March 2014 Version Update Changes

Eorzea Time
 
 
 
Language: JP EN FR DE
Version 3.1
New Items
users online
Forum » FFXI » General » March 2014 Version Update Changes
March 2014 Version Update Changes
First Page 2 3 4 5 6 7 8
 Phoenix.Capuchin
Offline
Server: Phoenix
Game: FFXI
user: Anza
Posts: 3831
By Phoenix.Capuchin 2014-03-17 13:38:20
Link | Quote | Reply
 
Lakshmi.Buukki said: »
lots of sidegrades, but nothing that makes me really sad to say "F*ck, why did I update this or spend plasm on that!".

Wasn't that kind of the point though, these 119s should be sort of sidegrade-ish to other 119s. Original Delve was just way inflated because they released it when there was very little post 99 gear to compete with it. SE already admitted they may have pushed original Delve/119 content out a little early so it overshadowed the intended progression from 99 through steps of item level gear.

At this point when we have weapons from Delve 1.0, high tier missions, Skirmish 3, WKR/RoE stuff, 119 RME... well, of course new 119 weapons probably shouldn't be blowing your existing collection out of the water. It's 75cap land again with a bigger array of sidegrade options.
Offline
Posts: 1030
By SeekerStar 2014-03-17 13:40:08
Link | Quote | Reply
 
Phoenix.Capuchin said: »
SeekerStar said: »
Yeah, but no taste of the particular version of Hell that Yumcax's big brother will end up being.

I'm not sure why everyone's so worried about the tree. The WKR version's difficulty was mainly just due to random idiots not controlling the positioning and getting people killed.

Stun Timbeeeeer! to avoid Doomga. Bring Holy Waters in case one slips through. Is that really all that crazy?

You are right about that, though a lot of it also stems from the adds in the area as well as idiots (I am not leaving myself out here) who try and be a hero....

I just tend to dislike any mob whom I have personally died to at least forty times.

In one WKR.

What I honestly want to see is if standard pt setup can be played with....I /like/ playing RUN, for instance.
 Shiva.Siviard
Offline
Server: Shiva
Game: FFXI
user: Siviard
Posts: 1328
By Shiva.Siviard 2014-03-17 13:41:18
Link | Quote | Reply
 
Phlox Yggzi Bead? I bet they drop after you kill this guy here.
 Phoenix.Darkspawn
Offline
Server: Phoenix
Game: FFXI
user: Tphantom
Posts: 49
By Phoenix.Darkspawn 2014-03-17 13:42:28
Link | Quote | Reply
 
Bismarck.Ihina said: »
kenshynofshiva said: »
Bismarck.Zuidar said: »


Regen piece and refresh? damn!
Bismarck.Zuidar said: »


Regen piece and refresh? damn!

All I see is refresh gimme gimme lol

Now you can have +1mp/tick when you mp is above 75% in exchange for 10pdt.

Woo.
you mean 2mp/tick, since you can dual weild this + owleyes and get the +10PDT taken from it, taking away genboob shield with -10pdt
 Bismarck.Zuidar
Offline
Server: Bismarck
Game: FFXI
user: Radiuz
Posts: 1280
By Bismarck.Zuidar 2014-03-17 13:44:56
Link | Quote | Reply
 
BLU can't use Owleyes
 Bismarck.Hsieh
Offline
Server: Bismarck
Game: FFXI
user: Hsieh
Posts: 709
By Bismarck.Hsieh 2014-03-17 13:47:15
Link | Quote | Reply
 
Phoenix.Darkspawn said: »
Bismarck.Ihina said: »
kenshynofshiva said: »
Bismarck.Zuidar said: »


Regen piece and refresh? damn!
Bismarck.Zuidar said: »


Regen piece and refresh? damn!

All I see is refresh gimme gimme lol

Now you can have +1mp/tick when you mp is above 75% in exchange for 10pdt.

Woo.
you mean 2mp/tick, since you can dual weild this + owleyes and get the +10PDT taken from it, taking away genboob shield with -10pdt
WHM rarely subs NIN. The 75% mp is the latent trigger for oneiros grip. I don't think I want to risk taking +10% DMG on WHM.
 Lakshmi.Buukki
Online
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2014-03-17 13:47:25
Link | Quote | Reply
 
I understand that bro, but I guess I'm looking at it from a "Content Level progression" standpoint. If all of these zones were released at the same time, I would just keep quiet. But because they purposely made Morimar/Foret/Ceizak seem like lower content zones (for WKR, Colonization reives, and even monster level), I was kind of hoping the new delve would be higher content, as well as rewards that reflected that level.

They gave us the impression that the 3 starter zones (lol) were of one specific level, and that the more recent ones would be much higher on the Content scale. But if the rewards are just sidegrades to lower level content, or in some cases, not worth shooting for at all, Thats kind of a bummer.

i will admit, I;m happy for the jobs who didnt get 119s previously to finally get some items. There are at least some items for jobs that get some shine here and there. Just didn't think the content level for delve (or new zone delves) match the items.
[+]
 Bismarck.Zuidar
Offline
Server: Bismarck
Game: FFXI
user: Radiuz
Posts: 1280
By Bismarck.Zuidar 2014-03-17 13:48:50
Link | Quote | Reply
 
Uh... can someone post the new Job Point Merits up here :o
 Lakshmi.Zerowone
Offline
Server: Lakshmi
Game: FFXI
user: Zerowone
Posts: 6949
By Lakshmi.Zerowone 2014-03-17 13:49:06
Link | Quote | Reply
 
Yea but that being said Buukki the new Delve armor looks a lot better than the 1.0 sets.
 Valefor.Kensagaku
Offline
Server: Valefor
Game: FFXI
user: Kensagaku
Posts: 145
By Valefor.Kensagaku 2014-03-17 13:51:26
Link | Quote | Reply
 
All I have to say is the BLU Job Points...

Blue Magic Point Bonus - Increases the Maximum Number of Blue Magic Points (1/per)

So much yes.
[+]
 Phoenix.Baelorn
Offline
Server: Phoenix
Game: FFXI
user: Baelorn
Posts: 857
By Phoenix.Baelorn 2014-03-17 13:54:55
Link | Quote | Reply
 
The Job Points better be worth a damn because it sounds like they're going to be a pain the *** to collect.
 Lakshmi.Buukki
Online
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2014-03-17 13:55:36
Link | Quote | Reply
 
Lakshmi.Zerowone said: »
Yea but that being said Buukki the new Delve armor looks a lot better than the 1.0 sets.

Touche. I'm being a little picky, I'll shush.
 Valefor.Sehachan
Guide Maker
Offline
Server: Valefor
Game: FFXI
user: Seha
Posts: 24219
By Valefor.Sehachan 2014-03-17 13:56:40
Link | Quote | Reply
 
Pending augments Qaaxo harness has potential...would be nice to replace Thaumas with something ilvl.
 Bismarck.Ihina
Offline
Server: Bismarck
Game: FFXI
user: Ihina
Posts: 3187
By Bismarck.Ihina 2014-03-17 13:59:29
Link | Quote | Reply
 
Phoenix.Darkspawn said: »
Bismarck.Ihina said: »
kenshynofshiva said: »
Bismarck.Zuidar said: »


Regen piece and refresh? damn!
Bismarck.Zuidar said: »


Regen piece and refresh? damn!

All I see is refresh gimme gimme lol

Now you can have +1mp/tick when you mp is above 75% in exchange for 10pdt.

Woo.
you mean 2mp/tick, since you can dual weild this + owleyes and get the +10PDT taken from it, taking away genboob shield with -10pdt

Might as well sub /smn, so no, I still mean +1mp/tick only above 75% mp
 Phoenix.Baelorn
Offline
Server: Phoenix
Game: FFXI
user: Baelorn
Posts: 857
By Phoenix.Baelorn 2014-03-17 14:01:15
Link | Quote | Reply
 
It's really nice that they continue to improve the AI of Trust NPCs but if they could fix some of the PUP AI issues that would be fantastic.
 Remora.Brain
Offline
Server: Remora
Game: FFXI
user: Arucaurd
Posts: 602
By Remora.Brain 2014-03-17 14:01:22
Link | Quote | Reply
 
Quote:
Stun Timbeeeeer! to avoid Doomga. Bring Holy Waters in case one slips through. Is that really all that crazy?

I don't think you'll be able to stun the Thunder and Earth Naakuals very easily lol.

Quote:
I understand that bro, but I guess I'm looking at it from a "Content Level progression" standpoint. If all of these zones were released at the same time, I would just keep quiet. But because they purposely made Morimar/Foret/Ceizak seem like lower content zones (for WKR, Colonization reives, and even monster level), I was kind of hoping the new delve would be higher content, as well as rewards that reflected that level.

They gave us the impression that the 3 starter zones (lol) were of one specific level, and that the more recent ones would be much higher on the Content scale. But if the rewards are just sidegrades to lower level content, or in some cases, not worth shooting for at all, Thats kind of a bummer.

I don't ever recall them stating new delve would be a higher level, and the focus going forward has been expressly stated as "we're staying at 119" for well into the foreseeable future. ilvl gear damn near killed this game, so don't go looking for them to go past 119 any time soon unless the plan if to pack it in and call it a day for FFXI.
 Asura.Ackeronll
Offline
Server: Asura
Game: FFXI
user: Ackeron
Posts: 4307
By Asura.Ackeronll 2014-03-17 14:01:35
Link | Quote | Reply
 
Anyone make any progress on Cait Sith?
 Lakshmi.Buukki
Online
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2014-03-17 14:03:48
Link | Quote | Reply
 
Valefor.Sehachan said: »
Pending augments Qaaxo harness has potential...would be nice to replace Thaumas with something ilvl.


Was my first thoughts when I saw this, but would need some more QA augments or something additional to compete in high acc scenarios. Something like double attack/Triple attack dmg+ or something.
 Bismarck.Aselin
Offline
Server: Bismarck
Game: FFXI
user: Aselin
Posts: 397
By Bismarck.Aselin 2014-03-17 14:06:52
Link | Quote | Reply
 
Asura.Ackeronll said: »
Anyone make any progress on Cait Sith?

Working on it as we speak.

One of the first Key Items to get is near a tree in Ronfaure (S) just outside the zone to San d'Oria (S). An LS mate is still trying to find the other two in Beaucedine (S) and Jugner (S).
Offline
Posts: 64
By Mischief 2014-03-17 14:07:21
Link | Quote | Reply
 
Well then. New delve might be interesting... Marjami T5:

[+]
 Phoenix.Baelorn
Offline
Server: Phoenix
Game: FFXI
user: Baelorn
Posts: 857
By Phoenix.Baelorn 2014-03-17 14:12:41
Link | Quote | Reply
 
Job Points are *** terrible.
Offline
Posts: 1030
By SeekerStar 2014-03-17 14:13:06
Link | Quote | Reply
 
Remora.Brain said: »
Quote:
Stun Timbeeeeer! to avoid Doomga. Bring Holy Waters in case one slips through. Is that really all that crazy?

I don't think you'll be able to stun the Thunder and Earth Naakuals very easily lol.

Quote:
I understand that bro, but I guess I'm looking at it from a "Content Level progression" standpoint. If all of these zones were released at the same time, I would just keep quiet. But because they purposely made Morimar/Foret/Ceizak seem like lower content zones (for WKR, Colonization reives, and even monster level), I was kind of hoping the new delve would be higher content, as well as rewards that reflected that level.

They gave us the impression that the 3 starter zones (lol) were of one specific level, and that the more recent ones would be much higher on the Content scale. But if the rewards are just sidegrades to lower level content, or in some cases, not worth shooting for at all, Thats kind of a bummer.

I don't ever recall them stating new delve would be a higher level, and the focus going forward has been expressly stated as "we're staying at 119" for well into the foreseeable future. ilvl gear damn near killed this game, so don't go looking for them to go past 119 any time soon unless the plan if to pack it in and call it a day for FFXI.
I almost hope that stun will be less relevant.

I hate being a stun sch. </3
[+]
 Valefor.Oxt
Offline
Server: Valefor
Game: FFXI
user: oxt77
Posts: 233
By Valefor.Oxt 2014-03-17 14:13:12
Link | Quote | Reply
 
Bismarck.Zuidar said: »
Uh... can someone post the new Job Point Merits up here :o

Here you go
 Valefor.Sehachan
Guide Maker
Offline
Server: Valefor
Game: FFXI
user: Seha
Posts: 24219
By Valefor.Sehachan 2014-03-17 14:13:19
Link | Quote | Reply
 
JP for cor are pretty good.

Other jobs...not so much. I laughed at Mijin damage.
 Bismarck.Aselin
Offline
Server: Bismarck
Game: FFXI
user: Aselin
Posts: 397
By Bismarck.Aselin 2014-03-17 14:13:32
Link | Quote | Reply
 
First Key item for Cait Sith Avatar quest:

East Ronfaure (S) (H-7) - Breath of Dawn

 Phoenix.Baelorn
Offline
Server: Phoenix
Game: FFXI
user: Baelorn
Posts: 857
By Phoenix.Baelorn 2014-03-17 14:18:06
Link | Quote | Reply
 
Also with the conversion rate of EXP:CP these should have been much, much better.
Offline
Posts: 55
By Yuukari 2014-03-17 14:20:22
Link | Quote | Reply
 






Where do these come from? o. o
 Bismarck.Aselin
Offline
Server: Bismarck
Game: FFXI
user: Aselin
Posts: 397
By Bismarck.Aselin 2014-03-17 14:20:57
Link | Quote | Reply
 
Second key item:





Jugner Forest (S) (I-6)

(Just logically following a path if you run from East Ronfaure (S) to Jugner (S), and then now onto Batallia Downs (S) then Beaucedine (S)...)
 Valefor.Oxt
Offline
Server: Valefor
Game: FFXI
user: oxt77
Posts: 233
By Valefor.Oxt 2014-03-17 14:21:56
Link | Quote | Reply
 
The new Delve NMs outside or you can buy them from Delve Taru NPC once you've defeated the NM
 Valefor.Sehachan
Guide Maker
Offline
Server: Valefor
Game: FFXI
user: Seha
Posts: 24219
By Valefor.Sehachan 2014-03-17 14:22:11
Link | Quote | Reply
 
Yuukari said: »
Where do these come from? o. o
Delve nm augmentable gear(notice how it doesn't have the rare tag).
First Page 2 3 4 5 6 7 8