Siren.Ustav said:
http://www.playonline.com/pcd/update/ff11us/20061017UJ0a71/detail.html
Towards the bottom of the page it says what Summoning magic skill effects. You can't claim something as fact just by eye balling. Thats where theres alot of moronic smns out there. GG ppl need to learn how to play their job.
Square.Enix said:
The summoner job has undergone the following adjustments:
The summoner pet command Blood Pact has been divided into two categories
Blood Pact: Rage (Recast time: 1 minute)
Orders the avatar to use special attacks.
Blood Pact: Ward (Recast time: 1 minute)
Orders the avatar to use support abilities.
-Blood Pact will now receive different effects when the value added by equipment or merit points exceeds the skill cap for that level.
*Players can experience increased accuracy when using Blood Pact: Rage or lengthened effect durations when using Blood Pact: Ward. The length of the duration increased varies depending on which Blood Pact is used, but will not exceed 180 seconds.
*A player whose summoning magic skill is lower than the skill cap will not experience any penalties, such as a decrease in accuracy or shortened effect durations.
-Players will now also experience increases in skill when using the Blood Pact: Rage and Blood Pact: Ward pet commands.
Correct me if I'm wrong, but where in your "source" does it say that SMN magic skill does not effect the avatars Accuracy and Attack period?
All it says is that there is an increased accuracy when using Blood Pact: Rage. It says
nothing about the general accuracy/attack rating when having a skill above 269 (Summoner's general "cap" without gear or merits) for an avatar just regular old meleeing.
In case you didn't read what I said, here is it restated.
me said:
Summoning Magic skill is like Weapon Skill + gear. It affects the Attack and Accuracy of your weapon, except for a Summoner, his weapon of choice is his avatars. More Summoning Magic skill increases the Attack and Accuracy of his/her avatars, and increases the accuracy and attack of his/her Blood Pact: Rages. And increases the Magic Attack and Magic Accuracy of his/her's Blood Pact: Rage Merits.
Now, you will probably state that I was incorrect about Attack for Blood Pact: Rage, but in case you can't add 2 and 2, here's a hint: Added attack for avatars just general meleeing = added attack for avatars when they use Rage.
I have noticed this increase myself. I'm still undergoing testing to see if the general increase is like regular weapon increases. I'm guessing its the same, because it would make sense.
Now, thank you for proving my point though. You should read your "sources" more before you use it against anyone.