Not really sure what happened, but was double EXP implemented early by accident? It's not really clear from the post (translation). Anyway...
Regarding Double EXP
After the version update the other day, we were surprised by the increased amount of GM calls we were receiving regarding the amount of EXP for the double EXP campaign [[I'm not really clear what he's talking about here, but he's alluding to the fact that the double EXP mechanism might have been turned on early??]].
Anyway, the campaign will be conducted at the end of this week and I'd like to answer a few questions about Double EXP.
Quote:
[[Player asks if the location "all of Vana'diel" also includes "other world" areas like Dynamis, Lumoria, Promyvion, etc.]]
Yes, all those areas are included.
Quote:
[[Player asks if adventuring fellows also receive double EXP]]
This is only for player characters. We will consider this after the campaign ends; however, and may do this in the future if it won't create any problems.
Follow-up
Regarding the "implementation period" for the campaign, there were some suggestions that it was too short. Although we are not saying that three days is the best duration for something like this, after we take a look at this with some trial and error, we will move to a better policy.
Also, regarding variations to the campaign, we will consider it. Since we prepared the game to allow future campaigns, based on the results of this one, we will decide to what extent we want to implement these in the future.