Matsui: "Don't Throw Away Your R/M/E Weapons Yet"

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Matsui: "Don't throw away your R/M/E weapons yet"
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By 2013-05-07 10:55:20
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 Valefor.Sehachan
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By Valefor.Sehachan 2013-05-07 10:56:16
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Screw things that only work in 1 event, I don't have the inventory space for that lol.
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 Fenrir.Sylow
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By Fenrir.Sylow 2013-05-07 10:58:38
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Making delve stuff only active in Adoulin wouldn't solve anything are you people stoned
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 Leviathan.Comeatmebro
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By Leviathan.Comeatmebro 2013-05-07 11:00:28
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my problem is that the way things are, fracture makes the nms completely pointless once you have ki.. t6 naakual will be like dynamis lord at early 75 cap, not many shells will have the resources to do it.. which leaves everyone else just grinding plasma to get the gear they want, and that's a very simple and repetitive activity to last for a whole content age(pretty sure it was said that delve would stay top for a while)
 Phoenix.Kojo
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By Phoenix.Kojo 2013-05-07 11:00:37
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I wish.
 Bismarck.Kelhor
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By Bismarck.Kelhor 2013-05-07 11:03:26
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If anything, Delve-only is the worst of all scenarios.

- If you have Delve weapons, they're now substantially weaker.
- If you don't have Delve weapons, but want them, you're going to get a weaker reward for likely more effort (as there will be fewer groups who go, especially with the 20m changes).
- If you don't have Delve weapons and don't want them, then I guess you come out ok, but SE should not be pandering to the crowd of people that don't want to do the content.

I mean, some of Delve's mechanics are irritating, but ultimately, I want it to be good. Making it into its own little ghetto where things only work inside it relegates it to the dustbin with Moblin Maze Mongers, Garrison, and other content where the amount of time taken to develop it exceeded the amount of time it was relevant.
 Fenrir.Camiie
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By Fenrir.Camiie 2013-05-07 11:06:53
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Odin.Arkista said: »
SE *** up they shouldn't have released Delve so soon they should have waited for more people to get Skirmish weapons and then gave us Delve.

They should have made Skirmish the easier event to enter of the two.
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 Lakshmi.Saevel
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By Lakshmi.Saevel 2013-05-07 11:06:56
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Leviathan.Comeatmebro said: »
i got all my KIs 8boxing half the alliance with my shitty 90 verethragna mules as half the dd

my ls is organized, but you dont need amazing gear or anything to get the KIs.. makes me think saevel has either never tried the NMs or is downright awful

*Sneeze*

Sorry I'm allergic to bullsh!t.

http://www.bluegartr.com/threads/115865-Delve

4/6 KI's already, only the blue path left.

Some of the NM's are easy some aren't. Butterfly is a PITA but the Scorp and Grasshopper are kinda easy. The only really hard ones are the Tier IV/Vs. Kurma on the other hand is total BS. Other night we had an entire party of BLMs landing nukes during and immediately after this TP moves, did diddly squat.
We were doing the poped field version. Fight took forever as the DD's had to all /THF and SATA onto our PLDs. The turtle only got 1 dangerous move, the aoe stomp move that does 2K or so.
 Phoenix.Kojo
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By Phoenix.Kojo 2013-05-07 11:07:25
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Bismarck.Kelhor said: »
If anything, Delve-only is the worst of all scenarios.

- If you have Delve weapons, they're now substantially weaker.
- If you don't have Delve weapons, but want them, you're going to get a weaker reward for likely more effort (as there will be fewer groups who go, especially with the 20m changes).
- If you don't have Delve weapons and don't want them, then I guess you come out ok, but SE should not be pandering to the crowd of people that don't want to do the content.

I mean, some of Delve's mechanics are irritating, but ultimately, I want it to be good. Making it into its own little ghetto where things only work inside it relegates it to the dustbin with Moblin Maze Mongers, Garrison, and other content where the amount of time taken to develop it exceeded the amount of time it was relevant.

It is a possible scenario, it's also one that'd take the dev team less effort and rebalance the game. As much as you may hate it, you should probably be prepared for it.
 Bismarck.Kelhor
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By Bismarck.Kelhor 2013-05-07 11:09:45
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My best attempt at the "correct" answer:

- Leave the outside NMs alone. They're fine the way they are.
- 100% drop on the beads.
- Give RMEs an upgrade path that requires Delve and/or Skirmish (and hey, maybe take this chance to make some much-needed adjustments to them, especially mythics)
- Fix Skirmish entry items. It should never be harder to do the stepping stone than the thing you're stepping to.

Won't fix everything, but there's no silver bullet now - have to address as many problems as you can, as simply as you can, to stave off the chain-quitting that will be inevitable if nothing is changed (or is somehow made even worse).
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 Leviathan.Comeatmebro
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By Leviathan.Comeatmebro 2013-05-07 11:17:00
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Lakshmi.Saevel said: »
Leviathan.Comeatmebro said: »
i got all my KIs 8boxing half the alliance with my shitty 90 verethragna mules as half the dd

my ls is organized, but you dont need amazing gear or anything to get the KIs.. makes me think saevel has either never tried the NMs or is downright awful

*Sneeze*

Sorry I'm allergic to bullsh!t.

http://www.bluegartr.com/threads/115865-Delve

4/6 KI's already, only the blue path left.

Some of the NM's are easy some aren't. Butterfly is a PITA but the Scorp and Grasshopper are kinda easy. The only really hard ones are the Tier IV/Vs. Kurma on the other hand is total BS. Other night we had an entire party of BLMs landing nukes during and immediately after this TP moves, did diddly squat.
We were doing the poped field version. Fight took forever as the DD's had to all /THF and SATA onto our PLDs. The turtle only got 1 dangerous move, the aoe stomp move that does 2K or so.
peiste, orobon, wamoura, raptor, pugil, and any of the ceizak ones can be done in less than 20 minutes with extremely modest gear and mild organization to unlock your kis

if you think the timer's going to be a gigantic hindrance, you're using the wrong strategy or vastly overestimate your groups competence
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By Avitori 2013-05-07 11:33:22
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Phoenix.Kojo said: »
What would you guys do if the new weapons had their base damage nerfed and their damage rating now was only active in Delve?

I like this idea.
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By Avitori 2013-05-07 11:35:23
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Valefor.Sehachan said: »
Screw things that only work in 1 event, I don't have the inventory space for that lol.

Better than making all previous weapons worthless.
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 Phoenix.Kojo
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By Phoenix.Kojo 2013-05-07 11:37:37
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Avitori said: »
Phoenix.Kojo said: »
What would you guys do if the new weapons had their base damage nerfed and their damage rating now was only active in Delve?

I like this idea.

Me, too. Lol
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 Odin.Kylien
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By Odin.Kylien 2013-05-07 11:40:15
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Phoenix.Kojo said: »
Avitori said: »
Phoenix.Kojo said: »
What would you guys do if the new weapons had their base damage nerfed and their damage rating now was only active in Delve?

I like this idea.

Me, too. Lol

Ditto!
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 Phoenix.Kojo
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By Phoenix.Kojo 2013-05-07 11:46:19
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Odin.Kylien said: »
Phoenix.Kojo said: »
Avitori said: »
Phoenix.Kojo said: »
What would you guys do if the new weapons had their base damage nerfed and their damage rating now was only active in Delve?

I like this idea.

Me, too. Lol

Ditto!

I LIKE YOU!
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By Quetzacoatl 2013-05-07 11:49:42
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Phoenix.Kojo said: »
Odin.Kylien said: »
Phoenix.Kojo said: »
Avitori said: »
Phoenix.Kojo said: »
What would you guys do if the new weapons had their base damage nerfed and their damage rating now was only active in Delve?

I like this idea.

Me, too. Lol

Ditto!

I LIKE YOU!
 Asura.Ina
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By Asura.Ina 2013-05-07 11:51:23
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Avitori said: »
Valefor.Sehachan said: »
Screw things that only work in 1 event, I don't have the inventory space for that lol.

Better than making all previous weapons worthless.
There would still be gear progress to be had but as the game goes forward there should still be some weapon progress (although not on the scale they are doing). The ideal thing to do imo would have R/E/M upgradeable along side these new weapons, upgrades could come from Obsidian Fragments > Plasm > an item dropped from the Delve boss. This ensures their is a weapon based reason to do new content and preserves the event ladder they are so insistent on.

Given that Matsui doesn't seem to want people doing pre Adoulin stuff though (there is still gear to get from it now but I bet there won't be much when Delve Returns comes up) I wouldn't expect it to happen.
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 Lye
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By Lye 2013-05-07 11:53:07
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The "delve-only" idea runs contrary to the "content level" system.

You may like it, but it's not the direction Matsui is trying to run with the game.


To say it magically "fixes" any problem seems, to me, pretty ill conceived.
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By Phoenix.Kojo 2013-05-07 11:56:11
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Lye said: »
The "delve-only" idea runs contrary to the "content level" system.

You may like it, but it's not the direction Matsui is trying to run with the game.

That direction that Matsui is going; Down. We're downward bound, boys.
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 Shiva.Kuraneko
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By Shiva.Kuraneko 2013-05-07 11:56:19
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Avitori said: »
Valefor.Sehachan said: »
Screw things that only work in 1 event, I don't have the inventory space for that lol.

Better than making all previous weapons worthless.

No, no it's not. Why would you even do the event if it's not going to increase your chances of clearing the inevitable more difficult content? Just the armor? Then we really are stuck in the same cycle the game has been for years.

Am I sad to see my gimpy 90 Twashtar or OAT polearm go? Eh, a little but they's served me well as has everyone else's R/E/M for the last few years. Recent years have seen the game go from Relic weapons (later Mythic/Empy) being a very nice bonus nudge to making content easier to clear, but your average to mid tier group could reliably clear content off of semi-rare drop or even decent AH weapons for steady progression to our current state of these weapons being a requirement to do ~any~ content other than abyssea trash.

I'm probably more annoyed with the timer for battles being instituted and don't see anything wrong with folks chipping away at it if they don't want to bother with the weakness (though it is far less rage inducing I'll admit). Let ppl poke at it for 3 hours if they want. /shrug People used to do that for sky and ***and they never added that mechanic there. If a pops occupied move on. It's admitted fissure farming is the better option anyway for NMs over field. All a timer does is lock even more people out from their gear progression however they can get it.
 Siren.Mosin
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By Siren.Mosin 2013-05-07 11:59:57
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gear progression & Matsui can *** right off, in this posters opinion.
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 Lye
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By Lye 2013-05-07 12:00:42
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Oh Christ. This is starting to resemble battle.net.
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By Leviathan.Kincard 2013-05-07 12:02:26
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If the only content that's going to be relevant is Delve then making the weapons stronger in only Delve is effectively no different than making those weapons strong everywhere. wtf were you going to do, farm dynamis faster for coins nobody wants to buy anymore?
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 Lye
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By Lye 2013-05-07 12:03:51
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Actually, yeah :(.

Seriously, I want a G-horn.
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By Asura.Wilbert 2013-05-07 12:05:57
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I've waited for awhile to truly give an objective opinions on whats been going on of this post and the actual game. I've gone and done Delve several times already and already have most of the gear that I wanted from it. The content is not that extremely hard by any sense of the word. If anything its more similar to assaults than anything else. I have both a Delve weapon and a Relic Weapon I've tested both out and the Delve wins out hands down. I am not hurt or upset about this in fact we all knew this was going to happen at some point. Back in the days of the 75 cap only a few relic truly were game changing, this update kinda bring the game down in difficulty because the gear is not to hard to gain. I know some players think that having the best of the best gear is what makes this game fun to them but in all honesty at some point there has to be a level playing field for new and returning players. Delve content is easy enough that once a majority of the servers start winning boss fight a lot of player are going to be over powered for older content and if they wish to go back and do that content that's fine by me. To be honest when aby first came out the old guard was upset because now lower tier players had the opportunity to catch up to them, same development has happened with delve. I do not find my relic to useless as they all were personal achievement and if it was not for the lvl cap increase and the new weapon skills some of them would still be useless. Let them come out with more game breaking gear and just destroy what we are use too, then just maybe we will find a final fantasy XI that was inviting as it was however many years ago you started playing.
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 Shiva.Kuraneko
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By Shiva.Kuraneko 2013-05-07 12:06:25
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Leviathan.Kincard said: »
If the only content that's going to be relevant is Delve then making the weapons stronger in only Delve is effectively no different than making those weapons strong everywhere. wtf were you going to do, farm dynamis faster for coins nobody wants to buy anymore?

To be fair, ghorn/aegis for dynamis and harp/ochain for abyssea are still relevant. I feel sorry for anyone working on plates/souls that will want HMP to finish harp/ochain in the future since no one will want to do that content anymore : /
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By Leviathan.Kincard 2013-05-07 12:06:43
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i suppose there's that, yeah

but if its any consolation if it ends up the only thing left to farm in dynamis is aegis/gjallarhorn i doubt you'll be seeing as much competition anymore
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By Fenrir.Terminus 2013-05-07 12:10:52
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Shiva.Kuraneko said: »
Leviathan.Kincard said: »
If the only content that's going to be relevant is Delve then making the weapons stronger in only Delve is effectively no different than making those weapons strong everywhere. wtf were you going to do, farm dynamis faster for coins nobody wants to buy anymore?

To be fair, ghorn/aegis for dynamis and harp/ochain for abyssea are still relevant. I feel sorry for anyone working on plates/souls that will want HMP to finish harp/ochain in the future since no one will want to do that content anymore : /

Or, bring some of the older weapons (RME at least, maybe more) into the present age of extreme damage values. This makes RME holders happy, and will give them more to do. It also doesn't obsolete dynamis for non-pld non-brds. Same for abyssea. While creating those weapons would take even less time if you farm dyna with a delve weapon, for example, it's still something for people to do.

I'd honestly rather see the content level lowered than a "delve only" category of weapon that people will only want/get reluctantly if, and only if, they find that they absolutely have to have it in order to win... in that one specific thing.
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 Bismarck.Kelhor
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By Bismarck.Kelhor 2013-05-07 12:11:08
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Shiva.Kuraneko said: »
To be fair, ghorn/aegis for dynamis and harp/ochain for abyssea are still relevant. I feel sorry for anyone working on plates/souls that will want HMP to finish harp/ochain in the future since no one will want to do that content anymore : /

Ochain at least is basically all there once you finish Azdaja, so that's not SO bad. The harp gets a noticable boost from the HMP/Riftcinder phases, though, with that fourth song.
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