit feedback on this topic, please use the [dev1210] tag.
A new entry, Maximum Merit Points, will be added to the “HP/MP” merit point category.
Placing one point in this category adjusts the character’s maximum number of merit points by one, up to a possible fifteen.
The maximum number of points that can be spent in the following general categories will be increased.
Category Pre-adjustment Post-adjustment
HP/MP 15 → 45
Attributes 24 → 45
Combat Skills 32 → 56
Magic Skills 32 → 48
The maximum number of points that can be spent in the following specific categories will be increased.
Category Pre-adjustment Post-adjustment
Specific Attributes 12 → 15
Guarding, Parrying, Shield, and Evasion skills 4 → 8
-----
If you wish to discuss or submit feedback on this topic, please use the [dev1210] tag.