Elemental Staves And Crafting

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Elemental Staves and Crafting
 Siren.Thoraeon
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By Siren.Thoraeon 2009-07-06 06:46:57
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Do Elemental Staves affect crafting like direction does? (Yes I know its debatable, but I feel that direction makes a difference.)
 Kujata.Argettio
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By Kujata.Argettio 2009-07-06 06:54:10
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I doubt it, but I am also one that doubts the whole direction thing.

(kill the non-believer)
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 Fenrir.Rrylia
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By Fenrir.Rrylia 2009-07-06 06:58:34
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Personally, I think not. The thing is with all crafting theories, its really hard to prove or disprove them due to the amount of luck/ chance involved in synthesis. I think all you can do is maximise your chances - if you think Elemental staves do this, nothing to stop you. Personally, I haven't noticed a difference though in either HQ or skillups.
 Garuda.Antipika
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By Garuda.Antipika 2009-07-06 07:05:58
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Wouldn't be hard to prove if all crafters would start to gather data :< Way enough trials to be able to minimize the "luck factor".
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 Fenrir.Rrylia
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By Fenrir.Rrylia 2009-07-06 07:25:10
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Antipika said:
Wouldn't be hard to prove if all crafters would start to gather data :< Way enough trials to be able to minimize the "luck factor".


This has been suggested so many times, and unfortunately, it just never works.
 Seraph.Kyaaadaa
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By Seraph.Kyaaadaa 2009-07-06 07:34:09
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I've put down so many synths, that to me, the only two factors I ever consider is my level vs cap and the phase of the moon. Anything is a crap shoot, and if they have any effect, its going to be so small, that when I sit down for a 120 synth crafting spree, it might only affect me 1 or 2 times.

Another point to look at: from the developers' side, how many lines of script would it take per synth if every little nit-pick what-the-fk-ever random possible plausible factor could determine the outcome. Elemental resistances, directions, time, moon, day, week, month, race, INT, CHR, skill level, synth help, etc. Crafters forever will have their superstitions because the game will give them 2/5 Penance Robe one day, then 1/100000 the next. Its a random number generator, get over it.
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 Pandemonium.Nadul
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By Pandemonium.Nadul 2009-07-08 03:30:12
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Moon Phase and day seem like clear winners in my experiance.

Direction and those other things? Maybe. Probably not, but maybe.
 Unicorn.Smurfo
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By Unicorn.Smurfo 2009-07-21 18:10:08
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Kyaaadaa said:
I've put down so many synths, that to me, the only two factors I ever consider is my level vs cap and the phase of the moon. Anything is a crap shoot, and if they have any effect, its going to be so small, that when I sit down for a 120 synth crafting spree, it might only affect me 1 or 2 times.

Another point to look at: from the developers' side, how many lines of script would it take per synth if every little nit-pick what-the-fk-ever random possible plausible factor could determine the outcome. Elemental resistances, directions, time, moon, day, week, month, race, INT, CHR, skill level, synth help, etc. Crafters forever will have their superstitions because the game will give them 2/5 Penance Robe one day, then 1/100000 the next. Its a random number generator, get over it.


I wish every crafter felt pretty much the same way i do.. i get so sick of hearing the multitudes of far fetched superstitions.

Seriously as many things as people think could effect the great unknown: "What happens after you click ok?" it would have taken the dev team 2 more years just to get this game released so they could program tons of ***that could be handled very simply.
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 Kujata.Gooby
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By Kujata.Gooby 2009-07-21 18:54:39
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I always figured +elemental gear helped somewhat since I saw my smithing gear had +fire on it (fire being our main synth aside from earth). Similar to mog house attributes. That one seemed straight up to me and not way out of left field to consider.

If it indeed worked, I would think Water Staff for the +15 fire rather than Fire Staff with it's hidden effect would work but again, can't really prove any of these. Even SE's own adjustments like the new Mog Tablet synth buff are barely even noticeable.
 Valefor.Zolan
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By Valefor.Zolan 2009-07-22 01:52:17
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I have sat and synthed 10 stacks of velvet cloth with a Auster's staff equiped.. then immediatly turned around and did 10 with a Earth staff. Watching for the animation I didn't right anything down cause well it seemed like there was no reason to it seemed to Hq just as many times with either staff. Yet, who knows with in that 20 stacks there were day changes, proablly moon changes, my characters name spellbackwards then inserted into a giant bingo like device and mixed with all your names could have been seleceted to flag Suck for the day I want to believe there is a million line script written somewhere and we will one day figure it out... but as of now I'm just doing the direction,staff,moon,oneleg,while /em praying to the Gm's and Se gods...

O and the subject I was actually looking for... Has anyone noticed a diffrence with material loss with their mooglification if you cluter your moghouse to reach Overwelming energy I can't decide if it makes a diffrence or not?
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 Pandemonium.Senpei
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By Pandemonium.Senpei 2009-07-22 02:42:13
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What about the SCH weather elemental spells? My SCH is not high enough to do any testing, but my brother said he has noticed a difference while using the diff elements.
 Valefor.Zolan
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By Valefor.Zolan 2009-07-22 03:01:00
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I do not know others thoughts on this, but I do alot of crafting in whitegate because of the wind weather that is there. I might be crazy but it seems I HQ more on low level stuff, but whenever I try something teir 1 I tend to brake more then I HQ. Once again no real testing but that seems to be a trend for me.
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 Carbuncle.Taintedone
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By Carbuncle.Taintedone 2009-08-16 03:43:48
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Really imo I'd venture a guess that 90% of the crafting myths are BS and have no bearing whatsoever on crafting itself. But better safe than sorry right? Since there doesn't seem to be any real verifiable data to say otherwise, I'm going to equip a wind staff, while facing SE, with overwhelming wind aura and moghancement: wind in my mh, while my moogle holds his breath, I shut off all the lights in my house, and whistle the first few notes of "Dixie" while my eyes are closed and I bite my tongue. Usually that all seems to be working out well so far, but my moogle has passed out a few times....

/ontopic to the OP, like I said, it prob doesn't matter, but I do it anyways personally just in case.
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 Quetzalcoatl.Buckeyespud
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By Quetzalcoatl.Buckeyespud 2009-08-28 17:52:07
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im my experience I will order these from most important factors, to least important.

1. Crafting Level to Recipe.
2. Day of week
3. Moon Phase

those are the only 3 I worry about. Here are some other theories that I don't necessarily agree with.

-Direction
-Gear
-Weather

When I say weather, I know people that have put on advanced support in Sandy, then ran and warped out to the glacier during double ice weather, and have gotten good results with wind crystals. again, this is just theory

I believe one of the posters above me said it best. In synthing, you can catch lighting over a small set of chances with any condition. however, the laww of numbers evens things out over time, making it hard to really gauge experimental conditions.
 Fairy.Seriin
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By Fairy.Seriin 2009-08-28 18:14:01
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Taintedone said:
...Since there doesn't seem to be any real verifiable data to say otherwise, I'm going to equip a wind staff, while facing SE, with overwhelming wind aura and moghancement: wind in my mh, while my moogle holds his breath, I shut off all the lights in my house, and whistle the first few notes of "Dixie" while my eyes are closed and I bite my tongue. Usually that all seems to be working out well so far, but my moogle has passed out a few times....


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