Random Question Thread (FFXI Related)

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Random Question thread (FFXI related)
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By Shichishito 2025-06-08 00:21:10
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Ragnarok.Martel said: »
I was going through various trusts for use on the Locus Ghost Crabs in Bibiki, to dispel their def boost... and I couldn't get most trusts to dispel at all. Ajido and ovjang included. They just.. never cast it when the mob had buffs up. Made me wonder if they just won't cast it if their magic hit rate is too low. Just like there are some enfeebles that they won't cast if they can't land it.

The only trust I was actually able to get to cast dispel at all was Arciela(1), but she also likes to AoE all the mobs in the vicinity and try to MPK me with them. <,<

Interestingly, I later moved to the Dhalmels, and KoH started using shuffle to dispel(not reliably, or anything, but he was never doing it at all on the crabs.) But seeing as I like the Dhalmels better when they berserk this was.. not very helpful. <,<; I didn't test, but I wonder if the other trusts would actually use dispel on the lower level Dhalmels?
IIRC I was using ajido vs VE or E odin and he somewhat reliably used dispel when odin put up his dread spikes (even though not always quick enough to not still get 1 or 2 rounds of auto attacks in to kill myself)

I'd also suspect it's a meva thing where some trusts (or maybe all?) don't use the spell if chance is too low they can land it. Maybe crab version of shell also provides meva?

Could try and test it again on those crabs and bring a RDM with Frazzle III and see if ajido and ovjang start dispeling again? Maybe a Marine Stewpot also works.
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By Ultimaetus 2025-06-08 01:05:41
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I'm pretty certain most trusts just don't try to dispel because they know if they can hit or not. Qutalda being my best evidence as he will use dark shot immediately when there's something to remove unless it will resist. And he never uses QD unless to enhance dia or to dispel.
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By Bahamut.Raineer 2025-06-08 01:10:21
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Shichishito said: »
Ragnarok.Martel said: »
I was going through various trusts for use on the Locus Ghost Crabs in Bibiki, to dispel their def boost... and I couldn't get most trusts to dispel at all. Ajido and ovjang included. They just.. never cast it when the mob had buffs up. Made me wonder if they just won't cast it if their magic hit rate is too low. Just like there are some enfeebles that they won't cast if they can't land it.

The only trust I was actually able to get to cast dispel at all was Arciela(1), but she also likes to AoE all the mobs in the vicinity and try to MPK me with them. <,<

Interestingly, I later moved to the Dhalmels, and KoH started using shuffle to dispel(not reliably, or anything, but he was never doing it at all on the crabs.) But seeing as I like the Dhalmels better when they berserk this was.. not very helpful. <,<; I didn't test, but I wonder if the other trusts would actually use dispel on the lower level Dhalmels?
IIRC I was using ajido vs VE or E odin and he somewhat reliably used dispel when odin put up his dread spikes (even though not always quick enough to not still get 1 or 2 rounds of auto attacks in to kill myself)

I'd also suspect it's a meva thing where some trusts (or maybe all?) don't use the spell if chance is too low they can land it. Maybe crab version of shell also provides meva?

Could try and test it again on those crabs and bring a RDM with Frazzle III and see if ajido and ovjang start dispeling again? Maybe a Marine Stewpot also works.
I can confirm that it is the trust’s perception of their own magic accuracy. I did this exact frazzle test when mastering my RDM and the trusts started dispelling just as soon as the mobs MEva dropped.

I think it’s been discussed before, but I don’t think trust spells resist? They just won’t cast them if they lack a certain level of accuracy. There is likely an exception here for Resist traits like sleeps on PLD mobs.
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By Dodik 2025-06-08 01:25:23
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Trust spells can absolutely resist. They just don't cast when their macc is low enough they would always resist.

When macc is borderline will see the odd resist from them.
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By Shichishito 2025-06-08 01:47:37
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https://www.reddit.com/r/ffxi/comments/1kw3grh/ffxi_removing_3person_restrictions_soon_whats/

True or facts I don't like?


wtf, ffxiah translates "f-a-k-e n-e-w-s" to "facts I don't like"
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By Dodik 2025-06-08 01:54:53
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If you mean horse manure then yes.
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By Shichishito 2025-06-08 02:01:28
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I mean this:
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By Bahamut.Boposhopo 2025-06-08 02:08:23
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That looks like a google AI response that’s been cropped and pieced together to look like real information.
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By Dodik 2025-06-08 02:51:53
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Something about "horse manure" that is not clear?
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By RadialArcana 2025-06-08 03:14:49
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Shichishito said: »
True or facts I don't like?

Trust boosting is true, they have said they are working on it in interviews a few times. They are adding a system like with pup where you can add attachments to boost trust power up etc.

The entry requirements is a thing they said they know people are mad about but said it's that way for congestion, they are thinking on it but they have not said they are dropping it. They also said allowing 1 person to enter Dyna D is kind of pointless, cause it's such difficult content anyway.

Auto grouping is a thing they said they are working on and it's not far off, it will work via the current /ae channel or something. Players can offer a group, and people can apply to join etc.

They know there are a lot of solo players, and they want to make the game better for them to play. Currently it's very punishing and a lot of content is barely even possible for them.
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