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March 2014 Version Update Changes
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2014-03-17 15:38:56
Avalon get on game, gunna go kill some new mini-bosses :D
I'd be happy to join when I get off work! You'll probably have already killed some, but maybe you can go again for me. :D
Server: Sylph
Game: FFXI
Posts: 1119
By Sylph.Safiyyah 2014-03-17 15:39:33
This update is absolute garbage for white mages.
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2014-03-17 15:43:38
+1% mp recovery on benediction per job point?
Fenrir.Atheryn
Server: Fenrir
Game: FFXI
Posts: 1665
By Fenrir.Atheryn 2014-03-17 15:44:10
Seems Level ? Holy has a chance to fail, but it's doing more than my average Merit BP damage.
That's more or less what I was expecting. The damage is modified of course, but the BP has essentially the same randomness as it did in the " Distorter of Time" WotG battlefield:
The Wiki said: Level ? Holy: 25' Area of Effect light damage centered around its target. The attack animation rolls a 6-sided die to determine its effect, dealing anywhere from 300 to 2000 damage. It is also possible for this move to have no effect whatsoever.
Alexander.Carrelo
Server: Alexander
Game: FFXI
Posts: 3706
By Alexander.Carrelo 2014-03-17 15:51:45
They put (M) and (A) tags in the home point warp menu, presumably for MH and AH. I like it. :]
Edit: (E) for entrance/exit as well. :o
Quetzalcoatl.Makenshi
Server: Quetzalcoatl
Game: FFXI
Posts: 87
By Quetzalcoatl.Makenshi 2014-03-17 15:52:03
Fucho-no-obi
Description: DEF:10 MP+30 "Drain" and "Aspir" potency +8 Latent effect: "Refresh"+11
Aaaand DRK cannot equip this why. Yet MNK and RNG can, go figure...
Phoenix.Brixy
Server: Phoenix
Game: FFXI
By Phoenix.Brixy 2014-03-17 15:52:38
I didn't see it anywhere in the update notes, but they increased the level of mobs in some of the zones. Usually went to Woh gates to -ra burn the worms on Geomancer... they are level 125 now.
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-03-17 15:53:40
Stupid rng is on the delve augmentable sword but cor isn't! I mean okay if cor isn't put on it but I get upset when jobs that don't care about it are!
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2014-03-17 15:55:24
I didn't see it anywhere in the update notes, but they increased the level of mobs in some of the zones. Usually went to Woh gates to -ra burn the worms on Geomancer... they are level 125 now.
What kind of exp are you getting?
Lakshmi.Zerowone
Server: Lakshmi
Game: FFXI
Posts: 6949
By Lakshmi.Zerowone 2014-03-17 15:57:45
It was mentioned in the job point announcement that Cirdas Woh and Doh were having mob lvl adjustments
Phoenix.Brixy
Server: Phoenix
Game: FFXI
By Phoenix.Brixy 2014-03-17 15:57:56
I was killing 3 at once and noticed my nukes were doing nowhere near what they use to do. I had to run because I ran myself out of mp before any of them went down lol. The level increase made them very magic resistant.
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2014-03-17 16:00:36
I was killing 3 at once and noticed my nukes were doing nowhere near what they use to do. I had to run because I ran myself out of mp before any of them went down lol. The level increase made them very magic resistant.
Oh my.. I'll have to re-read the notes on that. I'm not sure why SE targeted those zones in particular for mob level adjustments. Any ideas?
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2014-03-17 16:00:49
Thanks for the head's up.
Server: Ragnarok
Game: FFXI
Posts: 585
By Ragnarok.Presidentobama 2014-03-17 16:03:28
I was soloing those pigs and tigers and lions in drifts. 164 each on blu. Made about 5k before I decided to take a break.
By kasain 2014-03-17 16:04:45
This update is absolute garbage for white mages.
You sir, Relic body +36 potency regen. You surpass a schs regen now. Lets not forget the refresh and regen clubs.
Phoenix.Capuchin
Server: Phoenix
Game: FFXI
Posts: 3831
By Phoenix.Capuchin 2014-03-17 16:05:06
I was killing 3 at once and noticed my nukes were doing nowhere near what they use to do. I had to run because I ran myself out of mp before any of them went down lol. The level increase made them very magic resistant.
Oh my.. I'll have to re-read the notes on that. I'm not sure why SE targeted those zones in particular for mob level adjustments. Any ideas?
So they're better balanced for Exp/JP parties. Those zones don't have party penalty for JP. They're trying to keep people in parties in the "dungeons" and not out wiping out everything in the field areas. Solo players can go outside.
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2014-03-17 16:06:01
I was killing 3 at once and noticed my nukes were doing nowhere near what they use to do. I had to run because I ran myself out of mp before any of them went down lol. The level increase made them very magic resistant.
Oh my.. I'll have to re-read the notes on that. I'm not sure why SE targeted those zones in particular for mob level adjustments. Any ideas?
So they're better balanced for Exp/JP parties. Those zones don't have party penalty for JP. They're trying to keep people in parties in the "dungeons" and not out wiping out everything in the field areas. Solo players can go outside.
Aha, well that explains that then.
By Leoheart 2014-03-17 16:09:05
Seems Level ? Holy has a chance to fail, but it's doing more than my average Merit BP damage.
That's more or less what I was expecting. The damage is modified of course, but the BP has essentially the same randomness as it did in the " Distorter of Time" WotG battlefield:
The Wiki said: Level ? Holy: 25' Area of Effect light damage centered around its target. The attack animation rolls a 6-sided die to determine its effect, dealing anywhere from 300 to 2000 damage. It is also possible for this move to have no effect whatsoever.
Can't say too much atm, but its damage ranged from 3-10k.
I wasn't paying much attention to the dice either lol
Phoenix.Capuchin
Server: Phoenix
Game: FFXI
Posts: 3831
By Phoenix.Capuchin 2014-03-17 16:10:12
Stupid rng is on the delve augmentable sword but cor isn't! I mean okay if cor isn't put on it but I get upset when jobs that don't care about it are!
At least COR got a 119 dagger besides Vanir for job's higher skilled melee weapon. But yeah, it's a little odd that COR was on dagger and sword for original delve weapons and now it's dagger onry.
Lakshmi.Eyrhika
Server: Lakshmi
Game: FFXI
Posts: 764
By Lakshmi.Eyrhika 2014-03-17 16:10:13
This update is absolute garbage for white mages.
You sir, Relic body +36 potency regen. You surpass a schs regen now. Lets not forget the refresh and regen clubs.
It doesnt add 36 per tic to Regen.
Phoenix.Brixy
Server: Phoenix
Game: FFXI
By Phoenix.Brixy 2014-03-17 16:17:18
I didn't see it anywhere in the update notes, but they increased the level of mobs in some of the zones. Usually went to Woh gates to -ra burn the worms on Geomancer... they are level 125 now.
What kind of exp are you getting?
1650 exp, 340 capacity points.
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2014-03-17 16:19:53
I didn't see it anywhere in the update notes, but they increased the level of mobs in some of the zones. Usually went to Woh gates to -ra burn the worms on Geomancer... they are level 125 now.
What kind of exp are you getting?
1650 exp, 340 capacity points.
:o Brixymanthra.. I knew I've seen you before. I've watched your SCH vs TT video many times. But thanks for the screenshot. I wonder if 340 CP's is a lot or not.
Cerberus.Conagh
Server: Cerberus
Game: FFXI
Posts: 3189
By Cerberus.Conagh 2014-03-17 16:47:04
This update is absolute garbage for white mages.
Regen Potency, a refresh / regen wand that doesn't have Dmaga Taken +10% is rubbish?...... ok.
Piety +1 legs for stronger barspells..
Yes I see nothing of use
[+]
Lakshmi.Amymy
Server: Lakshmi
Game: FFXI
Posts: 881
By Lakshmi.Amymy 2014-03-17 16:47:16
How we get job breaker ki ?
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2014-03-17 16:55:00
Well overall I'd say this update is above middle of the road, but below incredible. Some new gear options, seemingly great and easyish to get weapon options, and like 4 jobs got some new points to grind for. 7/10 or so
By SeekerStar 2014-03-17 16:57:20
How we get job breaker ki ?
I do believe from the taru up in Ru'lude, though I could be mistaken.
Server: Sylph
Game: FFXI
Posts: 1119
By Sylph.Safiyyah 2014-03-17 16:58:20
This update is absolute garbage for white mages.
Regen Potency, a refresh / regen wand that doesn't have Dmaga Taken +10% is rubbish?...... ok.
Piety +1 legs for stronger barspells..
Yes I see nothing of use

If that little bit of nothing gets you excited, there's not much I can say. The stronger barspells are nice but not fantastic. For idle, we already have Terra+Oneiros Grip, or just offhand a Genbu's Shield. I said it in a topic a while back, but we needed a better healing weapon, something with healing power stats on top of potency.
Server: Phoenix
Game: FFXI
Posts: 305
By Phoenix.Frankbrodie 2014-03-17 17:05:08
How we get job breaker ki ?
I do believe from the taru up in Ru'lude, though I could be mistaken.
Same moogle as Merit Points KI. Sensibly
By SeekerStar 2014-03-17 17:06:42
moogle, taru, they're short and can all be stepped on.
Sorry for the misdirect, though, in all seriousness. :D
Lakshmi.Amymy
Server: Lakshmi
Game: FFXI
Posts: 881
By Lakshmi.Amymy 2014-03-17 17:10:36
Which moogle is merit point ki. I forgot. Super =_=
Oh the moogle next to mat :)
http://bg-wiki.com/bg/March_2014_Version_Update_Changes
Get your updates!
http://forum.square-enix.com/ffxi/threads/40657
Delve will be released later in the month.
Quote: Joining the Fray
Veils have been discovered at the following coordinates, but will not be available on the date of the update (March 18) in order to undergo further testing. We apologize for any inconvenience this may cause, and plan on having a maintenance period in late March to open up the content. Quote: Note, however, that the corresponding notorious monsters may be fought in the field and yantric planchettes will be able to be constructed in advance.
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