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10 Year Anniversary Band
Bahamut.Josseppi
Server: Bahamut
Game: FFXI
Posts: 106
By Bahamut.Josseppi 2012-05-14 13:24:14
So, since last year at the 9th anniversary we got treated to an upgrade on the anniversary band, I was wondering if there is any news for this years ring. As much as I liked the ring we got last year and made good use of it, I am hoping that they are going to do something even bigger and better. Examples: experience gain value works for other events such as campaign or besieged; has a latent trigger for skill gain (latent: skill level < 90% of cap the skill up value multiplies *2 or increases the rate of skill up, or both); or maybe the ability to augment the ring with a bunch of predefined options. Just throwing this out there for discussion.
Phoenix.Mikumaru
Server: Phoenix
Game: FFXI
Posts: 382
By Phoenix.Mikumaru 2012-05-14 13:30:31
Enchantment : Caps all Abyssea lights for user . 10charges , one use per Earth Day . Latent effect (activated by Having you main job over 10) : Adds Balance to your job . wat ever the *** balance is .
Bismarck.Snprphnx
Server: Bismarck
Game: FFXI
Posts: 2715
By Bismarck.Snprphnx 2012-05-14 13:49:43
Since xp rings are useless in abyssea, maybe something that doubles book xp from FoV and GoV, and doubles the book bonuses like TH and casket finding powers
By Wardeniii 2012-05-14 13:50:47
The "augment the ring from a predefined list" is actually a pretty nice idea. Gives more casual players the option to still pick an XP band (no f'ing clue why, but I still see quite a few people randomly running around level 30-75 who are clearly trying to seriously gear said job as if they are going to xp on it outside of abyssea).
Possible augments could include:
1) Vanilla XP band
2) Make mythics less HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE to obtain.
3) Allows you to split into 5 clones while fighting ADL, 4 of which are dopplegangers that explode with fireworks and make a big "F*CK YOU" spelled out in sparklers when your clone dies.
4) Makes mobs stop running PAST you when you aggro/voke them in neo-nyzul, thus preventing you from having to readjust yourself nearly every time you engage a f*cking mob.
5) Allows you to make 1 player less HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE every 24 hours, unlimited charges.
6) Makes Myrmex mittens a 100% drop from your treasure box.
7) "Place 1 player in Mordion for 72 hours" (72 hour recharge of course).
8) Warp Tanaka to your target location for an inquiry about why relic/mythic/emp afterglows' cost:benefit ratio is the equivalent of working in a sweat shop for 2 years.
9) Makes people who pretend to be British by overusing words such as "mate", stop behaving in such a way.
10) Makes people stop QQ'ing about not getting invited to things when all they have is a farsha and pup.
I am really not that difficult to please.
Bismarck.Chubakka
Server: Bismarck
Game: FFXI
Posts: 66
By Bismarck.Chubakka 2012-05-14 13:54:01
The "augment the ring from a predefined list" is actually a pretty nice idea. Gives more casual players the option to still pick an XP band (no f'ing clue why, but I still see quite a few people randomly running around level 30-75 who are clearly trying to seriously gear said job as if they are going to xp on it outside of abyssea).
Possible augments could include:
1) Vanilla XP band
2) Make mythics less HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE to obtain.
3) Allows you to split into 5 clones while fighting ADL, 4 of which are dopplegangers that explode with fireworks and make a big "F*CK YOU" spelled out in sparklers when your clone dies.
4) Makes mobs stop running PAST you when you aggro/voke them in neo-nyzul, thus preventing you from having to readjust yourself nearly every time you engage a f*cking mob.
5) Allows you to make 1 player less HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE every 24 hours, unlimited charges.
6) Makes Myrmex mittens a 100% drop from your treasure box.
7) "Place 1 player in Mordion for 72 hours" (72 hour recharge of course).
8) Warp Tanaka to your target location for an inquiry about why relic/mythic/emp afterglows' cost:benefit ratio is the equivalent of working in a sweat shop for 2 years.
9) Makes people who pretend to be British by overusing words such as "mate", stop behaving in such a way.
10) Makes people stop QQ'ing about not getting invited to things when all they have is a guttler and pup.
#2 definitely has my vote!
Bahamut.Josseppi
Server: Bahamut
Game: FFXI
Posts: 106
By Bahamut.Josseppi 2012-05-14 14:00:08
So what's wrong with pretending to be British, mate? I like the 5 clones idea.
By Klowd 2012-05-14 14:30:04
The "augment the ring from a predefined list" is actually a pretty nice idea. Gives more casual players the option to still pick an XP band (no f'ing clue why, but I still see quite a few people randomly running around level 30-75 who are clearly trying to seriously gear said job as if they are going to xp on it outside of abyssea).
Possible augments could include:
1) Vanilla XP band
2) Make mythics less HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE to obtain.
3) Allows you to split into 5 clones while fighting ADL, 4 of which are dopplegangers that explode with fireworks and make a big "F*CK YOU" spelled out in sparklers when your clone dies.
4) Makes mobs stop running PAST you when you aggro/voke them in neo-nyzul, thus preventing you from having to readjust yourself nearly every time you engage a f*cking mob.
5) Allows you to make 1 player less HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE every 24 hours, unlimited charges.
6) Makes Myrmex mittens a 100% drop from your treasure box.
7) "Place 1 player in Mordion for 72 hours" (72 hour recharge of course).
8) Warp Tanaka to your target location for an inquiry about why relic/mythic/emp afterglows' cost:benefit ratio is the equivalent of working in a sweat shop for 2 years.
9) Makes people who pretend to be British by overusing words such as "mate", stop behaving in such a way.
10) Makes people stop QQ'ing about not getting invited to things when all they have is a farsha and pup.
I am really not that difficult to please. I would enjoy number 5 the most ;)
Server: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2012-05-14 14:33:41
11. Hang Tanaka upside down by ankles and beat him with a wooden spoon until he agrees to let us add items to pool in Voidwatch.
Server: Odin
Game: FFXI
Posts: 120
By Odin.Frescora 2012-05-14 14:40:16
Bahamut.Cantontai said: »11. Hang Tanaka upside down by ankles and beat him with a wooden spoon until he agrees to let us add items to pool in Voidwatch. That's all you'd ask for? You're torturing him. Try to milk as much out of him as possible.
Server: Sylph
Game: FFXI
Posts: 363
By Sylph.Wardeniii 2012-05-14 14:41:19
Bahamut.Cantontai said: »11. Hang Tanaka upside down by ankles and beat him with a wooden spoon until he agrees to let us add items to pool in Voidwatch.
"Hai guyyz imma add this to trasure pond but only 4 my friend lotting OKKK?"
[+]
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2012-05-14 14:43:31
I use mate, but it's not because I want to be British. I just like the word >.>
Server: Sylph
Game: FFXI
Posts: 363
By Sylph.Wardeniii 2012-05-14 14:48:11
I use mate, but it's not because I want to be British. I just like the word >.>
A handful of times a day is fine. I'm talking every god forsaken sentence.
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2012-05-14 14:50:30
Oh, that's different lol. I don't use it THAT often.
Server: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2012-05-14 14:54:03
I once knew a guy who ended EVERY SINGLE POST he made on a forum and his facebook wall with "Cheers." I wanted to strangle him.
Cerberus.Kengo
Server: Cerberus
Game: FFXI
Posts: 319
By Cerberus.Kengo 2012-05-14 15:08:11
Bahamut.Cantontai said: »I once knew a guy who ended EVERY SINGLE POST he made on a forum and his facebook wall with "Cheers." I wanted to strangle him.
Why, because he didn't like, "Seinfeld"?
[+]
Server: Leviathan
Game: FFXI
Posts: 3753
By Leviathan.Celebrindal 2012-05-14 17:53:04
I find it hard to believe it won't be an exp ring. A nice chance would be a skillup ring though considering how the game has changed in terms of exp acquisition- hell we all need any help we can get in terms of skillups these days a lot more than we need getting faster exp.
If I could just have something totally random and will never happen? Pocket Moogle.
Server: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2012-05-14 17:55:52
Leviathan.Celebrindal said: »Pocket Moogle.
I would gladly get a moogle tramp stamp tattooed on me if it meant I could have this.
Server: Sylph
Game: FFXI
Posts: 694
By Sylph.Decimus 2012-05-14 18:20:02
Exp rings can be nice for relic armor augment trials in dyna at least.
Server: Leviathan
Game: FFXI
Posts: 3753
By Leviathan.Celebrindal 2012-05-14 18:45:02
Exp rings can be nice for relic armor augment trials in dyna at least.
This is VERY true.
Bahamut.Josseppi
Server: Bahamut
Game: FFXI
Posts: 106
By Bahamut.Josseppi 2012-05-14 22:33:55
Pocket Moogle? How's that work, you just whip it out and play with it?
Ragnarok.Eluveitie
Server: Ragnarok
Game: FFXI
Posts: 190
By Ragnarok.Eluveitie 2012-05-14 23:33:22
The "augment the ring from a predefined list" is actually a pretty nice idea. Gives more casual players the option to still pick an XP band (no f'ing clue why, but I still see quite a few people randomly running around level 30-75 who are clearly trying to seriously gear said job as if they are going to xp on it outside of abyssea).
Possible augments could include:
1) Vanilla XP band
2) Make mythics less HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE to obtain.
3) Allows you to split into 5 clones while fighting ADL, 4 of which are dopplegangers that explode with fireworks and make a big "F*CK YOU" spelled out in sparklers when your clone dies.
4) Makes mobs stop running PAST you when you aggro/voke them in neo-nyzul, thus preventing you from having to readjust yourself nearly every time you engage a f*cking mob.
5) Allows you to make 1 player less HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE every 24 hours, unlimited charges.
6) Makes Myrmex mittens a 100% drop from your treasure box.
7) "Place 1 player in Mordion for 72 hours" (72 hour recharge of course).
8) Warp Tanaka to your target location for an inquiry about why relic/mythic/emp afterglows' cost:benefit ratio is the equivalent of working in a sweat shop for 2 years.
9) Makes people who pretend to be British by overusing words such as "mate", stop behaving in such a way.
10) Makes people stop QQ'ing about not getting invited to things when all they have is a farsha and pup.
I am really not that difficult to please. #7 I would totally use on this jackass skilling enhancing in the middle of port jeuno right now.
Quetzalcoatl.Wulfie
Server: Quetzalcoatl
Game: FFXI
Posts: 1146
By Quetzalcoatl.Wulfie 2012-05-14 23:58:31
Reverts game back to 2007 before abysseatards. 1/1 Uses 5 year cooldown.
[+]
Server: Leviathan
Game: FFXI
Posts: 3753
By Leviathan.Celebrindal 2012-05-15 10:44:20
Pocket Moogle? How's that work, you just whip it out and play with it?
Put the ring on, use it, out pops your moogle and then you access your safe and storage. Get what you need, or drop stuff off, then dismiss him.
Give it a certain number of charges and a recast timer just like a typical exp ring, that can be "recharged" via Conquest Points, Imperial Standing, Campaign Notes, Cruor, whatever.
Its not permanent access to gear the way your sack/satchel is, but it is a way to dump all those lovely logs you get from VW, junk gathered in exp/cruor burns in Abyssea, or other various events where you'd like to at least NPC the items for a little bit of gil, but you're running out of room. Or you left your Mog House and forgot that Rare/Ex pop item, and now you can't farm another.
[+]
Ragnarok.Kongming
Server: Ragnarok
Game: FFXI
Posts: 1052
By Ragnarok.Kongming 2012-05-15 13:30:32
Decennial Ring: +100% EXP 720mins Max Bonus: 10,000 10 charges/1hour
There's also a Head/Body/Pants set that has various useful enchantments.
Glad they really put the polish into this one, shows how much they care.
Bahamut.Josseppi
Server: Bahamut
Game: FFXI
Posts: 106
By Bahamut.Josseppi 2012-05-15 14:27:03
Useful enchantments? Like changing into a catapillar smoking a hookah?
Shiva.Gib
Server: Shiva
Game: FFXI
Posts: 1264
By Shiva.Gib 2012-05-15 14:32:50
The "augment the ring from a predefined list" is actually a pretty nice idea. Gives more casual players the option to still pick an XP band (no f'ing clue why, but I still see quite a few people randomly running around level 30-75 who are clearly trying to seriously gear said job as if they are going to xp on it outside of abyssea).
Possible augments could include:
1) Vanilla XP band
2) Make mythics less HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE to obtain.
3) Allows you to split into 5 clones while fighting ADL, 4 of which are dopplegangers that explode with fireworks and make a big "F*CK YOU" spelled out in sparklers when your clone dies.
4) Makes mobs stop running PAST you when you aggro/voke them in neo-nyzul, thus preventing you from having to readjust yourself nearly every time you engage a f*cking mob.
5) Allows you to make 1 player less HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE every 24 hours, unlimited charges.
6) Makes Myrmex mittens a 100% drop from your treasure box.
7) "Place 1 player in Mordion for 72 hours" (72 hour recharge of course).
8) Warp Tanaka to your target location for an inquiry about why relic/mythic/emp afterglows' cost:benefit ratio is the equivalent of working in a sweat shop for 2 years.
9) Makes people who pretend to be British by overusing words such as "mate", stop behaving in such a way.
10) Makes people stop QQ'ing about not getting invited to things when all they have is a farsha and pup.
I am really not that difficult to please. oh sweet jesus can I have that ring with Mod 2 please.
Garuda.Chanti
Server: Garuda
Game: FFXI
Posts: 11783
By Garuda.Chanti 2012-05-15 15:42:11
I use mate, but it's not because I want to be British. I just like the word >.>
A handful of times a day is fine. I'm talking every god forsaken sentence.
That's not British usage, that's Australian.
Server: Sylph
Game: FFXI
Posts: 694
By Sylph.Decimus 2012-05-15 15:44:49
The guy that does it started because we have several British members in our linkshell, but it's not sarcastic it's just annoying and apparently not even the correct usage for the people he's imitating.
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-05-15 15:56:16
10 Year Anniversary Armor
May 2012 Version Update Changes
Name
|
Icon
|
Level
|
Slot
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Description
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Jobs
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Decennial Crown   |

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1
|
Head
|
DEF:1
|
All
|
Decennial Crown +1   |

|
1
|
Head
|
DEF:2 Dispense: Chocobiscuit
<1/1 0:30/[24:00:00, 0:30]>
|
All
|
Decennial Tiara   |

|
1
|
Head
|
DEF:1
|
All
|
Decennial Tiara +1   |

|
1
|
Head
|
DEF:2 Dispense: Chocobiscuit
<1/1 0:30/[24:00:00, 0:30]>
|
All
|
Decennial Coat   |

|
1
|
Body
|
Cannot Equip Handgear DEF:1
|
All
|
Decennial Coat +1   |

|
1
|
Body
|
Cannot Equip Handgear DEF:2 Dispense: Moogurt
<1/1 0:30/[24:00:00, 0:30]>
|
All
|
Decennial Dress   |

|
1
|
Body
|
Cannot Equip Handgear DEF:1
|
All
|
Decennial Dress +1   |

|
1
|
Body
|
Cannot Equip Handgear DEF:2 Dispense: Moogurt
<1/1 0:30/[24:00:00, 0:30]>
|
All
|
Decennial Ring   |

|
1
|
Rings
|
Experience point bonus: +100% Maximum duration: 720 min. Maximum bonus: 10000
<10/10 0:15/[1:00:00, 0:15]>
|
All
|
Decennial Hose   |

|
1
|
Legs
|
Cannot Equip Footgear DEF:1
|
All
|
Decennial Hose +1   |

|
1
|
Legs
|
Cannot Equip Footgear DEF:2 Enchantment: Invisible, Sneak, and Deodorize effects
<1/1 0:30/[20:00:00, 0:30]>
|
All
|
Decennial Tights   |

|
1
|
Legs
|
Cannot Equip Footgear DEF:1
|
All
|
Decennial Tights +1   |

|
1
|
Legs
|
Cannot Equip Footgear DEF:2 Enchantment: Invisible, Sneak, and Deodorize effects
<1/1 0:30/[20:00:00, 0:30]>
|
All
|
So, since last year at the 9th anniversary we got treated to an upgrade on the anniversary band, I was wondering if there is any news for this years ring. As much as I liked the ring we got last year and made good use of it, I am hoping that they are going to do something even bigger and better. Examples: experience gain value works for other events such as campaign or besieged; has a latent trigger for skill gain (latent: skill level < 90% of cap the skill up value multiplies *2 or increases the rate of skill up, or both); or maybe the ability to augment the ring with a bunch of predefined options. Just throwing this out there for discussion.
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