Matsui: "Don't Throw Away Your R/M/E Weapons Yet"

Eorzea Time
 
 
 
Language: JP EN FR DE
Version 3.1
New Items
users online
Forum » FFXI » General » Matsui: "Don't throw away your R/M/E weapons yet"
Matsui: "Don't throw away your R/M/E weapons yet"
First Page 2 3 ... 24 25 26 ... 135 136 137
 Ragnarok.Alahra
Offline
Server: Ragnarok
Game: FFXI
Posts: 296
By Ragnarok.Alahra 2013-04-30 15:49:43
Link | Quote | Reply
 
Fenrir.Camiie said: »
Ragnarok.Alahra said: »
Drjones said: »
Ragnarok.Alahra said: »
Cerberus.Tikal said: »
No one even knows the game plan. It's all just wild speculation at this point.

It's not really wild when Matsui said he envisioned doing one form of content to get gear for the next form of content to get gear for the next form of content, etc. It's a basic gear treadmill, which hasn't precisely been the way XI's worked up until now. It's been less linear than that.
So basically they've decided to sacrifice one of FFXI's greatest strengths in order to...do what exactly?

I wish I knew. It's sad, really. Coming back to this game was incredibly refreshing after playing WoW for several years. Now, it seems like they're hellbent on giving XI a similar model and I can't see it holding my interest in the long run.


That's a big chunk of the problem. Because of SE's poor communication skills we don't know what they're trying to do with all this. I guess we're supposed to just trust them, but why should we? What about them makes them trustworthy?

If this were WoW the subject would have been introduced, discussed, dissected, and adjusted before it was ever implemented. SE seemingly just throws ***at the wall to see what sticks.

Back in 2004, my friends and I referred to it as the Greater Dartboard Theory of Game Design.
[+]
 Ragnarok.Ashman
Offline
Server: Ragnarok
Game: FFXI
user: Ashman
Posts: 4252
By Ragnarok.Ashman 2013-04-30 15:52:17
Link | Quote | Reply
 
Fenrir.Camiie said: »
SE seemingly just throws ***at the wall to see what sticks.

I've seen the phrase used before, but never so aptly.

Bravo.
[+]
 Fenrir.Camiie
Offline
Server: Fenrir
Game: FFXI
user: Camiie
Posts: 817
By Fenrir.Camiie 2013-04-30 15:54:32
Link | Quote | Reply
 
Ragnarok.Alahra said: »
Fenrir.Camiie said: »
Ragnarok.Alahra said: »
Drjones said: »
Ragnarok.Alahra said: »
Cerberus.Tikal said: »
No one even knows the game plan. It's all just wild speculation at this point.

It's not really wild when Matsui said he envisioned doing one form of content to get gear for the next form of content to get gear for the next form of content, etc. It's a basic gear treadmill, which hasn't precisely been the way XI's worked up until now. It's been less linear than that.
So basically they've decided to sacrifice one of FFXI's greatest strengths in order to...do what exactly?

I wish I knew. It's sad, really. Coming back to this game was incredibly refreshing after playing WoW for several years. Now, it seems like they're hellbent on giving XI a similar model and I can't see it holding my interest in the long run.


That's a big chunk of the problem. Because of SE's poor communication skills we don't know what they're trying to do with all this. I guess we're supposed to just trust them, but why should we? What about them makes them trustworthy?

If this were WoW the subject would have been introduced, discussed, dissected, and adjusted before it was ever implemented. SE seemingly just throws ***at the wall to see what sticks.

Back in 2004, my friends and I referred to it as the Greater Dartboard Theory of Game Design.

Yeah that's exactly how it seems. If they DO have a plan, what is it? Some vague generalities about tiered content is all I've seen. Why does that require the total obliteration of all that came before save for a few unique utility pieces? I'm no journalist, but I'd feel a bit better if they'd answer some or all of the five W's.
 Ragnarok.Zeromega
Offline
Server: Ragnarok
Game: FFXI
user: Zeromega
Posts: 400
By Ragnarok.Zeromega 2013-04-30 15:55:52
Link | Quote | Reply
 
Leviathan.Comeatmebro said: »
Caitsith.Shiroi said: »
Quote:
Again, except FFXI

You should have quit when they added Sky, Dynamis, Relics, Limbus, Salvage, Nyzul, Einherjar, Mythics, WoE, Abyssea, Empy, VW, Neo-Nyzul, Neo-Salvage, Neo-Limbus, Skirmish

Oh what is that? So it's the first time they outdate content with new content ...?
the scale is a lot different than any past change

you could do legion in 75 gear

assuming they make use of the def patch and the drastically increased def on their new gear, it'll be pretty much impossible to progress without the new gear

that's a very different model
the beauty of the way xi has worked up till now, is all old content had a place, even if pieces of sets were obselete from their original use, se expanded on them to make them situationally relivent, examples like ebody or relics got stepped up each time other things did to keep that hard work still feel satisfactory, even if you had to upgrade from nq to hq to keep that relivance. that noted, most gear has worked together from all other areas to keep all content worth something, neo limbus/salvage exemplify this by requiring the original pieces to upgrade to the new, nothing wrong with that concept. game changes though when the equipment progression is halted in trade for a "do this all new content or get left behind" turn the game has taken

that all said, r/m/e doesnt have to all be #1 especially considering the coming of legendary weapons, but keeping the effort into making them should always be a priority for se, not floor (in some cases) over a year worth of work to build a weapon in exchange for the next best crafted item someone with 150 smithing pops out
 Fenrir.Boomslang
Offline
Server: Fenrir
Game: FFXI
user: neoyukio
Posts: 124
By Fenrir.Boomslang 2013-04-30 15:59:15
Link | Quote | Reply
 
I dont know if I'd try to apply to much logic to the overall plan. I work for a Korean company and interact with Japanese vendors quite a bit. They both share this same set of logic that, to me in some instances, come across as bat-***-crazy but if you understand the culture enough you can start to see how they think.

Not really helpful to the overarching conversation, but there is a huge difference in logic between our cultures that should be accounted for.
 Ragnarok.Alahra
Offline
Server: Ragnarok
Game: FFXI
Posts: 296
By Ragnarok.Alahra 2013-04-30 16:04:52
Link | Quote | Reply
 
That's about how I feel. I liked that the old content was relevant in some way, and that progression was...I think someone used the word parallel in the thread earlier. Incremental steps are great, imo, because they will invalidate older content more slowly, while still allowing improvement over the previous top end gear. I mean, it's not as if we do Operation Desert Swarm for Venomous Claws anymore, so content will eventually phase out, but to boldly work toward invalidating as much as possible of it in a few patches seems silly to me.
 Cerberus.Pleebo
Offline
Server: Cerberus
Game: FFXI
user: Pleebo
Posts: 9720
By Cerberus.Pleebo 2013-04-30 16:13:42
Link | Quote | Reply
 
The extreme jump in weapon stats is probably due to them wanting clearly defined content levels. They had to make the gear gap huge between content that is accessible now and content on the upper tiers because they don't seem to want well-geared groups conquering those upper tiers without completing middle tiers. Tuning fights to require huge DPS output that even the current high-end players aren't capable of is just a way to ensure that no one is able to cut in line, basically.
[+]
 Ragnarok.Alahra
Offline
Server: Ragnarok
Game: FFXI
Posts: 296
By Ragnarok.Alahra 2013-04-30 16:17:29
Link | Quote | Reply
 
Cerberus.Pleebo said: »
The extreme jump in weapon stats is probably due to them wanting clearly defined content levels. They had to make the gear gap huge between content that is accessible now and content on the upper tiers because they don't seem to want well-geared groups conquering those upper tiers without completing middle tiers. Tuning fights to require huge DPS output that even the current high-end players aren't capable of is just a way to ensure that no one is able to cut in line, basically.

Right, they're essentially trying to do this too fast, in my opinion. It would have taken time if they did it in smaller, incremental steps, but they could have gotten there eventually. Instead, they've altered the fundamental shape of the game in just a couple patches.

I didn't want a gear treadmill. Plenty of games for that out there. The least they could have done was try to ease the game into it.
Offline
Posts: 779
By itchi508 2013-04-30 16:19:57
Link | Quote | Reply
 
Here's a good question. What if these new weapons where made as a new legendary weapon with a WS attached to it with the same stat bonuses. Would everyone still be pissed? I'm sure people would set aside there REM and play with these new ones with a smile
 Quetzalcoatl.Dawnn
Offline
Server: Quetzalcoatl
Game: FFXI
user: Dawnn
Posts: 1041
By Quetzalcoatl.Dawnn 2013-04-30 16:20:20
Link | Quote | Reply
 
Cerberus.Pleebo said: »
The extreme jump in weapon stats is probably due to them wanting clearly defined content levels. They had to make the gear gap huge between content that is accessible now and content on the upper tiers because they don't seem to want well-geared groups conquering those upper tiers without completing middle tiers. Tuning fights to require huge DPS output that even the current high-end players aren't capable of is just a way to ensure that no one is able to cut in line, basically.

probably the best logical breakdown I have seen here, sometimes i love your brain
[+]
 Phoenix.Ayrendel
Offline
Server: Phoenix
Game: FFXI
user: Ayrendel
Posts: 105
By Phoenix.Ayrendel 2013-04-30 16:21:30
Link | Quote | Reply
 
Cerberus.Pleebo said: »
Tuning fights to require huge DPS output that even the current high-end players aren't capable of is just a way to ensure that no one is able to cut in line, basically.

But a lot of those huge DPS weapons are craftable and sell on the AH. I'm not required to do any middle content and I can still cut the line by throwing gil at the materials, only at a much lower cost than what I've spent on relics and a mythic.
[+]
 Ragnarok.Zeromega
Offline
Server: Ragnarok
Game: FFXI
user: Zeromega
Posts: 400
By Ragnarok.Zeromega 2013-04-30 16:22:40
Link | Quote | Reply
 
as long as they dont increment rme accordingly then yep
Offline
Posts: 779
By itchi508 2013-04-30 16:24:39
Link | Quote | Reply
 
What if they didn't add new weapons. What would non REM owners do in delve? As is 99 REM are pretty weak on these new NMs and even the elitist team will have a challenge. Where would that leave the rest of the less skilled/geared players? They are there to make the less fortunate players able to play aside you and participate w/o being completely useless
[+]
 Siren.Mosin
Offline
Server: Siren
Game: FFXI
user: BKiddo
By Siren.Mosin 2013-04-30 16:25:52
Link | Quote | Reply
 
itchi508 said: »
What if they didn't add new weapons. What would non REM owners do in delve? As is 99 REM are pretty weak on these new NMs and even the elitist team will have a challenge. Where would that leave the rest of the less skilled/geared players?

who cares?
Offline
Posts: 3206
By Enuyasha 2013-04-30 16:26:00
Link | Quote | Reply
 
itchi508 said: »
What if they didn't add new weapons. What would non REM owners do in delve? As is 99 REM are pretty weak on these new NMs and even the elitist team will have a challenge. Where would that leave the rest of the less skilled/geared players?
Left out, as is the mantra of the elitist snowflake religion.
 Asura.Ina
Offline
Server: Asura
Game: FFXI
user: Inasura
Posts: 17912
By Asura.Ina 2013-04-30 16:27:31
Link | Quote | Reply
 
itchi508 said: »
What if they didn't add new weapons. What would non REM owners do in delve? As is 99 REM are pretty weak on these new NMs and even the elitist team will have a challenge. Where would that leave the rest of the less skilled/geared players?
If they didn't add the new weapons the content would have been scaled relative to the gear we have now rather than to these new weapons so that isn't a great argument to make.
Offline
Posts: 779
By itchi508 2013-04-30 16:28:31
Link | Quote | Reply
 
Siren.Mosin said: »
itchi508 said: »
What if they didn't add new weapons. What would non REM owners do in delve? As is 99 REM are pretty weak on these new NMs and even the elitist team will have a challenge. Where would that leave the rest of the less skilled/geared players?

who cares?
Apparently everyone cares as there is 25 pages of bitching but no logic to why they did this. These weapons where made to be a tool in new content not to toss up some eye candy parse numbers in old content. In order to be viable in delve etc we will need some of these upgrades. If there was a WS attached to these there would be no QQ everyone would be all pumped up about it.
 Cerberus.Pleebo
Offline
Server: Cerberus
Game: FFXI
user: Pleebo
Posts: 9720
By Cerberus.Pleebo 2013-04-30 16:29:54
Link | Quote | Reply
 
Phoenix.Ayrendel said: »
Cerberus.Pleebo said: »
Tuning fights to require huge DPS output that even the current high-end players aren't capable of is just a way to ensure that no one is able to cut in line, basically.

But a lot of those huge DPS weapons are craftable and sell on the AH. I'm not required to do any middle content and I can still cut the line by throwing gil at the materials, only at a much lower cost than what I've spent on relics and a mythic.
True, but the materials are likely obtained from the Naakual NMs within the Delve rifts and will not be seen on the AH for some time. So you can either wait to buy an upgrade or do the content while it's fresh and obtain it that way. The AH versions are basically a way to gradually nerf the content. The crafted weapons will gradually trickle down to the plebeians (like me!) and the hard-as-***-now Delve NMs will become more and more surmountable to a larger portion of the player base.

Really, the more we learn about this Delve system, the more I think about how well done it is (regardless of the direction it's taking the game in).
[+]
Offline
Posts: 3206
By Enuyasha 2013-04-30 16:30:57
Link | Quote | Reply
 
itchi508 said: »
Siren.Mosin said: »
itchi508 said: »
What if they didn't add new weapons. What would non REM owners do in delve? As is 99 REM are pretty weak on these new NMs and even the elitist team will have a challenge. Where would that leave the rest of the less skilled/geared players?

who cares?
Apparently everyone cares as there is 25 pages of bitching but no logic to why they did this. These weapons where made to be a tool in new content not to toss up some eye candy parse numbers in old content. In order to be viable in delve etc we will need some of these upgrades
i dont even think most people would mull over an idea like "maybe these weapons are placeholder upgrades til they figure out what to do with R/E/M?"
Offline
Posts: 779
By itchi508 2013-04-30 16:42:48
Link | Quote | Reply
 
Enuyasha said: »
itchi508 said: »
Siren.Mosin said: »
itchi508 said: »
What if they didn't add new weapons. What would non REM owners do in delve? As is 99 REM are pretty weak on these new NMs and even the elitist team will have a challenge. Where would that leave the rest of the less skilled/geared players?

who cares?
Apparently everyone cares as there is 25 pages of bitching but no logic to why they did this. These weapons where made to be a tool in new content not to toss up some eye candy parse numbers in old content. In order to be viable in delve etc we will need some of these upgrades
i dont even think most people would mull over an idea like "maybe these weapons are placeholder upgrades til they figure out what to do with R/E/M?"
Not at all just saying these weapons will allow non REM owners to participate in these battles along side us. And us to use them at will to be more efficient. We need need these weapons to help us get this new gear. And wait for our REM upgrades in the future. Most use merrit WS anyway so what's the difference of a relic that U never use the actual WS attached to it? Should be glad these weapons can help non veterans participate in high end game content and actually be helpful

In reality it's Easier for them to make weapons to benefit everyone in this content than it is to focus on REM upgrades that only benefit us, in which screws over non REM owners that want to do this new stuff. So balance is give weapons to all. Or upgrade REM and screw the rest.
Which makes more sense to keep the largest amount of the server happy and capable of attending such content? And yes I agree the massive leap they did with this is uncalled for but I see why the did it in the way they did. If they didn't do these weapons we would have a lot less players that are able to help us with delve etc. now non veterans can be of use and veterans can be even more godly
[+]
 Phoenix.Kojo
Forum Moderator
Offline
Server: Phoenix
Game: FFXI
user: AnnaMolly
Posts: 12308
By Phoenix.Kojo 2013-04-30 16:57:31
Link | Quote | Reply
 
itchi508 said: »
Siren.Mosin said: »
itchi508 said: »
What if they didn't add new weapons. What would non REM owners do in delve? As is 99 REM are pretty weak on these new NMs and even the elitist team will have a challenge. Where would that leave the rest of the less skilled/geared players?

who cares?
Apparently everyone cares as there is 25 pages of bitching but no logic to why they did this. These weapons where made to be a tool in new content not to toss up some eye candy parse numbers in old content. In order to be viable in delve etc we will need some of these upgrades. If there was a WS attached to these there would be no QQ everyone would be all pumped up about it.

Going on 70 pages on the OFs, just image if the unquelled fury continues till Golden Week ends and the devs come back to their newest work basically being the spark that ignited a riotous wildfire.
 Bahamut.Kiralai
Offline
Server: Bahamut
Game: FFXI
user: Kiralai
Posts: 132
By Bahamut.Kiralai 2013-04-30 17:55:39
Link | Quote | Reply
 
Ragnarok.Alahra said: »
I didn't want a gear treadmill. Plenty of games for that out there. The least they could have done was try to ease the game into it.

I hate to break it to you, but you've been on the treadmill for awhile already. You just didn't notice because they weren't raising the incline.
 Odin.Jryan
Offline
Server: Odin
Game: FFXI
user: jryan
Posts: 54
By Odin.Jryan 2013-04-30 18:08:21
Link | Quote | Reply
 
Don't want to spoil the party but "Golden Week" this year in Japan is actually a 3 day weekend followed by 3 days of work, followed by a 4 day weekend. The dev team is likely toiling away as we speak working on new updates to help all the bed wetting crybabies sleep better at night. And considering the work culture and stressful situation at SE right now, they're probably even working on their days off to ensure they don't lose their dream job position that they worked their balls off to get.

Golden week? More of a bronze week compared to years past.
[+]
Offline
Posts: 68
By skyehope928 2013-04-30 18:09:27
Link | Quote | Reply
 
I just want to take my kannagi to 99
Offline
Posts: 3206
By Enuyasha 2013-04-30 18:12:21
Link | Quote | Reply
 
Bahamut.Kiralai said: »
Ragnarok.Alahra said: »
I didn't want a gear treadmill. Plenty of games for that out there. The least they could have done was try to ease the game into it.

I hate to break it to you, but you've been on the treadmill for awhile already. You just didn't notice because they weren't raising the incline.
You try to tell people that and they all become "NUHUH!" about it :(
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-30 18:18:07
Link | Quote | Reply
 
Enuyasha said: »
Bahamut.Kiralai said: »
Ragnarok.Alahra said: »
I didn't want a gear treadmill. Plenty of games for that out there. The least they could have done was try to ease the game into it.

I hate to break it to you, but you've been on the treadmill for awhile already. You just didn't notice because they weren't raising the incline.
You try to tell people that and they all become "NUHUH!" about it :(

Because maybe just maybe you're completely missing the point
[+]
Offline
Posts: 3206
By Enuyasha 2013-04-30 18:20:41
Link | Quote | Reply
 
Fenrir.Sylow said: »
Enuyasha said: »
Bahamut.Kiralai said: »
Ragnarok.Alahra said: »
I didn't want a gear treadmill. Plenty of games for that out there. The least they could have done was try to ease the game into it.

I hate to break it to you, but you've been on the treadmill for awhile already. You just didn't notice because they weren't raising the incline.
You try to tell people that and they all become "NUHUH!" about it :(

Because maybe just maybe you're completely missing the point
and maybe just maybe FFXI is actually a casual level of the gear grind MMO and the constant "my gear/weapons i worked on for years is now useless" parade can go away.
 Bahamut.Kiralai
Offline
Server: Bahamut
Game: FFXI
user: Kiralai
Posts: 132
By Bahamut.Kiralai 2013-04-30 18:28:17
Link | Quote | Reply
 
Lateral or vertical, it's still a gear grind. If there's a compelling argument to the contrary, I'd like to hear it. If you didn't want to participate in a gear grind, you'd have no need for the old content that you like (and I like; you're not alone in that) to contain worthwhile gear, because you'd be doing it for fun.
 Fenrir.Sylow
Offline
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-30 18:41:43
Link | Quote | Reply
 
There is no argument to the contrary of your point of "it's still a gear grind."

Lucky for us you're incompetently trying to argue against a point that none of us trying to make.
[+]
Offline
Posts: 3206
By Enuyasha 2013-04-30 18:49:32
Link | Quote | Reply
 
Fenrir.Sylow said: »
There is no argument to the contrary of your point of "it's still a gear grind."

Lucky for us you're incompetently trying to argue against a point that none of us trying to make.
There is an argument that FFXI is turning into a gear grind though.
First Page 2 3 ... 24 25 26 ... 135 136 137