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Random Question thread (FFXI related)
By Dodik 2025-07-07 09:22:52
How do you deal with the fact Arciela will be very likely to AoE aggro the elementals
Best way is to use a blurred knife +1 offhand to give yourself haste without mages, and as much DW+ as you have.
That with sam roll should make you fast enough meleeing for a three step.
Just don't summon mages if you're soloing. Brd songs won't aggro them I don't think.
By soralin 2025-07-07 10:57:44
How do you deal with the fact Arciela will be very likely to AoE aggro the elementals
Best way is to use a blurred knife +1 offhand to give yourself haste without mages, and as much DW+ as you have.
That with sam roll should make you fast enough meleeing for a three step.
Just don't summon mages if you're soloing. Brd songs won't aggro them I don't think.
It didn't seem that trust spells aggroed the elementals.
Arciela has an AoE TP move she does though if she detects multiple nearby enemies.
Ygnas and Kimg of Hearts also have AoE behaviors they'll do.
If you use any of them that scenario, they'll aggro a buncha stuff.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5462
By Carbuncle.Nynja 2025-07-07 11:00:05
Keep fighting and let the adds kill her.
Unless Sortie is like Ambu and everyone is put on the hate list immediately. But in that case: kill your target, run to portal, port to A, shed aggro, port back to B.
By soralin 2025-07-07 11:38:31
That's axpretty big time loss though, wasting time running back and forth :c
I might crunch the numbers on how much DW and Blitzers roll I need to hit to cap my attack rate, but that means giving up either store to or matk rolls x_x
I guess I'd go with stp+blitzers, and then maybe drop Uka too if possible cuz she very often *** up my SCs
Which means probably Ulmia, Joachim, Kupipi, Star Sybil I guess, Kuyin maybe?
All I'd be getting is Haste I and Victory March at best, blegh. That sucks so much.
By Dodik 2025-07-07 11:40:31
Just don't summon Arciela..
By soralin 2025-07-07 11:52:18
Just don't summon Arciela..
She's the only trust that reliably applies Haste II on a Cor.
The other Haste II trusts have the dumb AI whete they won't apply Haste II if you already have Haste I.
Maybe the trick though is using... ferrous coffin(?) I think? I believe there's a healer trust that doesn't caste Haste...?
Then maybe I could use... King of Hearts? Though, he still does an AoE move if you magic burst so that's no good either, ***.
Koru casts Flurry instead of Haste on cor.
Ragnarok.Martel
Server: Ragnarok
Game: FFXI
Posts: 3032
By Ragnarok.Martel 2025-07-07 11:57:31
Then maybe I could use... King of Hearts? Though, he still does an AoE move if you magic burst so that's no good either, ***. KoH only burst with firaga, so if your SC isn't Liquefaction, Fusion, or Light, then he won't firaga. He does have a conal AoE ws, but I don't see it often.
Monberaux is a healer that doesn't haste. But even if someone does haste I you, you can always cancel it till a Haste II comes in. This does mean that you have to pay attention though.
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Shiva.Thorny
Server: Shiva
Game: FFXI
Posts: 3344
By Shiva.Thorny 2025-07-07 11:58:38
KoH only MBs with fire, so he should be workable if you're using leaden spam or leaden>viper bite > leaden > wildfire since you won't make any SC that has fire alignment
no go if you use fast blade II, though
edit: bah, beaten
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Fenrir.Jinxs
Server: Fenrir
Game: FFXI
Posts: 732
By Fenrir.Jinxs 2025-07-07 12:10:38
Totally doable with flurry and triple shot
Don't forget you can press the shoot button mid weapon skill and get tp cheatly fast
By Dodik 2025-07-07 12:43:55
Best way is to use a blurred knife +1 offhand to give yourself haste without mages, and as much DW+ as you have.
That with sam roll should make you fast enough meleeing for a three step.
Inclined to think you're missing something. Or just not reading.
Triple shot also works.
By Nariont 2025-07-07 12:50:12
a basic malig TP set, with 10 DW should cover all your bases with SAM roll/haste samba. Just go in and give it a whirl and see how it goes, Jinx's comment about TS is also valid and should last you the entire period you need to kill 3 eles. That said you -can- just get a series of bad rolls, its 75%~ proc rate. If a trust dies that should be when you're about done anyway, theres no party hate and its wind eles so you dont have any real nasty AoEs to be concerned about
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5462
By Carbuncle.Nynja 2025-07-07 12:57:11
Finally, someone confirming the party hate in Sortie.
Who cares if Arciela dies because her dumbass AoEd? You already have your haste, it doesnt disappear because she died.
By Dodik 2025-07-07 12:59:05
There is party hate in sortie basement. Just not upstairs.
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By Nariont 2025-07-07 12:59:29
To be clear theres party hate in the basement, or for bosses. But upstairs on trash its standard rules, just dont get hate on yourself by hitting her or any trust with anything and they can just die while you run off
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By soralin 2025-07-07 13:09:07
KoH only MBs with fire, so he should be workable if you're using leaden spam or leaden>viper bite > leaden > wildfire since you won't make any SC that has fire alignment
no go if you use fast blade II, though
edit: bah, beaten
Yeah I realized that as I was mulling it over, thanks to both of you!
Joachim will toss me the occasional cure, which maybe is enough to keep me sustained.
I would still have 1 slot open. Looking it up on the bgwiki page, Kupipi is listed as not casting Haste, maybe thats the magic sauce?
I also like kupipi cuz she doesnt have the "run away" logic, which helps with avoiding the scenarios where the healer pulls hate in the first 1s and takes the monster off on a grand adventure for me to chase after.
So Im thinking atm:
- Kupipi
- King of Hearts
- Joachim
- Ulmia
- Star Sybil or Uka
I guess? I think the other trick will be ensuring I apply my Store TP rolls before I summon Uka, to ensure she doesnt get it, that way she'll be way less prone to *** up my skillchains.
And then Im actually thinking maybe what I want is to do Samurai + Allies Roll for the fat skillchain damage boost, looks like I can hit around 30% to 35% skillchain dmg boost from it? Or do we thinking Wizard's roll for Matk will outperform that?
There's, I think, like zero SC dmg on the optimal magic damage WS sets for cor, so Allies roll seems like it will be a pretty decent contribution.
But then again maybe instead I want Fighter's Roll.
Though, I can kinda cheese it by first summoning Qultada, whacking 1 enemy so he puts his rolls on me (I think he applies Fighters roll first) and then I can unsummon him and pop Uka, which synergizes with the plan of avoiding putting Samurai roll on her intentionally... hmmm
Asura.Eiryl
By Asura.Eiryl 2025-07-07 13:11:18
Kupipi runs out of mp pretty fast. Debuff spammer and she'll have no refresher, just worth noting.
Unless you use jumbotender cheer, pretty ridiculous for trusts
Monberaux is an mvp if you got him for light healing without hasting. Even has MAB boosts and stat boosts.
By soralin 2025-07-07 13:11:24
Finally, someone confirming the party hate in Sortie.
Who cares if Arciela dies because her dumbass AoEd? You already have your haste, it doesnt disappear because she died.
Cuz she gets cured by the healer and hit by AoE buffs, I think Uka will try and waltz her too, so by the time Arciela has died basically everyone is likely to have hate.
So I would be 100% forced to then go and kite to the device and Teleport to shed hate, which wastes a lot of precious time.
As opposed to an optimal party setup where I can just run right into the middle of the clusterfuck of elementals and go absolutely ham without any concerns.
By soralin 2025-07-07 13:12:58
Kupipi runs out of mp pretty fast.
Debuff spammer and she'll have no refresher, just worth noting
Thats a really good point, Id either have to resummon her (not the worst), or maybe I should consider a Pld tank instead.
Still has the "Can *** up your SC" issue, ideally what I want is a "casts cure" tank that has the "Hold TP" AI
Ive found most of the "holds tp" AI trusts, if you weaponskill as soon as you go over 1000, they wont weaponskill and will just continue to hold TP, you have to be over 1000 tp for more than 1s or so and then they'll open for you.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-07 13:13:47
His primary issue is right here:
Looking for some guidance on Sortie Casket #B1 (Vanquish 3 Biune foes within 30 seconds of gaining enmity.)
... but I dunno if my gear is just too *** or what but this seems way off...
ItemSet 400023
This is my current set, mind you my Nyame is still pretty low rank...
I'm hitting for around 9k on elementals or so, which seems way too low to zerg them down in 30s. Using Matk and Regain rolls, Joachim+Sylvie+Arciela+Uka+Ygnas for trusts.
Is the magic sauce gonna be skillchain+magic bursts, with someone like Shantotto II?
His gear is not optimized, his rolls are not the right ones, and his trust selection isn't optimal either.
Gear Improvements (Leaden Salute):
-COR can't use Thrud Earring, no idea why it's listed in his set. Probably meant Ishvara? Anyways, it should be Friomisi Earring
I can't tell without checking the math, I assume Cornelia's Ring is better than Dingir Ring but it's probably close enough to not matter either way (10 AGI 10 MAB vs 10 WSD)
Nyame head should be Pixie Hairpin +1. Drop karieyh Ring +1 for Archon Ring if you have one. The latter is harder to get, you can just buy the hairpin though
Relic Body/Feet +3/4 are better than Nyame, especially if his Nyame isn't ranked high enough.
JSE neck +1/+2, Orpheus's Sash or Skrymir Cord or Eschan Stone should beat Fotia
I'm assuming your cape augments are correct, they should be agi/wsd/macc matk.
You can find gear sets for Leaden and Wildfire here:
https://www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Corsair
So I think you have a bit of work to do with your gear improvements in order to see a good damage jump. And despite what others have suggested (I think Doomsday is a very good Leaden Gun), Atatkos is actually fine as a leaden salute weapon too. I tested the damage between TP Bonus gun + fomalhaut R15, and both were similar (Fomal was better for shooting with Triple Shot, which is my preferred method), with Fomal coming out ahead by a few thousand or so iirc.
As far as your trust selection goes, Sylvie is doing nothing for your damage, as she would be using Indi Fury and entrusting you with Indi-Frailty. I would swap her for the other idle GEO Star Sibyl, if you really need the magical damage assistance. I also think Joachim alone won't always cap your haste, neither will Ulmia (because they will do dumb stuff like Paeons and Ballads). I would use both Joachim/Ulmia to be sure you get at least one march between both of them. I assume Uka is for Haste Samba, that would mean you're /nin? If you sub dnc, you can build up 5 Finishing moves prior to and the Reverse Flourish for faster TP gain occasionally (just an option, see what works for you).
Totally doable with flurry and triple shot
Don't forget you can press the shoot button mid weapon skill and get tp cheatly fast
I think this is solid advice, and with the right set, you can hit 1k TP in every shot. You would need to improve your preshot set to have as much snapshot as possible to make shooting worthwhile, in addition to having all the Triple Shot gear available, which isn't necessarily easy if you don't have it currently. Still, there's some merit to firing off shots and throwing off Quick Draws for extra TP every single time it is ready. You can downgrade from HQ Oshosi to NQ and still have a decent budget set.
Triple Shot
ItemSet 356892
Preshot (you can downgrade and use Ikenga's for an easy budget set)
ItemSet 393951
You can also build a solid Aeolian Edge set (Domain Invasion bullet is huge here). The set is listed on the link I shared above.
And I'm assuming you're mainhanding the dagger and not the sword (itemsets sometimes swap weapons incorrectly). Leaden > AE > Leaden > Wildfire (if it's not a Fire Elemental, otherwise pop another leaden). This should kill anything with this 4-step, again, firing off Triple Shots/Quick Draw shots (Reverse Flourish) in between WS to speed up your TP gain.
I'd also consider changing your rolls. Sam's roll should be superior to Tactician's, but you might be better off dropping wizards instead and rolling with sam/tact. This will help you get TP a lot faster using above methods.
Just my observations which mean nothing in the grand scheme, but ideas to help you out.
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Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5462
By Carbuncle.Nynja 2025-07-07 13:16:49
Finally, someone confirming the party hate in Sortie.
Who cares if Arciela dies because her dumbass AoEd? You already have your haste, it doesnt disappear because she died.
Cuz she gets cured by the healer and hit by AoE buffs, I think Uka will try and waltz her too, so by the time Arciela has died basically everyone is likely to have hate.
So I would be 100% forced to then go and kite to the device and Teleport to shed hate, which wastes a lot of precious time.
As opposed to an optimal party setup where I can just run right into the middle of the clusterfuck of elementals and go absolutely ham without any concerns. It shouldnt take you that long to drop a handful of elementals
Considering this topic came up over Casket B1 and needing to speed kill.
Pull one ele away before engaging
Get haste
Kill ele
Retr arciela
Speed Kill other 3 biune without aoe worry
Open box
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-07 13:17:07
But then again maybe instead I want Fighter's Roll.
Though, I can kinda cheese it by first summoning Qultada, whacking 1 enemy so he puts his rolls on me (I think he applies Fighters roll first)
He will always use Chaos Roll first, and the Fighter's Roll. Unless you cheese his AI by summoning him, use Chaos Roll which will force him to use Fighter's first (since he can't have same two rolls), then disengage, dismiss him, bust off your chaos, and now you have ~5min of Fighter's Roll (assuming he doesn't bust)
By Nariont 2025-07-07 13:18:40
You're really overthinking this man. Cap haste, cap DW you need(10 with /nin, 9 with /dnc+haste samba) SAM roll + whatever, if you were in a group that would be all you have as you have to save that 2nd roll for bolters. Typically the deciding factor will be what your WS sets are for leaden/WF.
There's, I think, like zero SC dmg on the optimal magic damage WS sets for cor, so Allies roll seems like it will be a pretty decent contribution.
Depending on your gear you're gonna have 2-3 pieces of nyame(gloves, legs, head for WF) so 12~17 +8 from /dnc or +12 if you put in the ML. So yeah allies roll can help, though id consider mab roll to be more potent in increasing the base dmg
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By soralin 2025-07-07 13:23:20
Okay interesting, so the gameplan is basically maxing out Ranged attack speed instead of melee attack speed, and 4steping that way.
In terms of gear I have already remedied that, I was hitting for closer to 17k now on my WSes which was great.
My new issue was trying to avoid my trusts *** up my SCs, and avoiding trusts that do AoE stuff.
If I go the ranged attack route, I believe literally all I need is Koru-Moru for Flurry II right?
If I go the ranged attack route I think I probably roll with:
- Koru-Moru
- Joachim
- Star Sybil
- Sylvie(?) (Just for more cures)
- Cherukki or Kupipi maybe
Not sure who else works well for a ranged attack 4 step magic SC setup, mostly we just want healing power I assume, ideally from trusts that never perform WSes, but Im struggling to think of any.
Kupipi has the "wont run in to engage" logic IIRC, so if I just make sure she's #5 in line, she'll always start the fight off out of melee range and should just avoid TPing entirely, I think?
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-07 13:24:29
I would still have 1 slot open
Matsui-P. He's better than Shantotto II due to burn. Has the same "casts twice to MB" AI (though he wastes time self-buffing himself on the first fight). He also uses Innin, which improves his magic burst damage if you position him behind the monster. He also has a unique SC AI that you can use to your advantage once you learn how he works (he calls out TP for you so you can anticipate any SC coming up, or work off whatever he creates).
By soralin 2025-07-07 13:25:00
Pull one ele away before engaging
Doesnt this count as "getting hate" and starts the 30s timer?
The wiki says "hate" not "claim", so I assumed the moment I tried to do this I was already *** because the 30s timer has started ticking.
And the issue stems from the fact that elementals are extremely prone to just stand there casting a spell, so even if I try and pull one, it'll take ages to actually durdle its way over to me cuz it keeps stopping to cast spells. By the time I even engage with it 30s would already pretty much be over.
Or is the wiki wrong and the timer starts when you claim it, not get hate?
By soralin 2025-07-07 13:26:59
I would still have 1 slot open
Matsui-P. He's better than Shantotto II due to burn. Has the same "casts twice to MB" AI (though he wastes time self-buffing himself on the first fight). He also uses Innin, which improves his magic burst damage if you position him behind the monster. He also has a unique SC AI that you can use to your advantage once you learn how he works (he calls out TP for you so you can anticipate any SC coming up, or work off whatever he creates).
Does his magic burst do actually useful damage? If I wanted a SC opener Trust I'd go with Ayame instead personally, she has way higher innate TP gain from my experience.
Matsui wastes the first 15s of the fight just casting debuffs and dicking around, so itd depend on how good his magic bursts actually are. If they do decent damage Id consider it!
By Nariont 2025-07-07 13:27:43
You pull the 1 to get your buffs setup, then do the next 3 in the 30s. You dont lose if you mess up one or two, you just need to kill 3 in 30 seconds, not a row, just any 3
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Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-07 13:28:05
My new issue was trying to avoid my trusts *** up my SCs, and avoiding trusts that do AoE stuff.
If I go the ranged attack route, I believe literally all I need is Koru-Moru for Flurry II right?
You don't need flurry at all, COR can cap preshot with gear and gifts. Flurry is only for a high rapid shot build, but you want a combination of shooting and meleeing, not exclusive shooting (I mean you can do it with just shooting, but the former is easier).
And why does the AOE thing matter? Why can't you quick draw/engage attack something and then slowly walk away from any links while the elemental is casting his first spell? Or why can't you use the time the elemental is casting his first spell after aggro and just shoot it with Triple Shot? You'll have TP to dump the moment it runs in range.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-07 13:30:44
I would still have 1 slot open
Matsui-P. He's better than Shantotto II due to burn. Has the same "casts twice to MB" AI (though he wastes time self-buffing himself on the first fight). He also uses Innin, which improves his magic burst damage if you position him behind the monster. He also has a unique SC AI that you can use to your advantage once you learn how he works (he calls out TP for you so you can anticipate any SC coming up, or work off whatever he creates).
Does his magic burst do actually useful damage? If I wanted a SC opener Trust I'd go with Ayame instead personally, she has way higher innate TP gain from my experience.
Matsui wastes the first 15s of the fight just casting debuffs and dicking around, so itd depend on how good his magic bursts actually are. If they do decent damage Id consider it!
You can just go test it. His damage is consistent with shantotto II or better with futae/innin, but his damage is purely supplemental, as you shouldn't need it (same as star sibyl, it's a bonus to help YOU). Ayame is great for opening SCs, but Matsui-P pulls double duty with SC+MBs. You don't need him either, and honestly, you're overthinking it like Nariont said. Just cap haste, QD/Triple Shot, put up right rolls, and SC the elements. That's really it. Whatever combination helps you do that the easiest is up to you to decide.
For those of you that visit Bg you already know the premise of this thread but for those that don't, it's simple.
Quote: This thread is for off-the-cuff questions that don't merit a full topic to answer. 'What should I wear for my level 65 pup?' 'What's the best way to learn the Qutrub Blu spell?'
General Guidelines.
Any questions goes be it FFXI related or not this community has a plethora of people surely one will be able to assist you.
Please don't bash people for asking questions hating someone for seeking knowledge even if you deem it a stupid thing to ask makes you look like an even bigger tool.
If your answer is on the large side either providing a link or spoilering the answer might be a good idea to help reduce the thread size.
Have fun!
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