Fenrir.Cherrywine said:
»Might as well make it like Barrage: Take DMG x 100 and make sure it is designed so it can break the 99k cap.
Thinking about this more reminded me of Akuma's Instant Hell Murder Super.
Also, this is fun for those that don't also watch BG:
Dates-of-Important-FFXI-Events-Milestones-Fails-Etc
Some gems from
From 8/26/03 "The history untold by version notes" IN PROGRESS:
■If you used Sneak Attack before a Multi-hit WS, every hit would land.
Due to this, SA Raging Fists was stronger than anything in the game. (This was the beginning of the Raging Fist craze).
■Once you learned a WS, despite your current level, you could use any WS.
□You could use Raging Fists as a level 1 WHM. Because you needed H2H skill in your chart, you needed to sub WAR, MNK, or THF.
■MNK's Martial Arts was just a little bit slower than 100 Fists.
□In the beginning, MNK's weapons were not influenced by the "Delay +".
■Sneak Attack, THF, and MNKs history
□Using "Steal" you would get about the same hate as "Provoke", so you could use that in it's place.
□There were no bonuses to DEX for main or sub, SA was just a critical hit.
□Sneak Attack would not work if the THF was facing Northwest, even if it was the monster's back. The attack would always miss.
□Using Multi-hit weapon skills with SA, all hits would land and all hits would be critical hits.
In the beginning THFs were pretty crappy, and so were MNKs. So, they became good friends.
□They added a DEX bonus to SA for both main and sub.
Because of this, not just THFs, but everyone was using Sneak Attack.
□They added H2H skill for THFs. Because MNKs weren't very good, this wasn't a big shakeup to the THF community, but some people still had hope.
□They removed the DEX bonus from subbing THF.
□Because of their negativity and constant whining, THFs were always made fun of by other jobs.
□They fixed the NW-facing bug.
□They made it so SA>Multihit WS would only guarantee the first hit, and the DEX bonus only applied to the first hit was well.
□The Job Skill "Trick Attack" was added.
This job skill worked incredibly well with Sneak Attack, and THFs not only no longer had to be "Auto-Leaders", they even rose to prominence as a popular job.
Until that time everyone had been using the Skill E hand-to-hand, but with Fuidama (SA+TA) people started doing incredible damage with 1h swords and daggers, so everyone stopped using hand to hand.
But because 1h sword and dagger WS' didn't skillchain well with hand-to-hand, from that point on it was very rare to find a THF and a MNK in the same PT.
But, this was a new era for THF; when THF and PLD became best friends.
□It wasn't added in a version update, but "Yokodama" (SA+TA procing from the side of the tank) was discovered.
With that, it was definite; THF and PLD were like two peas in a pod.
□When THF killed beastmen, no gil would drop.
□SA was an ability used just for guaranteed accuracy.
□THF soloing was worse than WHM.
□When they added the DEX bonus to SA, even THF was able to put out 3-digit numbers.
□But even though THF was putting out 120~ish with SA, BLMs were putting out 300~ish with spells.
□Subbing THF for TH was fine with most people, they didn't need main THF.
□Dagger WS' up until Cyclone were really weak, so most people were using 1h swords.
□When sub-THF SA was weakened, THF came to be resented by most other jobs.
□People hated THF even more once they released THF keys to open the treasure chests.
□Once Trick Attack and Treasure Hunter 2 were released, THF suddenly had a new usefulness and a wave of popularity.