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Blue Mage Burn Up/Skill Up Questions
Server: Bismarck
Game: FFXI
Posts: 96
By Bismarck.Vespertaru 2012-09-11 19:36:25
So I would like to level BLU next but am faced with a dilemma with all the spells and skilling up. I personally would like to get all of them, but would like it to be leveled up quickly as well as the blue magic skill. The question I have for all the BLUs out there, is it easy to skill up blue magic and learn spells later, or level it the slow way and skill up my magic and learn spells as I go. Any insight you can all give would be appreciated.
Cerberus.Pleebo
Server: Cerberus
Game: FFXI
Posts: 9720
By Cerberus.Pleebo 2012-09-11 19:51:39
It would be more efficient but more tedious to skill up magic skill first and then learn the spells.
It would be less tedious but less efficient to take breaks in between skilling up to learn skill-appropriate spells.
Server: Fenrir
Game: FFXI
Posts: 1473
By Fenrir.Richybear 2012-09-11 20:24:44
Well, you need to have X amount of skill before you can learn things anyway, so it's not like you could Abyssea burn it to 99 and expect to go get Quad Continuum etc right off the hop. I dunno if that's what you were gonna do or not, but just a heads up that it doesn't work that way.
Personally, I found that it skilled up with ease, the same as keeping Elemental Skill capped or skilled up along the way for BLM.
Basically it'll be a case of leveling, learn some stuff, skill it up as you level some more type thing. Plus as you level, you'll get more spells to use, so it's pretty simple.
Server: Bismarck
Game: FFXI
Posts: 96
By Bismarck.Vespertaru 2012-09-11 20:48:27
I have sword leveled from PLD and WAR. The main concern is having the blue skill leveled so I can learn the spells. I have done research about learning and understand how it works and you need your skill leveled up equal to the level which it can be used at.
Phoenix.Esvedium
Server: Phoenix
Game: FFXI
Posts: 73
By Phoenix.Esvedium 2012-09-18 10:05:44
1. Go to secluded corner of the world.
2. //load autoexec
3. //ae register time_*.* pollen
4. Put on refresh gear and go to sleep.
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Cerberus.Taint
Server: Cerberus
Game: FFXI
Posts: 1514
By Cerberus.Taint 2012-09-18 10:16:59
1. Go to secluded corner of the world.
2. //load autoexec
3. //ae register time_*.* pollen
4. Put on refresh gear and go to sleep.
I spammed Pollen for 5 min last night and never got a skill up. I guess its as slow as lvling SMN skill.
Bismarck.Zagen
Server: Bismarck
Game: FFXI
Posts: 395
By Bismarck.Zagen 2012-09-18 10:22:57
1. Go to secluded corner of the world.
2. //load autoexec
3. //ae register time_*.* pollen
4. Put on refresh gear and go to sleep.
I spammed Pollen for 5 min last night and never got a skill up. I guess its as slow as lvling SMN skill. I'm almost certain this is true with all non aggressive spells cast on yourself, they're all slow to skill that way. Josiahfk's method of spamming physical spells you can learn with 0 skill is the fastest way as those rely solely on weapon accuracy to land.
You can't afk all night but you can create spellcasts to spam the spells while engaged so you can go afk until the target dies.
By Ophannus 2012-09-18 10:29:04
Cast cure spells on NPCs for nice skillups. Casting Wild Carrot on a level 90 NPC gave me 0.5 almost every cast.
Bismarck.Zagen
Server: Bismarck
Game: FFXI
Posts: 395
By Bismarck.Zagen 2012-09-18 10:35:00
Cast cure spells on NPCs for nice skillups. Casting Wild Carrot on a level 90 NPC gave me 0.5 almost every cast. Down sides to this method are:
Can't start at 0 skill.
Can't be done endlessly as this depends on events (besieged, bastion, etc.).
Asura.Leairc
Server: Asura
Game: FFXI
Posts: 126
By Asura.Leairc 2012-09-18 11:23:58
I'm thinking, if you can grab the Pitaru's off the AH (the one's that help you level your magic skill for the specific range you are in) simply take a spell, go into Aby and throw on your refresh gear and macc and put something to sleep and spam non-white damaging spells on it til you get to an appropriate skill you would like that will allow you to learn whatever spell you want next - to continue the cycle. Course, you don't have to sleep something cuz you can prolly tank it and just headbutt it to death too.
I did this when I recently burned BRD up to 99 in Aby, I got into a worm party and learned I could sleep a worm and throw threnody's on it til the cows came home. And in 1 hour I think I got 52 skill ups or so spamming threnody's.
Tedious maybe, so if you're not one to do something like that then /disgrard! But I didn't find it that big of a deal.
GL dude
By Ophannus 2012-09-18 13:00:10
Quote: Down sides to this method are:
Can't start at 0 skill.
Can't be done endlessly as this depends on events (besieged, bastion, etc.).
I used my Signal Pearl NPC. Even if it's only like level 50 or 60, you can still easily burn from from 100 skill up to 250 using it.
By Peldin 2012-09-18 16:09:09
- Open your Windower folder.
- Open the Scripts folder.
- Create a new Text Document in this folder (right click -> new -> text document). Make the title bluskillup
- Open the bluskillup file
- Copy this and paste it 6 times in your file: input /ma "Pollen" Peldin;
wait 5;
input /ma "Pollen" Peldin;
wait 5; - Select the entire thing, copy it and paste it for as many minutes as you sleep (there are 480 minutes in 8 hours).
- Hit CTRL + H
Find what: Peldin
Replace with: your character's name
- Close that box. Then save and close the file
- Go learn Pollen if you haven't yet (I suggest Yuhtunga Jungle bees with a level 1 club if you're level 99)
- Take your character outside Jeuno somewhere
- Type this: /console exec bluskillup.txt
- Go to sleep for 8 hours
- Wake up with free skillups
Each time you go to sleep, go outside Jeuno and type that same command. After a few nights of good sleep, you'll have capped your blue magic without effort. Then you can go learn all the other spells without probs.
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Bismarck.Zagen
Server: Bismarck
Game: FFXI
Posts: 395
By Bismarck.Zagen 2012-09-18 16:21:29
A lot more effort than needed Much easier with spellcast, create a xml file in your spellcast folder (../plugins/spellcast/) with this code, save it, and load it: Code <spellcast xmlns:xi="http://www.w3.org/4001/XInclude">
<rules>
<if spell="Pollen">
<command when="aftercast">wait 5;input /ma "Pollen" <me></command>
</if>
</rules>
</spellcast>
Just do "sc load default" to stop it or unload spellcast. You could create a variable check and just change that to stop it but eh more code than needed.
Here with Foot Kick instead of pollen and an engaged check to stop the script once you kill a monster:
Code <spellcast xmlns:xi="http://www.w3.org/4001/XInclude">
<rules>
<if status="engaged">
<if spell="Foot Kick">
<command when="aftercast">wait 7;input /ma "Foot Kick" <t></command>
</if>
</if>
</rules>
</spellcast>
Edit: Hmmm the <me> and <t> in the code sections should be using & lt; instead of < and & gt; instead of >. Remove the space after the &
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Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4210
By Ragnarok.Sekundes 2012-09-18 16:53:47
Forum automatically converts those characters so you'd have to do it via pastebin or something similar to avoid it "resolving".
Phoenix.Esvedium
Server: Phoenix
Game: FFXI
Posts: 73
By Phoenix.Esvedium 2012-09-19 13:17:44
Ragnarok.Sekundes said: »Forum automatically converts those characters so you'd have to do it via pastebin or something similar to avoid it "resolving".
The forum software us stupid, then. The whole point of [code ] is to display what's entered, not what that would resolve to when rendered in html. :|
Server: Odin
Game: FFXI
Posts: 70
By Odin.Stormcroww 2012-09-25 16:58:03
Bismarck.Vespertaru said: »So I would like to level BLU next but am faced with a dilemma with all the spells and skilling up. I personally would like to get all of them, but would like it to be leveled up quickly as well as the blue magic skill. The question I have for all the BLUs out there, is it easy to skill up blue magic and learn spells later, or level it the slow way and skill up my magic and learn spells as I go. Any insight you can all give would be appreciated.
I can tell you this right now, self casting magic like pollen will take forever to skill up. Casting on an NPC may speed things up a bit but not your easy button thats for sure.
If you do pages and level up that way you will gain plenty of skill ups at a regular rate. And learn a fair ammount spells as you go.
If you are planning on Abby style leveling. At level 30 when you can enter Abby. you should have some spells like pollen and sandspin things like that already.
Level your job into the 80+ range, eat your food and go to abby by yourself,or in a level party spam sandspin on mobs. Really works well.
This will get old real quick and I am sure you will take leveling breaks to go learn spells. And as any Blue will tell you sometimes learing spells can suck a big bag of ***.
The real matter at hand is. Blue Mage is not an easy job from level 1-99. It is going to take alot of time and energy, skilling, learning spells and gearing. It is by far the most gear and macro intensive job out there. If you are looking for the Easy, fast fun job. This is not going to be your bag o' beans.
Bismarck.Zagen
Server: Bismarck
Game: FFXI
Posts: 395
By Bismarck.Zagen 2012-09-25 17:44:04
Level your job into the 80+ range, eat your food and go to abby by yourself,or in a level party spam sandspin on mobs. Really works well. Sandspin uses your blue magic skill for accuracy check, since you're skilling it up that means it's likely too low to be able to land it on anything in abyssea. This is why others and myself recommended physical spells like Foot Kick because those are based on your weapon's skill and melee accuracy.
Odin.Drgg
Server: Odin
Game: FFXI
Posts: 265
By Odin.Drgg 2012-09-25 18:02:00
Sandspin is a magical attack, so it always hits unless it's absorbed by a shadow/stoneskin.
Bismarck.Zagen
Server: Bismarck
Game: FFXI
Posts: 395
By Bismarck.Zagen 2012-09-25 18:11:07
Sandspin is a magical attack, so it always hits unless it's absorbed by a shadow/stoneskin. Unless they changed it, no blue "magical" spell works that way. All blue "magical" spells are subject to resist which is a result of magic accuracy failing.
Edit: the message is "fails to take effect" I believe.
Odin.Drgg
Server: Odin
Game: FFXI
Posts: 265
By Odin.Drgg 2012-09-25 18:13:00
Sandspin is a magical attack, so it always hits unless it's absorbed by a shadow/stoneskin. Unless they changed it, no magic works that way. All magic is subject to resist which is a result of magic accuracy failing. Yes, but as a damaging magical spell, even if it's "Resisted" it still deals at least what, 5% of it's damage? And as long as it deals 1 or more damage, it has a chance for a skillup. I've only seen enfeebles get completely resisted, never damaging spells.
edit for the edit: "Fails to take effect" only shows up on physical BLU spells, like foot kick, head butt, ect. That's basically a miss with the spell.
Quetzalcoatl.Xaxial
Server: Quetzalcoatl
Game: FFXI
Posts: 1523
By Quetzalcoatl.Xaxial 2012-09-25 18:13:18
The easiest way to skill up blue magic skill, based on what i have been told by a friend who leveled it after abyssea came out (i leveled before it came out), is to run out to a grounds of valor area, spam pages till you get at least 1 skill up buff from the training regimins. if you get a few stacks, at least 2, and start spamming pollen or as someone mentioned above some physical spells on the mobs your fighting, you will see skill ups like there is no tomorrow. If you have any other type of blue mage questions feel free to PM me.
Quetzalcoatl.Xaxial
Server: Quetzalcoatl
Game: FFXI
Posts: 1523
By Quetzalcoatl.Xaxial 2012-09-25 18:16:00
Sandspin is a magical attack, so it always hits unless it's absorbed by a shadow/stoneskin. Unless they changed it, no blue magic works that way. All blue magic is subject to resist which is a result of magic accuracy failing. Edit: the message is "fails to take effect" I believe. Physical blue magic skill is effected solely by regular accuracy and the skill level (acc check) of your main hand weapon. the ADDITIONAL effect from physical spells (IE paralyze from sub-zero smash and stun from sudden lunge) is effect by your magic accuracy (which in turn is effect by your skill level in blue magic and your gear.)
Bismarck.Zagen
Server: Bismarck
Game: FFXI
Posts: 395
By Bismarck.Zagen 2012-09-25 18:25:52
Yes, but as a damaging magical spell, even if it's "Resisted" it still deals at least what, 5% of it's damage? And as long as it deals 1 or more damage, it has a chance for a skillup. I've only seen enfeebles get completely resisted, never damaging spells. Went out to test this as BLM/BLU since I figured 166 skill would be low enough to get resisted, as the only time I remember the resist message was on 1000 Needles, but that is classified an enfeeble. Used Sandspin and Sheep Song. Sandspin landed with or without stoneskin up on the target (worms in aby ule) but so did Sheep Song. Sandspin landing is explainable based on what you said but Sheep Song landing threw me off. No gear, atma, or cruor buffs were used.
Quetzalcoatl.Xaxial said: »Physical blue magic skill is effected solely by regular accuracy and the skill level (acc check) of your main hand weapon. the ADDITIONAL effect from physical spells (IE paralyze from sub-zero smash and stun from sudden lunge) is effect by your magic accuracy (which in turn is effect by your skill level in blue magic and your gear.) Check my edit as I fixed the wording to prevent confusion.
Quetzalcoatl.Xaxial
Server: Quetzalcoatl
Game: FFXI
Posts: 1523
By Quetzalcoatl.Xaxial 2012-09-25 18:34:25
Quetzalcoatl.Xaxial said: »Physical blue magic skill is effected solely by regular accuracy and the skill level (acc check) of your main hand weapon. the ADDITIONAL effect from physical spells (IE paralyze from sub-zero smash and stun from sudden lunge) is effect by your magic accuracy (which in turn is effect by your skill level in blue magic and your gear.) Check my edit as I fixed the wording to prevent confusion. Yes, the "Fails to Take Effect" showing on a physical spell simply means you missed, just like you would miss with a regular weapon swing. On magical spells it works a bit differently. Mainly though, physical spell spammage is the easy way to go if you have the accuracy and skill in your main weapon to support it. If not then spam pollen until you get your sword skill high enough to support using physical spells without them missing all the time.
If you wish to test the fails to take effect on physical spells, go find a mob with perfect dodge or extremely high evasion, while it has perfect dodge up cast a single hit physical spells. it will say fails to take effect.
Bismarck.Zagen
Server: Bismarck
Game: FFXI
Posts: 395
By Bismarck.Zagen 2012-09-25 18:41:50
Quetzalcoatl.Xaxial said: »Yes, the "Fails to Take Effect" showing on a physical spell simply means you missed, just like you would miss with a regular weapon swing. On magical spells it works a bit differently. Ok but I never brought up physical spells being an issue. The point being discussed is if a magical damage spell (like Sandspin) can miss.
Quetzalcoatl.Xaxial
Server: Quetzalcoatl
Game: FFXI
Posts: 1523
By Quetzalcoatl.Xaxial 2012-09-25 18:50:34
Quetzalcoatl.Xaxial said: »Yes, the "Fails to Take Effect" showing on a physical spell simply means you missed, just like you would miss with a regular weapon swing. On magical spells it works a bit differently. Ok but I never brought up physical spells being an issue. The point being discussed is if a magical damage spell (like Sandspin) can miss.
Well to answer that question, yes they can. It's no different than a blm trying to skill up their magic skills. The difference being that there isnt a 100% accurate spell, like dia and bio, to spam for skill ups.
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-09-25 19:24:12
Magical spells cannot be "fully resisted" (miss, as it were), their damage can just be reduced significantly and, in some cases, to 0. Additional effects can be resisted fully or have their durations cut in half.
Resisting on a magical spell doesn't mean you can't skill up on it.
All of BLU's magical spells, sans 1000 Needles and enfeebles obviously, will always land in some capacity and will not come up with a "The spell fails to take effect" message.
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Bahamut.Krizz
Server: Bahamut
Game: FFXI
Posts: 3158
By Bahamut.Krizz 2012-09-25 19:33:03
Lacerators are a good (crab) mob to skill up sword and blue magic at the higher levels. They don't link or aggro.
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So I would like to level BLU next but am faced with a dilemma with all the spells and skilling up. I personally would like to get all of them, but would like it to be leveled up quickly as well as the blue magic skill. The question I have for all the BLUs out there, is it easy to skill up blue magic and learn spells later, or level it the slow way and skill up my magic and learn spells as I go. Any insight you can all give would be appreciated.
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