How Would You Build The Perfect Mecha Video Game

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How would you build the perfect mecha video game
 Bahamut.Blze
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By Bahamut.Blze 2014-02-11 01:11:08
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whats your ideal of a perfect mecha video game? What would be your preferred format your mecha video game? no holds bar if you were to make your vision of a mecha video game how would it be?

me personally i'd like to see it in a real time action rpg where classes of mechs would actually mean something, and have every type represented. From the likes of Zoids aka feral classes mechs (LIGER ZERO *fist raise!*), voltron/power ranger types aka unity classes LETS GO GO POWER VOLTRON FORCE!", not forgetting transformers/macross aka shifter classes "til all our one!", and gundam psycho frames aka options classes funnels fins bits aerods "Mission Complete!". those are just a few examples but not in the slightest limited to, plus pilots classes.

That's my view of a perfect mecha video game. whats yours?
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By voiceless 2014-02-11 03:28:54
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FPS mecha maybe lol
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By voiceless 2014-02-11 03:30:24
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 Lakshmi.Saevel
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By Lakshmi.Saevel 2014-02-16 02:26:41
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There was only one true giant Mech game, the rest were just FPS's with big robots. I really liked MW3 and Microsoft did an amazing job with MW4/Mercs, but everything after that sucked and MWO really sucks.

I'm hoping one day for a MW5 and have it return to the BT's originals of customizable robot slug fests.
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By Enuyasha 2014-02-16 03:48:03
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I would honestly like to see a third person real time mech game :<

Fly around with some real time combat...sort of like zone of the enders did, but a little better and not so much "THE BUILDINGS ARE LAVA AND THE BACKGROUND IS INSIGNIFICANT AND SHITTY GRAPHICS!"
 Valefor.Endoq
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By Valefor.Endoq 2014-02-16 04:13:37
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I would build the perfect mecha videogame by combining it with all the other mecha games to form the most powerful mecha game ever made. The newly combined Uranium Pu-36 Explosive Space Modulator powered mecha game will crush all opposition and assimilate the defeated games into its ever growing body until it absorbs the earth its self, leaving it the undisputed best mecha game in existence.
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 Fairy.Ghaleon
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By Fairy.Ghaleon 2014-02-16 04:37:39
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a full next gen remake of journey to jaburo with oculus rift support.

give me :Q

honestly any kind of next gen mech game with oculus rift support you can sign me up >.>;


*** i really want an oculus rift lol.
 Shiva.Onorgul
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By Shiva.Onorgul 2014-02-16 05:01:10
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What distinguishes a mecha game from any other in its genre (fighter, beat-'em-up, FPS, etc.)? It's almost entirely an aesthetic thing, right?

About the only way to make use of the whole mecha concept is to go the Voltron/Megazord route of letting units combine, and the only way I can think of making that actually interesting is to make the component parts variable and, thus, the end combination won't always be Voltron or the Megazord. If all you have is a team of 4-6 mechs who, for the boss fight, combine into the same invariant unit, it's really not adding much to the genre. If you can customize your end unit based on what mechs comprise it (and thereby alter your gameplay when running the team prior to combination), I think that might be the best way to take advantage of the concept.
 Quetzalcoatl.Wulfie
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By Quetzalcoatl.Wulfie 2014-02-16 11:44:07
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There already was a perfect Mech game. Xenogears. /thread
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 Odin.Skjalf
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By Odin.Skjalf 2014-02-16 11:55:48
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A highly-detailed realistic Macross Valkyrie / Destroid simulator where you can run out of bullets, missiles / micro-missiles / propellant / etc. and laser / beam weapons can overheat-limited if they are used too much/long. Replenishment craft needed :3
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By Jetackuu 2014-02-16 15:20:20
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Lakshmi.Saevel said: »
There was only one true giant Mech game, the rest were just FPS's with big robots. I really liked MW3 and Microsoft did an amazing job with MW4/Mercs, but everything after that sucked and MWO really sucks.

I'm hoping one day for a MW5 and have it return to the BT's originals of customizable robot slug fests.

I thought about trying MWO but never got around to playing it.

I still have Mechwarrior 3, and I never really got into 4.

I finally found an iso of 2 Mercenaries so I can play that again.
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By Jetackuu 2014-02-16 15:21:00
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Pretty much a modern Mechwarrior with a cockpit seat, yeah.
 Quetzalcoatl.Gencay
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By Quetzalcoatl.Gencay 2014-02-17 02:12:32
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Quetzalcoatl.Wulfie said: »
There already was a perfect Mech game. Xenogears. /thread

don't 4get the Xenosaga Series to :)
 Lakshmi.Saevel
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By Lakshmi.Saevel 2014-02-17 04:19:13
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Jetackuu said: »
Lakshmi.Saevel said: »
There was only one true giant Mech game, the rest were just FPS's with big robots. I really liked MW3 and Microsoft did an amazing job with MW4/Mercs, but everything after that sucked and MWO really sucks.

I'm hoping one day for a MW5 and have it return to the BT's originals of customizable robot slug fests.

I thought about trying MWO but never got around to playing it.

I still have Mechwarrior 3, and I never really got into 4.

I finally found an iso of 2 Mercenaries so I can play that again.

MWO had a great concept but the parent company behind the developers is known for making rip-off free to play games. They deliberately hobbled game balance in such a way that it's broken towards certain chassis that are really expensive unless you use real money on them. The entire game is designed to milk money from you to bypass the insane time sink's required to stay competitive, it really is pay-to-win. The dev's keep putting of needed balance fix's and content updates in favor of more "pay access" content.

MW4 was a very good mech game that focused a bit more on action and less on custom tweaking, was definitely enjoyable but needed to be played with a joystick. MW3 was more about tweaking your mechs for your specific playstyle. Between the two of them MW3 was slower and more methodical in how you beat the missions, MW4 was more about how quick your reaction time was and ability to dogfight in a mech.

Quote:
A highly-detailed realistic Macross Valkyrie / Destroid simulator where you can run out of bullets, missiles / micro-missiles / propellant / etc. and laser / beam weapons can overheat-limited if they are used too much/long. Replenishment craft needed :3

You just described Mech Warrior lol. Battle Tech even had LAM's (Land-Air-Mechs) which were medium class mech's that could transform from mech to fight mode. They got the sh!t sued out of them by the makers of Robotech so the LAM's never got scene in any video game.

In MW you can customize your mech on many levels. Each chasis has a limited amount of space, weight and in later games hardpoints. You can equip it with various weapons systems (kinetic, missle, energy) each with their own ammo, heat, space and range limits. You set your engine size which serves to set the speed of the mech, larger mechs require heavier engines engines to run the same speed as lighter mechs with smaller engines. Then you have utility functions like better radars, anti-missile systems, ammo ejection, fire control systems and a targeting computer.

Armored Core is another good mech game that focus's a bit more on instant action. Though honestly energy weapons and fast chassis are horribly overpowered in all their games.