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Bushido - The Way of The Samurai (A Guide) V. 2.0
Server: Cerberus
Game: FFXI
Posts: 1930
By Cerberus.Shadowmeld 2019-12-03 16:13:24
This is slow, but if you summon shantotto II trust you can just SC it and let her burst it down. If you're intent on doing this on sam that is.
Leviathan.Isiolia
Server: Leviathan
Game: FFXI
Posts: 488
By Leviathan.Isiolia 2019-12-03 16:16:43
0.1% drop rate though? If Vorpal Blade works I could try it with a Sword. I do have other jobs but no WAR on my char with SAM. Maybe THF/WAR using Vorpal Blade and with TH would be the best bet?
Sanguine Blade works quite well for it if that's what you mean.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2019-12-03 16:25:07
I don't know how db interacts with vw so i can't say, but the nm is a joke, just use shantotto 2 and make a skillchain, no need to farm a rare weapon for it.
Lakshmi.Watusa
Server: Lakshmi
Game: FFXI
Posts: 702
By Lakshmi.Watusa 2019-12-04 12:55:55
Those Val pieces are absolutely astonishing, you should be fully buffed on Wave 3 runs for it to not even be an issue.
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Asura.Bippin
Server: Asura
Game: FFXI
Posts: 1093
By Asura.Bippin 2019-12-04 13:30:12
I was wondering if I can implement these into my Dynamis wave 3 set? Would I be losing too much dps because of lack of ACC can anyone help? sets.precast.WS['Tachi: Fudo'].FullAcc = set_combine(sets.precast.WS.FullAcc, {ammo="Knobkierrie",
head={ name="Sakonji Kabuto +3", augments={'Enhances "Ikishoten" effect',}},
body={ name="Sakonji Domaru +3", augments={'Enhances "Overwhelm" effect',}},
hands="Wakido Kote +3",
legs="Wakido Haidate +3",
feet={ name="Sak. Sune-Ate +3", augments={'Enhances "Meikyo Shisui" effect',}},
neck="Fotia Gorget",
waist="Fotia Belt",
left_ear="Telos Earring",
right_ear="Moonshade earring",
left_ring="Karieyh Ring",
right_ring="Regal Ring",
back={ name="Smertrios's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','Weapon skill damage +10%',}}}) Been trying also for WSD 10% on hands but no luck :(
Thanks in advance <3 Edit: Don't Play SAM, They are all trash
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By malakef 2019-12-04 13:31:25
Yeah those 40 accuracy WSD augments are obviously trash. There is a thread dedicated to DM augments, go there. If you wasted all that time getting DM augments and don't know they are good for SAM.. then try reading harder.
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By Luminohelix 2019-12-04 13:41:45
My bad for asking I guess. Thanks guys.
Asura.Bippin
Server: Asura
Game: FFXI
Posts: 1093
By Asura.Bippin 2019-12-04 14:59:53
Okay now if we done being rude as ***, we need more details.
The set you posted for WS has way more accuracy then you should need with what most people would call normal buffs for W3
By eeternal 2019-12-06 10:35:58
Wanted to ask, how's tachi jinbu on wave 2 dynamis?
Does it rival with Fudo, assuming full magic buffs
Asura.Bippin
Server: Asura
Game: FFXI
Posts: 1093
By Asura.Bippin 2019-12-08 12:32:05
Anyone have an updated Shoha and Rana sets? Wondering if people are still using Full WSD or some Multi-attack.
Edit:For Jinpu, never gotten full MAB buffs, but find it can be decent depending on geo bubble.
Bismarck.Sterk
Server: Bismarck
Game: FFXI
Posts: 310
By Bismarck.Sterk 2019-12-09 16:45:20
All I'd swap from your Fudo set for Shoha/Rana is Ishvara to Brutal and, if you weren't already using it, Niqmaddu. Also either Cessance or an STR earring over Moonshade for Rana, of course. There's probably other swaps that are pennies better than what you'd already be using for Fudo, but that's not enough for me to care since you'd be losing acc from said swaps. Unless you have some QA+3% Valorous or something.
Bismarck.Sterk
Server: Bismarck
Game: FFXI
Posts: 310
By Bismarck.Sterk 2019-12-10 00:13:30
Balder Earring +1
Attack+10 Evasion+10 "Store TP"+3 Right ear: "Quadruple Attack"+1%
Thrud Earring
STR+10 VIT+10 Weapon skill damage +3%
Aurgelmir Orb +1
STR+7 DEX+7 VIT+7 Attack+10 "Store TP"+5
Domain Invasion-specific:
Voluspa Tachi
DMG:243 Delay:450 Great Katana skill +215 Parrying skill +215 Magic Accuracy skill +215 Domain Invasion: DMG:+113 Accuracy+80 Attack+80 Magic Accuracy+80 Weapon skill damage +30%
Hervor Haubert
DEF:143 HP+77 STR+28 DEX+26 VIT+28 AGI+25 INT+25 MND+25 CHR+25 Accuracy+25 Magic Accuracy+15 Evasion+58 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Damage taken -50% Trust: Lv.+1
Hervor Mouffles
DEF:101 HP+43 STR+12 DEX+34 VIT+34 AGI+8 INT+16 MND+32 CHR+21 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+5% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 "Store TP"+50 Trust: Lv.+1
Hervor Sollerets
DEF:83 HP+31 STR+16 DEX+19 VIT+17 AGI+35 MND+14 CHR+30 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+91 "Magic Def. Bonus"+4 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Weapon skill damage +50% Trust: Lv.+1
Guessing the orb will be an ammo. Man, I'm sick of using Ginsen.
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Server: Asura
Game: FFXI
Posts: 121
By Asura.Pusheen 2019-12-15 16:32:42
Anyone have more information on the ambuscade GK? BG not showing alot of info or links to any testing. Thanks.
By huttburt<3 2019-12-15 16:34:25
Anyone have more information on the ambuscade GK? BG not showing alot of info or links to any testing. Thanks. I heard it was ***.
Server: Asura
Game: FFXI
Posts: 121
By Asura.Pusheen 2019-12-15 16:38:24
Anyone have more information on the ambuscade GK? BG not showing alot of info or links to any testing. Thanks. I heard it was ***.
I found two posts in this thread but theres just not a lot of info on it. Seems bad with what is known though.
Server: Asura
Game: FFXI
Posts: 30
By Asura.Chevalios 2019-12-15 16:38:49
IIRC: The special trait makes it change your STP to get an extra hit that returns no TP. A certain level of STP makes it 100% added attack. But since there's no TP return all it does would be adding white dmg and feed mob TP. I don't know if it affects the normal hits by any -STP or something. I like niche weapons with niche uses but I don't see any use for this in any scenario.
By SimonSes 2019-12-15 16:39:54
Anyone have more information on the ambuscade GK? BG not showing alot of info or links to any testing. Thanks.
It has 2 uses really.
1. Tachi: Ageha on NIN
2. Lockstyle, the lightning effect matches color of this GKT very well.
Bismarck.Nekhekh
Server: Bismarck
Game: FFXI
Posts: 60
By Bismarck.Nekhekh 2019-12-23 23:31:32
Thrud Earring
Description: STR+10 VIT+10 Weapon skill damage +3%
Type: Armor
Flags: Equippable, Not vendorable, Not sendable, Exclusive, Rare
Stack size: 1 "Find Thrud Earring on FFXIAH" "Find Thrud Earring on FFXIDB"
Armor Information
Races: All Races Equip. Slot: Earrings
Level: 99
Jobs: Warrior / Paladin / Dark Knight / Beastmaster / Samurai / Dragoon
To replace ishvara earring?
Which is only 2% WSD
Bismarck.Nekhekh
Server: Bismarck
Game: FFXI
Posts: 60
By Bismarck.Nekhekh 2019-12-23 23:36:01
Balder Earring +1
Attack+10 Evasion+10 "Store TP"+3 Right ear: "Quadruple Attack"+1%
Thrud Earring
STR+10 VIT+10 Weapon skill damage +3%
Aurgelmir Orb +1
STR+7 DEX+7 VIT+7 Attack+10 "Store TP"+5
Domain Invasion-specific:
Voluspa Tachi
DMG:243 Delay:450 Great Katana skill +215 Parrying skill +215 Magic Accuracy skill +215 Domain Invasion: DMG:+113 Accuracy+80 Attack+80 Magic Accuracy+80 Weapon skill damage +30%
Hervor Haubert
DEF:143 HP+77 STR+28 DEX+26 VIT+28 AGI+25 INT+25 MND+25 CHR+25 Accuracy+25 Magic Accuracy+15 Evasion+58 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Damage taken -50% Trust: Lv.+1
Hervor Mouffles
DEF:101 HP+43 STR+12 DEX+34 VIT+34 AGI+8 INT+16 MND+32 CHR+21 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+5% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 "Store TP"+50 Trust: Lv.+1
Hervor Sollerets
DEF:83 HP+31 STR+16 DEX+19 VIT+17 AGI+35 MND+14 CHR+30 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+91 "Magic Def. Bonus"+4 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Weapon skill damage +50% Trust: Lv.+1
Guessing the orb will be an ammo. Man, I'm sick of using Ginsen.
Ginsen has more ACC for tping in though.
Leviathan.Kingkitt
Server: Leviathan
Game: FFXI
Posts: 518
By Leviathan.Kingkitt 2019-12-23 23:54:35
Balder Earring +1
Attack+10 Evasion+10 "Store TP"+3 Right ear: "Quadruple Attack"+1%
Thrud Earring
STR+10 VIT+10 Weapon skill damage +3%
Aurgelmir Orb +1
STR+7 DEX+7 VIT+7 Attack+10 "Store TP"+5
Domain Invasion-specific:
Voluspa Tachi
DMG:243 Delay:450 Great Katana skill +215 Parrying skill +215 Magic Accuracy skill +215 Domain Invasion: DMG:+113 Accuracy+80 Attack+80 Magic Accuracy+80 Weapon skill damage +30%
Hervor Haubert
DEF:143 HP+77 STR+28 DEX+26 VIT+28 AGI+25 INT+25 MND+25 CHR+25 Accuracy+25 Magic Accuracy+15 Evasion+58 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Damage taken -50% Trust: Lv.+1
Hervor Mouffles
DEF:101 HP+43 STR+12 DEX+34 VIT+34 AGI+8 INT+16 MND+32 CHR+21 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+5% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 "Store TP"+50 Trust: Lv.+1
Hervor Sollerets
DEF:83 HP+31 STR+16 DEX+19 VIT+17 AGI+35 MND+14 CHR+30 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+91 "Magic Def. Bonus"+4 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Weapon skill damage +50% Trust: Lv.+1
Guessing the orb will be an ammo. Man, I'm sick of using Ginsen.
Ginsen has more ACC for tping in though.
DI gear is a waste of points. Earring most certainly wins > Ishvara. And STP > acc, you have support for more acc
Bahamut.Butmunch
Server: Bahamut
Game: FFXI
Posts: 101
By Bahamut.Butmunch 2019-12-24 01:23:40
Balder Earring +1
Attack+10 Evasion+10 "Store TP"+3 Right ear: "Quadruple Attack"+1%
Thrud Earring
STR+10 VIT+10 Weapon skill damage +3%
Aurgelmir Orb +1
STR+7 DEX+7 VIT+7 Attack+10 "Store TP"+5
Domain Invasion-specific:
Voluspa Tachi
DMG:243 Delay:450 Great Katana skill +215 Parrying skill +215 Magic Accuracy skill +215 Domain Invasion: DMG:+113 Accuracy+80 Attack+80 Magic Accuracy+80 Weapon skill damage +30%
Hervor Haubert
DEF:143 HP+77 STR+28 DEX+26 VIT+28 AGI+25 INT+25 MND+25 CHR+25 Accuracy+25 Magic Accuracy+15 Evasion+58 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Damage taken -50% Trust: Lv.+1
Hervor Mouffles
DEF:101 HP+43 STR+12 DEX+34 VIT+34 AGI+8 INT+16 MND+32 CHR+21 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+5% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 "Store TP"+50 Trust: Lv.+1
Hervor Sollerets
DEF:83 HP+31 STR+16 DEX+19 VIT+17 AGI+35 MND+14 CHR+30 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+91 "Magic Def. Bonus"+4 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Weapon skill damage +50% Trust: Lv.+1
Guessing the orb will be an ammo. Man, I'm sick of using Ginsen.
Ginsen has more ACC for tping in though. no it dont has 1 more acc
Valefor.Gorns
Server: Valefor
Game: FFXI
Posts: 159
By Valefor.Gorns 2019-12-26 17:40:57
Hi there,
I'd like to level up SAM and see how it goes but have no plan yet to REMA it, what would be the best GKs to be ok ?
By tyalangan 2019-12-26 17:43:34
Hi there,
I'd like to level up SAM and see how it goes but have no plan yet to REMA it, what would be the best GKs to be ok ?
Sky GKT is a great option and easier to obtain now with DI points. I would go there and Shining One from Ambuscade.
Valefor.Yandaime
Server: Valefor
Game: FFXI
Posts: 811
By Valefor.Yandaime 2019-12-26 19:50:06
Is there a holding point with SAM WSs similar to WSs like Upheaval or Rudra which benefit LARGELY from 2000+?
From what I can see, there aren’t many GKT WSs that have a large jump but I’m new to SAM so I’m asking the experienced guys so I’m not messing up.
Edit:
I back-pedaled 11 pages and didn’t see anything so I figured I’d just ask.
Thanks
Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2019-12-26 20:02:03
For Impulse Drive, holding until 2000+ is good. For self-SCing, I'll generally wait until just before the window's over before creating an SC to improve both WS/SC damage. For zerging, I don't believe the difference between holding TP and WSing immediately is very large (unless you're using Shining One, in which case continue holding TP while accounting for Crystal Blessing and/or Savagery), but holding TP is probably a little better.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2019-12-26 21:27:27
nvm i had a setting wrong, it should be a bit better, more so than drg
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