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March 2014 Version Update Changes
Phoenix.Baelorn
Server: Phoenix
Game: FFXI
Posts: 857
By Phoenix.Baelorn 2014-03-17 17:11:54
Which moogle is merit point ki. I forgot. Super =_=
Directly across from Maat.
Server: Shiva
Game: FFXI
Posts: 578
By Shiva.Jirachi 2014-03-17 17:27:09
Call me crazy but, I'm honestly ok with all the job point enhancements.
Whatever they do its something added onto what you normally had.
Hundred Fist Acc+2 per point? Well that's just a little bit more accuracy.
PUP HP+10? It doesn't cost you any abilities to activate it, can get a total of +100, that looks nice.
Increased damage while Spirit Surge is active for DRG, For an underused 1hr +10 DMG looks nice while the effect is up.
I really am liking WHM ones though.
[+]
Phoenix.Baelorn
Server: Phoenix
Game: FFXI
Posts: 857
By Phoenix.Baelorn 2014-03-17 17:48:22
[+]
Phoenix.Brixy
Server: Phoenix
Game: FFXI
By Phoenix.Brixy 2014-03-17 17:59:24
We were having accuracy issues with madrigals from ghorn brd so they are pretty evasive now at lv.125-126. Double madrigals + accuracy from geo + evasion down on mobs made it a lot easier to hit them (Geo is useful!). It's nice having the oldschool feel for exp again.
Sylph.Feary
Server: Sylph
Game: FFXI
Posts: 455
By Sylph.Feary 2014-03-17 18:21:54
I understand that bro, but I guess I'm looking at it from a "Content Level progression" standpoint. If all of these zones were released at the same time, I would just keep quiet. But because they purposely made Morimar/Foret/Ceizak seem like lower content zones (for WKR, Colonization reives, and even monster level), I was kind of hoping the new delve would be higher content, as well as rewards that reflected that level.
They gave us the impression that the 3 starter zones (lol) were of one specific level, and that the more recent ones would be much higher on the Content scale. But if the rewards are just sidegrades to lower level content, or in some cases, not worth shooting for at all, Thats kind of a bummer.
i will admit, I;m happy for the jobs who didnt get 119s previously to finally get some items. There are at least some items for jobs that get some shine here and there. Just didn't think the content level for delve (or new zone delves) match the items.
impression? i didnt get that impression from S.E at all, I hoped it would be something like because it was time for it. everything was vague and in-actually we got what they told us.
i never got the impression it would be anything then different zones with similar wkr gear updates.
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Ragnarok.Daffel
Server: Ragnarok
Game: FFXI
Posts: 491
By Ragnarok.Daffel 2014-03-17 19:10:00
A few people in my LS were wondering about the Benediction buff and didn't really get why I so was excited about it.
Usually for me to be using Benediction, ***has well and truly hit the fan. I'm probably done below 100 MP and people are close to going down. With 10/10 that will give WHMs anywhere from 100-150mp back on top of of it's normal OP effect.
Could mean the difference between a win and deathfest. If you top tier WHM, well worth the investment.
[+]
Bismarck.Bloodrose
Server: Bismarck
Game: FFXI
Posts: 4322
By Bismarck.Bloodrose 2014-03-17 19:13:55
Getting the CP for your JP can be rather taxing at best, depending on job and what people are willing to put up with in parties. Reminds me of the lolibri camps in Bhaflau Thickets and whatnot.
"O hai gaiz, I has rng, can I come party?"
"Sure, come aboard!"
"O hai Gaiz, I has DRK, can I come aboard?"
"GTFO nub!"
Server: Fenrir
Game: FFXI
Posts: 66
By Fenrir.Minibuddha 2014-03-17 19:56:25
Maybe I am stupid or did not see this but I recall HP and MP on certain races increasing a little bit. Has anyone noticed this yet or is this a future update and I missed this info?
Bahamut.Snapshot
Server: Bahamut
Game: FFXI
Posts: 99
By Bahamut.Snapshot 2014-03-17 20:03:18
The mats to reforge relic body/legs from new bosses?
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2014-03-17 20:03:19
HP/MP adjustments aren't until April
Phoenix.Brixy
Server: Phoenix
Game: FFXI
By Phoenix.Brixy 2014-03-17 20:03:47
This one wins the update! Finally a trust npc with haste.
Bahamut.Snapshot
Server: Bahamut
Game: FFXI
Posts: 99
By Bahamut.Snapshot 2014-03-17 20:03:57
Fenrir.Minibuddha said: »Maybe I am stupid or did not see this but I recall HP and MP on certain races increasing a little bit. Has anyone noticed this yet or is this a future update and I missed this info?
They pushed it back to a future update.
Shiva.Tedril
Server: Shiva
Game: FFXI
Posts: 509
By Shiva.Tedril 2014-03-17 23:56:40
So are these new models for the gear? If so anybody found them?
Cerberus.Anjisnu
Server: Cerberus
Game: FFXI
Posts: 2803
By Cerberus.Anjisnu 2014-03-18 00:00:42
kept seeing shouts for "JP hunting" today and thought the apocalypse had begun
Fenrir.Schutz
Server: Fenrir
Game: FFXI
Posts: 3122
By Fenrir.Schutz 2014-03-18 00:21:16
From the new cape NPC (upon completing the exchange...)
Makel-Pakel said: Mmm...that high thread countaru, that velvety softness... I'd rub this all over my body if you weren't here.
LOL that made my night (and made me cringe a little) right there. :p I'll give the update thumbs-up for that NPC quote, alone. ^_-
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2014-03-18 08:38:30
The mats to reforge relic body/legs from new bosses?
They're from the new Delve bosses, but based on the descriptions, I'm going to take a shot in the dark and assume they'll be 2 of the 3 below. As for what the odd one out item will be used for - I'm not sure about that.
Also, I must say that after getting all the new Impure and Semi-Impure KI's from the new Delve NM's, I'm disappointed to see the items I want missing from the npc's list. I should have known though that things like..
..would be boss-only drops.
By Pantafernando 2014-03-18 08:53:16
Someone tested the delve sword?
What categories it can be augmented?
Thanks in advance.
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2014-03-18 08:57:16
Someone tested the delve sword?
What categories it can be augmented?
Thanks in advance.
This isn't answering your question, but I believe the Mezzotinting paths are different for the new Delve items. I picked up this last night and noticed that the Magic Accuracy path is different than the original items. So that stands to reason that the swords and other items will also have different paths as well.
For Twebuliij, the following were options for upgrading with Airlixers:
Path A: MP, Magic Attack and INT
Path B: MP, Magic Accuracy and MND
Path C: DEX and something else, I don't remember, but it was more or less a melee/DD path for the staff.
By Pantafernando 2014-03-18 09:05:38
Someone tested the delve sword?
What categories it can be augmented?
Thanks in advance.
This isn't answering your question, but I believe the Mezzotinting paths are different for the new Delve items. I picked up this last night and noticed that the Magic Accuracy path is different than the original items. So that stands to reason that the swords and other items will also have different paths as well.
For Twebuliij, the following were options for upgrading with Airlixers:
Path A: MP, Magic Attack and INT
Path B: MP, Magic Accuracy and MND
Path C: DEX and something else, I don't remember, but it was more or less a melee/DD path for the staff.
Ive been reading bg forums, and they concluded that all delve gear have 2 paths fixed (str and dex, or int and mnd) and a third path a bit diferent than usual. Prob sword should have str and dex for 2 paths, but im hoping a pdt path to fit sword in pld niche. That would be great.
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2014-03-18 09:40:12
Someone tested the delve sword?
What categories it can be augmented?
Thanks in advance.
This isn't answering your question, but I believe the Mezzotinting paths are different for the new Delve items. I picked up this last night and noticed that the Magic Accuracy path is different than the original items. So that stands to reason that the swords and other items will also have different paths as well.
For Twebuliij, the following were options for upgrading with Airlixers:
Path A: MP, Magic Attack and INT
Path B: MP, Magic Accuracy and MND
Path C: DEX and something else, I don't remember, but it was more or less a melee/DD path for the staff.
Ive been reading bg forums, and they concluded that all delve gear have 2 paths fixed (str and dex, or int and mnd) and a third path a bit diferent than usual. Prob sword should have str and dex for 2 paths, but im hoping a pdt path to fit sword in pld niche. That would be great.
I'm glad I had been storing my lixers on mules for a rainy day.
Bismarck.Hsieh
Server: Bismarck
Game: FFXI
Posts: 709
By Bismarck.Hsieh 2014-03-18 09:42:21
The mats to reforge relic body/legs from new bosses? You can check the NPC in town what the mats are. It's the Yumcax and Hurkan NMs. Bole is for the body and Rostrum for the legs.
http://wiki.bluegartr.com/bg/Category:Reforged_Relic_Armor_%2B1
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2014-03-18 09:45:29
Aha, I hadn't checked the reforge npc yet due to spending all night doing Delve, so that answers that. Any idea what this is for then?
By SeekerStar 2014-03-18 09:46:41
From the new cape NPC (upon completing the exchange...)
Makel-Pakel said: Mmm...that high thread countaru, that velvety softness... I'd rub this all over my body if you weren't here.
LOL that made my night (and made me cringe a little) right there. :p I'll give the update thumbs-up for that NPC quote, alone. ^_-
I found that incredibly disturbing ^.^
Bismarck.Zuidar
Server: Bismarck
Game: FFXI
Posts: 1280
By Bismarck.Zuidar 2014-03-18 09:47:29
perhaps belt would have to come from the ice tiger maybe?
By Pantafernando 2014-03-18 09:48:07
Someone tested the delve sword?
What categories it can be augmented?
Thanks in advance.
This isn't answering your question, but I believe the Mezzotinting paths are different for the new Delve items. I picked up this last night and noticed that the Magic Accuracy path is different than the original items. So that stands to reason that the swords and other items will also have different paths as well.
For Twebuliij, the following were options for upgrading with Airlixers:
Path A: MP, Magic Attack and INT
Path B: MP, Magic Accuracy and MND
Path C: DEX and something else, I don't remember, but it was more or less a melee/DD path for the staff.
Ive been reading bg forums, and they concluded that all delve gear have 2 paths fixed (str and dex, or int and mnd) and a third path a bit diferent than usual. Prob sword should have str and dex for 2 paths, but im hoping a pdt path to fit sword in pld niche. That would be great.
I'm glad I had been storing my lixers on mules for a rainy day.
Sure! I have yet some bonanza balls to rendeem, i think they give some airlixir.
But i can see one problem here. This will reduce a lot the mats in market, as an airlixir is 100k plasm and currently is the same price as an mat, that cost 3x more plasm. That will make a lot harder to upgrade relic afs, though im sure people will be spamming like crazy tojil from now on (though it seems dakuwaqa became very popular nowaday, something im missing that suddenly shark become the easy prey with low man?).
By SeekerStar 2014-03-18 09:49:35
The mats to reforge relic body/legs from new bosses?
Yeah, Hurkan/Yumcax v2.0. Not sure what the Kumhau clone's body part is for; probably something, maybe the gear that looks craftable.
j00 has to wait on more RNGgear <.< :P
Server: Asura
Game: FFXI
Posts: 2205
By Asura.Karbuncle 2014-03-18 09:49:51
The weapons yah :P, they're straight ports of the WKR weapons, the club from Treant and the Axe from the Bird.
The belt though, its real good, but surprising its a boss drop.. Probably from Hurkanv2
Edit: All the new synth things have recipes. Can find em over in the BG Crafting thread for this update. Just like Balsam Staff and The other crafted I.lv 118 or so weapons from the previous Delve NMs, these new guys synth mats can craft new I.lv118 weapons.
I know theres a Dagger, thats all I can remember.
[+]
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2014-03-18 10:00:10
The weapons yah :P, they're straight ports of the WKR weapons, the club from Treant and the Axe from the Bird.
The belt though, its real good, but surprising its a boss drop.. Probably from Hurkanv2
Edit: All the new synth things have recipes. Can find em over in the BG Crafting thread for this update. Just like Balsam Staff and The other crafted I.lv 118 or so weapons from the previous Delve NMs, these new guys synth mats can craft new I.lv118 weapons.
I know theres a Dagger, thats all I can remember.
Yeah, I definitely want that BST axe and belt for my pet -PDT build. Those are amazing pieces for sure. The Emxgha is currently available for purchase, but I think I'm going to pass (for now). I use Anahera Tabar and Kerehcatl nearly full-time, so just having a high damage axe with weak pet perks doesn't appeal to me very much. That being said, upgrading it to Rank 15 might be pretty nice, but I haven't looked up the new mezzotinting paths yet for the DD weapons.
Bismarck.Hsieh
Server: Bismarck
Game: FFXI
Posts: 709
By Bismarck.Hsieh 2014-03-18 10:03:57
Aha, I hadn't checked the reforge npc yet due to spending all night doing Delve, so that answers that. Any idea what this is for then?
 It's a crafting mat.
http://wiki.bluegartr.com/bg/Bhakazi_Sainti
http://bg-wiki.com/bg/March_2014_Version_Update_Changes
Get your updates!
http://forum.square-enix.com/ffxi/threads/40657
Delve will be released later in the month.
Quote: Joining the Fray
Veils have been discovered at the following coordinates, but will not be available on the date of the update (March 18) in order to undergo further testing. We apologize for any inconvenience this may cause, and plan on having a maintenance period in late March to open up the content. Quote: Note, however, that the corresponding notorious monsters may be fought in the field and yantric planchettes will be able to be constructed in advance.
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