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Banned Accounts and Frozen Gil
Server: Odin
Game: FFXI
Posts: 2767
By Odin.Tsuneo 2012-11-09 09:13:43
The only FC's that negatively effected me were one's that I got scammed out of my gil, but I'm pretty sure I got scammed by non-RMT's.
Leviathan.Kincard
Server: Leviathan
Game: FFXI
Posts: 1442
By Leviathan.Kincard 2012-11-09 09:18:19
Yeah with FCing at least the RMT are pushed into a corner where they're pretty much not butting heads with the actual playerbase. I remember back when you needed to compete against them in sky, it was beyond frustrating.
SE's going to keep banning them because they don't want RMT in their game, because it's against the rules. It's just that simple. I never really understood why people have all these wild theories about RMT when this is the company that constantly gets flack for going "This is our game and we want it to be like this, playerbase be damned".
Server: Odin
Game: FFXI
Posts: 2767
By Odin.Tsuneo 2012-11-09 09:20:02
It's was problem cause MNKs wanted to be able cap their guard obviously. It's funny because they would waste time griefing us over it.
Valefor.Omnys
Server: Valefor
Game: FFXI
Posts: 1759
By Valefor.Omnys 2012-11-09 10:05:51
Yeah but take tha cruorcleave burn rmt out of the equation and I wonder what the does to the averge. He easily easily makes 40 million a day just from players, not counting the stacks of adaman ingots, gold ingots, big nm pop items he's selling.
Pretty sure Valefor's has been banned twice this month. His shoutbot's name has changed slightly twice recently.
Valefor.Omnys
Server: Valefor
Game: FFXI
Posts: 1759
By Valefor.Omnys 2012-11-09 10:10:40
There were also a number of interesting ways to nerf marathon cleaving without hurting players doing other things doing normal things.
Make the WS put an invisible 10 minute stacking debuff on you that causes successive uses of the ws to do 1% less damage. So if you did it 3 times, the fourth time would do 3% less damage.
Eventually it becomes awful.
Do the same thing with Aeolian Edge and even Spinning Attack. I PL'd a friend with my mnk once at frogs and it's not that bad at all.
Valefor.Artemys
Server: Valefor
Game: FFXI
Posts: 307
By Valefor.Artemys 2012-11-09 11:20:53
To everyone saying SE should go F2P and sell their own gil. Look at games like Maplestory. Nexon America does sell its own Mesos, but RMT still is very proficient and existent in that game. They sell more for less than what Nexon offers, so that wouldn't fix the issue.
By angrykitty 2012-11-09 11:44:29
RMT will always be a problem, just like human trafficking, drug trafficking, money laundering, lottery fraud, medicare fraud, and all the other bad stuff that's symptomatic of a country with a free market economy.
...and I guess in a way SE is kinda like the fed, but the whole point of why we have a problem is because people are willing to buy currency to keep up with others (i.e. the event-shell holders that stand on the shoulders of other players). If we became less competitive as a player base and embraced a different culture in how we play, there might be a chance that less people would feel hard pressed to buy currency.
I'm sure I will be flamed for saying this, but we all did this to ourselves. RMT is just a symptom of major underlying problem.
Greed.
Server: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-11-09 11:46:46
I would assume that SE banned the people that were on 24/7 and constantly blinkering. Nope.
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-11-09 11:49:58
I would assume that SE banned the people that were on 24/7 and constantly blinkering. It would be more than 6 billion if they did that >.>;
Server: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-11-09 11:53:59
A full alliance cruor burning at 200k cruor/hr (quite reasonable) pre-nerf generated 6 billion gil in about a month's worth of burn time. It would be FAR more than 6 billion gil if they'd banned the top cruor converters, even after accounting for gil converted to items.
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Fenrir.Othilda
Server: Fenrir
Game: FFXI
Posts: 59
By Fenrir.Othilda 2012-11-09 11:54:27
Reading the above post made me giggle lol.
Quote from above URL: "We are very pleased with the Court’s ruling," stated Steve Ross, Deputy General Counsel of Square Enix, Inc. "We feel vindicated since many of the allegations were patently false. We only wish plaintiffs had contacted our dedicated customer support for assistance before resorting to a lawsuit. Square Enix will defend itself against baseless litigation."
"We only wish plaintiffs had contacted our dedicated customer support for assistance before resorting to a lawsuit." => Are they fu**ing kidding? Has ANYONE used their so called customer support and been satisfied in the least? That is probably where the lawsuit stemmed from!
[+]
Server: Sylph
Game: FFXI
Posts: 694
By Sylph.Decimus 2012-11-09 12:00:58
It's not necessarily greed. Your money is just more disposable than your time. I don't think the exchange rate is even close to where it would need to be for me to be interested, but for some people they make enough to easily justify not having to grind out farm. I didn't find it all that hard to keep up with the better players in terms of items, but I'm also a student with way too much time on my hands and I can understand someone not wanting to go to dynamis for 2, or 4, or sometimes 6 hours after they come home from work.
By angrykitty 2012-11-09 12:16:32
It's not necessarily greed. Your money is just more disposable than your time. I don't think the exchange rate is even close to where it would need to be for me to be interested, but for some people they make enough to easily justify not having to grind out farm. I didn't find it all that hard to keep up with the better players in terms of items, but I'm also a student with way too much time on my hands and I can understand someone not wanting to go to dynamis for 2, or 4, or sometimes 6 hours after they come home from work.
yeah its not entirely greed, I can acknowledge that. I know a lot of it hinges on convenience as well. I just cant understand why someone would want to blow their money on some shady outfits who sell in-game currency.
I'm creating this thread to follow the trend for the number of banned accounts and gil frozen each month. This isn't really anything new, but last month (October of 2012) recorded the largest amount of gil frozen ever, freezing more than almost the past 4 months combined.
The blinker nerf is obviously connected to this occurrence, maybe it was getting so out of hand during the month they had to do something about it. This doesn't even touch the shadow of the amount of gil that was being generated by blinkers though.
Data Collection Period |
Banned Accounts |
Frozen Gil |
10/1/2012 - 10/31/2012 |
1,307 |
Approx. 6 billion |
9/1/2012 - 9/30/2012 |
1,486 |
Approx. 2.3 billion |
8/1/2012 - 8/31/2012 |
1,156 |
Approx. 1.5 billion |
7/1/2012 - 7/31/2012 |
1,523 |
Approx. 1.9 billion |
6/1/2012 - 6/30/2012 |
1,362 |
Approx. 2.2 billion |
5/1/2012 - 5/31/2012 |
1,417 |
Approx. 2.4 billion |
4/1/2012 - 4/30/2012 |
1,518 |
Approx. 1.7 billion |
3/1/2012 - 3/31/2012 |
1,420 |
Approx. 2.0 billion |
2/1/2012 - 2/29/2012 |
1,180 |
Approx. 2.5 billion |
1/1/2012 - 1/31/2012 |
1,314 |
Approx. 2.6 billion |
12/1/2011 - 12/31/2011 |
1,055 |
Approx. 1.5 billion |
11/1/2011 - 11/30/2011 |
1,087 |
Approx. 1.8 billion |
10/1/2011 - 10/31/2011 |
1,033 |
Approx. 1.5 billion |
9/1/2011 - 9/30/2011 |
809 |
Approx. 2 billion |
8/1/2011 - 8/31/20111 |
636 |
Approx. 1.5 billion |
7/1/2011 - 7/31/2011 |
898 |
Approx. 2.5 billion |
6/1/2011 - 6/30/2011 |
1,405 |
Approx. 3.2 billion |
5/1/2011 - 5/31/2011 |
786 |
Approx. 1.7 billion |
4/1/2011 - 4/30/2011 |
871 |
Approx. 2.1 billion |
3/1/2011 - 3/31/2011 |
425 |
Approx. 180 million |
2/1/2011 - 2/28/2011 |
1,065 |
Approx. 1.7 billion |
1/1/2011 - 1/31/2011 |
1,310 |
Approx. 2.2 billion |
12/1/2010 - 12/31/2010 |
460 |
Approx. 60 million |
11/1/2010 - 11/30/2010 |
968 |
Approx. 300 million |
10/1/2010 - 10/31/2010 |
1,320 |
Approx. 180 million |
9/1/2010 - 9/30/2010 |
2,090 |
Approx. 200 million |
8/1/2010 - 8/31/2010 |
4,250 |
Approx. 520 million |
7/1/2010 - 7/31/2010 |
1,400 |
Approx. 50 million |
6/1/2010 - 6/30/2010 |
2,800 |
Approx. 230 million |
4/29/2010 - 5/31/2010 |
2,900 |
Approx. 270 million |
4/1/2010 - 4/28/2010 |
4,100 |
Approx. 270 million |
3/1/2010 - 3/31/2010 |
11,900 |
Approx. 600 million |
2/1/2010 - 2/28/2010 |
6,400 |
Approx. 800 million |
1/1/2010 - 1/31/2010 |
10,840 |
Approx. 3.6 billion |
12/1/2009 - 12/31/2009 |
13,729 |
Approx. 400 million |
11/1/2009 - 11/30/2009 |
17,180 |
Approx. 700 million |
10/1/2009 - 10/31/2009 |
14,080 |
Approx. 1.0 billion |
9/1/2009 - 9/30/2009 |
14,140 |
Approx. 900 million |
8/1/2009 - 8/31/2009 |
13,370 |
Approx. 1.5 billion |
7/1/2009 - 7/31/2009 |
31,630 |
Approx. 2.7 billion |
6/1/2009 - 6/30/2009 |
16,230 |
Approx. 2.1 billion |
5/1/2009 - 5/31/2009 |
12,170 |
Approx. 2.7 billion |
4/1/2009 - 4/30/2009 |
9,500 |
Approx. 2.3 billion |
3/1/2009 - 3/31/2009 |
11,070 |
Approx. 1.5 billion |
1/28/2009 - 2/28/2009 |
7,650 |
Approx. 2.1 billion |
12/23/2008 - 1/27/2009 |
7,210 |
Approx. 1.5 billion |
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