IiPunch - Monk Guide

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iiPunch - Monk Guide
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By Nariont 2025-06-06 14:48:10
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Always assumed it was just cause mnk lacks the spike war/sam can offer either through warcry/MS, or hybrid exploiting/yaeg for a final push.

Also mnk being just slightly squishier in WS sets since its not simply braindead stack WSD nyame/emp+3 in every slot, and since its not all frontloaded into the 1st hit this leads to variance in WS numbers just due to missing a hit/not getting a good MA roll, etc.

Job aint bad, the other 2 meta-picks are just more consistent and can spike quicker through JAs in a time-strict event
 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-06-06 14:57:46
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SimonSes said: »
I think it's a little more complex. Imo the sefest DD is probably BLU, because you can reset TP, stunlock

Complex is a fitting word. BLU certainly has the utility and tools to be a safe DD job in most settings, but only if the monster is vulnerable to wind tp reset or doesn't build any resistance to Stun to begin with. From the pure DD class of jobs, in a lowman setting or simple kill fight, MNK by far will feed far less TP than a BLU and deal more damage. Being able to stun a TP move and reset TP is great, but that comes at the cost of DPS, so the balance swings more to control and less to damage. As a sole job, sure BLU is king there, but I wasn't talking only about safety perspective as one individual DD, but all things considered, including with like a SMN or BST support using a TP reset or something. Which is why I mentioned Mboze as an example.
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