Chocobo Blinking Was Nerfed!

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Chocobo Blinking was nerfed!
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 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2012-10-22 18:05:25
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Carbuncle.Josiahfk said: »
SE created the cruor system and gave us the option to npc those gearsets from day one. They knew "hmm we designed a way to make extreme amounts of cruor" which would translate to gil and they did it anyway.

Today they're backtracking from the day abyssea came out pretty much but even so, right now we're all 24 lvls above our old farming practices at 75 cap so we can all decently make money faster than ever before still. It's plenty doable for the average nobody.

Demand has cratered since lvl 75.
 Carbuncle.Vaglabond
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By Carbuncle.Vaglabond 2012-10-22 18:30:55
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Gilgamesh.Schmule said: »
All this means is you need to go and find one of the others hundreds of ways of making gil that has GOT to be more interesting than trading stacks of a single item to an NPC.

If however you were botting, all I can do is LOL. I mean really LOL, like I just got out of a mental home!

I think this is called ToS thumping.
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 Siren.Fupafighters
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By Siren.Fupafighters 2012-10-22 22:14:39
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Siren.Kyte said: »
Bismarck.Azagthothe said: »
They should have just eliminated cruor chaining and left the items as they were.

I think altering cruor chains to some degree combined with altering how it is distributed among party/alliance members would have been the way to go. This was pretty much the laziest way of going about this they could have taken.
They should have just made it so single kills would not distribute cruor. Via you start at 0 cruor per kill and stay at 0 unless you swap monster types.
 Sylph.Safiyyah
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By Sylph.Safiyyah 2012-10-22 22:27:51
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LOL that's awesome. Saturday my wife and I just finished turning about 5 million cruor into gil to buy the last of her hundred bynes. Sunday she finished her Spharai. We farmed the bulk of it, but used blinkers to speed up the process.

I do think the system was being abused and this was 100% the right move. While I did blinker runs, I watched gilseller mule after mule after mule file to the Misareaux Coast NPC. I'm a little sad that I didn't turn the rest of my cruor into gil, but honestly so what? I can farm over 2 million gil a day in Dynamis, although I expect currency prices to fall a bit after this nerf. In fact, prices of many items will fall tremendously.
 Sylph.Mirvana
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By Sylph.Mirvana 2012-10-22 22:48:53
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Bout time SE got around to fixing this. Money is not as hard to make w/o blinkers as people are panicking towards, they just will have to put actual effort into getting it again.
 Lakshmi.Aelius
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By Lakshmi.Aelius 2012-10-22 23:21:41
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Shiva.Viciousss said: »
Lakshmi.Aelius said: »
I look at the option to change crour into gil a decade gift to the players for at least having ffxi lasting for 10 years. After 7-8 years of playing without a good source of gil, I believe having this kind of source for gil for 2-3 years is a godsend.

Now, lets see who the real players are. :D

the ones that can go make a million gil in 2 hours of dyna? Pretty much anyone?

Not really. Case in point, the people Q.Q'ing about losing the blinkering method.
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 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2012-10-22 23:26:12
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Anyone can, not everyone will. Some don't have the time, some don't have the drive, either way this will have consequences. Moreso for the casual converter than the people who have capped gil three times over.

It needed to happen, don't get me wrong, but I doubt the devs really grasp the impact that this approach will have.
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 Sylph.Mirvana
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By Sylph.Mirvana 2012-10-23 00:06:33
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Yeah, nothings really gonna ever stop people from trying to find the easy buck in this game.
 
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 Lakshmi.Aelius
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By Lakshmi.Aelius 2012-10-23 00:17:34
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Carbuncle.Josiahfk said: »
Except a lot more competition in dynamis too

I expect epic TE claim battles.
 Ragnarok.Slyshen
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By Ragnarok.Slyshen 2012-10-23 00:44:37
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Lakshmi.Harkonnen said: »
Well damn there goes the RMT shouts for FC leech parties now.

They will be back, trust me. If not tomorrow,the next day. :)
 Ragnarok.Slyshen
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By Ragnarok.Slyshen 2012-10-23 00:49:02
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Lakshmi.Aelius said: »
Carbuncle.Josiahfk said: »
Except a lot more competition in dynamis too

I expect epic TE claim battles.

Yes Dynamis will be packed, because that and VW, MB will be some of the only ways to make decent gil anymore for the average player. I do understand how people may feel not having a 'steady' income now because of this but really there ARE other ways to make money. That being said don't ask me how to make gil. Dynamis currency will drop and VW will be spammed regardless of cruor conversion being gone,can always brew(merc job)stuff for gils.Good Way though: Buy Low/Sell High. Take advantage of the lazy people! Good luck everyone! :)
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By Voren 2012-10-23 01:02:14
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This was a complete dickheaded move by SE.

I've heard it was due to SE trying to hurt RMTs, I call ***. I'm new to FFXI (only been on a little over a year) and am n an Ls with people who've been playing since the NA launch. They talked about how it use to be near hell to farm a single relic weapon, large alliances, plenty to pt wipes, etc, etc.
hell, I recall seeing very few relics at 90 cap, not many more at 95 cap, but now at 99, almost every SAM has an Amano99. I see plenty of PLDs with Aegis and/or Excal. I see a ton of Ragnaroks, a few Bravuras, and so on.

SE's precious relics are being threatned as they're easier to obtain. Hell, doing cruor farming 5hrs a day with 6 people you could have a relic built in about 3~4 weeks if that.

If SE is really concerned with RMT they'd do away with AH and gil all together, make every item rare/ex, drop rates 100%, and make obtaining the item(s) instanced. Only way to RMT this would be to sell pops, but if those are decent enough to get, then they'd seriously cut down on RMTs, but considering the entire FFXi economy is AH based this will never happen, plus the mechanics would be a huge pain in the *** not to mention SE would lose money due to the possibility of RMTs closing shop and closing their accounts. SE is pretty much bleeding money due to 14's epic fail I highly doubt they'd mess with this at all.

Someone get ahold of Dinnis Miller, need him to call SE and rant.
 Sylph.Mirvana
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By Sylph.Mirvana 2012-10-23 01:22:18
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Voren said: »
I have absolutely no concept of how an economy can be harmed by massive influxes of money that leads to rampant inflation. Nor do I process the difference between said influx and an increase in supply of materials for an item I claim is being "protected" because it is easier to obtain.
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 Bahamut.Suph
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By Bahamut.Suph 2012-10-23 01:27:30
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Finally the Quantitative Blinkering has ended, maybe the inflation will finally be under control.

Chocobo Blinkering put newly minted gil into the economy without putting any item into it. With more gil to buy the same quantity of product, price goes up and up. Everytime someone sell even just 1 chocobo blinker, everyone else is collectively poorer as their gil become less valuable.

People who made their gil from Dynamis farming or HMPs or Crafting or any of the other myriad ways to make gil, they are putting goods into the market. They are providing things for people to consumed and then they are rewarded for that.

If everybody only does all these other things that put items into the economy as their way to make gil, the game will go on like before, people will be able to get their food, their HMP for their Empy, their currency for Relic, their -1 Cursed Gears etcs. If, however, everyone only does cruor farming for gil, getting gil without providing anything back to the community, then we will end up with a situation where everyone have lots of gil and there is nothing to buy.

Seriously, can you imagine what it would be like if a real world economy get new money minted into it all the time? It's not like we have real example like in Zimbabwe or anything.....
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By Voren 2012-10-23 02:10:13
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Sylph.Mirvana said: »
Voren said: »
I have absolutely no concept of how an economy can be harmed by massive influxes of money that leads to rampant inflation. Nor do I process the difference between said influx and an increase in supply of materials for an item I claim is being "protected" because it is easier to obtain.

No, I grasp the concept of economics.

The ability to exchange cruor for gil theough chocoblinkers and armors has been around for the year I've played, yet certain items keep getting cheaper or have stabalized, even with the influx of new gil.

If you're refering to new and/or crafted items, those will remain high dollar. Some things have stabalized at 2mil, others, 50k. Jingang greaves were well over a mil, now, 500-800k and dropping.

So besides some of the newer gear and crafted items, what exactly was being hurt by the cruor swap?

And in the future, if you want to have a valued discussion, please refrain from insulting people, it simply lowers the value of your arguement.
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 Sylph.Mirvana
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By Sylph.Mirvana 2012-10-23 02:45:19
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When people stop throwing around fallacy-filled arguments, I'll stop insulting their stupidity.
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 Ragnarok.Galiber
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By Ragnarok.Galiber 2012-10-23 04:28:46
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I just wanted to point out that RMT Brosale prices in tells went from the 5.99 usd they were at yesterday, to a 7.99 I just got now.
LOL.

The sad thing is that I'm sure a lot of people will actually go back to buying gil now, since "growing up" many ex-teens/college students don't have time to farm anymore and were relying on cruor.

In a strange twisted way RMT might actually benefit from this :(
 Gilgamesh.Schmule
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By Gilgamesh.Schmule 2012-10-23 04:40:41
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Bahamut.Suph said: »
Finally the Quantitative Blinkering has ended, maybe the inflation will finally be under control.

Chocobo Blinkering put newly minted gil into the economy without putting any item into it. With more gil to buy the same quantity of product, price goes up and up. Everytime someone sell even just 1 chocobo blinker, everyone else is collectively poorer as their gil become less valuable.

People who made their gil from Dynamis farming or HMPs or Crafting or any of the other myriad ways to make gil, they are putting goods into the market. They are providing things for people to consumed and then they are rewarded for that.

If everybody only does all these other things that put items into the economy as their way to make gil, the game will go on like before, people will be able to get their food, their HMP for their Empy, their currency for Relic, their -1 Cursed Gears etcs. If, however, everyone only does cruor farming for gil, getting gil without providing anything back to the community, then we will end up with a situation where everyone have lots of gil and there is nothing to buy.

Seriously, can you imagine what it would be like if a real world economy get new money minted into it all the time? It's not like we have real example like in Zimbabwe or anything.....

A decent, coherent explanation for those who don't really understand why this was done.
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 Carbuncle.Anesthesia
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By Carbuncle.Anesthesia 2012-10-23 04:45:57
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Carbuncle.Josiahfk said: »
right now we're all 24 lvls above our old farming practices at 75 cap so we can all decently make money faster than ever before still. It's plenty doable for the average nobody.

Not how it works.

The pie is finite. If every single person can make money faster, then nobody can make money faster, because the money is worth commensurately less.

It's somewhat analogous to instantly doubling the salary of everyone in the U.S., and watching prices almost immediately inflate in proportion.

Beyond that, 90% of "Gil-making" isn't gil-making at all, it's shifting existing gil around, and the 2008-2009 deflation/"recession" is a good example of what happens when there's a dearth of new gil entering the system (not that chocobo blinkers weren't way, way, way too much of an essentially good thing, they were).
 Fenrir.Reece
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By Fenrir.Reece 2012-10-23 06:05:59
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Everyone could point out on their server a group of individuals who were abusing the cruor to gil system along with RMT. The fact remains is with so much gil in circulation, this isn't going to change much for the players with a rather extensive amount of gil.

This will affect the newer/poorer players mostly and will mean they have to use the existing ways to make money. The already popular ones meaning it being even more over populated..

There's only so much Dyna currency (As an example) people can farm daily and sell when there's not so much gil being "printed" fresh every day.

Mass deflation I'm hoping.
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By Damane 2012-10-23 07:46:02
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Carbuncle.Josiahfk said: »
right now we're all 24 lvls above our old farming practices at 75 cap so we can all decently make money faster than ever before still. It's plenty doable for the average nobody.

Thats not how it works. stuff that was worth something 24 lvls ago (aka 2 years ago) is ***now. Granted Ancient currency still didnt loose their price, but Dynamis can only hold so many peoples.
I stoped crafting for now to see the impact of this. This update basicly destroyd potential buyers for hexed -1 or cursed -1 gear ._., but it was necessary.

Mining, Chocobo Digging, harvesting, gardening etc. are still worth ***and didnt see an update since the lvl cap increase yet.
I expect and hope a Mining, chocobo digging etc. update next, or otherwise there will be nothign left to farm ¬.¬
Adding the new Synth items to those farmign guilds would help.
 Ragnarok.Harpunnik
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By Ragnarok.Harpunnik 2012-10-23 07:53:36
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I thought RMT's don't hurt anyone? And here I see a general agreement SE did this because of the RMT. Sure, there might have been another solution - but this was the decision.

Really...it'll take you guys a week to figure out how to bot/exploit something else.

I think the new player can't make gil arguement is pretty flimsy too. Lots of gear and empys can be low manned. Pre-abyssea if you wanted to be decently geared you farmed your butt off and got in an endgame linkshell and waited in line for gear that needed a small army to obtain.

This game is forever changing. The player base always adapts...so do the RMT's.
 Bismarck.Diablosword
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By Bismarck.Diablosword 2012-10-23 11:00:07
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Lmfao, brosale RMT spam tells are advertising 8.99/1M instead of 4-5$ per.
 Bismarck.Angeleus
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By Bismarck.Angeleus 2012-10-23 11:09:49
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Chocobo Blinkers was Medicaid and food-stamps for me.... :/
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By Voren 2012-10-23 11:34:57
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Ok, so now
Sylph.Mirvana said: »
When people stop throwing around fallacy-filled arguments, I'll stop insulting their stupidity.

Fine, here's a non-fallacy-filled arguement for you. Dynamis is going to suck more than it already does. You're going to see more lolperle BST than you do now. There'll be more competition, and considering my faith in humanity was shot 10 years ago, SE's brand of "let's be happy and work together" ***is going to be more of a myth than it is now.

If you're in a ***LS welcome to your new level of hell reserved for child rapists, people who talk during movies, and the trolling deuche tool I quoted, and prepare yourself to not have a relic done within the next few years if you have to solo it.

The only glimmer of hope soloers will have is if they can gear a WS or MA proc job, cross fingers, and pray it works solo, and that's assuming RMTs haven't beat you to it.

Currency prices may, big damn MAY, drop, but if so, RMTs will be able to suppliment with fishing like someone mentioned earlier, sky farming until they nerf doll shard prices, and farming any other crafting related item.

I hope this move by SE works for the betterment, but I simply don't see prices leveling out enough to negate the complete time consumption of farming that'll be necessary to buy items from over-pricing crafters.
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 Sylph.Safiyyah
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By Sylph.Safiyyah 2012-10-23 11:39:14
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Carbuncle.Josiahfk said: »
Sylph.Safiyyah said: »
I'm a little sad that I didn't turn the rest of my cruor into gil, but honestly so what? I can farm over 2 million gil a day in Dynamis, although I expect currency prices to fall a bit after this nerf. In fact, prices of many items will fall tremendously.
Except a lot more competition in dynamis too

That's fine too. I'm retiring BST in Dynamis and going PUP for WS procs. There's never much competition for that slot. Plus it takes some gear and some skill to farm Dynamis, compared to blinkers which were easy to exploit.