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March 2014 Version Update Changes
Phoenix.Capuchin
Server: Phoenix
Game: FFXI
Posts: 3831
By Phoenix.Capuchin 2014-03-17 13:38:20
lots of sidegrades, but nothing that makes me really sad to say "F*ck, why did I update this or spend plasm on that!".
Wasn't that kind of the point though, these 119s should be sort of sidegrade-ish to other 119s. Original Delve was just way inflated because they released it when there was very little post 99 gear to compete with it. SE already admitted they may have pushed original Delve/119 content out a little early so it overshadowed the intended progression from 99 through steps of item level gear.
At this point when we have weapons from Delve 1.0, high tier missions, Skirmish 3, WKR/RoE stuff, 119 RME... well, of course new 119 weapons probably shouldn't be blowing your existing collection out of the water. It's 75cap land again with a bigger array of sidegrade options.
By SeekerStar 2014-03-17 13:40:08
Yeah, but no taste of the particular version of Hell that Yumcax's big brother will end up being.
I'm not sure why everyone's so worried about the tree. The WKR version's difficulty was mainly just due to random idiots not controlling the positioning and getting people killed.
Stun Timbeeeeer! to avoid Doomga. Bring Holy Waters in case one slips through. Is that really all that crazy?
You are right about that, though a lot of it also stems from the adds in the area as well as idiots (I am not leaving myself out here) who try and be a hero....
I just tend to dislike any mob whom I have personally died to at least forty times.
In one WKR.
What I honestly want to see is if standard pt setup can be played with....I /like/ playing RUN, for instance.
Server: Shiva
Game: FFXI
Posts: 1328
By Shiva.Siviard 2014-03-17 13:41:18
Phlox Yggzi Bead? I bet they drop after you kill this guy here.
Server: Phoenix
Game: FFXI
Posts: 49
By Phoenix.Darkspawn 2014-03-17 13:42:28
Regen piece and refresh? damn!
Regen piece and refresh? damn!
All I see is refresh gimme gimme lol
Now you can have +1mp/tick when you mp is above 75% in exchange for 10pdt.
Woo. you mean 2mp/tick, since you can dual weild this + owleyes and get the +10PDT taken from it, taking away genboob shield with -10pdt
Bismarck.Zuidar
Server: Bismarck
Game: FFXI
Posts: 1280
By Bismarck.Zuidar 2014-03-17 13:44:56
BLU can't use Owleyes
Bismarck.Hsieh
Server: Bismarck
Game: FFXI
Posts: 709
By Bismarck.Hsieh 2014-03-17 13:47:15
Phoenix.Darkspawn said: »
Regen piece and refresh? damn!
Regen piece and refresh? damn!
All I see is refresh gimme gimme lol
Now you can have +1mp/tick when you mp is above 75% in exchange for 10pdt.
Woo. you mean 2mp/tick, since you can dual weild this + owleyes and get the +10PDT taken from it, taking away genboob shield with -10pdt WHM rarely subs NIN. The 75% mp is the latent trigger for oneiros grip. I don't think I want to risk taking +10% DMG on WHM.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2014-03-17 13:47:25
I understand that bro, but I guess I'm looking at it from a "Content Level progression" standpoint. If all of these zones were released at the same time, I would just keep quiet. But because they purposely made Morimar/Foret/Ceizak seem like lower content zones (for WKR, Colonization reives, and even monster level), I was kind of hoping the new delve would be higher content, as well as rewards that reflected that level.
They gave us the impression that the 3 starter zones (lol) were of one specific level, and that the more recent ones would be much higher on the Content scale. But if the rewards are just sidegrades to lower level content, or in some cases, not worth shooting for at all, Thats kind of a bummer.
i will admit, I;m happy for the jobs who didnt get 119s previously to finally get some items. There are at least some items for jobs that get some shine here and there. Just didn't think the content level for delve (or new zone delves) match the items.
[+]
Bismarck.Zuidar
Server: Bismarck
Game: FFXI
Posts: 1280
By Bismarck.Zuidar 2014-03-17 13:48:50
Uh... can someone post the new Job Point Merits up here :o
Lakshmi.Zerowone
Server: Lakshmi
Game: FFXI
Posts: 6949
By Lakshmi.Zerowone 2014-03-17 13:49:06
Yea but that being said Buukki the new Delve armor looks a lot better than the 1.0 sets.
Server: Valefor
Game: FFXI
Posts: 145
By Valefor.Kensagaku 2014-03-17 13:51:26
All I have to say is the BLU Job Points...
Blue Magic Point Bonus - Increases the Maximum Number of Blue Magic Points (1/per)
So much yes.
Phoenix.Baelorn
Server: Phoenix
Game: FFXI
Posts: 857
By Phoenix.Baelorn 2014-03-17 13:54:55
The Job Points better be worth a damn because it sounds like they're going to be a pain the *** to collect.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2014-03-17 13:55:36
Yea but that being said Buukki the new Delve armor looks a lot better than the 1.0 sets.
Touche. I'm being a little picky, I'll shush.
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-03-17 13:56:40
Pending augments Qaaxo harness has potential...would be nice to replace Thaumas with something ilvl.
Bismarck.Ihina
Server: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2014-03-17 13:59:29
Phoenix.Darkspawn said: »
Regen piece and refresh? damn!
Regen piece and refresh? damn!
All I see is refresh gimme gimme lol
Now you can have +1mp/tick when you mp is above 75% in exchange for 10pdt.
Woo. you mean 2mp/tick, since you can dual weild this + owleyes and get the +10PDT taken from it, taking away genboob shield with -10pdt
Might as well sub /smn, so no, I still mean +1mp/tick only above 75% mp
Phoenix.Baelorn
Server: Phoenix
Game: FFXI
Posts: 857
By Phoenix.Baelorn 2014-03-17 14:01:15
It's really nice that they continue to improve the AI of Trust NPCs but if they could fix some of the PUP AI issues that would be fantastic.
Remora.Brain
Server: Remora
Game: FFXI
Posts: 602
By Remora.Brain 2014-03-17 14:01:22
Quote: Stun Timbeeeeer! to avoid Doomga. Bring Holy Waters in case one slips through. Is that really all that crazy?
I don't think you'll be able to stun the Thunder and Earth Naakuals very easily lol.
Quote: I understand that bro, but I guess I'm looking at it from a "Content Level progression" standpoint. If all of these zones were released at the same time, I would just keep quiet. But because they purposely made Morimar/Foret/Ceizak seem like lower content zones (for WKR, Colonization reives, and even monster level), I was kind of hoping the new delve would be higher content, as well as rewards that reflected that level.
They gave us the impression that the 3 starter zones (lol) were of one specific level, and that the more recent ones would be much higher on the Content scale. But if the rewards are just sidegrades to lower level content, or in some cases, not worth shooting for at all, Thats kind of a bummer.
I don't ever recall them stating new delve would be a higher level, and the focus going forward has been expressly stated as "we're staying at 119" for well into the foreseeable future. ilvl gear damn near killed this game, so don't go looking for them to go past 119 any time soon unless the plan if to pack it in and call it a day for FFXI.
Server: Asura
Game: FFXI
Posts: 4307
By Asura.Ackeronll 2014-03-17 14:01:35
Anyone make any progress on Cait Sith?
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2014-03-17 14:03:48
Pending augments Qaaxo harness has potential...would be nice to replace Thaumas with something ilvl.
Was my first thoughts when I saw this, but would need some more QA augments or something additional to compete in high acc scenarios. Something like double attack/Triple attack dmg+ or something.
Bismarck.Aselin
Server: Bismarck
Game: FFXI
Posts: 397
By Bismarck.Aselin 2014-03-17 14:06:52
Anyone make any progress on Cait Sith?
Working on it as we speak.
One of the first Key Items to get is near a tree in Ronfaure (S) just outside the zone to San d'Oria (S). An LS mate is still trying to find the other two in Beaucedine (S) and Jugner (S).
By Mischief 2014-03-17 14:07:21
Well then. New delve might be interesting... Marjami T5:
Phoenix.Baelorn
Server: Phoenix
Game: FFXI
Posts: 857
By Phoenix.Baelorn 2014-03-17 14:12:41
Job Points are *** terrible.
By SeekerStar 2014-03-17 14:13:06
Quote: Stun Timbeeeeer! to avoid Doomga. Bring Holy Waters in case one slips through. Is that really all that crazy?
I don't think you'll be able to stun the Thunder and Earth Naakuals very easily lol.
Quote: I understand that bro, but I guess I'm looking at it from a "Content Level progression" standpoint. If all of these zones were released at the same time, I would just keep quiet. But because they purposely made Morimar/Foret/Ceizak seem like lower content zones (for WKR, Colonization reives, and even monster level), I was kind of hoping the new delve would be higher content, as well as rewards that reflected that level.
They gave us the impression that the 3 starter zones (lol) were of one specific level, and that the more recent ones would be much higher on the Content scale. But if the rewards are just sidegrades to lower level content, or in some cases, not worth shooting for at all, Thats kind of a bummer.
I don't ever recall them stating new delve would be a higher level, and the focus going forward has been expressly stated as "we're staying at 119" for well into the foreseeable future. ilvl gear damn near killed this game, so don't go looking for them to go past 119 any time soon unless the plan if to pack it in and call it a day for FFXI. I almost hope that stun will be less relevant.
I hate being a stun sch. </3
[+]
Valefor.Oxt
Server: Valefor
Game: FFXI
Posts: 233
By Valefor.Oxt 2014-03-17 14:13:12
Uh... can someone post the new Job Point Merits up here :o
Here you go
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-03-17 14:13:19
JP for cor are pretty good.
Other jobs...not so much. I laughed at Mijin damage.
Bismarck.Aselin
Server: Bismarck
Game: FFXI
Posts: 397
By Bismarck.Aselin 2014-03-17 14:13:32
First Key item for Cait Sith Avatar quest:
East Ronfaure (S) (H-7) - Breath of Dawn
Phoenix.Baelorn
Server: Phoenix
Game: FFXI
Posts: 857
By Phoenix.Baelorn 2014-03-17 14:18:06
Also with the conversion rate of EXP:CP these should have been much, much better.
By Yuukari 2014-03-17 14:20:22
Bismarck.Aselin
Server: Bismarck
Game: FFXI
Posts: 397
By Bismarck.Aselin 2014-03-17 14:20:57
Second key item:
Jugner Forest (S) (I-6)
(Just logically following a path if you run from East Ronfaure (S) to Jugner (S), and then now onto Batallia Downs (S) then Beaucedine (S)...)
Valefor.Oxt
Server: Valefor
Game: FFXI
Posts: 233
By Valefor.Oxt 2014-03-17 14:21:56
The new Delve NMs outside or you can buy them from Delve Taru NPC once you've defeated the NM
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-03-17 14:22:11
Where do these come from? o. o Delve nm augmentable gear(notice how it doesn't have the rare tag).
http://bg-wiki.com/bg/March_2014_Version_Update_Changes
Get your updates!
http://forum.square-enix.com/ffxi/threads/40657
Delve will be released later in the month.
Quote: Joining the Fray
Veils have been discovered at the following coordinates, but will not be available on the date of the update (March 18) in order to undergo further testing. We apologize for any inconvenience this may cause, and plan on having a maintenance period in late March to open up the content. Quote: Note, however, that the corresponding notorious monsters may be fought in the field and yantric planchettes will be able to be constructed in advance.
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