Chocobo Blinking Was Nerfed!

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Chocobo Blinking was nerfed!
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 Ragnarok.Slyshen
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By Ragnarok.Slyshen 2012-10-23 23:28:59
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Ragnarok.Galiber said: »
I just wanted to point out that RMT Brosale prices in tells went from the 5.99 usd they were at yesterday, to a 7.99 I just got now.
LOL.

The sad thing is that I'm sure a lot of people will actually go back to buying gil now, since "growing up" many ex-teens/college students don't have time to farm anymore and were relying on cruor.

In a strange twisted way RMT might actually benefit from this :(

As you can see from your own findings it has indeed benefited the RMT, they all Chocoblinked all their gil in mass amounts, a couple hours before Emergency Maintenance was announced. And yeah now because gil isn't as easily attained they can charge more for gil and people will continue to buy it. If anything they will also reap new customers from this update, sadly. Good luck guys!
 Ragnarok.Afania
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By Ragnarok.Afania 2012-10-24 04:18:09
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Voren said: »
I've heard it was due to SE trying to hurt RMTs, I call ***. I'm new to FFXI (only been on a little over a year) and am n an Ls with people who've been playing since the NA launch. They talked about how it use to be near hell to farm a single relic weapon, large alliances, plenty to pt wipes, etc, etc.
hell, I recall seeing very few relics at 90 cap, not many more at 95 cap, but now at 99, almost every SAM has an Amano99. I see plenty of PLDs with Aegis and/or Excal. I see a ton of Ragnaroks, a few Bravuras, and so on.

SE's precious relics are being threatned as they're easier to obtain. Hell, doing cruor farming 5hrs a day with 6 people you could have a relic built in about 3~4 weeks if that.

If you've never been to lv 75 era when dyna needs an LS, then you really shouldn't comment about what's life like at 75. Ppl only look at the part where it takes years to build a relic at 75, and only takes 1 month now, but you totally ignored other factors.

Relic weapons at 75 has very different value compare with nowadays. It's fact that it takes a lot longer to farm one, however, that's mainly due to how dynamis worked back then. Then SE changed dyna, and made relic a lot friendlier to build that anyone can solo. That's the real reason why everyone has a relic now.

The fact that only a very few ppl back at 75 has a relic, means majority of game content doesn't need to balance based on it. Now that majority of DDs that does endgame has a relic, so the game difficulty was adjusted based on the relic popularity too. Ppl don't make relic weapon a requirement to join Einherjar LS(at least not the ones on my server), and you can still clear all endgame stuff even if 0~2 ppl in ally has a relic. But it's pretty much a requirement for majority of endgame player for several jobs if you want to clear something like legion hall of mul wave 3+.

And I believe that's because relic become a "standard" DD weapon, thus all mob difficulty was balanced based on that fact.

Same as your 5~6 character 3~4 weeks statement. For anyone that only own 1 character, and don't bot or afk leech, cruor is actually less gil/hour than ADL/dyna/salvage solo. The main reason why making relic with 5~6 char in 3~4 weeks sounds easy and attractive, is because the player paid for 6x more monthly fee,(so they should make gil 6x faster) and they are making progress when they're not playing. If you don't pay for 6x more monthly fee, and only make gil when you play(no afk leech/botting), then the amount of gil you make per hour via other event would probably higher than cruor gil.

You sound as if back at 75 was like hell, and nowadays everyone all rich and happy and shouldn't go back to 75 era. But you didn't account the fact that not everyone makes gil when they go to bed/work, nor how dyna worked different way, nor the fact that current game content is balanced based on the amount of relic owners now and every endgame DD needs relic to have proper performance.
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By Voren 2012-10-24 07:43:02
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Ragnarok.Afania said: »
If you've never been to lv 75 era when dyna needs an LS, then you really shouldn't comment about what's life like at 75.

By this logic no one would ever be allowed to write a book about historical events with research taken from those who lived it unless they themselves also lived it.

With that said, yeah, I should have stuck to my own experiences. Bah, back to Dynamis farming for an Aegis, at least it takes all three types of currency at once until the final upgrade where currency is concerned, so farming Qufim makes sense.

Still waiting to see what gil exploit SE nerfs, hopefully they leave outside Abyssea alone.
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By Ragnarok.Afania 2012-10-25 03:51:44
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Voren said: »
Ragnarok.Afania said: »
If you've never been to lv 75 era when dyna needs an LS, then you really shouldn't comment about what's life like at 75.

By this logic no one would ever be allowed to write a book about historical events with research taken from those who lived it unless they themselves also lived it.

With that said, yeah, I should have stuck to my own experiences. Bah, back to Dynamis farming for an Aegis, at least it takes all three types of currency at once until the final upgrade where currency is concerned, so farming Qufim makes sense.

Still waiting to see what gil exploit SE nerfs, hopefully they leave outside Abyssea alone.


It doesn't work that way, some of the historical event are recorded by ppl lived at that time, some are one sided opinion. Ppl at present time gather the recorded info to find out what happen in the past, rather then comment based on one sided subjective POV. Ppl live in the past doesn't always give objective information, but researcher who tried to gather the info should try to be as objective as possible.

For example, I can write down "Today is 2012, my country suckes, I can't find a job, and tax is too high." This is obviously one sided, subjective POV that recorded what happen.

500 years later, if you're writing a historical book, you can gather my writing, try to analyze what happen and why. Maybe I happened to be that 1% of population that can't find a job, and everyone else is happy. Maybe 50% of ppl are unemployed and rest 50% super rich. But an objective, professional scientist/researcher, will never just jump onto the conclusion that 2012 sucked based on just MY opinion.

Ppl personal attack your post for a reason. Because your opinion, is completely one sided POV based on what you heard. You heard what happen from lv 75 era from your LS member. Then in your post you made it sound like lv 75 era sucked, everyone is broke, life was hard, and now everyone is rich and happy.

It is fact that ppl at lv 75 wipe in dyna with an alliance, it is fact that only 1% of player has relic, and more ppl have relic now. However, you did not factor that back at 75 the game content difficulty wasn't design based on entire ally has a relic. You don't need a relic to do/clear endgame at 75, but lv 99 empy/relic is pretty much a standard weapon for serious endgame event. Try to do legion hall of Mul wave3+ clear run without any empy99/Mythic/relic in ally, you will find it very hard.(Majority of endgame LS doesn't accept none relic PLD/DD/BRD for their legion event even) Just because only a few has a relic at 75 and everyone has a relic now, doesn't mean everyone is rich now. You have to look at the value of relic and gil compare with everyone else in both era.

Same as "wiping in dyna as an ally" Dyna back at 75 was endgame content, that means it's meant to wipe you if you're not doing right. Dyna nowaday is for casual player log on to solo when they have spare time. They're designed for entirely different purpose. Alliance still wipe in today's endgame too if they fail no? Lv 75 or not, alliance isn't doing right will always wipe in EG.

In that way, I'd say it's too soon to say lv 75 era everyone is broke and everyone nowaday is rich and happy. Like how I can't really comment that 500 years ago everyone is sad and broke just because I found a writing about how someone couldn't get a job and broke, when I should be looking and analyze bigger picture.
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By Raffie 2012-10-25 05:09:41
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The general gap between relic and the best none relic weapon was a lot thinner back then. Topics like "Hagun vs Amano" were on the forum here and the clear indicator as to why things can't be compared to the 75 cap is that 500k entrance fee (no chance you would be paying that solo). Everyone "wanted" a relic in those days but most got what they "needed"
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 Ragnarok.Afania
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By Ragnarok.Afania 2012-10-25 06:26:16
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Raffie said: »
The general gap between relic and the best none relic weapon was a lot thinner back then. Topics like "Hagun vs Amano" were on the forum here and the clear indicator as to why things can't be compared to the 75 cap is that 500k entrance fee (no chance you would be paying that solo). Everyone "wanted" a relic in those days but most got what they "needed"


An Amano 95 nowaday also isn't THAT strong as a DD weapon compare with magian alternatives. If you want to compare relic 75 performance, I'd use Apoc, which gives haste and not a lot of haste gears back then.
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By Bismarck.Voren 2012-10-25 07:32:45
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Point taken, and like I admitted, I should have stuck with what I experienced which was not very many people were seen with relics at 90cap. More were seen at 95cap, but now at 99cap there's a larger amount. I've seen several SAMs on Bismark standing around with Amano, a few Bravuras, and a even more Ragnaroks. Maybe they had them already just gathering dust in their MH, but I highly doubt that.

It's not necessarily due to everyone being poor, I don't recall saying that, although I can see how it's implied, but rather, the ease of which it is, or was, to aquire gil via cruor farming rather than the other methods used to farm gil.

I've had a great run of cruor farming with pickup groups churning out 300k an hour in a zone that we had almost exclusively. That worked out to 780k and hour, which is 70k shy of the average most people see in an hour of farming Dynamis currency. That 70k could be considered the cost of convenience much like buying something at a corner store rather thana supermarket, same item, but in and out faster without the headache.

I have laughed a lot since this nerf, LS mate saw a shout of a FC party, started at 1mil/10hrs, dropped to 800k, then to 500k, still no takers, so it's good to know that RMTs (assuming that's what most of these are) are starting to feel a pinch.
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By Ragnarok.Harpunnik 2012-10-25 07:41:18
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Bismarck.Voren said: »
I have laughed a lot since this nerf, LS mate saw a shout of a FC party, started at 1mil/10hrs, dropped to 800k, then to 500k, still no takers, so it's good to know that RMTs (assuming that's what most of these are) are starting to feel a pinch.

I'd actually think the opposite is true. Gil prices have increased via brosale tells. All that is left to do is deflate the economy and they'll be back in business, charging even more per million.
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By Voren 2012-10-25 08:23:34
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Ragnarok.Harpunnik said: »
Bismarck.Voren said: »
I have laughed a lot since this nerf, LS mate saw a shout of a FC party, started at 1mil/10hrs, dropped to 800k, then to 500k, still no takers, so it's good to know that RMTs (assuming that's what most of these are) are starting to feel a pinch.

I'd actually think the opposite is true. Gil prices have increased via brosale tells. All that is left to do is deflate the economy and they'll be back in business, charging even more per million.

Taking away an easy way for people to make a quick buck actually helps RMT's profits. They can farm other sources and charge more per mil because people can't change cruor. Now this only works if people are willing to pay said prices, so it's a gamble.

I'd like to see an end to RMTs, but so long as there's an economy based upon trade we'll see these assclowns shouting in Port Jeuno and sending advertisement tells.

Oh, and on that issue, if SE really gave two shits about stopping this, why will they not do something about people sending price tells when reported?
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By Ragnarok.Harpunnik 2012-10-25 09:42:18
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Lets also throw out a conspiracy theory into this conversation. If you are running an MMO why not team up with RMT and give them heads up on updates, gear, and future market trend scenarios for a small fee? Keep quiet - every now and again make it look like you are curtailing RMT activity, hell, maybe hit their smaller competitors with the banhammer. And in the meantime some people will be fooled into thinking RMT's are feeling the pinch.
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By Ragnarok.Afania 2012-10-25 19:03:33
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Ragnarok.Harpunnik said: »
Lets also throw out a conspiracy theory into this conversation. If you are running an MMO why not team up with RMT and give them heads up on updates, gear, and future market trend scenarios for a small fee? Keep quiet - every now and again make it look like you are curtailing RMT activity, hell, maybe hit their smaller competitors with the banhammer. And in the meantime some people will be fooled into thinking RMT's are feeling the pinch.


If I'm running an MMO, most important thing I would care about in a subscription fee based MMO, is to create a fair playing environment.

Player A has more real money but play 1hr a day, he has 3 relic because he buys gil.

Player B has no real money because he has no job, he plays 5 hours a day but can't afford a relic atm.

Then this isn't a fair playing environment for a MMO that's not F2P. Those who have more money irl gets advantage. The main point of subscription fee based MMO is that everyone is equal, despite the wealth difference irl.

And the result is that player B will quit the game, if the playing field isn't fair for them. And in the long run, it does more harm than good. If every other player knows game company isn't banning RMT in this MMO, nobody else would join. IMO getting small fee from RMT can't compensate this.

I have to point out RMT simply exist because of supply and demand though, like how prostitute is always there and you can't eliminate them. They're just going to find another way to make gil, and make gil more expensive to buy, and that doesn't mean nobody is gonna buy gil anymore. If you want to blame RMT, may as well blame those player buying gil 1st. Ppl buys gil, thus RMT exists, not because RMT exists so ppl buy gil.
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By Enuyasha 2012-10-25 19:25:19
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Has anyone thought that you can still convert cruor to gil...but it would take more converting to get...I'm sorry, i'll go stand in a corner and keep such ideas to myself :<
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By Ragnarok.Harpunnik 2012-10-25 19:47:31
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Ragnarok.Afania said: »
Ragnarok.Harpunnik said: »
Lets also throw out a conspiracy theory into this conversation. If you are running an MMO why not team up with RMT and give them heads up on updates, gear, and future market trend scenarios for a small fee? Keep quiet - every now and again make it look like you are curtailing RMT activity, hell, maybe hit their smaller competitors with the banhammer. And in the meantime some people will be fooled into thinking RMT's are feeling the pinch.


If I'm running an MMO, most important thing I would care about in a subscription fee based MMO, is to create a fair playing environment.

Player A has more real money but play 1hr a day, he has 3 relic because he buys gil.

Player B has no real money because he has no job, he plays 5 hours a day but can't afford a relic atm.

Then this isn't a fair playing environment for a MMO that's not F2P. Those who have more money irl gets advantage. The main point of subscription fee based MMO is that everyone is equal, despite the wealth difference irl.

And the result is that player B will quit the game, if the playing field isn't fair for them. And in the long run, it does more harm than good. If every other player knows game company isn't banning RMT in this MMO, nobody else would join. IMO getting small fee from RMT can't compensate this.

I have to point out RMT simply exist because of supply and demand though, like how prostitute is always there and you can't eliminate them. They're just going to find another way to make gil, and make gil more expensive to buy, and that doesn't mean nobody is gonna buy gil anymore. If you want to blame RMT, may as well blame those player buying gil 1st. Ppl buys gil, thus RMT exists, not because RMT exists so ppl buy gil.

Interesting you bring this up. My wife plays guildwars 2 and informed me this evening you can buy currency directly from the game developer. If SE really cared about a level playing field THAT much, fish bots, claim bots, etc would have been banhammered relentlessly. They we're not.

I'm not saying RMT are there because SE created them. I'm just throwing out the idea that if I was running an MMO, and had to deal with many international laws, why not have some dealings under the table with Chinese RMTs? This on top of subsciption fees and over priced merchandise, and non-existant customer service.

Anyways we went off on a bit of a tangent, I'm just throwing out the possibility of a hidden business relationship between the two.
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By Ragnarok.Harpunnik 2012-10-25 19:49:20
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Enuyasha said: »
Has anyone thought that you can still convert cruor to gil...but it would take more converting to get...I'm sorry, i'll go stand in a corner and keep such ideas to myself :<

But your point is no fun. Everyone liked seeing those big gil numbers. That being said, all it takes is deflation to the economy, and cruor to gil becomes worthwhile again in terms of what the netted gil can buy you.
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By Enuyasha 2012-10-25 20:08:04
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Ragnarok.Harpunnik said: »
Enuyasha said: »
Has anyone thought that you can still convert cruor to gil...but it would take more converting to get...I'm sorry, i'll go stand in a corner and keep such ideas to myself :<

But your point is no fun. Everyone liked seeing those big gil numbers. That being said, all it takes is deflation to the economy, and cruor to gil becomes worthwhile again in terms of what the netted gil can buy you.
i mean...just because they are only 67 gil/sale won't really deter RMT (or some normal people). They may as well still do it but it will be more of a grievance than an actual deterrent to making free gil.

but i guess im an optimist when i want to be :<
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By Carbuncle.Nynja 2012-10-26 02:00:26
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Enuyasha said: »
Has anyone thought that you can still convert cruor to gil...but it would take more converting to get...I'm sorry, i'll go stand in a corner and keep such ideas to myself :<
old ratio:
200 cruor = 512 gil
1m cruor = 2.56m gil

new ratio:
200 cruor = 67 gil
1m cruor = 335k gil

while you may be thinking "well its still gil", it takes a LONG time to buy up all those blinkers
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By Ragnarok.Afania 2012-10-26 06:49:11
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Ragnarok.Harpunnik said: »


Interesting you bring this up. My wife plays guildwars 2 and informed me this evening you can buy currency directly from the game developer. If SE really cared about a level playing field THAT much, fish bots, claim bots, etc would have been banhammered relentlessly. They we're not.

I'm not saying RMT are there because SE created them. I'm just throwing out the idea that if I was running an MMO, and had to deal with many international laws, why not have some dealings under the table with Chinese RMTs? This on top of subsciption fees and over priced merchandise, and non-existant customer service.

Anyways we went off on a bit of a tangent, I'm just throwing out the possibility of a hidden business relationship between the two.

Pretty sure they'd ban fish bot/claim bot if they can find a way to identify who bot those. I know someone got banned due to fish bot long time ago, but nowadays you can't really identify.

And fish bot/blinker NPC bot/skill bot etc certainly isn't fair playing field for those who doesn't use those.

GW2 isn't subscription fee based MMO no? And Def planned to sell stuff from the beginning too. I never play it, so not exactly sure about the balance for it. Will buying currency with real money make your character super powerful? Or just a bit? In the case of 11, everything is about gil, everything is about grinding, you can pay gil to merc ex/rare item too, and they makes huge difference.
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By buddahbug 2012-10-26 19:25:06
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late post but... for the record we did try and stop the RMT ...

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By Carbuncle.Vaglabond 2012-10-27 15:31:15
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RMT Took our Jabs!

With the resurfacing of XP leech parties, presumably by RMT factions, the good people of Port Jeuno have made their plea. With unemployment hitting the 13% mark this quarter and inflation at an all time high because "dey chocoblinkerd der gil" Occupy groups have been camping regional vendors and NPCs demanding answers to questions people have the right to know.

CloudOmega asks the local news media "Whut happened to all the VW shouts?"

SephirXXX respons, "Dey took our cruor!! RMT need die they ruinid FFXI."

Although predictions for the future may be unknown, a recent document made public from Fikileaks called zyklon_b.dat reveals massive plans for community showers with a one-way ventilation system.

This is GFYS signing off.
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By Sylph.Shipp 2012-10-30 01:12:06
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I'm somewhat on the fence about the update. It needed to happen, but it needed to happen initially, not two years later.

I understand economics and inflation due to essentially printing mass gil all the time, however prices did stabilize for most things and did not continue to keep rising in price just because 100s of millions of gil were being introduced daily. Yes, gil value deteriorated as gil was introduced, however you didn't see prices continuing to rise on craftables or dyna currency, which should have happened logically. If you needed a piece of gear from the AH, you could blinker print gil and go buy it, and the prices didn't keep radically climbing as a result, partly due to the fact that the best gear is usually RA/EX now, so people bought the gear to get into events, then sold it back after they got their shiny. The supply of these items was sufficient for the demand.

Now since gil is not entering the economy in mass quantities, prices are naturally going to drop (once idiots stop thinking that this means prices should skyrocket because they fail at economics), but it's also going to be a lot more frustrating to players who relied on printing gil with blinkers. Deflation likely won't be as dramatic as it should be, either, because of the amount of gil in circulation. More people will be farming dyna and camping high priced drops, which will in turn cause a huge supply of these items and drive prices down. Meanwhile, the demand of consumables like food, meds, pet items, etc, will still be high (even higher due to people likely flooding Dyna with BSTs) and the supply is going to stay about the same since a lot of people chose blinkering printing press to make gil instead of leveling crafts to make a profit.

Something should have been done about blinkers when it became obvious that it was causing inflation, not two years later when prices stabilized. This isn't really going to affect people with a ton of gil already as much as it is for people who were barely scraping by. A better option, since they waited two years to change this, would have probably been to lower the prices of blinkers in increments. One could argue that this would have caused more people to jump on the blinker train causing even more gil to be made, and it is a possibility. The issue with this update though is that deflation isn't going to happen immediately, and due to the insane amount of gil in circulation already, it's likely to still take a couple years until prices are reasonable unless SE introduces more gil sinks into the game and/or banhammers RMT who are sitting on mountains of gil.
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By Bismarck.Angeleus 2012-10-30 01:18:45
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Holy cow! On all the wall of text on this page...
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By Buzzwords 2012-10-30 02:57:48
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and i just spent 700k on a badass piece of crimson scale mail; town gear... awesome.

though i guess it proves the greater point. when someone is willing to trade 700k for something not that valuable, 700k is apparently not that valuable...
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By Rougn 2012-11-02 14:48:00
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Ok; well this thread actually made me create a account so congratulations there I suppose. However, the reason is simple: Everyone here is talking thinking they know everything about Economics however unfortunately they do not. Let me explain when a nieghborhood, lets call this neighborhood Final Fantasy 11, has a stable form of income the prices on the market begin to stabilize. This stabilization is good as everyone knows a stable market is good for the people. Now what happens when you remove the stable source of income?

Crime. Plan and simple. When a neighborhood loses its source of income it becomes rundown and infested with criminals in this case: Buying gil. Gil is getting harder to get. Yes there is still away to get gil however that requires more work for less rewards and players think in two ways. 1) They are lazy they do not want to spend hours upon hours farming for what they use to get in one single hour. 2) They do not want there games to feel like work. Thats fine I have friends who feel the same way and avoid MMOs because of it.

So now we three groups of people. Group 1) People who decide to quit because it becomes too more work for them. (Some of you are glad to see them leave) Group 2) The people who grin and bear it and farm the hard way. Group 3) The people who buy Gil.

Alot of players looked at RMT thinking: Why should I spend my money for gil when I can just farm it easy. But now they are forced into either quiting for spending hours farming. So some players who would normally not even think about it are now weighing their choices. Secondly: The market. People hate selling for less then they bought it for or selling for less then they could normally. Its been about a week since chocobo blinkers went away and how much has the prices fallen? On my server? None. Not a single gil. There is the normal price of give or take 500 on currency that people are mistaking for change but that price drop and rise is normal.

The RMT (Real money traders for those who do not know) were hit with a 'hard' blow. Please note the sarcasm. As people have pointed out there are ways of making money still in game in numbers as much as 2mil in two hours using dynamis. What stops the RMTs from entering dynamis and farming there? The 2 hours per day? Please they have been FCing they have a army of lv 99s that can enter sure it might slow them down for abit but they still can. If this happens Dynamis is flooded average players are fighting for pops with RMTs and the players will lose they are not as experienced (do not believe me then why are some of the best FC teams RMT? They do it as a JOB we do it as a hobbie).

Or the RMT could do something people have not mentioned yet. They could change nothing at all. Hell they are still pulling in 15mil every 10 hours not nearly as much as they use to but with the chocobo blinkers trading gone 15mil is alot and people are still paying. Its the set price now. The price of Gil will rise per million but they will still make their money. We players look at ways of making gil for fun they look at it for money. Every way to make gil they know remember they where selling it before choco blinkers.

So what has banning chocoblinkers done? Help the RMT. The players are suffering from the loss of a steady income the RMT are getting a bigger client base.
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By Bismarck.Altar 2012-11-02 15:12:07
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^ Speaking of people who think they know something about economics...
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By Rougn 2012-11-02 16:13:45
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Bismarck.Altar said: »
^ Speaking of people who think they know something about economics...

How am I mistaken? Please explain. The massive 'inflation' becomes a issue in real life whenever a person is unable to carry the massive amounts of money needed to buy anything and is unable to trade well with other nations. FFXI carrying the money is not needed and we do not trade with other nations. Our economy was stable.

So please explain how I am mistaken instead of passive aggressive statements you can not back up.
 Lye
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By Lye 2012-11-02 16:29:28
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Rougn said: »
Bismarck.Altar said: »
^ Speaking of people who think they know something about economics...

How am I mistaken? Please explain.

I think predicting economic ramifications of virtual economies based on real scenarios is a nice tool. It makes me sad, however, how rarely any of these "virtual economists" explicitly acknowledge the possibility that:

Real World Economics =/= virtual economics

Any predictions that don't include mention of the above are barely above a soap opera digest in terms of credibility.
 Bismarck.Angeleus
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By Bismarck.Angeleus 2012-11-02 16:51:30
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All I know, I lost my social ffxi security benefits on this nerf and I put in the 10 years requirement...
[+]
 Lakshmi.Aelius
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By Lakshmi.Aelius 2012-11-02 16:55:07
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Meanwhile, in Port Jueno...

NPC Gekko and NPC Layla are rejoicing that their backroom isn't filled to the brim with Chocobo Blinkers anymore and now turning a profit in the Duty-Free Shop.
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 Carbuncle.Anesthesia
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By Carbuncle.Anesthesia 2012-11-02 16:58:07
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I hope their children like to eat Hakuryu.
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 Gilgamesh.Schmule
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By Gilgamesh.Schmule 2012-11-02 17:05:53
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Rougn said: »
Ok; well this thread actually made me create a account so congratulations there I suppose.

Well that was time well spent!

You have a point of view, nothing else. What you posted is not fact, although you will argue it is.

It's a game, not reality, deal with it.