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Legit Neo-Nyzul Guide
By theeklipse85 2012-09-04 12:02:51
make sure your sch's know how to blink through their strategems, #yawn
By Kaerin 2012-09-05 06:07:46
make sure your sch's know how to blink through their strategems, #yawn
Thats only useful if theyre running, melees swapping on/off 12% movement speed shoes while engaging/disengaging is more important IMO! If you can remove even half of those animations, thats a pretty amazing time saver.
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Leviathan.Egonn
Server: Leviathan
Game: FFXI
Posts: 280
By Leviathan.Egonn 2012-11-30 08:11:09
Now that the end is nigh, make sure you guys stop trying to spam 100 if you can't do it regularly. Instead, I think the best option would be to get to 80 every time and save your KI's for the update. Just throwing that out there for you guys who aren't hitting 100 yet.
Server: Sylph
Game: FFXI
Posts: 694
By Sylph.Decimus 2012-11-30 08:15:25
It's not. Every 80 win post-update is equal to 5 now. Might as well shoot for 100 if you can until your 80 wins become 500% more beneficial.
Leviathan.Egonn
Server: Leviathan
Game: FFXI
Posts: 280
By Leviathan.Egonn 2012-11-30 08:20:58
You're not going to get to floor 80 without embrava if you can't get to 100 with it lol. Is what I'm saying is store them up now while it's easy to get 80, if you can't get 100. Getting to floor 90 consistantly is helping you: none.
Server: Odin
Game: FFXI
Posts: 1925
By Odin.Sawtelle 2012-11-30 08:42:45
Groups will probably find that when they switch their 2nd sch to brd, the embrava nerf will actually have a relatively small impact on how quickly they do fighting based floors. Then add that the average floor jump is going up by 1 and lamps are getting make somewhat fast which will actually make nyzul easier. Result: most groups will end up actually being more successful climbing post update even if they just keep shooting for 100.
That said my recommendation if you are having issues with nyzul right now is to just prepare for the update by getting one of your sch's up to snuff on brd. That or get captain so you can have 5 tags the first day post update.
Bahamut.Bojack
Server: Bahamut
Game: FFXI
Posts: 2076
By Bahamut.Bojack 2012-11-30 08:43:38
Now that the end is nigh, make sure you guys stop trying to spam 100 if you can't do it regularly. Instead, I think the best option would be to get to 80 every time and save your KI's for the update. Just throwing that out there for you guys who aren't hitting 100 yet. It's not. Every 80 win post-update is equal to 5 now. Might as well shoot for 100 if you can until your 80 wins become 500% more beneficial.
I think the group I'm in we're just gonna do 80 2 more times so we have 7 KIs so after the update we'll have 2 instead of 1. Other than that it's not really worth it.
You're not going to get to floor 80 without embrava if you can't get to 100 with it lol. Is what I'm saying is store them up now while it's easy to get 80, if you can't get 100. Getting to floor 90 consistantly is helping you: none.
Been to 100 so far 3 times. It just seems that every time we make it there we get cockblocked on the floor before it with something stupid like 5 lamp order on a huge floor. Then we end up on boss with 40 seconds left and time out at 30% or something. Hoping the minor adjustments to order lamps and the increase to 11 floor max jumps it'll let us get to 80 with enough time to clear.
By Jassik 2012-11-30 10:06:23
Now that the end is nigh, make sure you guys stop trying to spam 100 if you can't do it regularly. Instead, I think the best option would be to get to 80 every time and save your KI's for the update. Just throwing that out there for you guys who aren't hitting 100 yet. It's not. Every 80 win post-update is equal to 5 now. Might as well shoot for 100 if you can until your 80 wins become 500% more beneficial.
I think the group I'm in we're just gonna do 80 2 more times so we have 7 KIs so after the update we'll have 2 instead of 1. Other than that it's not really worth it.
You're not going to get to floor 80 without embrava if you can't get to 100 with it lol. Is what I'm saying is store them up now while it's easy to get 80, if you can't get 100. Getting to floor 90 consistantly is helping you: none.
Been to 100 so far 3 times. It just seems that every time we make it there we get cockblocked on the floor before it with something stupid like 5 lamp order on a huge floor. Then we end up on boss with 40 seconds left and time out at 30% or something. Hoping the minor adjustments to order lamps and the increase to 11 floor max jumps it'll let us get to 80 with enough time to clear.
What, like a 2 jump on 97 to a 99 kill all flans and puddings with ws restricted is something unique? I can't count how many times we were on 90 with 10 minutes left and hit 100 with less than a minute. That's Nyzul.
Bahamut.Bojack
Server: Bahamut
Game: FFXI
Posts: 2076
By Bahamut.Bojack 2012-11-30 10:17:38
What, like a 2 jump on 97 to a 99 kill all flans and puddings with ws restricted is something unique? I can't count how many times we were on 90 with 10 minutes left and hit 100 with less than a minute. That's Nyzul.
Yea, something like that >,>. Or maybe land on 98 with the Brainjack Chariot and he does Brainjack about 4 thousand times in a row when the last 8 times you killed it he never did it once.
Sylph.Peldin
Server: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-11-30 10:21:14
What, like a 2 jump on 97 to a 99 kill all flans and puddings with ws restricted is something unique? I can't count how many times we were on 90 with 10 minutes left and hit 100 with less than a minute. That's Nyzul.
Yea, something like that >,>. Or maybe land on 98 with the Brainjack Chariot and he does Brainjack about 4 thousand times in a row when the last 8 times you killed it he never did it once. I've never been Brainjacked and I'm 12/15. Sudden Lunge ftw.
Bismarck.Snprphnx
Server: Bismarck
Game: FFXI
Posts: 2693
By Bismarck.Snprphnx 2012-11-30 10:29:59
have wondered, for the SCH that camps the lamp, is SCH/COR a viable option, being the mage that does pro/shell/firestorm/regen, as well as using an attack or double attack roll when a spell isnt needed?
Ragnarok.Zeromega
Server: Ragnarok
Game: FFXI
Posts: 400
By Ragnarok.Zeromega 2012-11-30 11:18:28
What, like a 2 jump on 97 to a 99 kill all flans and puddings with ws restricted is something unique? I can't count how many times we were on 90 with 10 minutes left and hit 100 with less than a minute. That's Nyzul.
Yea, something like that >,>. Or maybe land on 98 with the Brainjack Chariot and he does Brainjack about 4 thousand times in a row when the last 8 times you killed it he never did it once. never seen brainjack used, honestly didnt know they did it
25/15 on my own char, 17/15 on wife's must be doin somethin right
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Shiva.Tedril
Server: Shiva
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Posts: 509
By Shiva.Tedril 2013-03-29 22:36:42
Hows the updated NNI?
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Server: Odin
Game: FFXI
Posts: 106
By Odin.Kingdinguhling 2013-05-21 02:16:58
i got a pretty good Thread for the most Current update of NNI me my group are still winning on average 1/3 floor 100s
http://www.ffxiah.com/forum/topic/38209/nni-how-my-group-wins-on-odin/
our Setup:
SCH/RDM
COR/WHM
4xSAM/WAR (All 85 Masamune)
OR
Now We are sometimes running with:
SCH/RDM
COR/WHM
2x SAM/WAR (With 85 Masamune)
2x WAR/SAM (85 Ukonvasavra and 99 Coin GA)
- DD's always bring Sneak/invis, Red Curry bun, ReRaise, Holy Waters
- DD's Preference items Cleric's Drink, Fenatic's Drink, Dusty Wing, Body Boost(use one get get another)
- SCH COR Prefernce Dusty Ether, Mana Boost, Cleric's Drink (COR Should probably grab a Dusty Wing too)
- SCH is just awesome Cure4, Regen 5 AoE, Haste, and Nukes and Sleeps adds (Cor helps Haste)
- SCH should Prolly Embrava through floor 80 if you got enough time to pull a 100 win after.. dont do it if you only have 7 minutes you can just melee it down
- COR rolls last 7 minutes (Great so we dont have to recast every floor)
- COR can help with Custards
!!!!SKILLCHAIN SKILLCHAIN SKILLCHAIN!!!!
SAM's SC Fudo -> Fudo -> Light
WAR's SC Ukko -> Ukko -> Light
OR Fudo -> Ukko -> Light
SKILLCHAIN DAMAGE REALLY REALLY HELPS
(except certain mobs like Floor 60 boss)
We Dont really use Bards maybe we have just never gotten a good one but it never seems to work out - COR can have pretty crappy gear and we have still hit 100 and won
Look Over the rest of my Guide/Setup i answer i alot more questions ... no sence in repeating it all lol
HERE IS LINK:
http://www.ffxiah.com/forum/topic/38209/nni-how-my-group-wins-on-odin/
Server: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2013-05-21 02:21:19
thank god you necroed this from 2 months ago
your thread title was not nearly indicative enough of what you had to say
Server: Odin
Game: FFXI
Posts: 1925
By Odin.Sawtelle 2013-05-21 02:26:15
I forgot about this thread. HEY! THERE IS AN OCTOPUS! LOLZ!
Here's the disclaimer: You won't win the first ten-twenty maybe 50 times you do this unless you use mods. Also I'm not 15/15 but I'm 5/5 of what I need with a couple extras. This is a guide for people who don't want to use mods of any kind. If you use the lamp dats that's up to you but I would expect to fail if you get an order lamp floor with more than three lamps. Feel free to add advice if you're baller.
Alright, let's start at the beginning for what you need. It's an expensive list so pull out your pocket books.
From the box you should have preset fighters,gnostics, fanatics, fools, dusty wing, body boost and whatever else you feel you need. But those are a minimum.
Icarus Wings for emergency's. Last night we won but timed out before we could lot. These saved our asses.
Vile Elixir and Vile Elixir +1 for everyone. How we're going to do this you'll need them.
Ranged items for when voke isn't up and you have to agro gears.
Sneak/Invis: Don't waste your time with these unless it's a lamp floor. That's the only time you should be using them.
Reraise items. But if someone dies you're probably screwed.
SCH's need ethers etc. One should be following you around like you owe him money.
Remedies. At least 12, the SCH's don't have time for your mental illness if you didn't bring them.
Food: Do I really need to mention this?
20 pairs of powder boots. I repeat 20 pairs of powder boots. Everyone needs these, Scholars need to get the boots that allow them to run faster during elemental weather they make.
Skype/Vent/Teamspeak
Party Setup:
GOD DD's. If you're not using mods, it's time to become elitist, like you should be, because you're awesome at this game if you win this legit.
3 DDs.
1 Mage DD such as BLU or DRK.
2 SCHs.
That equals six. If you don't know your sch, you shouldn't take him/her because they're your bread and butter.
Now that you have what you need you're half way there already. When you get in, get your preset items. Use the body boost and get another. If someone doesn't have their items set, quit because they're not competent enough to do this.
Once everyone has their items get in the habit of speaking in the 3rd person and say "Egonn ready" (Replace Egonn with your own name)
At this point the SCH that is taking you up should have used his JA's etc but not embrava or anything like shell pro that would mess you up from getting your items.
Floor One: One SCH should embrava the other should be casting Shell/Pro and everything he can before embrava gets off. Your blu should caste phalanx on everyone. I recommend a blu over a drk for this reason. Death = instant timeout, you just can't recover so make sure ppl have at least shell and pro on before they sprint off. Blu's can also put thier own haste on you with the SCH's haste.
Now that you're on a floor it's time to start fleeing. Use your powder boots. What you do next is dependent upon the floor. This next section is a portion editted from BG wiki. Read it because I added what you should do to succeed.
Except for boss floors (20, 40, 60, 80, and 100), each floor will randomly assign players to an objective from the list below. The floor objective is announced once upon entering the floor, and can be checked by touching the unactivated Rune of Transfer. Once this objective is completed, the Rune of Transfer will activate and allow players to move on or exit the Assault. Two consecutive floors cannot have the same objective (except moving from a boss leader to NM leader floor or vice versa). Possible objectives appear with the similar probability, although all enemies floors are somewhat more common than the other types; free floors appear very infrequently (~1% chance per floor). [1] Floor layouts and monster types, quantities, and positioning are loaded randomly for each non-boss floor. Some layouts are considerably larger than others, so movement speed gear, prudent usage of the Sprinter's Drink temporary item, and/or Powder Boots are highly recommended for "specified enemy" and lamps floors.
Eliminate all enemies. This will be what you're doing most of the time. You must defeat every enemy on the floor, including notorious monsters, but not including Archaic Gear or Archaic Gears. There can be anywhere from 5 to ~15 monsters, including 0-3 notorious monsters. This is where you use your powder boots, split up and say something like "Egonn going west" When you see an enemy: Don't stop until you reach a dead end or have three or four on you. You don't want to waste your powder boots and this is a good way to achieve maximum sprint time. Once your sprint is off turn around and murder them ASAP.
Eliminate specified enemy. A single normal monster that checks as Impossible to Gauge needs to be defeated. There will typically be several of that monster which check normally; only the one that checks as Impossible to Gauge needs to be defeated. Note that Notorious Monsters may still appear and check as Impossible to Gauge; the specified monster will be a normal (not notorious) monster. You NEED to know which monsters are NM's so you don't waste time fighting one instead of what you need to kill. The strategy is the same. Spread out, sprint until you find it and murder it.
Eliminate specified enemies. 2-5 monsters in a certain family that all check as Impossible to Gauge need to be defeated. Note that Psycheflayers can appear normally and are not always the family which needs to be killed (they will not check as Impossible to Gauge if this is the case). The possible families of monsters are: Racing Chariot
Ebony Pudding
Heraldic Imp
Poroggo Gent
Psycheflayer
Qiqirn Treasure Hunter and Qiqirn Archaeologist
Always assume there are five. Sprint/Spread out and murder the ones you see, ignore the rest if you can. You should have your PDT gear on until you see something to murder. Use your squishy jello in your skull and determine when you need to use potions etc but save the fanatics for the end.
Eliminate enemy leader. (NM Floors) One special Notorious Monster unique to the assault and from the following list will be present and must be defeated.
Chariots: Scutum Chariot, Bellum Chariot, Pistolium Chariot, Cornum Chariot.
Flans: Groaty Custard, Caramel Custard, Cardamom Custard
Imps: Nukku, Nokko, Nekke
Poroggos: Uroro Samaroro, Iroro Samaroro, Aroro Samaroro
Soulflayers: Abject Awiija, Abject Farzahd, Abject Kharoub
Qiqirns: Nerve Render Yiyiroon, Eye Piercer Fafaroon, Mad Miner Boboroon
These are like a free floor if you can find them. Just find and kill
Eliminate enemy leader. (Boss Floors) On floors 20, 40, 60, 80, and 100 the floor layout will not be random (it will be one large open room) and the enemy leader will be a HNM. There will also be an Archaic Rampart that does not need to be defeated.
Floors 20, 40, and 60 will contain Stealthlord Haraal Ja, Dabargar the Stoic, or Stheno.
Floor 80 contains Lord Vryko.
Floor 100 contains Dvali Jonah.
Another free floor. Except 100 which you need to use your two hours and all the potions you have left except fools.
Activate all lamps. This objective is further split into three possibilities which can only be confirmed once a Runic Lamp is found.
All party members must touch a single lamp to register their "certification code."
Another awesome floor besides the fact the sch at the lamp has to hit it. So the first DD to find and check the lamp should run back and click to go up because the sch will be the last one to hit it.
All lamps (3-5 total) must be activated at the same time (within a ~20 second window).
Thank god you got this lamp floor. It's one of the easiest. Run around find the lamps. If you don't have a lamp keep running. If your boots run out, use them again. You don't have time to waste on a floor like this. Even if they found 4 keep running around in case there is a 5th but hit the 4 to see and pray you make it to the 5th before it resets.
All lamps (3-5 total) must be activated in a specific order (no restriction on time window). For lamp order, after all lamps are activated, every lamp will light. Several seconds later, lamps which were lit in the correct position in the sequence will remain lit, while lamps lit in incorrect positions will turn off. The order must be modified and retried until the correct sequence is found.
Sadly you're probably screwed. We've never succeeded when we got this floor. You might get lucky and have three that you pick in the right order but the cool down time is ridiculous. If you find 5 then you're probably screwed. Bad luck happens.
Free floor. Significantly rarer than the other possibilities, allows advancement immediately without completing any objective.
Don't ever expect these. I don't think they exist.
When you get to floor one hundred after, say, 50 runs, don't forget to two hour, use your pots and throw everything you have at him. Twice we've won with less than 10 seconds left and didn't even have time to lot the measly one extra item and pouch. Good luck, keep your head up, and you'll do fine!
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