Matsui: "Don't Throw Away Your R/M/E Weapons Yet"

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Matsui: "Don't throw away your R/M/E weapons yet"
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 Asura.Ina
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By Asura.Ina 2013-05-01 16:24:02
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Ragnarok.Dankiller said: »
Asura.Ina said: »
Enuyasha said: »
Valefor.Sehachan said: »
Enuyasha you are embarrassing.
And so is this entire thread, really. Or, any of the other wasted internet space with the same theme.

Literally 42 pages of bitching and moaning and counter flaming. Over something that may well be fixed by the end of the month.
People kept saying this about XIV at release as well and we all know how that turned out. Most of the bitching and moaning in the thread actually comes from people accusing others of bitching and moaning ironically.
Not really, oddly enough I actually stand to benefit greatly from these changes compared to before. Just calling it as I see it.
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By Enuyasha 2013-05-01 16:25:44
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Fenrir.Terminus said: »
How many pages ago did this change into "I'm cool, you suck!" vs "No, I'm cool, YOU suck?"
page 40, now they are flaming people who are actually sensable about this issue while blinded by the ragequit.

Ragnarok.Afania said: »
Enuyasha said: »
Also, "so drastically so fast" Matsui TOLD US he had it planned to have a tiered gear get system. Did we not forget this conversation? Trying to erase R/E/M? How the hell do you get coalition/Skirmish/Delve/anything entry level without R/E/M?

You can get those without R/E/M though :)
Cool, still need "better" weapons to get "better" weapons. So yea, *** off with that ***. Or can i phrase something better for you to snappily reply in 1-3 line sentences?
Quote:
Not really, oddly enough I actually stand to benefit greatly from these changes compared to before. Just calling it as I see it.

same here, less competition in dyna for Aegis. But then again, PLD will bandwagon sooner or later.
 Ragnarok.Afania
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By Ragnarok.Afania 2013-05-01 16:29:55
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Enuyasha said: »
Ragnarok.Afania said: »
Enuyasha said: »
The bad elements rage quit,the better,more dedicated elements reap the rewards. Plus, theres PLENT of RMTs paying hundreds of dollars to entertain the people who are waiting the end out. This is not the end of the game "yet" and people constantly complaining and prophesying "The End of An Era" for XI can just leave too. Because it makes no since to stay if you are just staying to sit in PJ waiting for that final R0.

Apparently you have no idea how MMORPG works. You just want the game to design the way you want.
clearly this is your motive. As is the doomsayer propheies you are spinning out.


The way SE do this, I failed to see how would this work properly. I invested money and time in this game, and I don't want an insecure future with a dev telling me "Maybe we'll fix it, but we're not sure"
I wouldn't be as involved in this game if I don't know what's going to happen, I may just cancel my account and unlikely to come back if I leave long enough.

Why is it so hard to understand? It's just how managing MMORPG works, you don't want bad communication between players and dev. You don't want your most dedicated customer base to dislike your product, because it's unlikely to attract new customer anyways.
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 Fairy.Ghaleon
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By Fairy.Ghaleon 2013-05-01 16:29:58
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I think I'm ok with weapons getting higher basedmg, This game really NEEDED some restructuring after all. lvl 99 definitely didn't feel like lvl 99.

if felt like lvl 76 with extra evasion/accuracy lol.

My only problem with this is they should have been more open about their plans, and if they didn't want to say anything then DON'T ROLL IT OUT TILL IT'S ALL READY. not this half baked update we are getting :/ with the promise of more (which we all know how long they take to update ***so...)

new 2hrs(1) were due out what? 8months ago?

tier3 merits were due out what? over 1yr ago?


ijdk
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 Cerberus.Meatster
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By Cerberus.Meatster 2013-05-01 16:30:41
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Enuyasha said: »
Fenrir.Terminus said: »
How many pages ago did this change into "I'm cool, you suck!" vs "No, I'm cool, YOU suck?"
page 40, now they are flaming people who are actually sensable about this issue while blinded by the ragequit.

Ragnarok.Afania said: »
Enuyasha said: »
Also, "so drastically so fast" Matsui TOLD US he had it planned to have a tiered gear get system. Did we not forget this conversation? Trying to erase R/E/M? How the hell do you get coalition/Skirmish/Delve/anything entry level without R/E/M?

You can get those without R/E/M though :)
Cool, still need "better" weapons to get "better" weapons. So yea, *** off with that ***. Or can i phrase something better for you to snappily reply in 1-3 line sentences?
Quote:
Not really, oddly enough I actually stand to benefit greatly from these changes compared to before. Just calling it as I see it.

same here, less competition in dyna for Aegis. But then again, PLD will bandwagon sooner or later.


Already a idiot just for saying that word but Aegis is the most common relic in the game. Does saying other weapons are bandwagons help you feel better about not having them? Also dam you are mad son.
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By Fenrir.Leoheart 2013-05-01 16:32:00
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The one thing they've done right so far is being able to access storage from Rent-A-Rooms.
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 Valefor.Sehachan
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By Valefor.Sehachan 2013-05-01 16:33:23
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Fenrir.Leoheart said: »
The one thing they've done right so far is being able to access storage from Rent-A-Rooms.
Fujito for president director!
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By Fenrir.Leoheart 2013-05-01 16:34:37
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CEO :P
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By skyehope928 2013-05-01 16:34:45
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All I can say is I love my kannagi more than to just toss it I will still use it I am proud to have a level 90 kannagi and want to take it to 99
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 Carbuncle.Shokox
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By Carbuncle.Shokox 2013-05-01 16:34:58
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Ragnarok.Afania said: »
Carbuncle.Shokox said: »

That doesn't even include the slew of complaints regarding the weapons themselves. My entire point is, when it comes to "major" relic complaints, SE comes through as best they can to please players (even if they take damn forever).


But this time they clearly intend to erase the concept of R/E/M and changed the fundamental game concept, so it's different.

The concept of R/E/M isn't being "erased", and the game concept is finally becoming a progressive gear grind like a modern MMO (instead of one set of great gear, and tons of sidegrades).
 Valefor.Sehachan
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By Valefor.Sehachan 2013-05-01 16:36:17
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Carbuncle.Shokox said: »
The concept of R/E/M isn't being "erased", and the game concept is finally becoming a progressive gear grind like a modern MMO (instead of one set of great gear, and tons of sidegrades).
Just want to say people stayed in this game for 10 years instead than in others for a reason. Maybe that's what we want.
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By Enuyasha 2013-05-01 16:39:22
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Ragnarok.Afania said: »
Enuyasha said: »
Ragnarok.Afania said: »
Enuyasha said: »
The bad elements rage quit,the better,more dedicated elements reap the rewards. Plus, theres PLENT of RMTs paying hundreds of dollars to entertain the people who are waiting the end out. This is not the end of the game "yet" and people constantly complaining and prophesying "The End of An Era" for XI can just leave too. Because it makes no since to stay if you are just staying to sit in PJ waiting for that final R0.

Apparently you have no idea how MMORPG works. You just want the game to design the way you want.
clearly this is your motive. As is the doomsayer propheies you are spinning out.


The way SE do this, I failed to see how would this work properly. I invested money and time in this game, and I don't want an insecure future with a dev telling me "Maybe we'll fix it, but we're not sure"
I wouldn't be as involved in this game if I don't know what's going to happen, I may just cancel my account and unlikely to come back if I leave long enough.

Why is it so hard to understand? It's just how managing MMORPG works, you don't want bad communication between players and dev. You don't want your most dedicated customer base to dislike your product, because it's unlikely to attract new customer anyways.
Must kill you to know only a really small portion of people are going to truly delete accounts. Or, that the "dedicated customer base" doesnt care about weapons they probably never had anyway,or dont care about either way. Quite glad i dont have to make a bandwagnarok now,more currency for my Aegis and then my Gjallarhorn mule after that. Also, it must be HELLA uncomfortable to know that your little "it doesnt attract new players" outlook, is completely wrong. The "casuals" that are flooding this game to replace those who ragequit after a percentage change on crit hit rate are more than likely newer players. Many people are bored with neo-MMOs and return or pick up older,still running MMOs. Also, it helps to have "dedicated" players that spread the good word. If you only see negative options for the game, quit now. Save yourself another subscription fee and just do it. If the game goes down cause its not funded anymore, its been 11 years, it was bound to stop being profitable/supportable at some point. Whats kept me and others on here for so long, is that I/they like the game and wish to continue playing it. Those who left? Bandwagon fled the "sinking ship" because the game didnt interest them anymore. Follow them. Now. while you still have money.

Also, dudeface that quoted me with some snappy "your stewpid" line, when did Ragnarok become popular? Did anyone make a ragnarok to spam groundstrike/spinning slash back in the day? Resolution is a bandwagon weaponskill and Ragnarok as of late is a bandwagon weapon. Bandwagoning is bandwagoning no matter the form. People will bandwagon to PLD faster than anything once the good ole tried and true DD strategies crumble apart. And when i have my fully geared and updated PLD ready, ill be glad im out of dynamis/trials when people are walking all over each other for testimonies,relic shields,fragments,coins,and gear. I will be well glad for it.
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By Phoenix.Kojo 2013-05-01 16:39:54
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Valefor.Sehachan said: »
Fenrir.Leoheart said: »
The one thing they've done right so far is being able to access storage from Rent-A-Rooms.
Fujito for president director!

Producer.
 Ragnarok.Afania
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By Ragnarok.Afania 2013-05-01 16:40:31
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Carbuncle.Shokox said: »
Ragnarok.Afania said: »
Carbuncle.Shokox said: »

That doesn't even include the slew of complaints regarding the weapons themselves. My entire point is, when it comes to "major" relic complaints, SE comes through as best they can to please players (even if they take damn forever).


But this time they clearly intend to erase the concept of R/E/M and changed the fundamental game concept, so it's different.

The concept of R/E/M isn't being "erased", and the game concept is finally becoming a progressive gear grind like a modern MMO (instead of one set of great gear, and tons of sidegrades).


It is erased if you want to have progressive gear grind that involves changing weapon slot.

I'm not sure why "it's better, because it worked in modern MMO" is being used over and over and over. Do you think managing an 10 years old MMO is like applying theory and math formula? No. Managing an MMO is like managing a brand. It's about communication and maintaining the emotional attachment, and you should avoid changing the main selling point if you already have a dedicated customer base, unless you've done a lot of work to communicate with your main customer base before doing so(and SE didn't).

Just because other MMO worked that way(and you liked it that way), doesn't mean FFXI doing the same would work, especially when Dev had no intention to communicate nor have clear vision to their plans.

I don't even know where's your blind faith coming from. All I see is, series of shitty execution by SE, and ppl blinding supporting them because "Thats WoW did, so it must be awesome if FFXI is like that."
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 Cerberus.Pleebo
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By Cerberus.Pleebo 2013-05-01 16:46:30
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Ragnarok.Afania said: »
It is erased if you want to have progressive gear grind that involves changing weapon slot.

I'm not sure why "it's better, because it worked in modern MMO" is being used over and over and over. Do you think managing an 10 years old MMO is like applying theory and math formula? No. Managing an MMO is like managing a brand. It's about communication and maintaining the emotional attachment, and you should avoid changing the main selling point if you already have a dedicated customer base, unless you've done a lot of work to communicate with your main customer base before doing so(and SE didn't).

Just because other MMO worked that way(and you liked it that way), doesn't mean FFXI doing the same would work, especially when Dev had no intention to communicate nor have clear vision to their plans.

I don't even know where's your blind faith coming from. All I see is, series of shitty execution by SE, and ppl blinding supporting them because "Thats WoW did, so it must be awesome if FFXI is like that."
The inverse argument is being given here ad nauseum. "Thats how WoW did, so it must be awesome horrible if FFXI is like that."
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By ScaevolaBahamut 2013-05-01 16:54:19
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Cerberus.Pleebo said: »
Ragnarok.Afania said: »
It is erased if you want to have progressive gear grind that involves changing weapon slot.

I'm not sure why "it's better, because it worked in modern MMO" is being used over and over and over. Do you think managing an 10 years old MMO is like applying theory and math formula? No. Managing an MMO is like managing a brand. It's about communication and maintaining the emotional attachment, and you should avoid changing the main selling point if you already have a dedicated customer base, unless you've done a lot of work to communicate with your main customer base before doing so(and SE didn't).

Just because other MMO worked that way(and you liked it that way), doesn't mean FFXI doing the same would work, especially when Dev had no intention to communicate nor have clear vision to their plans.

I don't even know where's your blind faith coming from. All I see is, series of shitty execution by SE, and ppl blinding supporting them because "Thats WoW did, so it must be awesome if FFXI is like that."
The inverse argument is being given here ad nauseum. "Thats how WoW did, so it must be awesome horrible if FFXI is like that."

not exactly

"that's how wow did it, so if it's what I wanted out of an mmo I could play either wow or the half-dozen competent mmos that have already copied the model"
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 Carbuncle.Shokox
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By Carbuncle.Shokox 2013-05-01 16:55:49
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Ragnarok.Afania said: »
Carbuncle.Shokox said: »
Ragnarok.Afania said: »
Carbuncle.Shokox said: »

That doesn't even include the slew of complaints regarding the weapons themselves. My entire point is, when it comes to "major" relic complaints, SE comes through as best they can to please players (even if they take damn forever).


But this time they clearly intend to erase the concept of R/E/M and changed the fundamental game concept, so it's different.

The concept of R/E/M isn't being "erased", and the game concept is finally becoming a progressive gear grind like a modern MMO (instead of one set of great gear, and tons of sidegrades).


It is erased if you want to have progressive gear grind that involves changing weapon slot.

I'm not sure why "it's better, because it worked in modern MMO" is being used over and over and over. Do you think managing an 10 years old MMO is like applying theory and math formula? No. Managing an MMO is like managing a brand. It's about communication and maintaining the emotional attachment, and you should avoid changing the main selling point if you already have a dedicated customer base, unless you've done a lot of work to communicate with your main customer base before doing so(and SE didn't).

Just because other MMO worked that way(and you liked it that way), doesn't mean FFXI doing the same would work, especially when Dev had no intention to communicate nor have clear vision to their plans.

I don't even know where's your blind faith coming from. All I see is, series of shitty execution by SE, and ppl blinding supporting them because "Thats WoW did, so it must be awesome if FFXI is like that."

I never once stated that it's better or not, only that it's happening. While you make smart statements on how an MMO works, those sentiments should be directed towards SE, a Japanese video game producer who developed this game on different pretenses from a typical MMO. I mean, it took them 7+ years to even open "direct" lines to communication with it's players.

I'm sorry you got the idea of me being a blind fanboy of XI. I've quit multiple times over the years and had my own personal problems with the game (and company). I've also enjoyed playing the game over the years. I only ever argue with a neutral stance when it comes to this game, whilst trying to point out the obvious.

I believe Matsui will do much better because he loves multiple versions of MMOs outside of FFXI/XIV, and its good that he seeks to incorporate the ideas from other games.
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 Cerberus.Pleebo
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By Cerberus.Pleebo 2013-05-01 17:00:10
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The concept has already been deemed wholly unworkable and a failure within a week of its introduction. I get that this model is strange for this game in particular, but there's enough knee-jerking going on here to diagnose this thread with Parkinson's.

Shokox. Babies, have mine.
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 Quetzalcoatl.Avengers
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By Quetzalcoatl.Avengers 2013-05-01 17:01:40
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It doesn't matter if they try to change to a "progression" style of game play, it's not going to get them more people.


Face it, in general, no one does full alliance based content anymore other than voidwatch and what the few end game LSes per server do. A lot of it now is made up of small parties and groups, alliance stuff ended a long time ago.

Putting in progression armor/weapon on a game that is 10+ years old will not attract new players. Face it, there are new and "prettier" things out for the general population to get interested it. At 10 years old, the only thing selling this game, is the name. By them changing it, like people have mentioned before, is only going to alienate the people who play and will cause a chunk of people to quit. There's no sense in tearing out the soul that made this game so damn special.
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By Enuyasha 2013-05-01 17:01:47
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Cerberus.Pleebo said: »
The concept has already been deemed wholly unworkable and a failure within a week of it's introduction. I get that this model is strange for this game in particular, but there's enough knee-jerking going on here to diagnose this thread with Parkinson's.
Thread needs to be locked, just like every other "complain about anything" game system threads.
 Carbuncle.Darktrance
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By Carbuncle.Darktrance 2013-05-01 17:01:59
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They could just let you trade your relic for relic augment to augment existing content. Like instead of adding a stone that does ____ they could give you a relic augment that gives you the flavor with the higher stat.

Maybe even let you put multiple relic/mythic/empy augments on a single item. Like.... a Liberator/Apocalypse Scythe that grants the bonuses of each at the higher DPS of the new content.

(hides behind counter to avoid tomatoes being thrown)
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By Valefor.Sehachan 2013-05-01 17:04:56
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Enuyasha said: »
Thread needs to be locked, just like every other "complain about anything" game system threads.
Thread was fine until you came in actually.
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 Asura.Vishna
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By Asura.Vishna 2013-05-01 17:05:31
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Leviathan.Kincard said: »
why are there still no Matsui meme images

where are our photoshop masters
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By Lakshmi.Feint 2013-05-01 17:06:10
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Quetzalcoatl.Avengers said: »
It doesn't matter if they try to change to a "progression" style of game play, it's not going to get them more people.


Face it, in general, no one does full alliance based content anymore other than voidwatch and what the few end game LSes per server do. A lot of it now is made up of small parties and groups, alliance stuff ended a long time ago.

Putting in progression armor/weapon on a game that is 10+ years old will not attract new players. Face it, there are new and "prettier" things out for the general population to get interested it. At 10 years old, the only thing selling this game, is the name. By them changing it, like people have mentioned before, is only going to alienate the people who play and will cause a chunk of people to quit. There's no sense in tearing out the soul that made this game so damn special.

What is this soul you are talking about?

I feel that when SE introduced abyssea, they game changed a considerable amount. Personally I didn't like the change but it was one that was made.

Although SE is borrowing ideas wont necessarily change what you claim is so special about ffxi.
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By Enuyasha 2013-05-01 17:06:46
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Valefor.Sehachan said: »
Enuyasha said: »
Thread needs to be locked, just like every other "complain about anything" game system threads.
Thread was fine until you came in actually.
til the aura of "MY WEAPON IS USELESS" required me to respond. Go hassle someone else.
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 Cerberus.Anjisnu
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By Cerberus.Anjisnu 2013-05-01 17:07:07
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i think my ukon should get Additional Effect: Mighty Strikes
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By Enuyasha 2013-05-01 17:07:54
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Cerberus.Anjisnu said: »
i think my ukon should get Additional Effect: Mighty Strikes
They might need ideas like these on the official forums at this point: GOGOGO!
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By Leviathan.Comeatmebro 2013-05-01 17:09:20
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Enuyasha said: »
til the aura of "MY WEAPON IS USELESS" required me to respond. Go hassle someone else.
I've noticed two types of people in these threads, primarily.

Type 1: Has some relics. Does endgame. Is concerned, primarily, about the future of the game. They may be a little put out that their relic isn't best, but their main concern is that the game they've enjoyed for so long is changing in a manner that may make it no longer enjoyable.

Type 2: Does not have relics. Does not do endgame. Does not read carefully. Assumes all Type 1 people are just upset their weapon was outdated, despite it being stated otherwise about twice a page.

Guess which type you are, champ.
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 Ragnarok.Afania
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By Ragnarok.Afania 2013-05-01 17:09:37
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Enuyasha said: »
Must kill you to know only a really small portion of people are going to truly delete accounts. Or, that the "dedicated customer base" doesnt care about weapons they probably never had anyway,or dont care about either way. rQuite glad i dont have to make a bandwagnarok now,more currency for my Aegis and then my Gjallarhorn mule after that. Also, it must be HELLA uncomfortable to know that your little "it doesnt attract new players" outlook, is completely wrong. The "casuals" that are flooding this game to replace those who ragequit after a percentage change on crit hit rate are more than likely newer players. Many people are bored with neo-MMOs and return or pick up older,still running MMOs. Also, it helps to have "dedicated" players that spread the good word. If you only see negative options for the game, quit now. Save yourself another subscription fee and just do it. If the game goes down cause its not funded anymore, its been 11 years, it was bound to stop being profitable/supportable at some point. Whats kept me and others on here for so long, is that I/they like the game and wish to continue playing it. Those who left? Bandwagon fled the "sinking ship" because the game didnt interest them anymore. Follow them. Now. while you still have money.



My main LS is a casual LS, and it's full of brand new/returning players even before SoA release, and I've seen enough new/returning players. FFXI needs "involvement" from players to make stable profit. Most, at least 85% of new/returning player never turn into dedicated player from my experience. Most of them just come and go as they please, and never really get "into" the game, nor pay for double account. And they most likely will leave for 14. While those players that's "involved", often pay for more accounts, and rarely take a break. So returning/new players in my LS never increase in numbers, because 1 came in and another one left. And it's hard to static/do event with them either, because they're just not involved.

If you're running a MMORPG company, would you rather please those new/returning player that may leave after 1~2 months of SoA release, or leave after FFXIV:ARR, by pissing off those paying double or triple account? Or would you rather keep those paying double/triple account and don't cancel easily around?

Those come and go players, whether you make R/E/M on top or not, they will still quit because they're not involved. They won't stick around just because R/E/M no longer on top.

You said you liked this game, but asked me to leave. Ok, so if I leave, with everyone else that also loved the game and paying multiple account. Now FFXI mostly has come and go players taking a break every 2 months(thus unable to static anything), is it really what you want?

Enuyasha said: »
Quite glad i dont have to make a bandwagnarok now,more currency for my Aegis and then my Gjallarhorn mule after that.

Lol.
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 Leviathan.Kincard
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By Leviathan.Kincard 2013-05-01 17:12:03
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i will agree that at this point the discussion has already pretty much hit every point possible, so can we start making more meme images already

bonus points to people that post them on OF and get banned
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